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Animation Appreciation Thread #19

Name: Anonymous 2013-10-03 11:20

Previous Thread:https://dis.4chan.org/read/carcom/1378039144
Older Threads: http://pastebin.com/bFH9NbLJ

The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
Good Animation Blog - http://www.pelleas.net/aniTOP/
Other websites: http://pastebin.com/q0saM3Qi
Animation on Twitter, Tumblr and Youtube:
http://pastebin.com/EGi9EH5a

IRC channel:
#sakuga @ irc.rizon.net
Sakugabooru: http://sakuga.yshi.org/

Appreciate sakuga fall pls

Name: Anonymous 2013-10-03 11:31

Yusibu
Takeuchi alone can't carry the show, all the episodes without him will look like crap

Galilei Donna
Gets fucked over by A-1 scheduling

Yozakura Quartet
Gets fucked over by Tatsunoko scheduling

Kyoukai no Kanata
No Ishidate on key animation, will look relatively average due to Kyoani spreading their resources over three consecutive shows

Gundam BF
Only Obari's episode will look good

Kyousogiga
Gets fucked over by Toei being cheapskate jews

Kill la Kill
Gets hijacked by Sanzigen CGI


Is your body ready for Sakuga Fall?

Name: Anonymous 2013-10-03 11:51

From the previous thread:

Coppelion has great direction and layouts, it's so good you don't really care for the overall subpar animation.

That whole post...I don't know which fraction has less brain, the trolls or the wannabe-sakuga-fans, but the combination of both is at it's own tier. That's for sure.

Name: Anonymous 2013-10-03 12:03

>>3

I don't expect much from sakugaMAD viewers.

Name: Anonymous 2013-10-03 12:26

>>2

KnK had Ishidate on OP, so he might animate in the series as well at some point.

Name: Anonymous 2013-10-03 12:47

https://www.youtube.com/watch?v=7W2KItoS3Ww

Some old-school sakuga while waiting for Kill-la-Kill to air

Name: Anonymous 2013-10-03 13:13

I demand a new list of classification animators of japan !!

from 2013 of course

need to know where norimitsu stands ...

Name: Anonymous 2013-10-03 13:36

Kill la Kill #1 was great. Cheap cuts everywhere but a lot really cool shit too.
And I liked the flood of Dezaki cards. Fantastic start for Sakuga Fall. I don't even care if Ryotimo and Umetsu succeed or fail anymore. This and Kyoukai no Kanata will be enough for me.

Name: Anonymous 2013-10-03 13:41

It's a strong first episode but I still think TTGL#1 was better.

Name: Anonymous 2013-10-03 13:42

>>8
The CG wasn't bad, but annoying.

Name: Anonymous 2013-10-03 13:42

>>10
Not as annoying as Mako.

Name: Anonymous 2013-10-03 13:43

>>11
And Sawano's cheesy music.

Name: Anonymous 2013-10-03 13:44

too much CG

Name: Anonymous 2013-10-03 14:04

1st ep KA for Kill La Kill
http://i.imgur.com/zeXFtrw.jpg
Only notable person is Imaishi, where the hell is everyone?

Name: Anonymous 2013-10-03 14:05

Name: Anonymous 2013-10-03 14:09

Kill la Kill
Gets hijacked by Sanzigen CGI

Poster of this was totally right. Sadly.

Name: Anonymous 2013-10-03 14:10

KLK ep #1:

+ve's
+Lots of wacky and cartoony animation
+some great layouts
+despite CGI, some of it is impressive
+Imaishi scenes are great

~neutral
~Lots of Dezaki style still shots

-ve's
-Heavy use of CGI
-Lots of fanservice, more than I was expecting
-Not very 'sakuga' at times
-Almost nobody on KA besides Imaishi

Name: Anonymous 2013-10-03 14:12

http://i.imgur.com/5sJIYCR.gif

sakuga is more important than basketball rules

Name: Anonymous 2013-10-03 14:17

>>9

Much, much better.
It had a better theme and story behind it.
I think that was the best thing, so it could make more with it and had some really cool stand-out scenes.

Name: Anonymous 2013-10-03 14:20

>>15
What do you mean exactly?

Name: Anonymous 2013-10-03 14:21

maybe a little off-topic.

But you can clearly see that Kill La Kill is a show that wants to be like GL.

It's basicaly just more Imaishi.

Name: Anonymous 2013-10-03 14:24

>>18

is it me or the jumping is kinda weird? doesnt feel natural

Name: Anonymous 2013-10-03 14:28

>>22

doesn't feel natural

That's because it it isn't. He's making an impossibly long leap. Maybe it could have worked better by exaggerating the tension in the muscles but that wouldn't have fit the overall animation style in the OP.

Name: Anonymous 2013-10-03 14:33

Saw KlK. The intro fight was gooooooood (except the CG) but the episode is filled with drags and stills I was just ughhhh, really? I don't like this very limited style. The last fight in the ring with the boxer was kinda meh. And why no ED? Are they having production issues already?

Name: Anonymous 2013-10-03 14:36

>>20

The glow for the wolf's eyes is badly superimposed on the 2D animation. The separate layer is very evident.

Name: Anonymous 2013-10-03 14:45

>>22
>>23

I'm getting technical here, but that cut lacks anticipation. They fail to show him bending his knees for the jump and the effects make it look like he has jet shoes instead.

Name: Anonymous 2013-10-03 14:47

>>24
>12 KAs and a single key animator
>production issues

Anon, please.

Name: Anonymous 2013-10-03 15:02

KLK 1 reminded me of LWA + Panty & Stocking.

Name: Anonymous 2013-10-03 15:34

>>23
The jump is not that ridiculous.  Pretty sure you can find on youtube of someone taking off from the free throw line to the basket.

Name: Anonymous 2013-10-03 15:44

the joke is that he doesn't jump high enough for a dunk.

Name: Anonymous 2013-10-03 16:04

KLK 2
ed/conte: daizen komatsuda
animation director: ikuo kuwana

Name: Anonymous 2013-10-03 16:12

>>17
Stupid fag

Name: Anonymous 2013-10-03 16:30

Not trying to bait anything, but KlaK had way too many still shots and pans. Some people said that's just how Imaishi rolls, and I'm not sure how I'm supposed to feel about that. Shaking an illustration on the screen is not good animation to me no matter how I look at it...

Name: Anonymous 2013-10-03 16:41

Imaishi is more about an unique way of doing limited animations than "sakuga".

I don't really understand how people can call Kill La Kill a "sakuga" show. KnK basicaly rapes Kill la Kill in the animation department.

Name: Anonymous 2013-10-03 16:42

+style

Name: Anonymous 2013-10-03 16:57

Kill La Kill

limited animations
CG
and not even a handful well drawn cuts.

Name: Anonymous 2013-10-03 17:04

>>32
What was that for?

Name: Anonymous 2013-10-03 17:15

What the hell all action scenes in Kill la Kill were CG.

Outside of the trap door cut there was nothing sakuga related.

Name: Anonymous 2013-10-03 17:37

KLK actually had a lot of animation for minor movements. It reminded me a lot of LWA. There was a lot of great visual characterization. Like the bit with tired Ryuuko trying to flap her sword around after she gets beaten up by the boxing guy. And it had a lot of lip and face animation. But like LWA it was just consistently good looking and it didn't have the usual HEY LOOK AT ME money shot.

Name: Anonymous 2013-10-03 17:43

Comparing KLK to LWA in the animation department is just insulting.
The first two action scenes were CG and only the short action cuts at the end were hand-drawn.

It was flashy Imaishi but nothing outstanding in the animation department.

Name: Anonymous 2013-10-03 17:49

a lot of animation for minor movements

You mean like shaking the head of that loli with a bob-cut by just moving around a single drawing? No thanks.

Where's that "it's an animation joke" faggot now? I can't follow this series. I'm going to wait for MADs with the good cuts from it. I'm sure it'll have some. Unless Yoshinari and Sushio also turn into Imaishi for his show.

The CGI was shit. I knew something smelled funny when all those pre-air reactions felt bought.

/disappointment

Name: Anonymous 2013-10-03 17:56

>>2

Kill la Kill

Gets hijacked by Sanzigen CGI

Damn, this turned out to be so true. I hope his predictions are wrong for the other series. :/

Name: Anonymous 2013-10-03 18:05

Sanzigen has good special effects at least.

The Kill la Kill CG was more IS tier.

Name: Anonymous 2013-10-03 18:20

>>40
>The first two action scenes were CG and only the short action cuts at the end were hand-drawn.

I don't think you guys are able to distinguish CG from hand-drawn animation any more.

Name: Anonymous 2013-10-03 18:36

>>31
conte

What does that mean? Storyboard?

And where do you get the info from, I don't see it on twitter.

Name: Anonymous 2013-10-03 20:49

>>45
conte came from continuity, a retarded Japanese way to call a storyboard.

Name: Anonymous 2013-10-03 21:00

Name: Anonymous 2013-10-03 21:25

>>26

That's one of the 12 principles of animation isn't it. Yeah, that's exactly what I mean. I guess it's kind of intuitive.

Name: Anonymous 2013-10-03 21:45

Despite all the CGI KLK #1 was quite well done. It didn't have something amazing like Yoshinari's intro sequence of Gurren Lagann #1 but KLK was still pretty lively and stylish. At the very least, the visuals are better than Gurren Lagann's. Not bad at all so far, and here's hoping episode 2 steps up on the hand-drawn animation.

Name: Anonymous 2013-10-03 22:19

can someone post the shows of the season that are must see? Kill la Kill, I believe Kyousogiga and Kyoukai no Kanata, right? Anything else?

Name: Anonymous 2013-10-04 1:04

>>50
Yozakura Quartet and Galilei Donna, starting next week. Maybe Gundam BF and Yusibu for Obari and Takeuchi respectively.

Name: Anonymous 2013-10-04 2:03

>>2
>>5


I think Ishidate doing some scenes are causing him quite a problem. Let's face it, the opening episode for KnK wasn't really well directed. Ishidate's a good episode director and I think he has the stuff to make a good director. Him still touching KAs is really worrisome.

Name: Anonymous 2013-10-04 2:27

>>52
I doubt it will be an issue.  The fact that he did the OP with and only with Kadowaki seems to show they had a lot of time on production.  KyoAni usually brings a ton of their veterans to their OPs.  Nichijou OP had like all their top guys and totaled 20 some animators.  The fact only 2 appeared in KnK's OP says to me that 1. Ishidate really is a perfectionist, and 2. he had planned to handle it with Kadowaki alone the entire time.

Name: Anonymous 2013-10-04 2:35

Name: Anonymous 2013-10-04 3:17

Name: Anonymous 2013-10-04 3:30

http://www.dailymotion.com/embed/video/x15iauk?start=1185

Masaaki Iwane scene on Pocket Monsters: The Origin (from 19:54 to 21:00)

He also did another KA solo episode, his seventh one this year.
http://www.youtube.com/watch?v=CGU-ordyZfw

Name: Anonymous 2013-10-04 3:39

Kyoukai no Kanata already has an assistant episode director in episode 1.

KA:
Chiyoko Ueno, Teruyoshi Shidou, Kunihiro Hane, Rie Sezaki, Nobuaki Maruki, Tatsutaka Maruko, Masanao Murayama, Ai Yukimura, Mariko Takahashi, Rika Oota

ED:
Yukiko Horiguchi
Naoko Yamada
Nao Naitou
Nobuaki Maruaki
Shimpei Sawa
Haruka Fujita

Ai Yukimura is someone to keep an eye on.
She recently joined KyoAni, and did KA for OP, ED and two best looking episodes of Free!(Kigami's episode and the finale). She's also an assistant director on Chuunibyou movie.

Name: Anonymous 2013-10-04 3:43

>>57
Who is the assistant director?

Name: Anonymous 2013-10-04 3:49

>>57
Yeah I first noticed her in Chuunibyou movie credits.
Pretty interested to see a new veteran(?) join KyoAni.  Perhaps she moved to Kyoto recently or something and couldn't commute to Tokyo for work.

Name: Anonymous 2013-10-04 3:51

>>58
Rika Oota

Name: Anonymous 2013-10-04 3:58

>>58
Rika Ota. I guess Ota will take control of this team later in their next episode(probably ep 6 or 7) along with Chiyoko Ueno.

Name: Anonymous 2013-10-04 4:00

>>57
By the way Chise Kamoi still MIA.

Though she was credited for the original character design, and she also did the illustrations for the newly released KnK novel...

Name: Anonymous 2013-10-04 4:23

>>47

Uh, you're being sarcastic right?

Name: Anonymous 2013-10-04 4:28

>>47
>>63

I mean, I can't call that 2 to 3 frame junk good animation. Only that last cut with the munching was decent. And it was just that, decent.

Name: Anonymous 2013-10-04 4:33

I wish people wouldn't troll Kill la Kill here.

It's not a sakuga festival.

Name: Anonymous 2013-10-04 4:56

Why are you guys "disappointed" and all with Kill la Kill? I and others told you weeks ago that this is how it's going to be. Don't expect consistency. The series will most likely have some set-piece moments that will have every chance to blow you away, but as a counterbalance to that it will also have a lot of... well, what you saw in episode 1. That's how Imaishi does things (and yes, it's shit, but whatever). The only exception (which isn't that big of an exception) is Dead Leaves, because that's a 1 episode OVA. TTGL was done like this too (although not to this degree, arguably).

Like I said when those first PVs came out or whenever, anyone who was expecting animation bonanza from Imaishi after the trash that was Panty & Stocking was dreaming. You won't get that. TRIGGER will put all their effort in a handful of key episodes (especially toward the end of the series) and the rest will be a collection of patchworks to allow for that increased concentration for whatever they think that matters.

Just wait for the likes of Hiramatsu, Amemiya, Yoshinari, Sushio etc. to show their stuff in the show. In the meantime, expect more and try to find the humor in shit like this:

http://25.media.tumblr.com/5005adc843f2e4ce64143192ce0e5369/tumblr_mu45ukv93U1rkmjjzo1_r1_500.gif

Name: Anonymous 2013-10-04 5:15

I actually like those cheap animation in Imaishi's shows...

Name: Anonymous 2013-10-04 5:34

Trigger apologists in full force eh? It's ironic how many of the people who were raging over SnK getting posted here because it was full of still frames are now doing a 180 degree turn because this thing has Imaishit and the garbage in it is a "feature", not a flaw.

"Kanada style" a shit. Blow me.

Name: Anonymous 2013-10-04 5:47

SnK is still a bad looking anime, though.

Name: Anonymous 2013-10-04 5:56

>>68
Kill la Kill's still frames are stylish and provide visual impact. SnK's are just plain ugly and exist due to the rushed production.

Name: Anonymous 2013-10-04 6:00

>>68
I dunno man, the corner-cutting is there but there are some pretty well-animated scenes. You not liking the style is completely different from that.

I didn't complain about Titans though, but the sakuga cuts themselves weren't my cup of tea either. KlK didn't really impress me, but Imaishi shows also get hyped because of all the cool people that get involved with them. I mean, guys like Yoshinari, Hisashi Mori and others.

Name: Anonymous 2013-10-04 6:43

>>44

Maybe you should pay more attention? The student pile and even the guy rolling over the ground was CGI with an extra layer of lineart over it. Go rewatch the episode. The first action scene was more than half CGI (and no, not just the background). The chain was a notable cut that was 2D hand drawn. And let's not even talk about the boxing scene because if you did not spot the CGI even there then you might as well be legally blind.

It was plain as day to spot.

Name: Anonymous 2013-10-04 6:47

>>68
raging over SnK getting posted here

SnK had moments with good animation. If you post those scenes, no one would have a problem. Also, SnK is bad because of a terrible production, not of stylistic reasons like with Kill la Kill episode 1.

KLK will still be great-animated, just wait.

Name: Anonymous 2013-10-04 6:50

>>72
"The first two action scenes were CG" means they were full CG.

Name: Anonymous 2013-10-04 6:51

>>72
>>44

Almost the whole fight with Gamagori and the uniform thief is CGI, even the characters. There are just a couple of cuts with 2D animation in it.

Name: Anonymous 2013-10-04 6:53

>>74

Not him and he might have missed a word or two. Either way, the first two action scenes are choke full of CG. They might as well have been full CGI with how few hand drawn cuts they had.

Name: Anonymous 2013-10-04 6:53

>>53

Well I found that the adaptation of the introduction be quite subpar to what I was hoping. I really don't know who to blame.

I would really want to blame Hanada since he does have his moments where he fucks up scenarios(Chuunibyou) but then what is a supervisor that doesn't lead the script writer.

Don't get me wrong though, I did love a lot of parts in that episode but it's just that glaring disconnect in the scenes and pacing that just remind me why Tamako came out lackluster. I fear that it might suffer the same fate as Munto with it just being nothing more than a technical showcase of animation which I think is not really bad since we're on the sakuga thread.

Just sharing my thoughts.

Name: Anonymous 2013-10-04 6:58

>>77

Ishidate already said he doesn't want to change stuff writing wise (he said that he liked the novel as is or something, can't remember exactly). Maybe he just doesn't care about that aspect, which is another problem in and of itself.

Name: Anonymous 2013-10-04 7:07

>>74

it were more CG scenes with hand-drawn elements than the other way, yes.

Name: Anonymous 2013-10-04 7:39

Name: Anonymous 2013-10-04 8:01

Name: Anonymous 2013-10-04 8:02

>>80
That waste of talent on some ecchi shit. Hopefully it will be not as bad as Photo Porno.

Name: Anonymous 2013-10-04 8:15

>>77

Yeah, Tamako's first ep had that disconnect between scenes too even if it was one of the better looking episodes this year. I always wondered how they did it with Hyouka since that was two separate stories in one ep but it still came out right. That last scene is just great and really wraps it up nicely.

Name: Anonymous 2013-10-04 9:16

Name: Anonymous 2013-10-04 9:39

Yozakura Quartet ~Hana no Uta~ #1 staff: Storyboard: Ryo-timo, Episode Director: Shingo Yamashita, Animation Director: Tatsuro Kawano

http://yozakura-anime.jp/story.html

Yama episode director debut!

Name: Anonymous 2013-10-04 9:43

>>84

because budget

GL was an outstanding high-budget show.

Name: Anonymous 2013-10-04 9:46

>>84
Gainax were at that time already an established studio. There were no budget problems or something, while Trigger don't have it that easy for their first work apparently. PSG was also an flop.

If they do more (successful) anime, they will get the chance to do a fully hand-drawn anime like TTGL again. Though I wonder, Imaishi said KLK will be 90% hand-drawn IIRC.

Name: Anonymous 2013-10-04 9:51

Not even Tengen Toppa Gurren Lagann was fully hand-drawn but, IIRC, Otsuka actually said Kill la Kill will have less(!) CG than it. And that's just adding salt to the wound because this

>>84

is making me die a little inside. Why lie? It just makes things worse...

Name: Anonymous 2013-10-04 10:36

Let's make it clear.


KILL LA KILL has a VERY LOW BUDGET

BUT

That doesn't mean it's going to be shit because the director knows how to be
creative and funny with such a shitty budget.

Sakugavise, it will not totally fill our expectations,
but we will see some good sakuga later here and there.


There is not enough money for Kill La Kill to make cool sakuga the whole time
but Imaishi is trying his best to make a cool anime by using cinematography, color and layout design, with heavy sound to create climax.

I think he is doing something creative here with a very low budget.

And I respect Kill La Kill for pulling off something like this with a low budget.
They are doing all they can to make a good show, even if there is no money for it.

Name: Anonymous 2013-10-04 10:40

KILL LA KILL has a VERY LOW BUDGET

How do you know this.  It just your assumption.

Name: Anonymous 2013-10-04 10:48

>>90
It's a troll attempt without effort.

Name: Anonymous 2013-10-04 10:51

I dunno; KLK 1 had 11 key animators, 1 second key animator and a single animation director. You gotta respect that, they are pacing themselves really well.

Name: Anonymous 2013-10-04 10:52

TTGL wasn't exactly a high-budget show.
One episode only costed 10 million yen, IIRC.

Name: Anonymous 2013-10-04 11:07

http://youtu.be/LDpI2IZ7VcU
nice seagulls, nice water effects

Name: Anonymous 2013-10-04 11:24

https://twitter.com/honnyaku_blog/status/386098737140858881

Gundam BF #1 confirmed for being better than Kill la Kill #1

Name: Anonymous 2013-10-04 12:03

Gundam Build Fighters staff list:

https://pbs.twimg.com/media/BVu7Gl4CcAEPMrY.jpg:large

Can someone translate it?

>>95
What does he said?

Name: Anonymous 2013-10-04 12:05

>>96
did*

Name: Anonymous 2013-10-04 12:41

All right, Yu-sibu started with an amazing action intro.

Yusibu opening action scene was amazing! Based Takeuchi.

Name: Anonymous 2013-10-04 12:43

I really tried to watch kyoukai no kanata, but man it was so boring. I guess I will have to wait for a mad or something

Name: Anonymous 2013-10-04 12:50

>>93
they didnt got 20000 drawings for one episode ??

I think TTGL was pretty high budget no ?

Name: Anonymous 2013-10-04 13:01

>>96
Basically stuff we know.

Series director, Kenji Nagasaki, storyboards and directs episode 1.

Show's Chief Mecha Animators are Kim Se Jun & Hiroshi Arisawa. Seems the split is Arisawa focuses more on the mecha while KSJ focus on effects.

Can't read the KA though.

Name: Anonymous 2013-10-04 13:05

>>100

they didnt got 20000 drawings for one episode ??

Not every episode dude. They had key episodes for which they poured more resources. If they had money and staff to do 20,000 drawings per episode TTGL wouldn't have had stock footage and a dozen episodes with significantly less drawings. The series was uneven.

That's how Imaishi manages projects.

Name: Anonymous 2013-10-04 13:06

Yusibu #1 KA: Tetsuya Takeuchi, Hirofumi Suzuki, Koji Yabuno, Takahiro Chiba

Name: Anonymous 2013-10-04 13:18

>>96

KA:

冨田与四一 Tomita Yoshikazu
松田寛 Matsuda Hiroshi
阿部宗孝 Abe Munetaka

Unless I missred.

Name: Anonymous 2013-10-04 13:25

Oh and about GUNDAM BF in

>>95

He said it was great and had the kind of scenes he was looking for.
And it felt good coming after Kill la Kill.

Name: Anonymous 2013-10-04 13:31

>>96

"BF was really good! They showed us precisely what I wanted. I have to say I enjoyed it even more than Kill La Kill"

Name: Anonymous 2013-10-04 14:09

Name: Anonymous 2013-10-04 14:37

>>106
This
Not >>105

Name: Anonymous 2013-10-04 14:49

The first episode of Yuushibu is surprisly well-animated.

Name: Anonymous 2013-10-04 14:54

>>109

Episode is already worth watching for the action scene at the beginning.

Way better than the Kill la Kill CG/Dazaki post card action stuff. (no joke).

Name: Anonymous 2013-10-04 15:05

Takeshibu #1
Takeuchi, Koji Yabuno, Hirofumi Suzuki, Takahiro Chiba

Name: Anonymous 2013-10-04 15:56

>>109
How is it surprisingly? It's just the first episode. A new (and better) Love Lab would be nice though.

The episode had good and consistent animation with great cuts/scenes like that fight at the beginning. That battle was fantastic for the most part.

>>111
See here >>103

Name: Anonymous 2013-10-04 16:21

https://twitter.com/gallo44_yoshida/status/386223755967479808

Kenichi Yoshida said KLK was better than the other shows this season. Yoshida > Honyakku and the Sakuga Thread.

Name: Anonymous 2013-10-04 16:28

>>113
But he didn't say anything like that. He just talked about how it was good but never said it was better than anything.

He also praised Attack on Titan previous season.

Name: Anonymous 2013-10-04 16:31

He also praised Yamato despite that being very mild visual-wise. Surprise, surprise: animators don't watch anime just for animation.

Name: Anonymous 2013-10-04 16:42

Yusi-bu's first episode was better than both KLK's and KnK's. Didn't expect that.

Name: Anonymous 2013-10-04 16:44

>>113
Why should we care about that? Post it on /a/.

Name: Anonymous 2013-10-04 16:47

>>115
Not sure if troll or just stupid.

Name: Anonymous 2013-10-04 16:48

>>118
meant to quote

animators don't watch anime just for animation

Name: Anonymous 2013-10-04 17:09

Hey, some ideas about who animated the scene at 12:27 in Uchouten Kazoku #11?

Name: Anonymous 2013-10-04 17:36

Oh... no surpise that Yuushibu looked so good.

Tetsuya Takeuchi was animation director and key animator of the first episode.

old sakugaMAD
http://youtu.be/f4SekJXXhmo

Name: Anonymous 2013-10-04 18:23

>>116
Yuyucow we know your taste sucks. Stop forcing it here.

Name: Anonymous 2013-10-04 19:50

>>122
I feel very honored that you think I'm Takeuchi's best fan, but this is the first post I've made in this thread.

Name: Anonymous 2013-10-05 2:04

Man, Takeuchi's intro in Yusibu was so good. Pretty solid animation for the rest of the episode too. But I'm inclined to think the non-Takeuchi episodes will look rubbish as >>2 speculates.

Name: Anonymous 2013-10-05 4:26

>>124
Of course they will, the generic blandness was already creeping up into the show at some points in the episode, even with all the solid animation.

Name: Anonymous 2013-10-05 4:26

It was beautiful.

http://abload.de/img/1380942208995xqs7b.gif

at the moment the fight is the season reference.

Name: Anonymous 2013-10-05 4:34

What a well made perverted old man scene

http://i.minus.com/if2hSjp47SvGS.gif

Name: Anonymous 2013-10-05 5:18

>>127
The fucking CG at the end is not that appreciable...

Name: Anonymous 2013-10-05 5:41

>>128
What CG exactly? I don't see any CG in that gif.

Name: Anonymous 2013-10-05 5:45

Hey kyouray, how tcould you spot Taleuchi's style on this cut? Or, what makes you think that this is Takeuchi's work? http://sakuga.yshi.org/post/show/1692/animated-fighting-presumed-tetsuya_takeuchi-yu-sib

Name: Anonymous 2013-10-05 5:51

>>128
There are 7 four scenes based on different camera angles.I am speaking about the sixth one (when we are getting to see the old man's head reflecting "sun rays", with his righ hand up)

Name: Anonymous 2013-10-05 6:34

>>130
He's not sure, that is why he added "presumed" tag.

Name: Anonymous 2013-10-05 6:45

>>130
Why don't you ask him in the "comments" section? Also, the whole fight should be from Takeuchi. And he's not the only one who thinks that, so stop with that bullshit.

Name: Anonymous 2013-10-05 6:58

>>128
The only CG was the basket.

Animations and backgrounds were all hand-drawn.

Name: Anonymous 2013-10-05 7:54

Takeuchi never fails to deliver. He is one of the best.

But I hope he will use his superior animation skills on something less echii.
I don't give a fuck personally but I think more people would see his work if he would work on more interesting anime shows.


Personally I enjoyed his animation more than all the animations in Kill La Kill.
I'm just talking about the animation, not the show itself.
Kill La Kill was great!

Name: Anonymous 2013-10-05 8:28

>>135
Personally I enjoyed his animation more than all the animations in Kill La Kill.

How could you enjoy the animation itself of one show more than the animation from another show?

More movement = better
Less movement = worse

So easy. Now go back to /a/.

Name: Anonymous 2013-10-05 8:38

>>136

Your argument is shit my friend.

It's not about having more movement,
it's about having interesting movement.
That's why I enjoyed Takeuchi's animation.
The movement is a lot more interesting than all the moves in Kill La Kill imo.

This was the only movement I found interesting in Kill La Kill 1
http://24.media.tumblr.com/ee634b15e967bfc193b1970f0a693544/tumblr_mu6oqvZDyS1sjeecjo2_400.gif

Name: Anonymous 2013-10-05 8:49

Name: Anonymous 2013-10-05 8:52

>>136

Dezaki tryhard wannabe = not sakuga related

Name: Anonymous 2013-10-05 8:52

>>136
Wow you don't know shit about animation. Get out.

Name: Anonymous 2013-10-05 8:57

>>138
I like the beginning a lot.
The way his head shakes and moves, it is very unique.

Name: Anonymous 2013-10-05 9:04

Masahiko Kubo

I think he is one of the greatest among Mitsuo Iso and Takeshi Honda.

http://youtu.be/7QYUm2JKME4

Great animator in both acting and action.
His sense of weight is also pretty good.

Name: Anonymous 2013-10-05 9:08

>>142
Ah, Kubo.
That's him
http://blog.nadar.jp/index.php?itemid=2125

He is also a photographer.

Wish I has seen more of his stuff.

Name: Anonymous 2013-10-05 9:09

>>143

Wish I *had* seen.

Sorry I am japanese. My english is not good.

Kubo also animated the nightmare scene in Tekkon.

Name: Anonymous 2013-10-05 9:12

>>137
It's not about having more movement,
it's about having interesting movement.

I know that Yuushibu episode had more animation than KLK #1 and the better cuts with the opener. Still utter bullshit what you and the other guys are talking about. Interesting is something personally, something that never describes animation.

The only factor is the movement; the more the merrier. It's the only way to compare animation, so stop being idiots you wannabe sakuga fans.

Name: Anonymous 2013-10-05 9:14

Name: Anonymous 2013-10-05 9:16

>>142
acting

Go to a movie board.

Name: Anonymous 2013-10-05 9:41

>>145 You are an idiot


>>147 You too, but probably the same guy.

keep writing shit, I don't mind, really.

so stop being idiots you wannabe sakuga fans.

Why are you trying so hard?
I'm not interested to explain to you what animation is about.

Name: Anonymous 2013-10-05 9:47

>>145
What kind of argument was that?!

You just supported my argument dude.


>interesting is something personally, something that never describes animation.

Interesting is something personally
Yes, I think so too, so that's not an argument.

Da fuk?

something that never describes animation.

something that never describes animation.

something that never describes animation.

something that never describes animation.

something that never describes animation.

something that never describes animation.

??????

What's your problem man?
Do you even know what you are writing about?

I'm leaving too, this place is junk.

Name: Anonymous 2013-10-05 10:08

>>133
Screw you man, this is an animation-based question, don't you think? So having it posted here is all but a bullshit. If you such an expert, maybe you ought to explain...

Name: Anonymous 2013-10-05 10:17

>>145

it's the only way to compare animation

There's also, you know, the quality of the animation itself. You don't need to be an expert to know if the movement is convincing enough.

Name: Anonymous 2013-10-05 10:48

http://www.twitlonger.com/show/n_1rpea2t

Ep2: "Aquamarine"
Script: Jukki Hanada
Storyboards/Direction: Yasuhiro Takemoto
Animation Director: Nao Naito

Ep3: "Moonlight Purple"
Script: Jukki Hanada
Storyboards/Direction: Noriyuki Kitanohara
Animation Director: Shouko Ikeda


KyoAni finds a way

Name: Anonymous 2013-10-05 11:45

>>148
>>149
I'm leaving too, this place is junk.

Then why are you and other braindead teenage scum still coming back? Just stay away forever.

Name: Anonymous 2013-10-05 12:00

>>151
the quality of the animation

You mean things like drawings, storyboard, direction, background/overall visuals and so on? It has its own name for a reason.

>>152
Storyboards/Direction: Yasuhiro Takemoto

Action from Takemoto? Great, can't wait.

Name: Anonymous 2013-10-05 13:33

Kill la Kill is rival school/utena/star driver/re: cutey honey the anime

Loved the first episode , the 3d surprised me
I thought they said 3d was useless

Name: Anonymous 2013-10-05 13:37

>>154

How well it moves. If attention is given to weight, consistency from drawing to drawing (no melting or sliding of features), physics etc. This mostly applies to realistic animation but good stylization still has its basis in realism.

While things like framing and backgrounds contribute to overall visual impact, they are still separate from movement.

Name: Anonymous 2013-10-05 14:20

Kuroko no Baske 2 OP solo work by Nakazawa Kazuto

No wonder why it looked too damn good

Name: Anonymous 2013-10-05 14:49

Shouko Nakamura is storyboarding/directing episode 2 of Kill la Kill.


Hajime no Ippo: Rising OP KA - Hiromi Ishigami, Hidehiko Sawada, Takashi Tomioka, Masayuki Kouda

Ippo OP:

http://www.dailymotion.com/video/x15lgrp_hajime-no-ippo-rising-op_music

Name: Anonymous 2013-10-05 15:04

>>158

pretty average.

Name: Anonymous 2013-10-05 15:24

Name: Anonymous 2013-10-05 18:44

If Shouko Nakamura is coming, can we expect some Umakoshi with her?

Name: Anonymous 2013-10-05 18:46

>>154
If you have two different cuts at 24fps on 1s, with the EXACT same amount of frames, how do you decide which is better? Both have the same "amount" of movement you know? Or do you mean diegetic movement of the things animated? So large-scale action is inherently better than character acting because the characters "move more"?

Stupid.

Name: Anonymous 2013-10-05 19:02

Name: Anonymous 2013-10-05 21:11

Kurobas OP winning Sakuga OP of the Fall award so far.

Lets see what Chimo throws at us.
And maybe KLK.
And maybe BG.
And maybe Donna.
And maybe Flamenco.

Name: Anonymous 2013-10-05 21:29

>expecting ANYTHING from flamenco
top
fucking
lel

Name: Anonymous 2013-10-05 22:04

inb4 Takeuchi solo for Yusibu OP

Name: Anonymous 2013-10-06 2:14

>>162

Again, weight, invisible key frames, follow through etc.

Compare

http://www.youtube.com/watch?v=MsEmPx6zcaQ&t=19

to this

http://www.youtube.com/watch?v=YamWNqHQvgQ

The Chuu2 cut is actually one twos but it still moves better.

Name: Anonymous 2013-10-06 3:00

I did not join the discussion so far (I rarely post here), but I'll chip in and say that character acting is the epitome of good animation. It is painfully hard to get right - which is why more often than not, especially in anime, character acting relies on symbolic action and visual cliches to convey a character's personality /emotions etc- and even harder to do well. And this goes beyond technicalities like physically believable movement or hiding your key frames. When you do character acting you have to defeat an obstacle that  action or effects animation does not have: the incredible familiarity the viewer has with the subject. It's easier to fake a couple of swords slashing or a bomb blowing up than a smile or a frown, because your audience sees one a lot more often than the other and can spot the flaws in it much easier (we could bring in a side-subject about the uncanny valley and all that at this point). 

"Weight and momentum" is not all that matters. There's also expressivity, what a cut of animation "communicates" to the audience.

Sadly, most "sakuga" fans are not actually fans of animation at large, but fans of good action scenes. Just looking through this thread makes that a dead give-away. Or looking at those MAD abominations that are 90% 'xction and 'splosions. Or maybe I am the odd one. Whatever.

Name: Anonymous 2013-10-06 4:15

>>168
those MAD abominations that are 90% 'xction and 'splosions

Have you considered the possibility that good action/effects animation are more common than good character acting in the first place when it comes to most anime?

Name: Anonymous 2013-10-06 4:35

>>169

I think it's more because the "normal sakuga" fans come from old shounen shows when the short but well-animated action scenes were the only reason why people were watching the show in the first place.

Just look how much attention Imaishi gets although his style is just a copy-paste of old Dezaki and Kanada nonsense.

Name: Anonymous 2013-10-06 5:07

>>168
This is very true, but I think even beyond technicalities, good animation can 'communicate' without having characters emoting or whatever. I don't want to sound pretentious (I know I will), but I think Iso's rocks in RahXephon "speak" quite a bit as a work of animation, beyond being just well-observed. Same for Ohira's simple movements done with his particular approach- Wanwa has a ton of scenes without any acting or even without any discernible character, really, but it's pretty profound in the way abstract painting is. It gets to the core.

That said, there's plenty of good acting in Japanese animation, and I don't think using symbols is all that bad- it's when those symbols lose their freshness and start being used in trite ways. With animation you practically can't avoid relying on symbols, literal acting works with real people because they have all the facial and bodily features that subtly communicate emotions, whereas animation designs will be stylized one way or another basically by necessity. Thus your movement has to be stylized to exploit that.

Junkers Come Here, Only Yesterday, My Neighbours the Yamadas, A Letter to Momo, Hosoda's films, Tokyo Godfathers. All of those have really good character acting and they come from roughly different (but not THAT different in most cases) traditions.

Name: Anonymous 2013-10-06 5:11

>>167
Yeah I was arguing against the "frames" guy. Maybe a weird example on my part, but my point was that the amount of frames doesn't matter. I agree with you.

Name: Anonymous 2013-10-06 5:53

Magi S2 OP - Akira Hamaguchi http://sakuga.yshi.org/post/show/1715

Name: Anonymous 2013-10-06 8:20

Name: Anonymous 2013-10-06 10:01

>>172

The amount of frames does matter, but they won't save an already poor animation.

Name: Anonymous 2013-10-06 11:10

Yozokura Quartet was good

Great animation, effects, some great layouts with some nice nuanced animation here and there

Name: Anonymous 2013-10-06 11:34

Kenichi Fujisawa, Shingo Fuji, Norio Matsumoto KA on Yozakura Quartet Hana no Uta #1
OP KA: Kenichi Fujisawa, Shingo Yamashita

松本 キタ━━━(゜∀゜)━━━!!!!!

Name: Anonymous 2013-10-06 11:56

Yozokura Quartet uses quite alot of CG...

Name: Anonymous 2013-10-06 12:03

Name: Anonymous 2013-10-06 12:11

>>179
Not impressed by the opening animation.
The older openings were cooler.

Yozokura Quartet OP is definitely out.

Now waiting for Kill La Kill OP and Space Dandy OP.

Kazuto Nakazawa is this years Nr.1 OP animator.
I wonder if Kill La Kill can top that.

Name: Anonymous 2013-10-06 12:12

>>162
If you have two different cuts at 24fps on 1s, with the EXACT same amount of frames, how do you decide which is better?

That's stupid. I mean cuts were you can see that there is more movement than in others. And yes, action scenes have generally more movement than character animation, because there is usually not only the animated character, but additionally the background, other characters, the action himself and so on.

Name: Anonymous 2013-10-06 12:14

Nakazawa OP is this months most interesting sakuga.

I love this frame http://i.imgur.com/oxagGZq.png

Interesting about this frame is that no one will ever notice it in normal speed.
Great timing Nakazawa.

Kazuto Nakazawa is back!

Name: Anonymous 2013-10-06 12:17

>>178
But still less than KLK

Name: Anonymous 2013-10-06 12:18

>>182
 Space Dandy would be a perfect fir for Nakazawa.
Dandy's character designs fits great to his dynamic style and the way he draws human body.

Name: Anonymous 2013-10-06 12:20

>>184
I'm sure he will work on Space Dandy.
Just look at his work resume.
He did solo OP for Kids on the Slope.
He did the character design for Samurai Champloo
Worked on Watanabe's Animatrix


that guy screams for Space Dandy.

Name: Anonymous 2013-10-06 12:21

>>165
What's the problem? The second pic alone looks like sakuga material:

http://www.samumenco.com/story/#01

>>168
>>171
All these dumb troll posts. And there are people who claim Ben is pretentious. Yeah sure, just fuck off.

Name: Anonymous 2013-10-06 12:33

>>186

samumenco
pre air episode was unfinished, no PV, 2 cours

You're the troll here.

Name: Anonymous 2013-10-06 12:38

Name: Anonymous 2013-10-06 12:43

pre air episode was unfinished, no PV, 2 cours

What does that have to do with

expecting ANYTHING from flamenco

And why should I be the troll? Also, except for Michiko Hatchin I think (when they were good) anyone without the knowledge would say a manglobe series is unfinished.

Quite possible that they have production problems, but since it's the first time and the anime is 2 cour I would think otherwise. Something content-related maybe.

Try again.

Name: Anonymous 2013-10-06 12:44

>>189
Shit, I meant to quote >>187

Name: Anonymous 2013-10-06 15:51

Is there some ceremony wich celebrates animator in japan
I dont know how to explain that

There is the anime grand prix (dont know the exact english name) where you can see madoka tv series won or K-on

I want to know if there is a category animation , and if there is some celebration for great animator like ISO or INOUE.

Also there is websites wich list BUDGET of tv series ?
If i want to check how cost shingeki , it's possible ?
I dont even ask the salary of animator since i'm pretty sure i will not find out.

Name: Anonymous 2013-10-06 16:53

>>186
How are >>168 >>171 troll posts? We were pretty polite and tried to make some point, I gave examples of films even.

I think you just hate discussing.

Name: Anonymous 2013-10-06 17:56

What does Main Animator mean?

I thought it means, that the animator will be working regularly in the show, like Nozomu Abe in Accel World.

but I was looking to Kazuto Nakazawa profile, and saw that he was Main Animator (eps 11, 13), Key Animation (OP1, ED2; 14,17,24,25).

Name: Anonymous 2013-10-06 20:58

Name: Anonymous 2013-10-07 4:52

Akira Hamaguchi strikes again with awesome animation in Magi S2 #01 http://www.youtube.com/watch?v=vfsCGz8XvyU Tanaka-ish Explosion

Name: Anonymous 2013-10-07 5:41

A lot of interesting animation in Yozakura #1.

Name: Anonymous 2013-10-07 10:28

>>195

awesome?

Name: Anonymous 2013-10-07 12:55

Gundam BF was enjoyable. Mecha action was nice.
Not overly sakuga, but it's drawn well and is putting those 2D mecha animators to use.

Hopefully 2nd episode and onwards can continue with the quality.

Name: Anonymous 2013-10-07 14:17

Half of these posts are filled with grammar issues. The quality of posts took a nosedive. Why?

Name: Anonymous 2013-10-07 19:02

GTFO grammar nazi. Who gives a fuck if the post is still understandable.

Name: Anonymous 2013-10-07 23:56

Arpeggio confirmed for sakuga anime of the season

Name: Anonymous 2013-10-08 6:24

https://www.youtube.com/watch?v=RVr0tmlnRyI
Hiroyuki Okiura and the Anime Realists

https://www.youtube.com/watch?v=FSru3zGlm00
You Yoshinari: Gainax & Trigger Superstar

Name: Anonymous 2013-10-08 9:02

Name: Anonymous 2013-10-08 13:32

Kyoukai no Kanata staff

Episode 4
Direction + Storyboard - Yasuhiro Takemoto
Animation Director - Chiyoko Ueno

Episode 5
Direction + Storyboard - Naoko Yamada
Animation Director - Nao Naito

Episode 6:
Storyboard - Taiichi Ogawa + Tatsuya Ishihara
Direction - Taiichi Ogawa
Animation Director - Nobuaki Maruki

Name: Anonymous 2013-10-08 13:47

Yoshimichi Kameda, Yasuo Muroi, Shinichi Kurita and others talking about Kanada style animation.

http://www.youtube.com/watch?v=CJHcsWUmGHs

Name: Anonymous 2013-10-08 14:22

>>204
Takemoto and Naitou getting a lot of work on KnK.

Also YAMADA EPISODE fuck yeah

Name: Anonymous 2013-10-08 19:35

>>204
Brace for Kigami+Horiguchi episode down the road. I hope they do some (a lot) of KA in the upcoming ones as well.

Name: Anonymous 2013-10-09 4:18

Name: Anonymous 2013-10-09 8:40

ワルキューレ・ロマンツェ 第1話 吉田中(Hironori Tanaka & Kosuke Yoshida?):

https://www.youtube.com/watch?v=RK0Bd05cysk

Name: Anonymous 2013-10-09 8:47

>>209
Worst Tanaka animation ever?

What is Tanaka doing here?
He should be working on Kill La Kill instead of animating cute girls running away from a rapist horse.

Name: Anonymous 2013-10-09 8:53

>>210
He's helping out the lesser shows by bringing some sakuga

Name: Anonymous 2013-10-09 9:00

>>211
Your argument is not convincing.

That was not sakuga at all, that animation was decent and boring to watch.
It didn't even feel like Tanaka, I don't even think it was animated by him.

Name: Anonymous 2013-10-09 9:02

>>204
Still no Chise Kamoi...

This is probably animated by her
http://www.nicovideo.jp/watch/sm21928704

Name: Anonymous 2013-10-09 9:07

Hironoti Tanaka should be working on Kill La Kill or Space Dandy.

Name: Anonymous 2013-10-09 9:19

They say that the electro sparks in FMA: Milos movie were inspired by Mitsuo Iso's scene here
http://youtu.be/9dRXGOzh1sw?t=25s

 and it was Kenichi Kutsuna who introduced this unique type of sparks to FMA: Milos.

http://media.theiapolis.com/b000000/d4/hLC/i1JOX/k2/l13M/s6/t3/wSG/y04/fullmetal-alchemist-the-sacred-star-of-milos.jpg?cdn=1381324665

Name: Anonymous 2013-10-09 9:26

>>215
Kutsuna is a great animator.

Name: Anonymous 2013-10-09 10:52

>>211
That horse tits shit don't deserve any help. It was the best scene from the whole episode probably, but still average at best too.

What the fuck is Tanaka doing?

Name: Anonymous 2013-10-09 13:24

Kigami was key animator for latest KnK

Name: Anonymous 2013-10-09 15:03

>>218
KnK Episode 2 genga
Hiroyuki Takahashi    Hiroshi Karata
Nami Iwasaki    Yuki Kakuda
Naoko Machida    Naoki Nakanishi
Fumio Tada

Name: Anonymous 2013-10-09 16:54

>>219
Fumio Tada = Kigami

Name: Anonymous 2013-10-09 23:57

>>210

outrunning a horse

Name: Anonymous 2013-10-10 0:00

Name: Anonymous 2013-10-10 3:52

Name: Anonymous 2013-10-10 4:37

>>223

Looks like shit.
Even the effects are not even Nozomu Abe Accel World tier.

Name: Anonymous 2013-10-10 9:09

Name: Anonymous 2013-10-10 9:29

Name: Anonymous 2013-10-10 9:36

>>226
It's like asking "are all people nice to other people?"

People are different from each other
but Takafumi Hori is a nice guy.

Name: Anonymous 2013-10-10 9:45

Yoshinari KLK OP soon.

Name: Anonymous 2013-10-10 10:03

>>225
Toshiaki Takase is a great new animator.

Name: Anonymous 2013-10-10 10:21

>>226
I understand seeing a nice and polite person must be a shocking thing when you're used to this board.

Name: Anonymous 2013-10-10 10:49

>>230
LoL

Name: Anonymous 2013-10-10 10:56

>>230
Highfive*

Name: Anonymous 2013-10-10 13:08

Kill la Kill OP is... super lame.
Recycled animation, CG by the buckets. Just one cool cut.
Worse than Kyousougiga's.

Name: Anonymous 2013-10-10 13:25

KLK OP is so poorly dircted and storyboarded.
It's a waste of Yoh's good animation.

Name: Anonymous 2013-10-10 13:43

Name: Anonymous 2013-10-10 13:46

The 2nd half of the OP is great man!
From the henshin all the way to the end!

Name: Anonymous 2013-10-10 14:02

>>256

CGI in the middle of the transformation wasn't that great.

Name: Anonymous 2013-10-10 14:15

Name: Anonymous 2013-10-10 14:22

Does anyone know anything about Anime Sakka Zakka?
I saw this http://youtu.be/_rekvLgxEe0 and I'm interested.

Name: Anonymous 2013-10-10 14:43

Kill la Kill isn't that well animated

What an understatement. It barely has any kind of animation.

Name: Anonymous 2013-10-10 14:58

Imaishi is a Dezaki wannabe. What do you guys expect?

Name: Anonymous 2013-10-10 15:03

>>241

So is Shinbo. Your point? It's not like Imaishi is doing 100% of the work in KLK. Gurren Lagann wasn't this bad by any means. So far the production seems more similar to Panty and Stocking, and I'm not saying that in a good way.

Name: Anonymous 2013-10-10 15:17

>>242

And Shinbo doesn't put a high focus on "sakuga", exactly my point.

Gurren Lagann was the playground of various creative people - it was more or less the final work of the post-EVA Gainax staff, while Panty and Stocking and Kill La Kill are completly his things.

Name: Anonymous 2013-10-10 15:20

Gurren Lagann was pretty cheap at times, though.

Name: Anonymous 2013-10-10 15:38

Pokemon Origins is a better anime than KlK

Name: Anonymous 2013-10-10 15:41

I think only Osamu Kobayashi's Kill La Kill episode will be great.
Kobayashi is fucking serious.

You will all see, Kobayashi is not like the others.
It will have genius sakuga,
genius design
and genius story.


But again, even a genius Kobayashi episode can not save a whole show, it needs more.

Name: Anonymous 2013-10-10 15:48

Only Tadashi Hiramatsu and Osamu Kobayashi can bring freshness to Kill La Kill.

I don't see any hope in Imaishi.

Name: Anonymous 2013-10-10 15:50

The problem with Imaishi as director is that
he is not looking forward,

he is looking back and he is trying to be like the old guys.
He should think about himself instead and what he wants to do, not what was done before.


I'm tired of the excuse of people coming up with
Trigger schedule is short, Trigger has no money

no, that's not the reason why the animation quality isn't interesting.

Name: Anonymous 2013-10-10 15:56



When I watched the Ustream session of Kameda few weeks ago,
he said something that really got my respect.

He said that he was worried about his future, that people would see him just as a copy-cat, so he threw everything away and started from scratch, going his own path of animation. Thats why he hasn't been active lately, he is studying to create something fresh.

I wish him good luck and great success and hopefully he will make it.
Although, I think his Kanada style was fully developed, but it was still not 100% Kameda even if it felt like his type of Kanada.


People like Imaishi can't throw things away and start from scratch.

Good luck Kameda, you are the man.

Name: Anonymous 2013-10-10 15:59

I think the Kill La Kill OP was good.

But the ending was total shit.

Name: Anonymous 2013-10-10 16:00

>>250
they were both shit except the transformation part by Hiramatsu.

Name: Anonymous 2013-10-10 16:02

Kill La Kill is good,

but can we all agree that it's not as good as Gurren Lagann?

Am I the only one?

Name: Anonymous 2013-10-10 17:31

https://www.youtube.com/watch?v=fj_q2I2IyT4

Galilei Donna> Kill la Kill

Name: Anonymous 2013-10-10 17:41

Name: Anonymous 2013-10-10 17:52

I think you guys should just get over the fact that Kill la Kill is not the sakuga bomb we were expecting.
The animation is nothing special, but the show delivers under every other aspect, so who cares. Really, if only we could get a should like this every season instead of all the lame crap that we get regularly, which even with the best animation in the world ends up boring me within 10 minutes.
Go watch Kyoukai no Kanata or Yozakura Quartet or something, if you can manage that without falling asleep. It's not like this season lacks well animated stuff.

Name: Anonymous 2013-10-10 18:36

>>255
I agree with you.

The animation is weak but
Kill la Kill is a better show than all those other shits.
But Kill La Kill is probably Imaishi's worst show.

But again, I agree with you, there is nothing better to watch.


But Kill la Kill is a total shit compared to Gurren Lagann.
Just take a look at the story.

There is this bitch that wants to kill some other bitch because she thinks that bitch killed her father. WOW that's so interesting, I don't give a fuck.
And I bet at the end, she was wrong about that bitch.
Also, there is almost no time given to us to feel any symphathy for the characters and their actions.

Kill La Kill is a fucking fanservice bullshit hiding under the great designs of Sushio, they are wasting great talents on this.
I saw it coming after I saw her hentai dress.
Just exchange the character design of Sushio with Kyoani designs in your mind and you will see what I mean.

I can't believe they want to pull this shit off for over 26 episodes.
How are things going to develop through the story when there is no story?

And the characters are flat as I don't give a  fuck.

I'm angry because they hyped this show fucking up to the top of my ass.
And it didn't reached what they were promising.
Fucking Trigger and their ass marketing propoganda.
All those fucking comments from the early screening, fuck them!

Name: Anonymous 2013-10-10 18:44

also
Little Witch Academia would have been a better show for Trigger.
But I guess the producers don't fuck with that.

Name: Anonymous 2013-10-10 19:13

Kill La Kill #2
http://i.imgur.com/Pnyc1b1.jpg
http://i.imgur.com/VDjTFhx.jpg
Shouko Nakamura, Kouno-chan, Umakoshi, and Masayuki Sato

Name: Anonymous 2013-10-10 19:14

Name: Anonymous 2013-10-10 20:57

>>235
This is soulless

Name: Anonymous 2013-10-10 22:46

>>255
The animation is nothing special, but the show delivers under every other aspect, so who cares.

This is an animation thread, you know?

Name: Anonymous 2013-10-10 23:24

I really really realy want to like KLK and want it to be successful so that guys at Trigger can produce more ambitious projects in the future, but I find the story uninteresting. The characters are unlikeable to me. The music doesn't fit the mood of the show most of the time.  The animation is, well, you know.
The only thing I really like in the show is the art direction.

I might drop the show if it doesn't get better and wait for its sakuga MAD.

Name: Anonymous 2013-10-10 23:26

>>249
That's awesome.

Ohira was a Kanada-school animator when he was young too, wasn't he?

Name: Anonymous 2013-10-11 1:26

>>263
Started out as a Masahito Yamashita copycat, underwent a traumatic experience animating millions upon millions of cels worth of background animation for those LD games, became maniacal about moving everything, started doing humans after Gosensozama, ended up doing Hamaji, retired, came back as a weird mix of his previous realist style and ultra-abstract sensibilities that resulted in wanwa.

The guy's an outlier in terms of stylistic evolution.

Name: Anonymous 2013-10-11 2:24

Panty and Stocking and Kill La Kill are completly his things.

No wonder they suck balls.

Name: Anonymous 2013-10-11 4:49

https://www.youtube.com/watch?v=Mfx4pqSpJ2s

Studio Mir episode for Korra this week

Name: Anonymous 2013-10-11 6:12

>>264
Hisashi Mori was similar as well right?

Started Kanada school, underwent a Mitsuo Iso phase and turned into the realist animator he is now, similar to Ohira.

I would be amazed if Kameda turned into a more realist animator.

Name: Anonymous 2013-10-11 7:05

>>267
Mori is considered to be a realist animator?

Name: Anonymous 2013-10-11 7:43

Kill la Kill episode 2 is filled with software tweening. This series is officially shit.
Dropped. Live a buzz if there is any good cut in a future episode.

Thanks.

Name: Anonymous 2013-10-11 8:03

Also,

>>241

Dezaki, Dezmaki. What do you mean Dezaki? Because the episodes are full of "postcard memories"? This series is no different than a shitty western cartoon. Some anon said above it's like P&S? Yeah, I agree with that. Same philosophy western animation has fallen pray to in the last decade. Cheap _as_ whacky - CG, flash, digital tweening, transparent slides etc All hidden behind the art direction as a design choice. Cow and Chicken wasn't animated like shit though. It was just whacky animation. Kill la Kill is like these recent shitty Cartoon Network series, only made by the Japanese and with homages to old Japanese series. Awful. Just awful.

I pray it flops. If it's successful it will set a worrisome precedent.

Name: Anonymous 2013-10-11 8:07

>>267
I wouldn't really call Mori  "realist" in the same sense as mid-90s Ohira or the other common realist animators like Okiura. His Niji-iro Hotaru is wobbly and sketchy as hell, with morphing lineart and spare facial features that heighten expression.

Name: Anonymous 2013-10-11 8:17

>>269
ep 2's budget-saving because
1. it's a comedy episode and you can save
2. ep 3 will be crazy

it wasn't Dennou Coil or something but the motion was super-expressive and full of life

Name: Anonymous 2013-10-11 8:27

>>272
Moving cardboard cutouts aren't full of life.

Name: Anonymous 2013-10-11 8:28

>>272

Motion? There was barely any motion. And sorry, no. This is super expressive and full of life:

http://vimeo.com/45615146

This is what Kill la Kill is trying to be. It just sucks at it. It's a snore fest. Soulless. Just like Adventure Time and what have you.

Call me after episode 3 already aired. I don't buy your predictions.

Name: Anonymous 2013-10-11 8:43

lel

people still crying about this

I "hate" to say I told you so but, I told you so. Many months ago. The good old Gainax is over at Khara (wasting their talent on a remake). The other Gainax is in the containment camp called Trigger. And the corpse is in the grave.

>>272

busterbeam, please...

Name: Anonymous 2013-10-11 8:56

Good, that Inu Curry is doing interesting stuff atleast.

Name: Anonymous 2013-10-11 9:04

Name: Anonymous 2013-10-11 9:09

Name: Anonymous 2013-10-11 9:36

>>278
Ohira at 0:34?

Name: Anonymous 2013-10-11 10:21

I hope KLK flops so we finally get more LWA.

Name: Anonymous 2013-10-11 11:53

>>280
We'll get more LWA either way, so I don't see your point.

Name: Anonymous 2013-10-11 13:31

>>281

I think he means beyond LWA2, kinda how certain KyoAni fans pray for their newer shows to flop so they'll go back and do more of whatever past title they liked.

Name: Anonymous 2013-10-11 13:33

>>282

Not that the two situations are entirely the same since  Ootsuka/TRIGGER did state during the kickstarter project that they are open to more LWA stuff. But you get the point. And I'm not saying I agree with him either, but I can see where he's coming from, sadly.

Name: Anonymous 2013-10-11 13:39

>>280
I just can't wait to see a LWA TV series. I can't wait to see all the people bitch and moan because the animation is just as mediocre as KlK, and unlike KlK the actual series is boring as fuck.

Name: Anonymous 2013-10-11 13:42

Friendly reminder that this is the animation focused thread.

Name: Anonymous 2013-10-11 15:21

Name: Anonymous 2013-10-11 17:29

Some people are stupid.

Imaishi is a central part of Trigger. He formed the studio with some other ex-Gainax people, so Trigger will do Imaishi stuff forever.

Name: Anonymous 2013-10-11 17:33

Name: Anonymous 2013-10-11 18:13

>>288

No this is

http://i.imgur.com/7dvCfHh.gif

so expressive

Name: Anonymous 2013-10-11 20:19

>>289
I don't understand Inaishi when some stuff suddenly look so cheap and tweened.

Is this because they have no animator or no money?
Is this because Imaishi thinks good animation is a joke?
Is this because he thinks it's funny to make bad animation?
Is this because the animator sucked?
Is this because they don't know how to animate?

or

Is this because Imaishi does't give a fuck to do animation and gets his inspiration from youtube flash egoraptor animators?


Trigger is not Gainax, Trigger is Imaishi,
everyone who works at trigger is just a tool of Imaishi's vision.

Name: Anonymous 2013-10-11 20:21

I really hope that Osamu Kobayashi kicks Imaishi in the ass with his episode,
because I seriously can't wtch 26 episodes of Imaishi tween sakuga.

Kobayashi please save the show!

Name: Anonymous 2013-10-12 6:40

Name: Anonymous 2013-10-12 7:04

https://twitter.com/honnyaku_blog/status/388933822114312192

I confirmed that KILL la KILL ep3 & ep6 is SAKUGA Episode. Yoshinari will maybe come.

IDS HABBENING

Name: Anonymous 2013-10-12 7:12

>>293
Didn't he also say that the first episode of KLK is the best thing  in the recent history of mankind? Look how it turned out.

Name: Anonymous 2013-10-12 7:22

>>294
He did claim to enjoy it, but he also said there were a lot of CG cuts in episode 1 which did turn out to be true.

Name: Anonymous 2013-10-12 7:45

>>293

I can't wait for another 20 minutes of ironic post-modern anti-animation!

Name: Anonymous 2013-10-12 7:45

>>293

The guy has 0 credibility.
Heck, anyone attending a limited event has 0 credibility.
Remember how episode 1 was hype as being "legendary" after the preview event? Yeah, that sure turned out nicely.

Name: Anonymous 2013-10-12 8:00

>>297

THERE IS 1 BIG PROBLEM WITH KILL LA KILL.

HYPE AND FALSE PREDICTIONS!

STOP IT, WAIT FOR THE EPISODE AND THEN WRITE

Name: Anonymous 2013-10-12 8:19

>>298
Wise words

Name: Anonymous 2013-10-12 8:30

>>298

Why should I stop pointing out how this is hot air and not the guy who's churning out hype? If hype is the problem, the trouble makers are the ones generating it - not the ones pointing this out.

Name: Anonymous 2013-10-12 8:55

ironic post-modern anti-animation

This cracked me up. Golden!

Name: Anonymous 2013-10-12 9:45

KLK has good animation when it wants to, and minimal animation when it doesn't need to, as opposed to constant mediocrity.

Name: Anonymous 2013-10-12 9:46

false predictions

Not sure if it false predictions if Imaishi advertised the show as sakuga festival.

Name: Anonymous 2013-10-12 10:20

>>303
The real sakuga festival of 2013 is Kaguya Hime.

Name: Anonymous 2013-10-12 11:06

https://www.youtube.com/watch?v=pyWUxo4DoCM

志田直俊(Naotoshi Shida) MAD

Name: Anonymous 2013-10-12 11:31

>>302
I'd say the animation is pretty much always minimal. But that's the thing about the show, it's made to work with minimal animation. It turns the extremely limited animation into a style, almost making it a strong point. If any other show was animated like this you would laugh at it, but here it works pretty much seamlessly.
Yeah it's not "sakuga", but I think this show shows that you don't need sakuga to make something look amazing if you can make up for it in other ways.

Name: Anonymous 2013-10-12 11:35

KLK opening is confirmed for unfinshed. Episode 5 will have the final opening.

Name: Anonymous 2013-10-12 11:36

>>307
Shit schedule confirmed?

Name: Anonymous 2013-10-12 11:53

So I was right after all when I said it was odd for ep 1 to have no ED. They do have scheduling issues this early. Insult to injury, pretty much.

>>306

You can say the same thing about SHAFT/Shinbo shows. Yet everybody in this thread shat on then more often than not. And

I think this show shows that you don't need sakuga to make something look amazing if you can make up for it in other ways

Why are we even in the animation appreciation thread? Are you the same guy who claimed that animation does not matter, only layouts and storyboarding?

The double standards...

Why can't you just admit that KLK is disappointing as shit and Ootsuka lied through his teeth?

Name: Anonymous 2013-10-12 11:59

>>309
>>306

I mean, it's super ironic. The same people who always stand on their high horse laughing at those who care only about "visuals", not animation... now do a 180 degree turn, because 今石洋之 is written after 監督. You guys for real? And, no, really, its visuals are super bland. The art direction is the only noteworthy thing in KLK. I think it has among my favourite backgrounds this year.

Name: Anonymous 2013-10-12 12:39

>>310

It's more the hyperactive tone of the show that carries it really. I'd say ep 1 had decent layouts but ep 2 was just bland overall and the extremely limited animation brought it down. It was almost a motion comic.

We'll see if they actually deliver next week.

Name: Anonymous 2013-10-12 13:17

>>308

Official reason is because spoilers.

Name: Anonymous 2013-10-12 13:20

>>310
Why the random Japanese?

Name: Anonymous 2013-10-12 13:55

>>311

We'll see if they actually deliver next week

We'll see. But after episode 2 I resigned myself to expect nothing. Even if the internet is already getting hot about it after today's screening.

>>313

Because.

Name: Anonymous 2013-10-12 20:08

>>309
As the person that made post >>306 I've never commented on SHAFT/Shinbo shows. So please don't throw the word "double standards" around.

Name: Anonymous 2013-10-13 2:50

As you could probably tell from the preview, episode 3 of Kill la Kill is a super-important, super-animated super-episode. It got screened in Japan a few hours ago in UfotableCinema and thankfully CEO Otsuka asked people people were asked to please don’t spoil it. They posted their impressions (without spoiling, of course) and they’re basically “it’s a final episode at the start of a new show, amazing”, “greatest final battle”, “Yoshinari got top KA credit” and “the show got compeltely turned in its head, I don’t know what to expect any more!” and so; it’s also the first properly serious episode of the show. But the events in the episode are HUGE so if you don’t want to get spoiled you should probably avoid Tumblr this Thursday.
http://sushiobunny.tumblr.com/post/63848892776/as-you-could-probably-tell-from-the-preview

Triggerhaters will be rekt.

Name: Anonymous 2013-10-13 3:23

>>316

Funny, this is a win-win situation. Because if we "the haters" get wrecked, we'll get great animation and be all the merrier. Who doesn't like great animation? And if it turns out to be hype over nothing just like with episode 1, then getting to laugh at you is also a win situation. Whatever happens, Kill la Kill 3 is entertainment guaranteed, either in the show or around it.

Name: Anonymous 2013-10-13 3:52

Anno is totally insane
http://akirascuro.wordpress.com/2013/01/23/nausicaa/

Totally

Did he animated Plane in kaze ? or it was ohira only ...

Name: Anonymous 2013-10-13 4:01

>>318
No Anno animation in Kaze Tachinu

Name: Anonymous 2013-10-13 4:14

>>316

sounds like bullshit

Name: Anonymous 2013-10-13 4:37

>>316

super-important, super-animated super-episode

More like super-overhyped, super-mediocre super-disappointment. 
Is that guy trying to reverse troll?

Name: Anonymous 2013-10-13 4:38

>>318

I always did think Anno looked like a hobo. Who would've thought.

Name: Anonymous 2013-10-13 5:15

>>321
Is that guy trying to reverse troll?
Nah. He's always like that on the twitter and the IRC channel.

Name: Anonymous 2013-10-13 6:43

I also think KlK has been disappointing, but expecting nothing from now on is just ignorance. Even if you don't care for Imaishi, talented people always come to work on his shows. Yoshinari is already top KA in 3, you'll probably get an effort-piece by Hori (or more) along the way, we could expect Hisashi Mori to show up, as well as prolific freelancers doing a good effort. Tachikawa generally brings good animators with him, and he'll be doing an episode at least, so you can expect something in that (probably Tanaka doing a good piece).

I mean, it was the same way with TTGL and PSG. They're not lavish productions on the level of Dennou Coil, but they did have a lot of sakuga moments. I can't think of a reason why KlK won't have big standouts for 26 episodes.

Name: Anonymous 2013-10-13 6:57

http://sakuga.yshi.org/post/show/1806

Magi S2 #2 - Takashi Kojima 作画

Name: Anonymous 2013-10-13 7:16

Those who revolutionnized animation in anime
-Akiyuki shimbo (madoka , nanoha )
-Ikuhara , i heard he was animator somehow , master of crazy surreal shit (utena)
-Miyazaki ( Mononoke , etc )
-Kawajiri (Animatrix shit , Ninja scroll)
-Rin taro (this man created legendary anime like metropolis , check for astonished animated crowd or kamui)
-Hideaki Anno ( sakuga robot fighting aka evangelion , Nadia too)
-Shoji kawamori (created the macross shit , the king of transformers)
-Umetsu (HBO anime before HBO exploded mainstream , meaning sex hard and heavy actions in it aka Domination Nakite )

Etc
I probably forgot some ,okay it's not about mainly animators but those guys (some are animators among them) according to me allowed genius animator to express themself
Miyazaki allowed anno to start and express himself
Shoji kawamori allowed itano wich created the crazy circuses we all enjoy now.

I love those men. they changed modern era anime to me

Name: Anonymous 2013-10-13 7:23

Kill La Kills animation feels more lively and has more punch than Kyokai no Kanata's technically superior, but lifeless, animation.

Name: Anonymous 2013-10-13 7:24

>>327
Cardborad cutouts aren't lively, anon.

Name: Anonymous 2013-10-13 7:50

>>324

I can't think of a reason why KlK won't have big standouts for 26 episodes.

It definitely will have standout moments. No doubt about that. Even utterly mediocre series can have standout scenes, right? When I say in >>314 that I expect nothing, I mean that I've become apathetic towards Kill la Kill and don't expect anything more than what's par for the course.

I can see what you're saying and what anon is saying here
>>66
but in a way that's just normal, isn't it? I never expected Kill la Kill to be a Dennou Coil, but I expected it to be a "sakuga series". I gave up on that expectation. It will be a whatever cartoony show with some cool highlights once in a while. An "everyman" production. 

>>327

I would argue the opposite actually. Although I'll admit that there are a couple of cuts in KnK 2 that had underwhelming choreography.

Anyway, this Kill la Kill discussion has been going way off-topic. I'll stop here.

Name: Anonymous 2013-10-13 8:44

https://www.youtube.com/watch?v=Z4nd2oTCTcM

Richard Williams Remembers Milt Kahl and "The Jungle Book"

Name: Anonymous 2013-10-13 9:22

Looks like Trigger beat Voicetorm to the punch.

Name: Anonymous 2013-10-13 9:23

https://www.youtube.com/watch?v=dUvT_h7Rspg

This motion comic has more animation than Kill la Kill 2.

Name: Anonymous 2013-10-13 9:33

Khara animators on Kill la Kill #3, get hype!

Name: Anonymous 2013-10-13 9:51

>>333

Source?

Name: Anonymous 2013-10-13 10:04

https://twitter.com/kill_la_kill/status/389389927785299968

Kill la Kill #3: SB/ED: Akira Amemiya, AD: Mai Yoneyama

Name: Anonymous 2013-10-13 10:35

GodEater 2 opening by Ufotable

http://youtu.be/G1_3QmUbOZE

Name: Anonymous 2013-10-13 12:11

This episode made me decide that I'm going to buy all the BDs.
Ryuuko, Satsuki and Mako are all Goddesses.
Kill la Kill 3 was the fucking best.
I was a bit worried because the atmosphere in episodes 1 and 2 was a bit too comedic, but episode 3 was just awesome!
They told us to please not give out spoilers but I can say this: it was fucking awesome! The coolest from beginning to ened! And episode 4 looks great, too!
Super-cool! Ami Koshimizu's perfrmance was the best!
I now love Ryuuko and Satuski-sama and Mako more than it's healthy.
You mean this isn't the final episode?!
It was like episode 15 of Gurren-Lagann... except it was 3.

I'M SO HYPED!

Name: Anonymous 2013-10-13 12:17

>>337
Look, look at me!! Can I be more off-topic??

Name: Anonymous 2013-10-13 12:23

>>338
wtf!
why can't we excited about a sakuga anime?

Name: Anonymous 2013-10-13 12:25

>>337
>>339

Refrain from reverse trolling and doing ANIPLEX's sutema here.

Name: Anonymous 2013-10-13 12:48

>>338
>>340
Shut up, you're not in any way better.

Still, I can't believe that some people think KLK will not be great-animated. It's 2 cour and Trigger has way too many talents who will show up.

The episodes so far just didn't need many sakuga.

Name: Anonymous 2013-10-13 12:56

Does anybody know which animator(s) did the hair animation for that girl from Tenshi no Tamago? Or was it maybe even some more complex process?

Name: Anonymous 2013-10-13 13:29

>>342
Which scene?

Name: Anonymous 2013-10-13 13:57

I give ZERO fucks to the hype comments.

I will just wait and watch AGAIN and AGAIN see that it's not getting better.

Name: Anonymous 2013-10-13 14:44

>>341

We kn... ah, never mind.
Troll away.

Name: Anonymous 2013-10-13 17:48

both episodes of klk so far, despite having mostly limited animation, have had numerous sakuga moments, and honestly, isn't that already better than most anime? add that to the strong art direction, and the show looks pretty solid, visually. Plus we know that there are going to be a good amount of standout episodes because of the staff. of course this is no kyoani show or dennou coil or anything, but to say it's shit seems pretty disingenuous considering how much more crappy most anime look.

Name: Anonymous 2013-10-13 18:09

>>343
Which scene?
There are several. In minute 11 alone are two scenes with it.

Name: Anonymous 2013-10-14 0:33

https://twitter.com/Aya_Suzuki/status/389517238023122944

Aya Suzuki did animation for the Bayonetta movie

Name: Anonymous 2013-10-14 1:55

https://www.youtube.com/watch?v=l0MG7WaL_sc

Korra Book 2 animation process

Name: Anonymous 2013-10-14 5:58

http://www.dailymotion.com/video/x15xj5n

Gundam BF OP: Director/Storyboard: Obari. Character AD: Ohnuki Mecha AD:Se Jun Kim

Name: Anonymous 2013-10-14 6:33

>>350

good opening, nice Obari.

strange Gundam show, it's about Gundam toys.

Name: Anonymous 2013-10-14 6:51

http://www.dailymotion.com/video/x15xmyt_tv

Kill la Kill #3 30-sec preview

Name: Anonymous 2013-10-14 7:26

http://anifav.com/animemirai/20131014_2194.html

Animemirai 2014

Studio 4°C
Title: "Kaze no Sorashita"
Director: Naoyuki Onda
Character designer:Yasuyuki Shimizu
Animation director:Yasuyuki Shimizu
Assistant animation director:Mikine Kuwabara

A-1 Pictures
Title: "Ōkii Ichinensei to Chiisana Ninensei" (The Big First-Year Student and the Small Second-Year Student)
Director: Ayumu Watanabe
Character designer:Shizue Kaneko
Animation director:Keiichirou Matsui
Assistant animation director:Koji Watanabe

Ultra Super Pictures
Title: "Arumoni" (Harmonie)
Director: Yasuhiro Yoshiura
Character designer:Atsushi Ikariya
Animation director:Atsushi Ikariya
Assistant animation director:Daisuke Mataga

Shinei Animation
Title: "Paroru to Miraijima"(Paroru and the Future Island)
Director: Kazuaki Imai
Character designer:Yoshimichi Kameda
Animation director:Yoshimichi Kameda
Assistant animation director:Tetsuro Kaku

Name: Anonymous 2013-10-14 7:37

>>352

Looks like the other two episodes... hyperbole confirmed

Name: Anonymous 2013-10-14 8:00

>>353
The Kameda short will feature backgrounds by Studio Pablo. It seems like it'll easily top the other three, visually.

With that talk of Kameda "reinventing himself" and his first chance to really craft up an aesthetic and influence the entire film, I'm hoping for something we haven't seen before from him.

Name: Anonymous 2013-10-14 8:00

>>352
Looks great.

Name: Anonymous 2013-10-14 8:33

Se Jun Kim

Gundam BF episode 2: AD, KA, 2ndKA
Gundam BF OP: AD & KA

This guy is awesome and it all looks great too.

Name: Anonymous 2013-10-14 8:33

>>345
Troll? There's nothing wrong with my post.

Know jack about anything we talking here about, but still have a big mouth. Sure.

Name: Anonymous 2013-10-14 8:54

>>358

Keep running that big mouth my friend. Keep running it.

Name: Anonymous 2013-10-14 9:13

>>359
Holy fuck, what an counter! Didn't see it coming. I guess teenager are truly our hope.

>>356
It looks better than the first episodes, but not really great. The big guys (and scenes) are still missing.

>>357
and it all looks great too
You're talking about animation? Also he didn't do all of it.

Name: Anonymous 2013-10-14 9:42

>>360

Counter what? Your whining?

Name: Anonymous 2013-10-14 12:45

Animemirai key visuals
4ºC
http://anifav.com/animemirai/image/1014kuro_key.jpg
Watanabe x Kaneko
http://anifav.com/animemirai/image/1014ichinensei_key.jpg
Yoshiura x Ikariya
http://anifav.com/animemirai/image/1014harmonie_key.jpg
Kameda x Shinei x Pablo
http://anifav.com/animemirai/image/1014paroru_key.jpg

Well what do you know, Kameda's short looks delightful. Fresh as fuck.
The others look potentially interesting too, but more as overall shorts rather than visually.

Name: Anonymous 2013-10-14 13:42

>>333

Does this mean we'll get animation from the likes of Honda, or is it just the typical assistance with inbetweens and whatnot? Also, source?

Name: Anonymous 2013-10-14 13:56

>>363
Henshin might be honda, the face looks like a girl from the new eva movies.

Name: Anonymous 2013-10-14 16:51

>>363
Also, source?
If something is posted here, just look up twitter, it should be there. Unless it's fake.


I have a question too:

I'm watching actually Disney movies (again) and wanted to know which of them is the best-animated. I've only watched a handful as yet and Alice in Wonderland is so far the best I saw. That amount of high-level-animation for the whole movie is extreme. I wonder if any other movie from them can top that.

And for movies from the west generally The Thief and the Cobbler (haven't seen it yet) would be the best, right? What comes near it?

Name: Anonymous 2013-10-14 19:59

Lion king and jungle book

Name: Anonymous 2013-10-14 23:48

>>365

Fantasia is the best animated movie of all time.

Name: Anonymous 2013-10-15 0:11

>>367
How does the original Fantasia compare to Fantasia 2000? I've only seen the Firebird Suite, which I thought was good.

Name: Anonymous 2013-10-15 3:40

The Thief's animation was less realistic but more fluid than Disney's classics.
I'd say it's quite unique and interesting to watch.

Name: Anonymous 2013-10-15 3:41

>>367
Allegro non Troppo is the superior version of Fantasia.

Name: Anonymous 2013-10-15 4:28

As someone who loves animation, this season while it's pretty good animation wise; works with terrible content.

KLK has disappointingly low budget but has entertaining execution. But it makes me feel I'm watching Adult Swim garbage like Aqua Teen Hunger Force.

KNK is well done as usual for a KyoAni show but damn the shittyness of it all. The material it's working on is just terrible. Ishidate can't handle a major project without falling in the same problems Kigami had with Munto.

Kyousogiga...... The story isn't working for me at all... So far it hasn't even been worthy of praise at all. If I were to judge the new content that is..

Too much hype sakuga friends. This season is pretty damn dead in my eyes.

Name: Anonymous 2013-10-15 4:32

>>371
People were hyping "sakuga fall", not "awesome writing fall" I don't see the problem here.

Name: Anonymous 2013-10-15 5:11

>>372

Not him, but people were wrong either way. Sakuga fall this season ain't. Yozakura and KLK already had disappointing second episodes (one more so than the other). KNK is just the usual and Kyousougiga was, well, it had some cool cuts.

It's just another season, is what I'm saying. Writing or animation wise.

Name: Anonymous 2013-10-15 6:09

>>373
You also had Takeuchi on Yuushibu and an onslaught of 2D mecha in GBF. Most shows haven't had their standout episodes yet, so just wait for it.

Also, not pertinent to us, but this Fall's the season in which the most well animated thing ever created by man is coming out.

Name: Anonymous 2013-10-15 6:21

>>374
the most well animated thing ever created by man is coming out.

>implying Kaguya-hime will beat The Thief and the Cobbler's animation

Name: Anonymous 2013-10-15 7:51

>>370

Will check it out.

>>375

It's amazing how difficult it is to top that film even in its unfinished state.

Name: Anonymous 2013-10-15 8:41

>>373
Next time you should put effort in your troll attempt.

It's just another season, is what I'm saying
Which season in recent times is better? None. It wasn't as good as we hoped it would be (so far), but it's still much better than most seasons.

Also

Yozakura had a disappointing second episode
It was a bit worse than the first, which is great for Tatsunoko, but still good-animated.

Name: Anonymous 2013-10-15 8:47

>>375
Cobbler just has a lot of frames. I like what Disney was doing in Fantasia or Bambi better honestly, and I sure as hell prefer stuff like Jin-Roh or Akira.

Kaguyahime will have a ton of frames too. I don't know how they contabilize this and it doesn't seem right, but they said 500,000 drawings. If that means frames, well, Ponyo had ~170,000 for comparison. I don't think it'll have 500,000 frames though, they probably counted in other numbers as 'drawings'.

Name: Anonymous 2013-10-15 9:05

Name: Anonymous 2013-10-15 9:35

I will lose my interest for Kill La Kill if episode 3 is on the same level as 1 and 2.

Name: Anonymous 2013-10-15 9:40


Not sure if Kill La Kill will deliver the sakuga we've been waiting for.
I really hope that Osamu Koyabashi's episode is going to deliver at least one ultimate sakuga episode. I put all my hope on Kobayashi, the rest of the team will be just like episode 1 and 2.


Well then, I guess I will wait for the next season.
What do we got?

Name: Anonymous 2013-10-15 9:46


Space Dandy will be the real sakuga show we all have been waiting for.

Name: Anonymous 2013-10-15 9:55

>>382

Space Dandy will be the real sakuga show we all have been waiting for.

Let's see..

Yutaka Nakamura ✓
Gosei Oda ✓
Yoshiyuki Ito ✓
Masaaki Yuasa ✓
Kazuto Nakazawa ✓
Norimitsu Suzuki ✓
Bahi JD ✓
Shinji Hashimoto ✓
Hisashi Mori (maybe) ✓
Takeshi Koike ✓
Hiroyuki Okiura (maybe) ✓
Hidetsugu Ito ✓
Shinya Ohira (maybe)
Michio Mihara (because of Yuasa) ✓
Shuichi Kaneko ✓
Hideki Kakita ✓


the real sakuga show we all have been waiting for

yup, I think this one might work out.

Name: Anonymous 2013-10-15 10:00

>>383

Bones is the only TV production studio that still delivers high quality sakuga.


Although, guys, let's not  go totally hopeless.
Kill La Kill has 26 episodes, I think there are going to be a few episodes with ultimate sakuga in there, I have a good feeling about this.

They can't possibly pull off the same sakuga quality of ep.1 and ep.2 through 26 episodes. I'm sure they have something to offer sakuga vise for a few episodes.

Name: Anonymous 2013-10-15 10:27

which animators do the best camera movements?
I mean when the animator himself moves the camera with the object,character,BG whatever.

Name: Anonymous 2013-10-15 10:34

>>385
I would say Norimitsu Suzuki, because he does it a lot and he does it very well.

There are other animators that do it too, but they don't do it so often, so I can't really judge that.

Name: Anonymous 2013-10-15 11:13

>>376
It's amazing how difficult it is to top that film even in its unfinished state.

The Thief and the Cobbler is extremely fluid, but for sheer movement it isn't the best. Hardly any background animation and the most time you see only one character moving or some still background shots. Of course, when something is moving, then it's unrivaled like here:

http://sakuga.yshi.org/post/show/29/animated-richard_williams-the_thief_and_the_cobble

Disney's best classics like Fantasia have more animation as a whole. For the movie itself and for the most scenes.

>>378
Cobbler just has a lot of frames. I like what Disney was doing in Fantasia or Bambi better honestly, and I sure as hell prefer stuff like Jin-Roh or Akira.

This is like saying "I hate KyoAni's anime because the only thing they're doing is boring character animation with moe-content" and don't accepting that their series are generally very good animated. Even Akira isn't on the same level as the west, animation-wise.

Name: Anonymous 2013-10-15 11:44

>>387
Hardly any background animation and the most time you see only one character moving or some still background shots

Just like almost every animation ever?
I don't know why you had to bring this up.
It's not like background animation is common especially in the west.

Name: Anonymous 2013-10-15 12:01

>>388

I think he means scenes shot with a multi-plane camera, not background animation. Disney films used the multi-plane camera extensively. I actually really like the effect that you achieve with that. It's almost as good as background animation. Actually even better at moments, purely because you get an illusion of 3-dimensional movement with the level of detail of background art.

And it's so strange that the method is not used more often nowadays when you have the advantage of digital layers. You don't have to move huge glass panels around anymore. And yet, the technique is somehow lost and only gets seldom use. Can't even blame it on CGI backgrounds or anything (and since I'm on this subject, I actually prefer multi-plane scenes to actual 3D backgrounds because the character is much better integrated in the layout that way, since every component is still two dimensional). People really seem to have forgotten that multi-plane exists.

A shame...

Name: Anonymous 2013-10-15 12:06

>>387
I didn't say I hated Cobbler. I didn't say it was badly animated either. I have different aesthetic preferences, that's just it.
For example, I don't really care for the gif you posted. I recognize it's good and takes effort, I just don't really like that bouncy style. It feels hyperactive, with a lot of superfluous movements that just add to the floaty, exaggerated feel where every single movement and expression is extremely played up. Disney did that too, but Williams takes it to such an extreme it goes right back to being drab (which is how I also feel about a lot of Disney films, especially the "Renaissance" ones).

At any rate, saying things like "X is not on the same level as Y" like there is some sort of objective ranking of things is far more retarded.

Name: Anonymous 2013-10-15 12:20

>>389
I really love Multi-plane camera in Oshii's old movies
http://www.youtube.com/watch?v=VTsam4bTeIo

In GitS, Multiplane backgrounds were done in computer
http://www.youtube.com/watch?v=WB-ik-Bpl0c

Name: Anonymous 2013-10-15 12:21

>>387
>>388
>>389
>>390

What the fuck are you all talking about?!


I didn't say Cobbler this and that, 3D shit x y you retard strange CGI background a shame.


WHAT THE FUCK?! Please get out!

Name: Anonymous 2013-10-15 12:23

>>389

even better at moments

For example, the track shots through the forest in Bambi or The Fox and the Hound. No matter how much work you'd pour into background animation you wouldn't make it look as good as those cuts look. Trees and leaves are like the biggest hassle to animate (I don't know a single cuts with animated trees that does not simplify them to really noticeable degrees, especially in background animation). Getting that level of fidelity is so impractical it might as well be impossible.

Name: Anonymous 2013-10-15 12:25

>>392

What.

Name: Anonymous 2013-10-15 12:28

>>388
Maybe background animation was the wrong term, yet I don't see your problem. I said that the movie had it's focus on single character animation as it was shown the most time. Only few scenes with other characters in it and some movement in the background at the end if I recall correctly.

That's to be expected with that fluid movement though, they couldn't have all. That GIF is a good example for the almost perfect movement of a single entity and also that there's not much additionally.

>>390
What do you want here then? "I like that more than that" is clearly not the topic here. I also like anime more for it's content and visual style, doesn't matter though if the west is shitting on Japan in term of animation.

Also, animation is always objective, don't see your point. Maybe you're just too butthurt.

Name: Anonymous 2013-10-15 12:29

>>391

Yeah, those look really good. And they don't even have more than 5 layers at most.

Name: Anonymous 2013-10-15 12:31

>>392
Drugs are a bad idea.

Name: Anonymous 2013-10-15 12:39

>>395
animation is always objective

Are you implying that animation quality can be measured objectively, without accounting for different styles, contexts and the subjective tastes of the viewers (and with viewers I mean everyone from the animators themselves to the directors, "critics" and everyone else)?

Well it can't. Otherwise you wouldn't have animation people arguing about who the best animator is, or what was the most well-animated scene, or arguing about whether 1s or 2s are better, or leaving studios because of differences in approach. All of this is from Western, Disney people by the way.

Name: Anonymous 2013-10-15 12:43

Catnapped has a couple of cool cuts shot with a multiplane camera at the beginning of the film.

http://www.youtube.com/watch?v=et66xBP0fCs&t=3m45s

(this one goes straight into a background animation cut, very cool)

http://www.youtube.com/watch?v=et66xBP0fCs&t=6m07s

It's really good to see here because most of the other cuts are just slides over a single background layer. The multiplane cuts "pop-up" right away and look so much better. They could've used it more extensively, but I guess it was a budget and time issue.

Name: Anonymous 2013-10-15 15:26

>>395
That GIF is a good example for the almost perfect movement of a single entity

Also forgot to say: If the whole movie was as good and permanent as that GIF, then it could be very well the best animated movie of the world. Which it wasn't sadly.

>>398
Animation=movement. It doesn't matter if there are people who don't want to admit that fact or simply don't know it better. And for movement it always goes like this: The more the better. You know, there are people who would say animated Genga is NOT animation.

There is not really an animation style, but there are drawing styles. And you can't arguing about who the best animator in general is, yes, but you can compare works from some animators and arguing who did the best work from them. Though there are clear lines between the really good and the not so good animators.

I myself don't know much about 1s and 2s yet, but I don't see how less frames could be better then more frames. It isn't automatically worse, depending on the cut, but better?

Name: Anonymous 2013-10-15 17:35

obviously, people have no life.

I hate discussions on this board.

post some animation videos instead.

Name: Anonymous 2013-10-15 18:58

http://twitpic.com/dhhert

Yozakura Quartet: Tsuki ni Naku(夜桜四重奏-ツキニナク‐) OP KA:Ryu Nakayama(中山竜)

Name: Anonymous 2013-10-16 3:53

People put too much emphasis on animated backgrounds. Good character animation and by extension expressions are much harder to pull off well. It's not like Thief was lacking in background animation either, although it's true that the general movement isn't as grounded in reality as Disney's which isn't instantly a bad thing.

Even barring the technical qualities there are still great use of design features and backgrounds.

http://www.youtube.com/watch?v=DMRBC7sQkkk&t=6m32s
http://www.youtube.com/watch?v=H6ogPvybOiA&t=10m39s
http://www.youtube.com/watch?v=ZD2KK4C1vYc&t=7m45s

Hardly just "a lot of frames". That would apply to his old commercials instead.

http://www.youtube.com/watch?v=dmluf-qVuyY

I seriously doubt you'll find a scene with more care put into it than this.

Name: Anonymous 2013-10-16 6:09

>>400
>Animation=movement Movement. And for movement it always goes like this: The more the better
Nope. This is the same shit CalArts drones keep repeating all the time because they don't know anything else than what they were brainwashed with.
Movement isn't a simple magnitude like "height". There is more to it than the "amount" of movement. This is why a circle moving from left to right done in 128fps will not be better animated than an actual character emoting, and this is why Disney guys 'devised' their 12 principles. In other words, there are different approaches to movement which give rise to different results, and saying one is "better" than others so plainly is offensive to anyone who cares about animation.
>There is not really an animation style, but there are drawing styles
There are animation styles. But more importantly, the drawing styles are a fundamental part of what makes animation different from each other. If we're talking about sequential drawings, you can't just disregard the "drawing" part in favour of the "sequence" part, both are important. It'd be like only caring about the brush-stroke in a painting, or only caring about the rhythm in music.
I myself don't know much about 1s and 2s yet, but I don't see how less frames could be better then more frames. It isn't automatically worse, depending on the cut, but better?
A good instructive to realize how timing can improve animation is Mitsuo Iso. Barely ever animated on 1s, switching between 2s and 3s (even 4s at times) in the same cut. Yet his movement is some of the most weighty and natural I've ever seen. Much more than anything Disney has ever done, for sure.
http://www.youtube.com/watch?v=aNqlsKs785U
http://www.youtube.com/watch?v=D0ZTxWZmFY4 (He didn't animate the whole thing, but try to spot the differences in style between cuts and you'll see how much more real some of them move. That's Iso).

Name: Anonymous 2013-10-16 6:58

>>404
Eh, a bit too much shakycam in his EoE cuts. The other one is pretty good though.

Name: Anonymous 2013-10-16 8:04

>>405

The same. I don't mind a little camera movement to emphasize the action but I'd rather have a clear view of the entire scene.

Something like this is ok:
http://www.youtube.com/watch?v=me1ya1EFzsc&t=25s

Would rather look at the genga:
http://www.youtube.com/watch?v=e9zHfbm1akM&t=1m45s

Name: Anonymous 2013-10-16 8:15

Can't say the shakycam bothers me in EoE, I think it's done just enough to keep it complimenting the scene instead of being obtrusive. I can see why some would like the fight to be cleaner.

Name: Anonymous 2013-10-16 9:05

Shaky cam is just like lens flare in animation. Useless intentional defect done because you'd get something similar to that with a real camera. Sometimes it adds to the immersion, most of the time it's crap. I don't mind the shaky cam in the EoE scene, and I actually like it during the cuts that show images of Asuka inside the entry plug. You can imagine that footage was filmed by a camera mounted inside the plug. It makes sense for the image to shake in that case.

Name: Anonymous 2013-10-16 9:06

>>408

When it's not done to mask limited animation, of course.

Name: Anonymous 2013-10-16 9:18

Name: Anonymous 2013-10-16 9:41

>>410
no

Name: Anonymous 2013-10-16 10:48

>>400
What about animators like Yuri Norshteyn or Caroline Leaf? The stuff they do is incredible, but choppy compared to an animated feature film.

Name: Anonymous 2013-10-16 11:57

Ishidate animation in KnK 4.

Name: Anonymous 2013-10-16 12:02

>>413
4
Do you come from the future?

Name: Anonymous 2013-10-16 12:14

>>413
He probably came up with that shotgun chainsaw

Name: Anonymous 2013-10-16 12:32

key animator list for Kyoukai no Kanata 3
Yoshinori(Yoshiaki) Urata
Shimpei Sawa
Tomoko Yoshimura
Naoko Machida ( also in ep 2)
Naoki Nakanishi ( also in ep 2)
Yuki Kakuda ( also in ep 2)
Yuko Akami
Tomofumi Sugitani
Hidehiro Asama
Teruyoshi Shidou (also in ep 1)
Rie Sezaki (also in ep 1)
Kunihiro Hane (also in ep 1)
Tatunari Maruko (also in ep 1)

This show has weird schedule.

Name: Anonymous 2013-10-16 12:42

>>416

It's probably already done.

Name: Anonymous 2013-10-16 12:45

>>416
They did say the show's been in production since March 2012

Name: Anonymous 2013-10-16 13:30

>>416

I have never heard from any of the animators you mentioned in this list.
Kyoani animators are all in-house I guess.

Name: Anonymous 2013-10-16 14:10

>>419
This episode consists mostly of veterans who will never become directors/sakkan(Urata, Sezaki, Shidou, Hane) and young animators(the rest).

Shimpei Sawa is probably the only exception.

Name: Anonymous 2013-10-16 14:14

>>420
And by exception I mean someone who might become important in the studio in the future.

Name: Anonymous 2013-10-16 14:51

>>421

Why do you think that?

Name: Anonymous 2013-10-16 15:09

>>422
He posts on kyoani's staff blog which is normally for the directing staff so I guess he might be under the training to become a director.
He did the mecha design for Chuu2's short too.

Name: Anonymous 2013-10-16 15:35

Shinpei Sawa said he was the one who designed and placed most of the background characters in Hyouka 12, he's a pretty cool guy. I dunno how well he animates, but I'm pretty sure he's going to be promoted sooner or later.

Name: Anonymous 2013-10-16 17:30

episode 2 of Kill La Kill had no sakuga quality.
It just looked nice and funny, but wasn't nicely animated.

Name: Anonymous 2013-10-16 17:39

Name: Anonymous 2013-10-17 7:52

God damn it that's the final straw. I fucking hate Ishidate and I hope he doesn't direct ever again. He's a decent to good episode director and that's that.

First time I'll ever drop a KyoAni show. Hopefully someone compiles a sakuga mad for this because I'm not that interested to watch every fucking minute of this poorly directed show. A shame Ishidate. You were very promising. But you're not cut out for this role.

Name: Anonymous 2013-10-17 8:07

Kill la Kill #3 soon, get hype!

Name: Anonymous 2013-10-17 10:58

how is KnK badly directed?

Name: Anonymous 2013-10-17 11:10

>>429

KnK is just bad, period.

Name: Anonymous 2013-10-17 11:17

>>430

I don't care what you think, I want to hear observations on the technical stuff like direction. People are always going "this is well/badly directed" over here, but nobody explains themselves. I'd like to hear why it's badly directed

Name: Anonymous 2013-10-17 11:45

>>431
THIS. People just like to use words like "bad direction" to add more weight to their arguments, but most can't even articulate why exactly the directing is bad. So if somebody writes "bad direction", he really just means "I don't like this show", regardless of the actual quality of the directing.

Name: Anonymous 2013-10-17 12:32

KnK is really lacking because the source material is probably garbage (haven't read it, but that's what I'm assuming).

The directing was "generally" fine - the setting (backgrounds, locals etc.) is nice, the storyboarding and editing were generally well done (some cuts in the action scene from the beginning of episode two were edited in a weird way though) and you can't really say the animation is lacking in any way.

The biggest directorial fault were some really weird scene transitions, especially in episode 3 (this goes hand in hand with the script though). Many jumps between characters without much reason, especially the jumps to the new hunter dude with the glasses who was there to... fuck me if the show told me any substantial reason for his presence. You don't really get what the story tries to focus on and there's no sense of build up or urgency, even though the episode required them. Some scenes have no place at all - like the scene with Akihito making his dinner. That indeed was bad directing. They should have left it out, because it makes his entry at the end of the episode a lot more believable (you can just assume he kept following Mirai in secret). With that scene left in, it's rather hard to buy that Akihito had time to go home, fret around a bit, THEN run after Mirai and somehow reach her in the nick of time etc. It's bad storyboarding and editing. If they just had to leave that scene in, they should have placed it earlier than they did.

Either way, as far as mise en scene goes Ishidate and the rest of the directors did a decent job. They didn't do the best they could have. And I think this can be blamed back on Ishidate because he said he did not want or feel the need to change the story much. They should have changed it more. I hear there are changes from the novel, but if they are they certainly feel half assed and half implemented.

Not that guy, by the way.

Name: Anonymous 2013-10-17 13:35

To the two anons who "dropped" Kill la Kill: get in here! Episode 3 had some awesome animation in the second half. Just beware of sanzigen. Really ugly cuts from sanzigen's CGI.

I think I'll put this on hold and watch it all in one go after it ends myself.

Name: Anonymous 2013-10-17 13:41

>>431

There are a lot of things I can say that's bad/I don't like with KnK. However I'll focus on the script and pacing aspect.

It's bad because of the scenarios Ishidate and Hanada came up with. They're just so god damn uninteresting. I know this isn't a comedy but god damn it do I want to punch the screen whenever they dish out humor.

Also the flow of scenes are just not well thought out as pointed out by someone already. I'd just add the part where this particular character shows up. Mirai certainly knows her but god damn it her entrance is just so disconnected that it won't even grab your attention to who the hell that sakura girl is. The lines also delivered by her are so substantial that they don't even register to you. It felt so random.

>>433

While the novel is infact not great, the general flow plot was straightforward and the characters interaction were pretty solid. They covered already a lot of the novel already. If you want know the changes done go look for the spoilers posted by nakulas. He's translating the novels.

So far as I have read the novel. I enjoyed it much more. It's not great perse but the god damn changes they did made Mirai such an unlikeable fuck. It's not the same as Chuunibyou where they kept only the beginning of the novel and outright changed everything. Here they kept a lot of the important plot point in the novel and changed the character's personality.

I'm not against them changing anything just as long as it's one coherent piece.

Anyway, this show has a glaring huge flaw. They fail to set up something that would grab your attention. I just don't know what the fuck Ishidate was thinking or if he understood well the changes he was about to do. It feels like he has no vision of what he wants to depict on every episode.

Name: Anonymous 2013-10-17 13:44

scenarios Ishidate and Hanada came up with

Ishidate is not a screenwriter.

Name: Anonymous 2013-10-17 13:45

>>435

Yeah, you hae no idea what you're talking about. You just don't like it.

They're just so god damn uninteresting.

Name: Anonymous 2013-10-17 13:46

I hope you guys enjoy this week's CG la Stills

Name: Anonymous 2013-10-17 13:47

I hope you guys enjoy this week's CG la Stills

Name: Anonymous 2013-10-17 13:52

>>437
i want kyoanus lickers to leave

Name: Anonymous 2013-10-17 13:57

>>440

At least you show your true colors.

Name: Anonymous 2013-10-17 14:01

>>436

Are you people that blind as to not believe that the Director doesn't oversee the produced script of what his show will lead to?

>>437

Oh thanks for plain dismissing me without even giving any constructive reasons as to why you think so.

Name: Anonymous 2013-10-17 14:10

Kill la Kill #3 was good, but nothing great really. Besides the henshins, the only cut I really dig is the one at the beginning of part B with the guys running around the house.

Name: Anonymous 2013-10-17 14:23

>>442

dismissing me without even giving any constructive reasons as to why you think so.

You didn't give any arguments that can be dismissed.

>>443

>the guys running around the house

Yeah, that's the best piece of animation in Kill la Kill so far.

Name: Anonymous 2013-10-17 14:33

Name: Anonymous 2013-10-17 16:02

http://sushiobunny.tumblr.com/post/63848892776/as-you-could-probably-tell-from-the-preview
"Yoshinari got top KA credit" My ass.
He's not even credited in this episode.

Name: Anonymous 2013-10-17 16:09

Jesus fucking christ what the hell is Trigger doing

Name: Anonymous 2013-10-17 16:28

>>445
Great animation by Hiramatsu, but sad that they used the same tranformation animation for both characters, just with longer hair and different color.

I wish they had individual transformation animations. That really sucked.

Name: Anonymous 2013-10-17 16:40

remember when they wrote a few days ago

kill la kill ep3 will be totally different, the animation will be awesome! It is a whole new thing compared to ep. 1 and 2

but then I saw this from ep.3
http://i.minus.com/iiC9lfMPVwtGW.gif

Name: Anonymous 2013-10-17 16:42

Name: Anonymous 2013-10-17 17:01

KLK 3
- decent effect animation but nothing special
- meh to decent character animation during fight scene
- terrible CG
- nice transformation but why can't make the sequences of two main character different?

The story is still not interesting to me. The infodump in the first half of the episode is so boring and poorly done.

Sadly, this is the only animation from the show so far http://i.imgur.com/S32NRjx.gif

Name: Anonymous 2013-10-17 17:21

http://puu.sh/4Stbm.gif

Tanaka Outbreak Company

Name: Anonymous 2013-10-17 22:17

Kill la Kill #3 had some nice action and effects animation. Any other notable animators besides Honda? I'm disappointed with the excessive CGI though, there were very obvious cuts of full CGI characters during the duel. It's almost like I was watching BRS.

Name: Anonymous 2013-10-18 1:41

Name: Anonymous 2013-10-18 1:48

>>454
What were they thinking?

Name: Anonymous 2013-10-18 1:48

>>454
Bravo Imaishi

Name: Anonymous 2013-10-18 2:31

>>455
>>456

Black Rock Shooter destroyed his brain.

Name: Anonymous 2013-10-18 4:17

>>454

TOP LEL

Fucking  super animated super episode this shit was! Not. 
Imbecilic hype over nothing. Just what you'd expect from Imaishit's TTGLtards.

Sasuga Trigger. Killing animation since Fall 2013.

Name: Anonymous 2013-10-18 4:19

Name: Anonymous 2013-10-18 4:35

That chase through the room mid episode #3 in KLK was very cool. So were the transformations, but...

As the guy who posted >>66 I admit these first three episodes are a little more than what I expected, in a negative way. If this is how a standout episode is supposed to look, I'm not sure just how much worse than episode 2 the future filler episodes will get.

I still think we'll get some cool episodes along the way, and I am willing to bet the series finale will have some truly spectacular animation. Even if I lose this bet, I want to believe this will happen.

Name: Anonymous 2013-10-18 4:53

His name is Handa, not Honda.
Shuhei Handa!

As if Takeshi Honda would ever animatefor Kill La Kill

Name: Anonymous 2013-10-18 5:03

Kill la Kill sakuga

http://i.imgur.com/MICsu2i.gif

Name: Anonymous 2013-10-18 5:04

Yoh Yoshinari got top credit for KA

Sure he did.

Name: Anonymous 2013-10-18 5:05

Khara will work on episode 3

Sure they did.

Name: Anonymous 2013-10-18 5:09

>>461
Read the credit, nerd.
http://i.imgur.com/kG7svWu.jpg

Name: Anonymous 2013-10-18 5:13


Takeshi Honda saved Kill La Kill for a few seconds.

Thanks based Honda, you can go back to Eva 4.0 again.

Name: Anonymous 2013-10-18 5:18

神衣変作画

So, since he was given credit for that sequence specifically, should we assume it was made for the series' bank?

Name: Anonymous 2013-10-18 5:20

***,*15位/***,*15位    ★    (---,--- pt)    [*,**0予約]     2014/01/08    キルラキル 1(完全生産限定版) [Blu-ray]
Get rekt, haters.

***,634位/***,634位    ★    (***,369 pt)    [*,**2予約]     2014/01/08    境界の彼方 (1) [Blu-ray]
wwwwwww

Name: Anonymous 2013-10-18 5:23

>>468

>>>/a/

This board needs a report function.

Name: Anonymous 2013-10-18 5:31

No one at Kill La kill will be able to top Honda's transformation animation.
They can go with 26 episodes, no one will top this.
It's perfect, it can't be animated better than this.
http://youtu.be/KUTQ0oypo4U?t=7s

Honda Nr.1 animator of 2013.
Nr.2 is Kazuto Nakazawa


Takeshi Honda is the new Mitsuo Iso.


I'm serious, Honda is the new sakuga god.

but that's still not going to save Kill La Kill.
Honda should be animation supervisor for an episode, that would save Kill La Kill.

Name: Anonymous 2013-10-18 5:40

>>470
Dude, calm down.
There was never any doubt that Honda is one of the best animators in the world.

Honda has been a genius since the beginning.


He is in the league of Iso, Inoue, Okiura and Ohira.

Name: Anonymous 2013-10-18 5:46

>>471

If they keep giving the important animations to Khara, then how are the young animators at Trigger supposed to develop?

I was hoping that Imaishi would allow his youngsters to show their power.
Instead, they are forced to animate low-key Imaishi.


You can clearly see that Imaishi didn't touch shit on Honda's animation,
Honda is superior to Imaishi. I wish the young animators would also fuck on Imaishi's Kanada instructions and go freestyle like Honda.

Imaishi give the young animators a chance!

Name: Anonymous 2013-10-18 5:53

>>472
It's not as simple as you think.

As you already said
Honda is superior to Imaishi.

The young animators are not.
And I think the producer can't take the high risk to give important scenes to a rookie animator.
This is a business and these people have responsibilities to keep the show alive.
I think it was a good choice to assign Honda for this, it will save the show for a while, and I think they will keep showing this transformation until the end of the show.
It's their ultimate treasure.

Name: Anonymous 2013-10-18 5:58

If Honda is so good then why did Iso fire him?

Name: Anonymous 2013-10-18 5:59

>>474
What?

Name: Anonymous 2013-10-18 6:02

>>475
He apparently got fired from Dennnou Coil and replaced by Inoue.

Name: Anonymous 2013-10-18 6:04

>>476
Show me source

What the fuck

Name: Anonymous 2013-10-18 6:04

>>474

Iso is the Richard Williams of anime.

Name: Anonymous 2013-10-18 6:06

>>462

You should send an application to Trigger.

Name: Anonymous 2013-10-18 6:06

>>478
Iso is the Iso of Iso

Name: Anonymous 2013-10-18 6:06

>>468

BASED TRIGGER FINDING A WAY.

CAN'T WAIT FOR TRIGGER TO COMPLETELY KILL KYOANI.

Name: Anonymous 2013-10-18 6:15

>>477
This is pretty well-known in the sakuga fandom.
Anyway, Honda was the character designer the chief sakkan of the show.
He was the sakkan of the first two episode and never showed up again after episode 11.

Name: Anonymous 2013-10-18 6:16

>>481
Leave this kind of attitude at /a/, this isn't the place for this sort of behaviour.

Name: Anonymous 2013-10-18 6:17

Everything about Trigger sakuga is a lie.

Based Honda saving trigger.

Name: Anonymous 2013-10-18 6:17

http://washiblog.wordpress.com/2011/01/31/takeshi-honda-mad-discussionprofile/
Takeshi Honda left Dennou Coil and completely cut his ties with the show because apparently he got fed up with Mitsuo Iso’s perfectionism. Iso was never satisfied with Honda’s work.

I guess Honda and Iso never saw eye-to-eye when it comes to the direction of the show.

Name: Anonymous 2013-10-18 6:18

>>484
Hopefully Yuzuru Tachikawa's episode will have some nice animation.

Name: Anonymous 2013-10-18 6:20

>>485
Iso was never satisfied with Honda’s work.

Iso must've had some insane standards to have Takshi "Shisho" Honda quite just like that. It never fails to be amusing.

Name: Anonymous 2013-10-18 7:38

KnK, Gundam Build Fighters, Nagi no Asakura, Yozakura Quartet, Kyousogiga.

All of these have better or more interesting animation and visuals than Kill la Kill. Everyone is jerking over Honda's transformation scene, but as good as it is, Trigger still reused it for two different characters. Just how cheap one studio can get is beyond me, even Toei does different henshin for different charas, despite their notorious reputation of being jews.

Hell, even Yuusha ni something something or Outbreak Company have more notable sakuga than this cheap non-animation festival.

Name: Anonymous 2013-10-18 7:42

>>488
Nagi no Asakura
For real?

Name: Anonymous 2013-10-18 8:07

I have never read that Honda got fired. Only that he left because of Iso. And just because that's "well known" doesn't mean it's true. 
>>453
Masahito Yamashita. Less notable perhaps but Toshiyuki Sato is very good. Futoshi Higashide was also there. The rest was mostly Trigger staff I think.

Name: Anonymous 2013-10-18 8:46

>>458
Honda was fired by Iso is a fucking rumor set by people like us.
The source you added is not even the real source, it's a quote from this goddamn thread back in 2011. You dirty motherfucker.


Anyway, where is Iso?

Name: Anonymous 2013-10-18 8:50

>>491
Anyway, where is Iso?

He ded

Name: Anonymous 2013-10-18 8:54

He's either fired by Iso or had to leave because Iso was a perfectionist asshole.
Either way, this might be the reason for Iso to not appear in Eva rebuild and eventually leaving the industry at all.

Name: Anonymous 2013-10-18 9:16

Honda probably saw himself as Iso's equal.

Name: Anonymous 2013-10-18 9:41

rumors, rumors everywhere.
No one knows the reason of Iso's disappereance.

Iso is not a perfectionist, Okiura is, Inoue is, even Honda is more perfectionist than Iso.

Iso's animation always felt rough to me, you guys just shit up with the rumors.

Name: Anonymous 2013-10-18 9:47

Either Iso is out of the animation industry, or he has been working all this entire time on Eva 4.0

I don't know.


I look forward to Kill La Kill 4.

Name: Anonymous 2013-10-18 9:48

Iso on Kill La Kill final scene

Name: Anonymous 2013-10-18 10:08

I think Honda's Kill La Kill animation was the best Honda animation of all time.

Name: Anonymous 2013-10-18 10:09

>>498
lol no

Name: Anonymous 2013-10-18 10:12

>>489
I like his Innoncence sakuga the most, where the doll is flipping and cutting heads.

Name: Anonymous 2013-10-18 10:13

he has been working all this entire time on Eva 4.0

I want to believe.

Name: Anonymous 2013-10-18 10:18

Name: Anonymous 2013-10-18 10:21

>>502
What's Cindy Yamauchi's tweet about?

Name: Anonymous 2013-10-18 10:27

>>500
His work in the 2004 Naruto movie is a personal favourite of mine. It's just some simple walking, but it's really awesome.

Name: Anonymous 2013-10-18 10:59

>>498

KLKtards in a nutshell.

Name: Anonymous 2013-10-18 11:01

>>505
>>>/IRC/

Name: Anonymous 2013-10-18 11:04

>>454
I don't mind CG, especially when the scene can be hard to animate, but what the fuck is this, i'm sure they can draw it, so why CG?

Name: Anonymous 2013-10-18 11:50

Name: Anonymous 2013-10-18 14:30

Name: Anonymous 2013-10-18 14:56

>>488

Those all have better animation, but I'd say KlK has better visuals overall than all of them except maybe Yozakura and Kyousogiga.

Name: Anonymous 2013-10-18 15:43

there is still hope in Kill La Kill after Honda's animation.

But I want to see more stuff in that quality,

high quality sakuga

http://24.media.tumblr.com/tumblr_m0hks0UAK51rqyzc2o1_400.gif
http://24.media.tumblr.com/tumblr_m20xrwlCSY1rqyzc2o1_400.gif

or at least something fresh and new

Name: Anonymous 2013-10-18 16:10

Name: Anonymous 2013-10-18 16:15

>>512
Ohtsuka wasn't lying when he said KLK will be 10% CG.
I'm just upset that the 10% CG he's talking about is all in th important scenes.

Name: Anonymous 2013-10-18 18:43

Takeuchi > Honda

Name: Anonymous 2013-10-18 19:20

>>383
KLK has had
Hiroyuki Imaishi ✓
Sushio✓
Yoh Yoshinari✓
Akira Amemiya✓
Takafumi Hori✓
Yoshihiko Umakoshi✓
Takeshi Honda✓
Masahito Yamashita✓
Yuusuke Yoshigaki✓
Megumi Kouno✓
Shouko Nakamura✓

Upcoming:
Osamu Kobayashi✓
Yuzuru Tachikawa✓

Name: Anonymous 2013-10-18 21:40

>>515

Most of them have done nothing noteworthy. So disappointing.

Name: Anonymous 2013-10-19 0:33

Super animator Takeuchi as AD in Yusibu #3

Not bad

Name: Anonymous 2013-10-19 1:14

>>509

I seriously hope you guys aren't impressed by this.

Name: Anonymous 2013-10-19 1:28

>>518
The first one isn't too bad

Name: Anonymous 2013-10-19 2:19

***,*11位/***,*11位 ★ (***,296 pt) [*,**8予約] Kill la Kill
***,573位/***,522位 ★ (***,398 pt) [*,**2予約] Kyoukai no Kanata

HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH EAT SHIT KYOANUS LICKERS AND KLK DOUBTERS.

TRIGGER ALL THE WAY

Name: Anonymous 2013-10-19 2:26

>>519

Not good enough.

Name: Anonymous 2013-10-19 2:38

>>520

Should we assume Infinite Stratos is a show that needs to be discussed here too, because it's getting orders at such a rate? Go shitpost about sales in /a/.

Name: Anonymous 2013-10-19 2:42

>>522

Hide that butthurt well KyoAnus licker lol

Name: Anonymous 2013-10-19 2:46

>>520

#REKT

Name: Anonymous 2013-10-19 2:48

>>518
Why?
I think they'r amazing.

Name: Anonymous 2013-10-19 3:13

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Name: Anonymous 2013-10-19 3:48

Mir's Korra S2 episodes are pretty good. Worth cheking out. Visuals are pretty special for the two episodes and there are some nice effects and action cuts.

Name: Anonymous 2013-10-19 4:44

>>518
I don't find them impressive, but I do like them. I don't think this thread should be limited to just "impressive" animation.

Name: Save KyoAni Foundation !4PyHRhrudo 2013-10-19 6:49

Fellow KyoAni bros. For ages we have been bombarded with strong opinions that go against our beloved kyoani shows. We drew no blood. We held no grudges against their childish mistakes. Whilst this was true for every other show we had, this season is a special one. It's time to stand up.

Through the years, KyoAni has crafted time and time again some of the most lovable franchises we hold so dear. Masterpieces like Haruhi, Air, Kanon, Clannad and Clannad After Story. But who could forget the timeless masterpiece that is K-ON which we were thoughtfully given a second season and a movie. Of course it's not always sunshine. We often get times when our beloved KyoAni cannot bring in new brethrens to our warm family-like pack. Such were the case with Tamako and Nichijou. But those didn't bother us as they were still evident of the loving craft given to us by the masterful hands at KyoAni. However this season, it all changes.

Right now, KyoAni airs a show titled Kyoukai no Kanata. Compared to other works, this lacked the loving craft they always poured. It's as if they've gone and become a no good second rate studio. Time and time again, it tested our patience. We held off through the storm that is "shitposting". Clutching on to our hopes saying that the ball will start rolling after a few episodes. But alas, the 3 episode rule has come. Week by week, episode by episode; we were disappointed by it's performance. We start turning on to ourselves and bashing the show due to our disappointments.

KyoAni bros, it's time to stop fighting amongst ourselves. The real enemy here is this man; Taichi Ishidate. A rookie of no vision. The true destroyer of our beloved KyoAni. To delay no further, I propose we each make a letter about our collective thoughts to be sent to KyoAni. At the same time I will petitioning them to fire this soulless director. It's time we took matters into our own hands. It's time save Kyoto Animation.

*E-mail your letters/drop the pastebin link here

Name: Anonymous 2013-10-19 6:58

Name: Anonymous 2013-10-19 7:37

>>529
Don't bring your shitposting from /a/ here, it's not even amusing in the slightest. Now fuck off.

Name: Anonymous 2013-10-19 7:48

>>230

Tetsuya Takeuchi raping kill la kill sakuga on terrible shows.

I love this guy, he makes the best sakuga on the worst shows.

Name: Anonymous 2013-10-19 9:10

***,452位/***,423位 ★ (***,275 pt) [*,**1予約] Walkure Romanze
***,573位/***,522位 ★ (***,398 pt) [*,**2予約] Kyoukai no Kanata

Daily reminder that KyoAni is finished

Name: Anonymous 2013-10-19 9:16

*47位/*51位    ★    (*16,634 pt)    [*,*75予約]     13/10/30    IS<インフィニット・ストラトス>2 Vol.1 〔ロング・バケーションEDITION〕 [Blu-ray]

Daily reminder that anime is finished.

Name: Anonymous 2013-10-19 9:28

Daily reminder we're in the animation appreciation thread.

Name: Anonymous 2013-10-19 10:22

http://i.imgur.com/S32NRjx.gif
by Toshiyuki Sato

Name: Anonymous 2013-10-19 10:25

https://www.youtube.com/watch?v=884QWPXopoc

A Making film of "The Legend of Korra" Book 2 Ep. 7

Name: Anonymous 2013-10-19 11:25

Name: Anonymous 2013-10-19 11:55

>>538

I feel alive again.

Name: Anonymous 2013-10-19 12:30

>>538

I need more
Give me more please

Do SOMETHING !!!

Name: Anonymous 2013-10-19 13:03

If it's like Kaze Tachinu, hopefully they will release the long trailer the day before the film opens or the same day. There's supposedly a 6-min trailer, so we could get something around that time.

Name: Anonymous 2013-10-19 14:00

>>538
Is that Akiko Yano I'm hearing?

Name: Anonymous 2013-10-19 17:58

Fuck this, I will watch this basketball anime, better than Kill La Kill

http://24.media.tumblr.com/c4aa06368300a121f0ba585acddcc7bf/tumblr_muxl5fCq9x1qcsnnso1_500.gif

Name: Anonymous 2013-10-19 18:25

Tetsuya Takeuchi is really one of the best animator for lively and natual "daily" animations unlike Numata who makes everything jarring as hell.

Yu-sibu has really some nice animations.

Name: Anonymous 2013-10-19 18:55

>>543
Why did you bring up Kill La Kill?
>>544
Why are you comparing him with Numata?

Is saying that X is better than Y the only way for you to discuss things?

Name: Anonymous 2013-10-19 19:07

>>545

Are you a little stupid?

Name: Anonymous 2013-10-19 19:21

Numata is so bad at times.

http://abload.de/img/ktv-2uyqy2.gif
http://abload.de/img/ktv-1cjj3f.gif

Takeuchi's work on Yuri Sejiin Naoko-san was just plain stunning.

Name: Anonymous 2013-10-20 0:43

***,*12位/***,*12位 ★ (***,621 pt) [*,*23予約] Kill la Kill
***,646位/***,699位 ★ (***,417 pt) [*,**2予約] Kyoukai no Kanata

Daily reminder that Trigger is King and KyoAni is the tramp. Based Trigger sakuga slaying overbudgetted KyoAni bullshit.

Name: Anonymous 2013-10-20 0:54

>>548
Daily reminder this is the animation appreciation thread.

Name: Save KyoAni Foundation !4PyHRhrudo 2013-10-20 1:04

>>548
>>534
>>533

Please don't troll the studio anymore. If you have any complaints direct your frustrations and the director.

Name: Anonymous 2013-10-20 1:27

>>550
You're not funny as well faggot. All you fucking shitposters should just remain on /a/. Why would you even want to come here and shit up this thread? You should be ashamed of yourselves.

Name: Anonymous 2013-10-20 1:32

>>550
>>548
Kill yourself, samefag.

Name: Anonymous 2013-10-20 3:13

https://www.youtube.com/watch?v=F8FiJikvWxc

Which henshin is the best?

Name: Anonymous 2013-10-20 3:17

>>553
Kill la Kill

Name: Anonymous 2013-10-20 4:23

>>553

Out of that video the best ones are Naotoshi Shida's transformations from Dokidoki Pretty Cure and Yoshihiro Kitano from Summer Wars. By far.

>>554

Yeah, no.

Name: Anonymous 2013-10-20 4:38

https://www.youtube.com/watch?v=2_BxZwRBWRs

Saving hand drawn mecha, already looks better than Valvrave

Name: Anonymous 2013-10-20 6:19

Name: Anonymous 2013-10-20 6:21

Name: Anonymous 2013-10-20 6:28

>>557

More Umetsu CG - http://i.imgur.com/EoZ2VAw.gif

Imaishi, are you even trying?

Name: Anonymous 2013-10-20 7:15

http://i.imgur.com/KJrA3Fy.gif

http://i.imgur.com/zINE0aZ.gif



Battleship reference in Kill la Kill? Amemiya confirmed for bro.

Name: Anonymous 2013-10-20 7:37

CG in KLK is abd on purpose to emphasize the greatness of hand drawn animation.

Name: Anonymous 2013-10-20 8:15

Imaishi
http://i.imgur.com/ykrEPtA.gif

this is the in the same time the greatest animation and the worst ever made in mankind history

 
It's pure genius.

Name: Anonymous 2013-10-20 8:42

Name: Anonymous 2013-10-20 9:21

>>563

Where are the animations?

Name: Anonymous 2013-10-20 10:14

Like he said DJ bahi
It's a DJ , he mixes up

Name: Anonymous 2013-10-20 12:55

***,806位/***,728位    ★    (***,435 pt)    [*,**2予約]     2014/01/08    境界の彼方 (1) [Blu-ray]

My soul weeps for KyoAni

Name: Anonymous 2013-10-20 13:15

Are busterbeam and his friends shitposting this thread again?

Name: Anonymous 2013-10-20 13:21

>>567
*her

Name: Anonymous 2013-10-20 14:15

>>566
What is it ?

Name: Anonymous 2013-10-20 15:12

A-1 in charge of animations.

http://i.imgur.com/b41bxMj.gif

Name: Anonymous 2013-10-20 15:17

>>570
The hell , how they approved this for viewing ?

Name: Anonymous 2013-10-20 15:23

>>571
Looks like they had no choice but to approve it.

Name: Anonymous 2013-10-20 15:58

Name: Anonymous 2013-10-20 16:04

>>573
hello neogaf

Name: Anonymous 2013-10-20 16:08

>>573
Translation plz

Name: Anonymous 2013-10-20 16:10

Just use google man
chanteur
rotoscopie

I hope people won't start shitting on it for that though, it still has smears and stuff and looks great.

Name: Anonymous 2013-10-20 16:12

>>573
Did he say the MV took only one week to make?

Name: Anonymous 2013-10-20 16:12

Thomas aka Thomas Romain works on Space Dandy by the way, so he is not a stupid board user.

Name: Anonymous 2013-10-20 16:35

>>576

chanteur means singer
rotoscopie means rotoscoping , it's when you use video to animate
You trace over the video

Name: Anonymous 2013-10-20 17:11

R.I.P. in peace Yozakura

Name: Anonymous 2013-10-20 17:24

Anno: Iku-chan was a heretic within Toei Animation. Because there was rotation key framing went through horrible (work) cycles, but in middle of that Iku-chan was playing, animating single cuts on ones*. In first episode the good number of key frames to be used is decided and in case you don't take care this quality is kept up this'll happen (*motions head chopping*) but under such conditions he was doing strange things. He'd animate on ones inconsequential scenes that were supposed to be as motionless as possible, for example Ami complaining after getting pinched.
There was no other guy doing such foolish things and I was sure he had to be interesting guy.

Name: Anonymous 2013-10-20 17:36

Anno and Yoshinari did animation on Sailor Moon.
And  Anno did the storyboarding and layouts for Sailor Neptune and Uranus' transformations. According to Ikuhara, since this stuff isn't credited.

By the way, if anyone here knows,  how often does work go uncredited in anime? Is it usually just when the animator is just lumped in with the subcontracted studio (like here, GAINAX) or does it happen on other times as well? Also, why?

Name: Anonymous 2013-10-21 1:15

>>582
I could be wrong, but I think the biggest reason for animators going uncredited is that the animators themselves ask not to be credited. For whatever reason.

Name: Anonymous 2013-10-21 4:38

>>582

Fun fact: Anno did not get paid for those cuts. He requested some original drawings from Tadano Kazuko (iirc) instead.

Name: Anonymous 2013-10-21 6:09

Name: Anonymous 2013-10-21 6:34

Name: Anonymous 2013-10-21 10:34

BlazBlue #02 - Akira Hamaguchi http://sakuga.yshi.org/post/show/1846

Name: Anonymous 2013-10-21 11:23

>>577
Did he say the MV took only one week to make?

Yes, the Space Dandy music video was done in one week.
They had to rotoscope the singer Yasuyuki Okamura probably because the main animators were working on the tv show or because there was no time to "animate" his dance moves. 1 week is a very short schedule.
The whole key-animation process of an average anime takes 1 week.

Quality key-animation sakuga from Bones tv shows probably take 3 weeks to finish. Okiura key-animation takes 1 year.

But that's not uncommon, promotional music videos such as this always have a very tight schedule.

That's actually a good sign that they were spending their production power on the tv show itself rather than this music video.

Name: Anonymous 2013-10-21 11:59

>>588
Space Rotoscope confirmed for next sakuga disappointment after CG la CG.

Name: Anonymous 2013-10-21 12:40

I'll take rotoscoping over shit CG and half-assed motion comic limited animation any time, any day.

Name: Anonymous 2013-10-21 12:43

Can't wait for rotostoping claims on wild space animals and aliens.

Name: Anonymous 2013-10-21 14:07

Can we confirm that Shingo Natsume and Bahi JD worked on Space Dandy 1 after this?

https://twitter.com/natsunatsume/status/390930363746250752


Shingo Natsume, Space Dandy director tweeted to Bahi JD

Good Job! Thank you very much for your work on episode 1. See you again!

JD replied

Likewise, good job on episode 1!

pretty much confirmed right?

Name: Anonymous 2013-10-21 14:11

I'm pretty sure we already knew that Bahi worked on 1. Shingo Natsume on 1 also seems like a no-brainer.

Name: Anonymous 2013-10-21 14:14

Space dandy is rotoscoped ?

Name: Anonymous 2013-10-21 14:15

Shingo Natsume x Yutapon x Gosei Oda x Bahi JD x Norimitsu Suzuki

My Bones sakuga dream team

I hope they all work on the same episode.

Name: Anonymous 2013-10-21 14:16

>>594

Only the MV. References are usually used for realistic movement in the first place.

Name: Anonymous 2013-10-21 14:21

It seems like the trolls are hoping for a Space Dandy rotoscope disaster.
It won't happen.

Shingo Natsume is a sakuga director, it will not happen.
Also, if rotoscope was the case in Space Dandy, the show had already started now.

This schedule and staff smells like sakuga.

Name: Anonymous 2013-10-21 14:27

>>597
please stop arguing with the trolls.
You are just telling them to fight back.

Please stop predicting things like we did with Kill La Kill.

It ended up as a disaster.


I'm still facepalmed about all the hype comments that showed up before the show came out, those early screening comments were the worst.

Just stop predicting things and let it happen.

Name: Anonymous 2013-10-21 14:34

>>598

Who mentioned the Yoshinari KA in episode 3 anyway? Some 2ch troll?

Name: Anonymous 2013-10-21 14:58

>>599

It doesn't matter.
keep going

Name: Anonymous 2013-10-21 15:06

>>599
@Honnyaku_blog.

Name: Anonymous 2013-10-21 16:04

>>601
https://twitter.com/honnyaku_blog/status/388933822114312192
I confirmed that KILL la KILL ep3 & ep6 is SAKUGA Episode. Yoshinari will maybe come.

MAYBE

Name: Anonymous 2013-10-21 16:08

>>582
>By the way, if anyone here knows,  how often does work go uncredited in anime? Is it usually just when the animator is just lumped in with the subcontracted studio (like here, GAINAX) or does it happen on other times as well? Also, why?

Given it is uncredited it will probably be hard to say.
Though the way the industry works, they have a very close knit network of animators. They know each other more than we from the outside know.

Friends will often lend hands to friends.
Teacher/senior animators will help their students out. The opposite is also true.
If there is a case of a certain animator's talents are needed but they are contracted elsewhere, they will do the work uncredited or use a pseudonym.

Name: Anonymous 2013-10-21 21:44

>>602

Okay. It's just that some people acted like it was actually confirmed.

Name: Anonymous 2013-10-22 3:54

https://www.youtube.com/watch?v=1gsLleHz0Fs

Voltage Fighter Gowcaizer #1 - 後藤 圭二 Keiji Gotoh [?]

Name: Anonymous 2013-10-22 8:31

>>605
It's easy enough to tell Gotohs work since it looks a lot like his 90s character designs aka Nadesico.

Name: Anonymous 2013-10-22 8:46

Name: Anonymous 2013-10-22 9:08

>>607
The studio that made this is just retarded.

They could have done a way better 3D Tarzan if they knew how to do it.
It has nothing to do with 3D or 2D.
This same studio would have produced a garbage Tarzan in 2D.

Also fucking off topic.

Name: Anonymous 2013-10-22 9:11

>>607

Guaranteed to flop. Even the trailer looks like shit, and I don't mean just animation wise. And if it flops, I'm pleased. The Captain Harlock CGI reboot also flopped hard. I hope this trend continues.

No offense to 3D puppeteers, but your work is the spawn of Satan.

Name: Anonymous 2013-10-22 9:12

Wow, yet another uninspired, blandly stylized 3D film from America. How refreshing.

Name: Anonymous 2013-10-22 9:20

The problem with 3D is that it's so dependent on budget and resources that the people who can actually compute the best results will never have the verve to apply the technology on something interesting.
If they used the full capabilities of what there is now, something hard-boiled and low-key in the vein of Jin-Roh would be great. Or even something uglier, closer to reality like Hamaji's Resurrection.

Coming up with interesting ways of stylizing and 'cartoonizing' animation for 3D is inherently hard because it's such a mechanical, time-consuming process. There's really no feeling of improvising a pose or a movement, of really getting into the acting of a character because you have to concentrate on moving those damn polygons. It's probably why a lot of the research that goes into this try to have some sort of animator 'drawing' the skeleton of the animation directly, to preserve that spontaneous feeling of traditional animation. But even then, it's hard to take risks considering how expensive high-profile 3D movies are.

Name: Anonymous 2013-10-22 9:21

>>609

>The Captain Harlock CGI reboot also flopped hard

Where did you get this info from?

I heard the opposite.

James Cameron even said that it's the best CG anime adaptation of all time.

Name: Anonymous 2013-10-22 9:46

>>612

You're trying too hard.

Name: Anonymous 2013-10-22 10:05

>>608

This is the animation appreciation thread, how is it off topic?

Name: Anonymous 2013-10-22 17:17

Name: Anonymous 2013-10-22 19:29

>>615
That part was Hiroyuki Aoyama.

Name: Anonymous 2013-10-22 22:28

Needs more digital filters and CG.

Name: Anonymous 2013-10-22 22:53

>>616
That does make more sense I suppose.

Name: Anonymous 2013-10-23 0:02

***,773位/***,729位 ★ (***,458 pt) [*,**2予約] Kyoukai no Kanata

KyoAnus getting blown the fuck out

Daily reminder that Trigger/JC Staff/8-bit are better studio than KyoAnus.

Name: Anonymous 2013-10-23 1:10

Name: Anonymous 2013-10-23 5:11

>>620

Bottom even if it has robotic inbetweening. I have no idea why anyone would choose the top when it's only showing the extremes.

Name: Anonymous 2013-10-23 6:49

Name: Anonymous 2013-10-23 7:24

>>620

What. The movement is identical. bottom just has more inbetweens. They're also both shit.

Name: Anonymous 2013-10-23 8:18

Imagine you are a hinble animator working at Kyoani,
tryibg to pay your bills,
am there are people who call your compan Kyoanus.

Name: Anonymous 2013-10-23 8:33

***,1125位/***,1072位 ★ (***,481 pt) [*,**2予約] Kyoukai no Kanata

#REKT

Name: Anonymous 2013-10-23 8:42

>>625
(≧◡≦)

Name: Anonymous 2013-10-23 8:57

>>624
You deserve it because you're doing your job poorly.
Take Trigger as an example, they're respected because they make good sakuga animes.

Name: Anonymous 2013-10-23 9:01

>>627
Lets not get ahead of ourselves here, only LWA managed to deliver good animation. Kill la Kill? Not really, still waiting for something impressive. It's stylish but kinda cheap too.

Name: Anonymous 2013-10-23 9:13

https://www.youtube.com/watch?v=T7gkBz9Lwpg

Based Takahata saving sakuga

Name: Anonymous 2013-10-23 9:17

Name: Anonymous 2013-10-23 9:25

Thank goodness.. KyoAni should just die.

Way too overhyped. There animation style is just so limited. They haven't tried to break the mold since forever. Quite frankly, I'm getting tired of their usual styles.

KnK was very promising but it just goes to show how sticking to one genre kills your creativity. They can't do action for shit and it's almost saddening that it feels Gonzo-tier/early 2000s anime.

Name: Anonymous 2013-10-23 9:41

People stop fighting about mediocre animation.
>>629 is here.

Also, looks like Hashimoto. Reminded me of his scene in Hamaji's resurrection a bit. Thoughts?

Name: Anonymous 2013-10-23 9:50

Name: Anonymous 2013-10-23 9:55

>>639
I was thinking of Ohira first, but since he already did animation for Kaze Tachinu...

What did Hashimoto do in Hamaji's Ressurection anyway?

Name: Anonymous 2013-10-23 10:09

>>641
Running through the field, it had those same carbon-ish lines and timing, that's why it reminded me.

Name: Anonymous 2013-10-23 10:12

Name: Anonymous 2013-10-23 10:20

Name: Anonymous 2013-10-23 10:24

>>644
>that Norio Matsumoto cut lumped together with the rest

Fuck that shit

Name: Anonymous 2013-10-23 10:38

>>629

Best animatic I've ever seen.

Name: Anonymous 2013-10-23 10:39

I wonder when busterbeam will get tired of shitposting in this thread.

Name: Anonymous 2013-10-23 10:42

>>646
animatic

Is this nigger serious?

Name: Anonymous 2013-10-23 10:45

Name: Anonymous 2013-10-23 10:47

>>648

implying half of the cuts in that trailer aren't missing inbetweens
implying any cut in that trailer went through post-processing
implying that isn't an animatic that's just touched up in places

This is how that footage will look once it's done in full - https://www.youtube.com/watch?v=7HbFOEvYIS4

Why would a high action scene have slower timing than a baby crawling on the floor or a girl looking out the window? There's no way that trailer isn't using work in progress material.

Name: Anonymous 2013-10-23 10:49

>>650

You are an idiot.

Name: Anonymous 2013-10-23 10:52

>>650

There's no way that trailer isn't using work in progress material.

Are you retarded? I guess you would also call all the shots in Takahata's "Neighbor Yamadas" animatics too.

Name: Anonymous 2013-10-23 10:52

>>650

The backgrounds aren't fully drawn and colored either. If this isn't an animatic but the final version, the film will look like shit.

Name: Anonymous 2013-10-23 10:53

>>652

Are you seriously trying to suggest that Tonari no Yamada-kun looked this bad?

>>651

That's my line.

Name: Anonymous 2013-10-23 10:58

>>653
>>654

If you don't like it, don't watch it.

Name: Anonymous 2013-10-23 11:01

>>655

Yeah, keep trolling. Or go back to school. Seems you fail at reading comprehension big time. I wouldn't be surprised if you're the same shitstain who shitposts about sales in here.

Name: Anonymous 2013-10-23 11:04

http://vimeo.com/52069544

Animated walks and runs

Name: Anonymous 2013-10-23 11:09

missing inbetweens
What? Most of that trailer is on 1s and 2s bro.
post-processing
I don't see why it wouldn't have. The colors are balanced, the lighting is already on place.

The first trailer is a scene in a different place, at a different point in the film, probably made by a different animator. If your problem are the rough b&w trees, I'm sorry but you'll be disappointed because it's supposed to look like that. If you have another specific problem, please elaborate.

Name: Anonymous 2013-10-23 11:10

KyoAni should be a taboo studio since they're nothing special anyway.

It feels like everyone has their Haruhi goggles too tight.

Name: Anonymous 2013-10-23 11:11

The green frame should be a dead giveaway that this is WIP. The sideways running cut  18 seconds in has incomplete background art. Same with the cut 24 seconds in, which is also missing inbetweens. The cut 36 seconds in uses incomplete background art. It's also not the final photography and has no harmony layer. The run into the moon at the end is also incomplete - you can even see the details fading in as the cut progresses similar with the 10 second house CM trailer (http://www.youtube.com/watch?v=OQzW8ZUPw-s). Just look at the sides to spot it.

The only cut that seems to be close to its final form is the run through the forest. I suspect they'll only add some subtle effects to it, seems complete otherwise.

If you seriously think this is the final version of the footage you're retarded. Takahata like gowing against the stream, but he's not stupid. People would be walking out of the theatre if they showed them an incomplete work like this.

Name: Anonymous 2013-10-23 11:12

>>660

likes going*

Name: Anonymous 2013-10-23 11:20

>>660
The green frame was not there in the original broadcast (I watched the .ts), the taiwanese cappers added it because they're retarded like that.

I'll give you the 24sec cut (though it could, again, be a problem with the cap and it looks like that), but the others are finished. Perhaps they will add some subtle digital effects, but I'm pretty sure you're seeing what you'll get. The BG at 18secs looked like that in the PR photos they released, they wouldn't use WIP for that (and none of the other photos were WIP). The cut at 36secs has some jitter at the background, but it doesn't look bad to me. The grass is obviously animated and intentionally drawn like that for effect.

Name: Anonymous 2013-10-23 11:27

>>662

The BG at 18secs looked like that in the PR photos they released

It didn't. The PR photo didn't have the BG layer.
Cap problems or WIP, I hope and really think the film doesn't look like this. I will eat my balls if it does. I don't think Takahata is aiming for Windy Tales here.

Name: Anonymous 2013-10-23 11:28

>>662
>>663

And I'm not talking about the Yamada0like style of the drawings.

Name: Anonymous 2013-10-23 11:37

>>663
Oh, but it did?
http://youtu.be/af0hwlKjgpE?t=30s
You can also see how much sharper and touched the trailer looks in comparison.

I don't think Takahata is the main responsible for the visual style of the film. He has to approve it, yes, but it looks just like Osamu Tanabe's beverage commercials, polished to feature film-level. If you don't like it, well, that's too bad, but if you had no problem with the other bits of footage they released it could just be a problem you have with this scene (the trailer seems to be a single, long scene) and not the entire film.

Name: Anonymous 2013-10-23 12:16

Ok. KnK 4 done. I'm prepared to drop this show.

Nothing really good coming out this season.

Name: Anonymous 2013-10-23 12:17

Yeah, so far the only thing that impressed me was Takeuchi's cut in Yuushibu 1.

Name: Anonymous 2013-10-23 12:19

Or maybe you guys are just finally seeing KyoAni for what they really are. A so-so studio with no versatility.

Name: Anonymous 2013-10-23 12:29

>>628
Kill la Kill? Not really, still waiting for something impressive. It's stylish but kinda cheap too
Dafuq?

Name: Anonymous 2013-10-23 12:29

>>666

Are you talking about the animation or are you one of the other dozens of tards that mix the animation with everything else in the show and complain about it in an animation thread? Just like >>668

Name: Anonymous 2013-10-23 12:31

Nobody gives a shit about what shows you're watching or dropping. This is the animation appreciation thread. Either talk about animation, or fuck off.

Name: Anonymous 2013-10-23 12:35

>>669

Yes, go on. "Dafuq?" what?  Are you seriously trying to say Kill la Kill's animation was impressive in any way? That whole show is carried by the layouts and art direction. Not the animation, with its crap CG and digital tweens.

Name: Anonymous 2013-10-23 12:37

>>670

Animation you dumb fuck. Did you see how terribly bland most of the fight scenes in KnK are?

Or are you gonna brush it off and just say that it's because their approach is different?

Name: Anonymous 2013-10-23 12:41

>>673

Also I agree with >>668

They really don't have versatility in a way that they can't handle this kind of genre animation wise. Only a few of them can probably come up with something good. That fucking escalator scene had some bogus cuts that look weird.

Name: Anonymous 2013-10-23 12:46

>>672
Episode 1 has good animation by Takafumi Hori.
Episode 2 was pretty shit.
Episode 3 has 2 awesome transformation scene and the action is great, better than KnK, in fact.

Name: Anonymous 2013-10-23 12:47

I guess Kyoani just isn't really capable when it comes to action. Takemoto is awesome but ep 4 was just so boring. The layouts and staging for the action lacked any sort of energy, and the digital camerawork was deplorable. Though I actually liked the small bits in ep 1 when the youmu showed up at the end. The editing and quick cuts between shots was exciting. Maybe Ishidate is better at this stuff than Takemoto is? His episodes have been really disappointing

Name: Anonymous 2013-10-23 12:53

At any rate, we should wait for the Kigami episode. If someone can make good action out of this it's him.

Name: Anonymous 2013-10-23 12:57

Without Ishidate being available for KA, I'm setting expectations at minimum.

Name: Anonymous 2013-10-23 13:09

What's wrong with the action animation in KnK again?

>>675

What.

Name: Anonymous 2013-10-23 13:13

>>675

Totally. The scream louder in Kill la Kill, and that translates into better animation. The fuck are you talking about? Besides Honda's transformation the only good cut of animation in episode 3 was that scene with Mako's dad and brother running around the room, not the crap action scenes.

Name: Anonymous 2013-10-23 13:15

>>679
What's wrong with the action animation in KnK again?
It lacks soul.
Using a lot of frames but has no impact.

Name: Anonymous 2013-10-23 13:15

>>675

the action is great

...

animation-wise?

Name: Anonymous 2013-10-23 13:16

>>681

And what does that mean?

Name: Anonymous 2013-10-23 13:19

>>681

It lacks soul
Using a lot of frames but has no impact.

I don't like it

Forget I ever asked anything. 
Good for you.

Name: Anonymous 2013-10-23 13:26

The layouts and staging for the action lacked any sort of energy, and the digital camerawork was deplorable
the digital camerawork was deplorable

How was it deplorable?

The layouts and staging for the action lacked any sort of energy

What the fuck is "energy" supposed to mean here?

Name: Anonymous 2013-10-23 13:29

>>677
Kigami
storyboarding action scene

Enjoy your smoke and 'splosion spamming.

Name: Anonymous 2013-10-23 13:36

>>685

What the fuck is "energy" supposed to mean here?

Yelling, hot blood, bombastic music, high stakes. What else? Ishidate and Takemoto need to watch more Dragon Ball and take notes. Who gives a shit about animation. /sarcasm

Name: Anonymous 2013-10-23 13:40

>>685
What the fuck is "energy" supposed to mean here?

DON'T LOSE YOUR WAAAAAAYYYYY

Name: Anonymous 2013-10-23 13:41

>>685

I mean like kinetic energy, how scenes flow between each other. For example using forward momentum in a transition shot and cutting to an action sequence. Like in episode 3 where the Sakura girl zoomed at the camera before engaging Mirai. I think that's a good example of instilling action scenes with life.

Name: Anonymous 2013-10-23 13:47

going on, my complaint about digital camerawork is mostly about how scenes flow with relation to each either. Like when Mirai is fighting that hollow shadow or w/e and she's just sword spamming and it just goes behind her. It wasn't fun to watch, despite being a climax action scene

also another complaint I had with the episode are the digital FX. Way too much of this episode, Kyoani is good at 2D FX but for some reason the scene with the MC berserking had all sorts of lame post processing tinkering tacked onto it.

Name: Anonymous 2013-10-23 13:59

Shinji Hashimoto is the king.

fuck mainstream

Name: Anonymous 2013-10-23 14:01

>>690

That sword spin was ugly as shit, I'll give you that.
I don't see your issue with the digital effects though. Plus, the fiend animation was great, so...

Name: Anonymous 2013-10-23 14:05

Name: Anonymous 2013-10-23 14:06

>>693

Yeah dude, a 1 second cut with decent animation is sure going to make me stop "trolling".

Name: Anonymous 2013-10-23 14:08

>>694
The episode if full of great cuts like that.
Watch it and stop trolling.

Name: Anonymous 2013-10-23 14:14

Name: Anonymous 2013-10-23 14:16

>>695

True (to a degree), but it also has shit cuts sprinkled in and in between for good measure. Just before that cut you posted there's a shitty sword spam cut, and after it the shitty CGI cut >>696 posted, for example.

Name: Anonymous 2013-10-23 14:57

By far the worst offense of KlK3 was the "super attack". They end the henshin with pumping music playing, play up Ryuuko's dominance in the fight with increasingly dramatic layouts, and then they unleash that "sword", yell the name of the attack, DRAMATIC SCREAM and...

a still shot with speedlines. Seriously?

Name: Anonymous 2013-10-23 15:02

Name: Anonymous 2013-10-23 20:23

Man, we should really ask for /carcom/ specific janitor.

Name: Anonymous 2013-10-23 20:24

Man, we should really ask for a bbs specific janitor. It wouldn't even be much of a job.

Name: Anonymous 2013-10-24 1:31

>>698

http://i.imgur.com/5Gw3Zp6.jpg

Blunder of the season.

Name: Anonymous 2013-10-24 3:29

Name: Anonymous 2013-10-24 5:47

If this thread is too shit we can use sakugabooru forum.

Name: Anonymous 2013-10-24 8:25

https://www.youtube.com/watch?v=RTVzDSbdDCg

Iron Leaguer #31 : Kou Yoshinari?

Name: Anonymous 2013-10-24 9:12

let's do it

let's go away from this play.

Name: Anonymous 2013-10-24 10:16

>>717
Go and make a thread about something, people will naturally respond.

Name: Anonymous 2013-10-24 10:33

https://www.youtube.com/watch?v=aoTP5Aig-wU&feature=youtu.be

6♥Princess by Takashi Murakami for Shu Uemura

Name: Anonymous 2013-10-24 13:12

Mahou Shoujo MadokaMagica Movie 3: Hangyaku no Monogatari is schedulerd for 26th october in japan

I hope or think that there is already pre-aired cinemas screenings
Where to find some Feedba&ck about this movie ?

Name: Anonymous 2013-10-24 13:49

KLK 4 makes episode 2 look like an animation masterpiece.

Name: Anonymous 2013-10-24 14:10

Imaishi is finished ???

Himaishi is insane
I thought Honda and Khara would save this shit

Anyway Hashire melos is worth watching for animation ?
I saw the trailer some week ago , looked awesome for its time

Do you think there will be some similar films like this by now or 2014 ?

Name: Anonymous 2013-10-24 14:28

Hashire melos is worth watching for animation ?

That 1990s film? Yes. Iso and Inoue did work for it, that should be a good enough clue for its quality. And yeah, it's very good animation-wise.

Name: Anonymous 2013-10-24 14:42

>>724

Do you think there will be some similar films like this by now or 2014 ?

You mean in terms of animation or contents?

Name: Anonymous 2013-10-24 17:38

>>724
>>725
And Okiura as a character designer and sakkan too!

It's a shame that it has never gotten remastered.

Name: Anonymous 2013-10-24 18:12

>>725
Yeah
Ok then
i'll got this


>>726
Yeah in terms of 2d animation

Name: Anonymous 2013-10-24 18:17

>>728
Obviously there's Okiura's A Letter to Momo and he is currently working on two movies. I guess as long as Okiura's around you can expect movies with realist animation.

Name: Anonymous 2013-10-24 18:18

>>724

Do you think there will be some similar films like this by now or 2014 ?

The 2 Queens

animation director: Toshiyuki Inoue
character design: Bahi JD
Takeshi Honda animated for it too.

http://bahijd.tumblr.com/post/45342834542/the-2-queens


But no idea when this will come out. Maybe 2015
Has anyone seen the trailer?

Name: Anonymous 2013-10-24 18:21

Name: Anonymous 2013-10-24 22:02

>>725

Too bad you can't find it in decent quality.

Name: Anonymous 2013-10-25 0:28

Name: Anonymous 2013-10-25 3:24

>>730
The 2 queens look cool
But we don't heard about it anymore ?

So it canned right ?

Thanks for the info anyway

Name: Anonymous 2013-10-25 4:11

>>734
It was just a pilot film to get investors interested.

Name: Anonymous 2013-10-25 6:45

>>733

Why is SHAFT so much better than KyoAni?

KnK is a huge disappointment to sakuga audience.

Name: Anonymous 2013-10-25 7:45

SHAFT's animators are more talented and they love their job.
That's why their animation is full of life and charisma.

Name: Anonymous 2013-10-25 8:06

Name: Anonymous 2013-10-25 8:17

>>738
inb4 production disaster like the Negima movie

Name: Anonymous 2013-10-25 8:19

If Yasuomi Umetsu will do something for Madoka again?

>>738

What I'm supposed to see here?

Name: Anonymous 2013-10-25 8:27

>>740
I wouldn't expect Umetsu to show up given Galilei Donna and Wizard Barristers.

Name: Anonymous 2013-10-25 8:50

>>740

What I'm supposed to see here?

Unacceptable quality for a feature film.

Name: Anonymous 2013-10-25 9:12

>>742

That's even more stupid than the Kill La Kill shitposting here.

Looking for QUALITY in in-between animations.

Name: Anonymous 2013-10-25 9:16

>>743

...

It's clearly visible in motion, smart ass.

Name: Anonymous 2013-10-25 9:49

watch the video.

Stop trying too hard.

Name: Anonymous 2013-10-25 10:09

>>745

I did. NOt everyone is as purposefully unobservant as you. And really, that's my line.

Name: Anonymous 2013-10-25 10:16

>>743
>>745

These, http://sakuga.yshi.org/post/show/1811/kazuto_nakazawa-screencap-smears are intentionally deformed drawings. These, >>738 are just fucking off-model. Inbetweens or shimeebetweens, you can notice them without pausing the video (unlike Nakazawa's keys) and they're distracting when you do. You just don't see that kind of shit in a properly cut in a properly made feature film.

Name: Anonymous 2013-10-25 10:38

>>746
>>747

Whatever lets you shitpost here.

Name: Anonymous 2013-10-25 10:45

>>748

You too.

Name: Anonymous 2013-10-25 10:46

one frame - part of a fast moving animation = noticable without pausing the video

Sure!

Name: Anonymous 2013-10-25 11:00

>>750

It's possible for bad in-betweens to affect the animation but the examples above are just nitpicking. The 2nd and last one have no place even in a QUALITY thread.

Name: Anonymous 2013-10-25 11:05

Well, the Madoka frames are prime examples of in-betweens of on-model animations.
While the Nakazawa cut is an example of off-model animations.

There is not much to discuss. Both styles can look strange if you look at isolated frames.

Name: Anonymous 2013-10-25 11:22

I would even think the Mami and Homura examples are more character desgin related.

Name: Anonymous 2013-10-25 11:42

Madoka is actually less ugly when it's off-model.

Name: Anonymous 2013-10-25 12:09

>>753

That also applies to a lot of anime designs. Flat surfaces will cause the features of the face to slide around.

Name: Anonymous 2013-10-25 12:44

It's not quality, it just looks like shit because "shit" is the default look of Madoka. Just like all SHAFT shows.

This retarded film has no place in here, come back when you have Nozomu Abe gifs.

Name: Anonymous 2013-10-25 14:18

The thread quality is pretty low again.

Name: Anonymous 2013-10-25 14:32

http://youtu.be/1cc8axrwImA?t=3m25s

You can really see the bad in-between frames!!! Super visible and woth enough to shitpost here!

Name: Anonymous 2013-10-25 15:06

>>772

not bad.

I like the weight in the character movements - it doesn't have the typical shounen touch like the most anime fights.

Name: Anonymous 2013-10-25 15:38

>>781

Yeah, too bad I can't see the movie until the BD release.

Name: Anonymous 2013-10-25 17:38

I guess, that's a way to fill the thread.

Name: Anonymous 2013-10-25 19:24

Name: Anonymous 2013-10-25 21:12

Madoka 3d movie KA list. Shaft regulars are here : Gen'ichirou Abe, Genki Matsumoto&Mitsuru Sasaki but no Ryo Imamura

https://twitter.com/kyouray/status/393906609010663424

Name: Anonymous 2013-10-25 21:18

https://www.youtube.com/watch?v=hHC3KJSSWa4

【自主制作アニメ】竜と姫 予告

Name: Anonymous 2013-10-26 0:55

Name: Anonymous 2013-10-26 3:40

>>772

STEP THE FUCK UP KYOANI SENPAI.

No seriously. This just blows every single thing KyoAni has done in KnK both in LN PV and actual episodes. They really need to break the fucking mold and let some talented animators do their thing.

IMO they need to do more CMs and stimulate potential talents.

Name: Anonymous 2013-10-26 6:59

"So, the third movie is out. /a/ is chock full of spoilers, so if any of you are afraid of seeing those I'd advise to stay well away for a while. For those of you who are interested, though, I've summed up the story from what I could understand of the spoilers (those that have been confirmed, anyway):"

Madoka is touching EoE levels of awesomeness ??

Where is Iso ?

Name: Anonymous 2013-10-26 8:23

>>802

Nichijou and Hyouka were just that, but unlike Trigger KyoAni lost their way.

Name: Anonymous 2013-10-26 9:47

Name: Anonymous 2013-10-26 10:01

Is there a way to get rid of the the fucking digital full-screen filters.
The show would look so great without this bullshit.

Name: Anonymous 2013-10-26 10:17

>>805
Hiroshi Okubo?

Name: Anonymous 2013-10-26 13:09

>>804

Nope. Both are great in their own respective context. Hyouka follows the typical SoL path. Nichijou goes for action packed gags.

It's fair to compare Madoka to KnK since both deal with serious tones of action.

Name: Anonymous 2013-10-26 13:56

>>808
And what do you mean by 'break the mold'? Abstract shorts?

Name: Anonymous 2013-10-26 14:05

The KLK fights were kind of a letdown.

technical perfect but I guess you can see that the KyoAni animators and directors don't have any experience with action series anymore.

Boring choreography and some weird camera positions.

Name: Anonymous 2013-10-26 14:06

>>810

I mean KnK... though KlK is quite the opposite.

Name: Anonymous 2013-10-26 15:50

Name: Anonymous 2013-10-26 16:06

Sakura taisen

I saw the movie long time ago with the famous choregraphy dance scene
The song was sakura xmas
It's true to say that this movie launched the "very well animated dancing scenes" we can see nowadays in idolmaster anime and such ?

http://www.youtube.com/watch?v=m3otetBrSos

Sakura taisen was ahead of his time

Name: Anonymous 2013-10-26 16:15

The movie intro
http://www.youtube.com/watch?v=Yy0U8rp_Lco

According to you It was rotoscoped ?

Name: Anonymous 2013-10-26 20:55


>>812
Where's that from?

Name: Anonymous 2013-10-26 22:52

>>809

If I say let them do more action someone will say I just don't like their shows at all. For the record I like most of KyoAni shows. The acting is top notch and very consistent all throughout. With doing almost the 80% SoL all the time, you can see how jarring their weakness is in this genre(action). I'm not saying they should shift genre ASAP but at least give some new talent a chance to be more creative than usual. Hence why I said doing a CM is the best way to hone some skills.
 
In all honesty, throwing aside character designs and all; I can't wrap my head around it but there's definitely something about the character's mannerism and how they move in the show. I feel that it's easy to tell it's KyoAni. That's why maybe if they were given a chance in trying things out freely they might come up with something pretty fresh.

Name: Anonymous 2013-10-26 23:42

>>816
Yes, it's generally easy to tell a Kyoani show apart from the animation. Most of their sakkans draw hands similarly (including how they do it more realistic in close-ups and blobbier in mid-shots) and have similar linework. There are some tics in the acting that are pretty specific and consistent to Kyoani shows, like how a lot of the times the character will 'bounce' while speaking if she/he is slightly excited/upset, the rhythm with which most animators change the expressions (3/4 into a line they will throw a subtle change, a lot of times), and generally the poses they use are somewhat similar. This is all natural, they're all in-house working closely with each other, so their style is fairly inbred. It happened to the close-knit subcontract studios of the 70s and 80s too, you could have an 'Oh Pro' style, a 'Telecom' style or an 'Anime R' style because these artists were influencing each other all the time and their work became similar.

As for action, I don't really need Kyoani to do action. I can get my fix of that watching sakuga MADs or BONES shows. Serious character dramas without slapstick and an interesting visual approach (i.e. Hyouka) and zany gag-comedies (i.e. Nichijou) work well with their animation. They should do more of that with better source material, if you ask me. Of course diversifying is good, but I don't really find it necessary or mandatory.

Name: Anonymous 2013-10-27 2:07

You can see KyoAni's acting style in Saint Oniisan movie.

Name: Anonymous 2013-10-27 5:06

>>810

Ishidate needs to find ways. If he's going director now and he keeps his word about him not touching KAs(excluding the OP/ED) then someone needs to step up.

Name: Anonymous 2013-10-27 5:56

Kyoani Kyoani Kyoani
find another topic to discuss, so boring.

Name: Anonymous 2013-10-27 6:13

Allright, they let's Space Dandy.

I've heard that Yutapon and Bahi jD are animating  scene beside scene.
What do you guys think about  putting a master animator like Yutapon beside a newcomer like Bahi JD?
Will they influence each other ?

Name: Anonymous 2013-10-27 6:13

>>820

Dealw/it nerd

Name: Anonymous 2013-10-27 6:40

>>821

*Alright, then let's talk about Space Dandy-
Sorry I had to do this.

Name: Anonymous 2013-10-27 6:43

>>821
Yutapon will influence BahiJD, no way it could be the other way around. BahiJD once even tweeted that he asked for an advice from Yutapon.

Name: Anonymous 2013-10-27 7:11

>>821
I'm not sure if they will influence each other since both are very individual animators.
Both Yutapon and Bahi are animators that challenge themselves instead of challenging others.

But there is probably a certain exciting pressure on both of them.


It's a friendly pressure.
Yutapon wants to prove himself in front of his old friend Watanabe. They haven't worked together since Bebop, and he was always animating the important scenes in Bebop.

And Bahi wants to prove himself in front of the great master.
I can imagine that he felt some kind of pressure knowing that his work will be showcased beside Yutapon's.

I hope Bahi won't try to become a Yutapon copy-cat, it would be totally useless trying to overcome the original. I hope he will continue doing his own thing.

Name: Anonymous 2013-10-27 7:17

>>825
I'm not sure if they will influence each other since both are very individual animators.

I don't totally agree with you.

As >>824 said.
Bahi will get some tips from Yutapon, advice doesn't certainly mean that he will try to become like Yutapon.
But the young student will always learn useful things from his master, he doesn't have to become a copy-cat for that.

Getting advice is different than trying to imitate someone.

Name: Anonymous 2013-10-27 7:23

>>825
I hope Yutapon will develop his acting sakuga,
His action work is already perfect.

Yutapon wants to prove himself in front of his old friend Watanabe. They haven't worked together since Bebop, and he was always animating the important scenes in Bebop.

That's a good point.

And about Bahi JD, I hope he will animate more shots, his work on Apollon was really short.

Name: Anonymous 2013-10-27 7:51

Name: Anonymous 2013-10-27 8:21

Name: Anonymous 2013-10-27 8:23

Name: Anonymous 2013-10-27 9:17

What the fuck is a "petit film"?

Name: Anonymous 2013-10-27 9:31

"petit film" is french
It means Tiny movie or little movie

aka short film !!

Name: Anonymous 2013-10-27 9:37

Name: Anonymous 2013-10-27 11:06

>>815

One of the many poorly animated Gay Baseball cuts. I wish the show would have more than just 3/4 well animated cuts each episode.

Name: Anonymous 2013-10-28 6:17

Name: Anonymous 2013-10-28 6:42

>>835
you ain't gonna fool me again, Trigger

Name: Anonymous 2013-10-28 8:48

Episode 5 has Hori.
His part should be at least decent.

Name: Anonymous 2013-10-28 9:14

>>837
Hori is good, I will check out his part.
He is the only good and individual in-house animator at Trigger.
Hori doesn't try to be an Imaishi copy-cat.

Name: Anonymous 2013-10-28 10:22

>>838
You sure Hori is in-house? Also, there are guys like Sushio and Yoshinari who aren't Imaishi copycats at all.

Name: Anonymous 2013-10-28 11:22

>>657
http://youtu.be/NwKMYYfWHHo
just walking, no runs

Name: Anonymous 2013-10-28 12:29

Name: Anonymous 2013-10-28 12:37

that awkward moment when Rapparu is a better Yoh Yoshinari than Yoh Yoshinari himself.

http://ca-tsuka.tumblr.com/post/64954791452/nice-animation-sequence-by-japanese-indie-animator


Why isn't Rapparu working on Kill La Kill or LWA?

Name: Anonymous 2013-10-28 12:57

Why are you people still bringing up Kill la Kill here? It's barely mediocre animation wise. You might as well insist we discuss Monogatari Second Season too. Is everyone just trolling the series at this point?

Name: Anonymous 2013-10-28 13:10

>>842

He isn't really that great plus he needs to actually draw characters instead of just doing effects.

http://www.youtube.com/watch?v=hIz4LU6ircI

Still nice.

Name: Anonymous 2013-10-28 13:11

>>843

It's because some Kill La Kill fags like me still have hopes that the show will become a sakuga show in later episodes.

We are hoping that they are making shit sakuga just that the later episodes have good sakuga. They are just saving all the money for the highlights.

Name: Anonymous 2013-10-28 13:17

that awkward moment when anime like YuruYuri or Muromi-san have a better sakuga than Kill La Kill.

Name: Anonymous 2013-10-28 13:19

that awkward moment when Kill La Kill can't afford an animator like Hideki Kakita but Muromi-san does.
http://youtu.be/BN4GqjkLXxs

Name: Anonymous 2013-10-28 13:29

that awkward moment when Yoshinari drew stills for Kill la Kill and Sushio used motion tween on them

Name: Anonymous 2013-10-28 14:34

>>847
Because then he tries to animate characters like in that clip, and gets it all wrong. No weight, hull expression, bad drawing overall.

He could stick to effects.

Name: Anonymous 2013-10-29 3:07

that awkward moment when almost every other anime has more sakuga than CG la Stills

Name: Anonymous 2013-10-29 7:06

that awkward moment when Kill La Kill doesn't have Sushio animations like this
http://youtu.be/5M6j2ts3GIQ?t=28s

Name: Anonymous 2013-10-29 7:09

that awkward moment when Sushio used to animate for Steamboy, but now he only animates nothing for Kill La Kill.

Name: Anonymous 2013-10-29 7:11

that awkward moment when there is no reason anymore to have sakuga discussions about Kill La Kill.

Name: Anonymous 2013-10-29 7:13

I can't even imagine anymore that this was animated by Sushio
http://youtu.be/5M6j2ts3GIQ?t=2m28s

I guess they don't have the money to produce animation like this for Kill La Kill.

Name: Anonymous 2013-10-29 7:17

Yes, everyone except the hardcore fantards admit Kill la Kill is at least underwhelming animation wise. Is this KLK shitposting really necessary?

Name: Anonymous 2013-10-29 7:22

>>856

For once the "budget" bullshit is true. Yes, KLK does not have the purse of one of the most expensive anime of the early 2000s.  I know this shit ass series is popular as fuck, especially with a certain crowd, but can't you give it a rest already?  If you really think/hope it will get some "sakuga" moments eventually, wait until that happens. "Discussing" the absence of something in KLK is beating a dead horse.

Name: Anonymous 2013-10-29 7:57

If you really think/hope it will get some "sakuga" moments eventually, wait until that happens.

I'm with you.

Enough of this shit.


Here watch some old school sakuga mads to rest it out

http://youtu.be/NsytNt37Oeo

http://youtu.be/VGfaygaZ6lo

http://www.nicovideo.jp/watch/sm2259264

http://youtu.be/BQlrf3-4hEM

http://www.nicovideo.jp/watch/sm6922373

http://www.nicovideo.jp/watch/sm13957560

http://youtu.be/dBAvnYDGX1Q


http://www.nicovideo.jp/watch/sm7829734

Name: Anonymous 2013-10-29 15:00

what was this animator working on lately?

I want to check out his new works
http://youtu.be/BfZIPgegUtg?t=1m51s

Name: Anonymous 2013-10-29 15:01

Name: Anonymous 2013-10-29 15:11

>>860
New Yozakura anime, episode 1 and opening.

Name: Anonymous 2013-10-29 15:32

>>860
>>862
Also the new OVA.

Name: Anonymous 2013-10-29 22:21

http://www.animenewsnetwork.com/news/2013-10-28/madoka-magica-tops-box-office-with-over-400-million-yen

Gen and shinbo number one in japan

Shaft won best animation studio of the year officially.

It's done , kyoani just lost miserably

best studios this year so far
Shaft , guibli

Name: Anonymous 2013-10-29 22:28

https://www.youtube.com/watch?v=HLmAT6t5kL0

Great integration of CG, I wonder how much it must've cost back in 1992.

Name: Anonymous 2013-10-30 2:33

Name: Anonymous 2013-10-30 2:59

>>865

The bulk of the cost for it was expended prior to the film. Disney was doing "research" with CG a few years prior to Lion King. The scene itself didn't shouldn't have cost more than the salaries of the staff  involved. So pretty much the same as today, adjusted to inflation.

Name: Anonymous 2013-10-30 3:21

The thing with older CG is also the attitude involved. It was used to lighten the load on animators, but it wasn't yet "old" enough at the time to allow people to do it in a half-assed way like in many more recent productions. It was new and "experimental", so everyone was worrying and wanting it to look good and consistent with the overall look of the product. And this isn't true only of big budget animated features in the west. You can really see this trend in anime too. Just look at GITS and compare it to Gargantia for example. "Surprisingly" little progress in this department over 10 years.

CG grew into this ugly shit because staff stopped caring, and a sizable portion of the viewer base didn't and doesn't give a fuck either way.

Name: Anonymous 2013-10-30 3:32

>>864

KyoAni was never relevant anyway. It's just the rabid fanbase over hyping a decent so-so studio.

Name: Anonymous 2013-10-30 3:36

>>864
>>869

Fine, fine, I'll give you some of the attention you crave: Go samefag shitpost on /a/ faggot.

Name: Anonymous 2013-10-30 4:45

https://www.youtube.com/watch?v=84hgC45vDXg

Sakuga pt.12 - Tetsuya Takeuchi and the One-Man Episode

Name: Anonymous 2013-10-30 4:51

>>871
Shame there's no mention of Takeuchi's Naoko-san work. Interesting that the speaker would associate Takeuchi's approach to animation with Iso's in terms of how they use the number of drawings to great effect.

Name: Anonymous 2013-10-30 11:04

>>872

I don't think Takeuchi resembles Iso that much.
He reminds me more to Toshiyuki Inoue.

Name: Anonymous 2013-10-30 11:56

Yamada delivered.

Name: Anonymous 2013-10-30 12:12

Kyokai #4 KA list
Hiroshi Karata
Nami Iwasaki
Tomoko Yoshimura
Tomofumi Sugitani
Hiroyuki Takahashi
Nao Naitou

Name: Anonymous 2013-10-30 12:12

>>875
Kyokai #5 KA list

fix'd

Name: Anonymous 2013-10-30 12:19

Best looking episode so far. The series should have been like this from the beginning.

Name: Anonymous 2013-10-30 15:05

dat Yamada magic

Name: Anonymous 2013-10-31 3:56

What's the spookiest sakuga?

Name: Anonymous 2013-10-31 4:19

KlaK #5 > KnoK #5
Kyoanus a shit.

Name: Anonymous 2013-10-31 5:10

>>880
give time machine pls

Name: Anonymous 2013-10-31 7:21

>>881
>2013
>not having an access to Trigger's ftp

ISHIGGYDIGGY

Name: Anonymous 2013-10-31 10:11

http://art-eater.com/2010/07/test-1-darkstalkers/

Darkstalkers and the Twelve Principles of Animation

Name: Anonymous 2013-10-31 11:27

>>880
KlaK #5 > KnoK #5
Without any animation?

Name: Anonymous 2013-10-31 12:04

>>884
It can't be helped

they spent all their money on stealth marketing and Sawano

Name: Anonymous 2013-10-31 13:33

Looks like Hori is the only person at Trigger who still can properly animate.

Name: Anonymous 2013-10-31 13:52

>>886
agreed

Name: Anonymous 2013-10-31 22:45

Finally, a Kill la Kill episode with solid animation and no obvious CG. Hori did well. If only the rest of the show would be like this...

Name: Anonymous 2013-11-01 0:53

https://www.youtube.com/watch?v=z7l4kSnFUrs
Little Witch Academia MAD

https://www.youtube.com/watch?v=_tt6vyHx_4g
むむらた雅彦(Masahiko Murata)MAD

Name: Anonymous 2013-11-01 5:32

>>888
How many scenes were animated this time?

Name: Anonymous 2013-11-01 6:01

>>890
One

Name: Anonymous 2013-11-01 6:08

>>891
Don't lie to me. I was serious.

Name: Anonymous 2013-11-01 6:09

>>892
I was serious too.

Name: Anonymous 2013-11-01 6:26

Are only trolls left in this thread?

Name: Anonymous 2013-11-01 6:51

Name: Anonymous 2013-11-01 9:12

http://yaraon.blog109.fc2.com/blog-entry-19657.html

Kaguyahime confirmed for 8 years hand drawn

Name: Anonymous 2013-11-01 9:28

>>896
also confirmed for the most expensive anime of all time.

Name: Anonymous 2013-11-01 9:40

Just 50 million USD. Anime is still pretty cheap. Even marketing shouldn't put it above 100 million. Of course, the movie won't turn a "profit" because even Ghibli is as creative with its accounting as it is with its films. Kaze Tachinu still "didn't" turn a profit even after 120 million dollars in revenue, probably at least 3 times what it cost. Suzuki is a bro though. He should just let Oshii burn some of those money again sometime.

Name: Anonymous 2013-11-01 9:43

Next week = KenO Gundam BF episodes
Will Tanaka come?

Name: Anonymous 2013-11-01 9:48

Another Steamboy? The fact that they brought cost into the picture during promotion is going to jinx it. I myself have a knee-jerk reaction to these kinds of promotional methods. Who gives a shit how much it cost? I want to see a film that's good, not one that is just expensive. It's like they're begging people to go to the cinemas since they'll go bust otherwise. Well, I'd skip just to spite them.

Name: Anonymous 2013-11-01 10:18

>>896

8 years hand drawn

It's just as wrong to say this of this film as it was for Redline. The production cycle isn't spent exclusively on animation. Relatively speaking, the animation portion itself is actually pretty fast.

You know, Dennou Coil was in production for 10 years.

Name: Anonymous 2013-11-01 11:53

everything Imaishi has created is based on this
http://www.youtube.com/watch?v=lvAt7mzq6E8&feature=share&list=FLVTJqGOvdFcWMoCkVngeWnw

it's a pilot he made.

Name: Anonymous 2013-11-01 12:00

>>902
Was this before Dead Leaves?

Name: Anonymous 2013-11-01 12:03

Name: Anonymous 2013-11-01 13:38

>>903

No, it's from 2005.

Name: Anonymous 2013-11-01 14:49

>>901
It's just as wrong to say this of this film as it was for Redline

Wow, really? Didn't know that.

Thanks.

Name: Anonymous 2013-11-01 15:40

I heard Mononoke was in production for 20 years

who says better ?

Name: Anonymous 2013-11-01 15:56

>>904
nice! but where is this from?

Name: Anonymous 2013-11-01 17:24

>900
>It's like they're begging people to go to the cinemas since they'll go bust otherwise
That's exactly what they're doing. Takahata is not as renowned as Miyazaki and his last film flopped against meager competition. They need all the money they can squeeze out of people.

I don't think the film will be bad though, promotion campaigns won't retroactively change the production and Takahata has not made a truly bad thing in his entire career.

Name: Anonymous 2013-11-01 18:04

>>902
Why did you post Bahi's favorite videos playlist?

Are you Bahi?

Name: Anonymous 2013-11-01 19:14

>>910
>Why did you post Bahi's favorite videos playlist?
Why not? I was stalking his youtube account, there are lots of forgotten sakuga material in there.

That Imaishi pilot is rare!

Name: Anonymous 2013-11-01 19:16

>>910

Are you Bahi?

I miss those times when everyone was pretending to be Bahi on /a/.

Name: Anonymous 2013-11-01 19:20

>>902
>>911

I feel like Koike watched this pilot and made the Redline pilot.
A pilot inspired by a pilot.

This Imaishi pilot probably inspired Tailenders too.
Which was also a pilot. lel

Name: Anonymous 2013-11-01 19:21

>>913

Pilotception

Name: Anonymous 2013-11-01 19:27

thank you Bahi's playlist.
http://youtu.be/cA3qwqJvZIQ?t=2m36s

best sound effects ever!

Name: Anonymous 2013-11-01 19:28

Kill La Kill 5 was the best episode so far.

Name: Anonymous 2013-11-01 19:39

Takafumi Hori and Takeshi Honda saving Trigger.

Name: Anonymous 2013-11-01 23:10

Tafaumi Hori is the Legend that also animated a lot of Redline right? What the hell is he doing at trigger? I didn't know he worked there.

Name: Anonymous 2013-11-02 2:52

>>909

Takahata is not as renowned as Miyazaki

In the "west" maybe. He is just as well known as Miyazaki in Japan.

Name: Anonymous 2013-11-02 5:28

>>919
People might know who he is, but he's not some sort of national treasure like Miyazaki. Just compare the revenue of his films against what Miyazaki's films do.

Name: Anonymous 2013-11-02 6:16

Grave of the Fireflies is one of the most powerful anti-war films ever made.
It doesn't matter if people know him or not,
he is as great as Miyazaki.

Name: Anonymous 2013-11-02 6:35

>>920

He is. He even got the honorary Medal with a Purple Ribbon from the Emperor of Japan. Miyazaki didn't, yet. Everyone knows of Heidi, Akage no Anne, Grave of the Fireflies and even Omohide Poroporo.

the revenue of his films

Tonari no Yamada-kun is the only one of his films that didn't do that well at the box office. If you think Takahata isn't a household name, you are gravely mistaken. He doesn't get millions to spend because he's Miyazaki's "buddy".

Name: Anonymous 2013-11-02 6:42

he's Miyazaki's "buddy"

He's not just his buddy. He's his senpai. Takahata was directing anime for over a decade before Miyazaki, and was very successful.

Name: Anonymous 2013-11-02 6:53

>>920

You'd be surprised, but if we are to talk about revenue, classics like Totoro and Laputa were flops. After Nausicaa, Miyazaki only found commercial success with Kiki Delivery Service.

Name: Anonymous 2013-11-02 8:05

>>924
You got this from that Takahata interview, no? He also said that Totoro wasn't a flop if you took into account merchandise.

I know Only Yesterday was #1 on its year, and I think Pompoko as well. But I'm talking about when Ghibli started getting really big, i.e. post-Mononoke. Yamadas flopped, while Spirited Away is the highest grossing film in the history of Japan. Howl's is close to that, hell, even Arriety made more money than any Takahata film.

I don't think Kaguyahime will straight-out bomb, but if it was really as expensive as they say, they'll need to make a ton of money to cover the costs (even Kaze Tachinu hasn't paid for itself yet, according to Suzuki).

>>921
Grave is like, the worst Takahata film. And I think he's the best, most important director in the history of anime. But that doesn't translate into money, unfortunately.

Name: Anonymous 2013-11-02 8:05

Most of the people here are obviously too young.

Takahata has been playing a very big role for Ghibli and the 20th century film history.

Name: Anonymous 2013-11-02 8:35

>>926
Most of the people here are obviously too young.

Yes and, Grandpa?

Name: Anonymous 2013-11-02 8:41

>>926

Yeah, Miyazaki was barely known prior to Nausicaa. In the early days, most of the credit Ghibli had came by association of the staff with Suzuki and Takahata. People don't really realize this, especially (or almost exclusively) outside of Japan. Or maybe it's just the anglophone countries that didn't get any World Masterpiece Theatre anime series.

Name: Anonymous 2013-11-02 8:42

>>927

I think that was just his polite way of saying you're a clueless greenhorn.

Name: Anonymous 2013-11-02 9:25

>>929
I know. But what does it have to do with the topic or even the thread?

Name: Anonymous 2013-11-02 9:29


Kaguya-Hime has been in production for over 8 years,
Iso disappeared 8 years ago.


Osamu Tanabe is Iso's mentor,
They have worked many times together.
Last time they worked together was on Takahata's film.

Think about it.

Name: Anonymous 2013-11-02 12:35

>>931
Tanabe isn't Iso's mentor. Iso didn't disappear 8 years ago.

Name: Anonymous 2013-11-02 15:23

>>931
lel

Name: Anonymous 2013-11-02 15:28

How old is Iso
50 years old ?

Takahata is 80 years old or something ?

How he manages to work again ?

Name: Anonymous 2013-11-02 15:38

>>932
Also I'm pretty sure the last time they worked together was in Junkers Come Here (or Golden Boy 6 according to sakugawiki).

Tanabe is more friends with Hashimoto/Ohira, though.

Name: Anonymous 2013-11-02 21:29

Iso is from that rare year known as 1966 when a ton of godly animators were born.

Mitsuo Iso、Imazaki Itsuki、Satoshi Urushihara、Masami Obari、Shinya Ohira、Hiroyuki Okiura、Kenichirou Katsura、Toshiyuki Tsuru、Kazuya Tsurumaki、Norio Matsumoto、Akihiko Yamashita、Masahiro Yamane、Toshiharu Murata

Name: Anonymous 2013-11-03 6:01

Name: Anonymous 2013-11-03 9:25

>>936

Can't believe some people expect Iso to come back now.
He is 49, leave him alone. If he ever comes back, he is probably going to direct, not animate.


Now it's time for the 80s and 90s born animators.

Name: Anonymous 2013-11-03 9:29

https://twitter.com/AYMRC/status/397005964391370754
Saw Space☆Dandy EP 1&2 at Studio Bones. One of the best TV show in 2014. A lot animations were just incredible, MAD makers will enjoy this.

https://twitter.com/AYMRC/status/397006657504296960
@bahijd your cuts on Space☆Dandy are amazing! Just wanted to say it.

Name: Anonymous 2013-11-03 11:38

>>939
Yep. This is Kill la Kill hype all over again.

Name: Anonymous 2013-11-03 13:24

>>939
I think this time, the hype is real.

Name: Anonymous 2013-11-03 14:11

>>938
But half the young animators can't draw and produce bland stuff. None of them have come close to Iso, not that any of them care about realism or mechanical animation anymore.

Name: Anonymous 2013-11-03 14:23

>>942

But half the young animators suck
true,
half of the animators always sucked, even during the AKIRA generation.

What did you expect?

You can't magically become a skilled animator.
The 80s and 90s animators need to work, they will probably show their full potential in a few years.

Name: Anonymous 2013-11-03 16:55

Iso will come back for FINAL

Him ,Honda,  itano and Anno will animate some shit superior to EoE by a country mile

okay i dream , jesus make it happen.

Name: Anonymous 2013-11-03 19:12

>>940

Only that Space Dandy has many experienced animators confirmed. Bahi is clearly one of the weaker animators in the Space Dandy circle. And it looks like it will be a high budget show unlike the mesh called Kill La Kill.

Name: Anonymous 2013-11-03 23:33

>>944
Please, you were harboring the similar hopes for 3.0 and we all know how that turned out. Just look forward to Kaguyahime, that's the sakuga movie of the decade.

Name: Anonymous 2013-11-04 0:41

Name: Anonymous 2013-11-04 1:25

>>944
Jesus only cares about your sins, not your sakuga.

Name: Anonymous 2013-11-04 1:49

>>948
>2013
>not praying to your deity of choice for sakuga


Pray for Iso ;_;

Name: Anonymous 2013-11-04 5:27

Name: Anonymous 2013-11-04 5:57

https://www.youtube.com/watch?v=XaAfgzaLaFA

First 3 minutes of Madoka movie 3

Name: Anonymous 2013-11-04 6:29

>>951

Say what you must about SHAFT's animation but they got a knack for making things look very fresh visually.

Name: Anonymous 2013-11-04 6:58

Bahi is clearly one of the weaker animators in the Space Dandy circle.

Are there even other young key-animators like him working at Bones?
I think all key-animators at Bones are in their 30s except him.

Trigger is the only studio that is filled with key-animators at the age of 23.

Name: Anonymous 2013-11-04 7:03

>>952
>fresh

It's the same Inu Curry paper cutouts everyone is used to seeing in Madoka. There's nothing fresh about it anymore.

Name: Anonymous 2013-11-04 7:04

>>953

Trigger is the only studio that is filled with key-animators at the age of 23.

Takafumi Hori is 37. But except him, everyone else is in their 20s.

Although, I think Dendo is also very old.

Name: Anonymous 2013-11-04 7:11

>>953

according to sakuga wiki,
Bahi is the youngest sakuga animator working in the industry.

http://www18.atwiki.jp/sakuga/pages/31.html


Keisuke Kojima (Trigger) is few months older than him.

Name: Anonymous 2013-11-04 7:25

>>956

Although, I think Dendo is also very old.

Dendo is 29. Check sakuga wiki.
Also it's bullshit that Trigger animators are in their 20s.
They are as old as the animators at Bones.

That's not a good excuse for the bad animation in Kill La Kill.

When Akira was made, most of the animators were all in their 20s.
Most of the Animators these days just suck and have very limited drawing skills.

Name: Anonymous 2013-11-04 8:17

>>954

lrn2quoteproperly101

Fuck off. Go troll /a/ or something.

Name: Anonymous 2013-11-04 8:21

>>958
Feel free to latch on to a simple mistake, but I stand by my opinion that there's nothing fresh about Madoka's visuals.

Name: Anonymous 2013-11-04 13:11

>>947
Looks great, but I'm afraid that PV just showed all of the best parts. We'll see what happens in 5 days.

Name: Anonymous 2013-11-04 14:24

>>942
realism type animation doesn't automatically mean good animation

Name: Anonymous 2013-11-04 14:28

>>942
Kanada/Imaishi animation doesn't always mean good animation neither.


What kind of shit argument was that dude, you can say this about everything.

Name: Anonymous 2013-11-04 22:59

>>961
As the scarce examples of young animators trying to do "realism" demonstrate, yes. This is why Iso is missed. Utsunomiya as well.

Name: Anonymous 2013-11-05 0:42

Bahi JD and Shingo Takenaka have the potential to be Utsunomiya and Okiura successors respectively, now all we need is someone to follow in Iso's footsteps

Name: Anonymous 2013-11-05 2:20

I feel like we've been over this already... Oh wait, we have.
http://dis.4chan.org/read/anime/1365539660/647

Maybe we should stop thinking the youngsters ought to 'replace' the old guys, it's not healthy thinking.

Name: Anonymous 2013-11-05 2:34

http://www.youtube.com/watch?v=-k0FZAvh_G0&t=32s

Glorious rotations. When is FLCL's spiritual successor going to come out?  Tsurumaki please, finish with Eva faster.

Name: Anonymous 2013-11-05 2:36

I think there are no 'Iso imitators' because his animation doesn't really have any outward feature that's easy to see, dissect and reproduce. Ohira has the wobbliness, jagged lineworkd and hyperreal faces, Hashimoto is similar but more solid/weighty and he has distinctive folds and shading (at times). Kanada had the timing and poses, and he's probably the most easily imitable animator. Of course the gimmicks most 'Kanada' guys pull off have nothing on Kanada's own animation. The super-solid guys like Inoue or Okiura have the technique, but their approach is easily understandable and some people do imitate it. And so on, even new animators like Tanaka have like thousands of copycats.

But Iso didn't really have a shtick like that. Doing all the drawings yourself doesn't tell you much about the technique, neither does using 3s and 2s alternatively (basically everyone in Japan does something like this, with different types of animation). People say his animation didn't go pose to pose but flowed better, but that's more a statement of quality rather than describing his technique.
So yeah, it's hard to 'imitate' Iso because doing so would entail being an extremely good animator. Something most copycats really aren't.

Name: Anonymous 2013-11-05 3:38

>>967
Well said

Name: Anonymous 2013-11-05 4:42

Kevin Grevioux Interview
http://web.archive.org/web/20050215090150/http://www.strange-haven.com/news/092103/news3.html

NRAMA: In your view, what are some untapped gems still out there in the comic industry that would make good movies?

KG: I think 100 Bullets would make a good film. I’d also like to see Captain America and Alias. I tell you what I’d
really like to see, classic comic storylines made into feature length animated films. I mean on the level of Ghost In
The Shell, Akira, Ninja Scroll, Wicked City or even The Iron Giant. Just imagine Crisis On Infinite Earths and Kingdom
Come directed by Mamoru Oshii. Or the Kree/Skrull War, or the Galactus Trilogy done by Hiroyuki Kitakubo?

Name: Anonymous 2013-11-05 5:29

>>969
Crisis On Infinite Earths and Kingdom Come directed by Mamoru Oshii. Or the Kree/Skrull War, or the Galactus Trilogy done by Hiroyuki Kitakubo?

It'll probably be rubbish given the track record of japanese-made adaptations of western comic franchises, not that DC/Marvel's own animated features will do better though. When's the last time their animated features were actually well-made?

Name: Anonymous 2013-11-05 9:00

>>970
Some of the recent TMS animated DC films have some nice layout and animation.
I think it was mentioned in the past threads. One of them even had some H Tanaka.

Name: Anonymous 2013-11-05 9:02

Name: Anonymous 2013-11-05 9:27

https://www.youtube.com/watch?v=2ib6cOz9euY

Expelled From Paradise character test

Name: Anonymous 2013-11-05 9:42

Name: Anonymous 2013-11-05 12:55

>>973
There are doing it like PAPERMAN

Name: Anonymous 2013-11-05 13:17

>>964

Bahi JD and Shingo Takenaka have the potential to be Utsunomiya and Okiura successors respectively, now all we need is someone to follow in Iso's footsteps


As far as I remember, Bahi said he doesn't want to follow anyone or become like the people he admires. But he said that he studied them all in order to later become a good animator and find his own style.


I don't think anyone can step into the footsteps of someone else.
See Goro Miyazaki, he tried to become like his father, failed.
See Kameda, tried to be better than Kanada, failed, now doing his own thing, FINALLY.

But that's normal,
all the animators we know used to imitate someone when they were young.
Check out old works by Ohira and Okiura and you will see what I mean.
It's part of the development of their own style.

It's normal that Takenaka reminds us to Okiura. He works with Okiura. They look up to their masters, but that doesn't mean that they will copy them.

There will never be another Iso, nor another Ohira or anyone else.
But there will be phases where young animators will remind us to certain masters.
And I don't even want to see another Iso guy, I rather prefer something new.
Iso's animation is already godly, I don't need someone to imitate him.

Name: Anonymous 2013-11-05 13:19

Before we talking about Bahi as new somesthing something we should wait until he has more than just one cut in an anime production.

Name: Anonymous 2013-11-05 13:23

>>977
Space Dandy


Btw, anyone knows what Takenaka is up to?
Is he working on ARISE?

Name: Anonymous 2013-11-05 13:53

>>978

Yeah, Space Dandy. And what's your opinion about his cuts for Space Dandy?

Name: Anonymous 2013-11-05 15:35

>>979
Check twitter, smartass

Name: Anonymous 2013-11-05 17:59

>>980

Does Twitter stream anime now?

Name: Anonymous 2013-11-05 21:05

Just because one guy told Bahi his cuts were great doesn't mean his cuts were actually great.

Name: Anonymous 2013-11-05 21:26

His cuts have got like a million layers, what could go wrong?

Name: Anonymous 2013-11-05 22:50

>>981
>>982
Implying Thomas Romain or Yutapon would lie.

Some people are stupid. We know already KLK is shit, that doesn't mean everything else has to be shit.

Name: Anonymous 2013-11-06 6:17

Please stop the hype. Let's just wait.

I have a feeling that even if Space Dandy ends up looking great,
some people will start hating for no reason because of the hype.

Name: Anonymous 2013-11-06 6:22


>>984


Implying Thomas Romain or Yutapon would lie.

Shingo Natsume too
https://twitter.com/natsunatsume/status/390930363746250752

Everyone is lying.
Space Dandy is a lie, Bahi didn't even animate for Space Dandy.

Name: Anonymous 2013-11-06 6:25

sakuga is a lie

Name: Anonymous 2013-11-06 7:36

Bahi DJ is superior to ISO , Honda, Okiura, Ohira, Miyazaki, ANNO, Glean keane, R.Williams, GOD (and jesus christ)

Name: Anonymous 2013-11-06 7:41

The cake is a lie

Still alive

Bahi OS

Name: Anonymous 2013-11-06 8:07

>>988
We've had this before, it's not funny anymore. Grow up.

Name: Anonymous 2013-11-06 10:55

Really high quality animation in KnK episode 6. That dance scene was great. Best sakuga this season so far.

Name: Anonymous 2013-11-06 10:58

>>991

The postcard memories looked like shit though.

Name: Anonymous 2013-11-06 11:16

Name: Anonymous 2013-11-06 11:22

>>993

Nozomi Abe and Takashi Hashimoto confirmed as animation and effect animation directors.

Name: Anonymous 2013-11-06 11:39

Sakuga Winter confirmed!

Name: Anonymous 2013-11-06 12:18

>>993

If Umetsu was not a perv, this would be a great show.
The animation looks great, the first PV had better animation though.

Name: Anonymous 2013-11-06 15:27

It will be great because he is a perv.

Name: Anonymous 2013-11-06 16:02

Wow... I guess I was right when I saw Ishihara listed for doing storyboard even he's not the director.

I feel that this is like KyoAni showing they can do a well choreographed dance without Yamakan.

Imagine if they did this with Chuu2. This would've been really awesome.

Name: Anonymous 2013-11-06 16:08

I hope this show gets decent sales so it has a chance of releasing a Genga book.

It's gonna be fucking sad again if it doesn't release it like Nichijou.

Name: Over 1000 Thread 2013-11-06 16:08 Over 1000

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