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Animation Appreciation Thread #19

Name: Anonymous 2013-10-03 11:20

Previous Thread:https://dis.4chan.org/read/carcom/1378039144
Older Threads: http://pastebin.com/bFH9NbLJ

The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
Good Animation Blog - http://www.pelleas.net/aniTOP/
Other websites: http://pastebin.com/q0saM3Qi
Animation on Twitter, Tumblr and Youtube:
http://pastebin.com/EGi9EH5a

IRC channel:
#sakuga @ irc.rizon.net
Sakugabooru: http://sakuga.yshi.org/

Appreciate sakuga fall pls

Name: Anonymous 2013-10-04 17:36

Oh... no surpise that Yuushibu looked so good.

Tetsuya Takeuchi was animation director and key animator of the first episode.

old sakugaMAD
http://youtu.be/f4SekJXXhmo

Name: Anonymous 2013-10-04 18:23

>>116
Yuyucow we know your taste sucks. Stop forcing it here.

Name: Anonymous 2013-10-04 19:50

>>122
I feel very honored that you think I'm Takeuchi's best fan, but this is the first post I've made in this thread.

Name: Anonymous 2013-10-05 2:04

Man, Takeuchi's intro in Yusibu was so good. Pretty solid animation for the rest of the episode too. But I'm inclined to think the non-Takeuchi episodes will look rubbish as >>2 speculates.

Name: Anonymous 2013-10-05 4:26

>>124
Of course they will, the generic blandness was already creeping up into the show at some points in the episode, even with all the solid animation.

Name: Anonymous 2013-10-05 4:26

It was beautiful.

http://abload.de/img/1380942208995xqs7b.gif

at the moment the fight is the season reference.

Name: Anonymous 2013-10-05 4:34

What a well made perverted old man scene

http://i.minus.com/if2hSjp47SvGS.gif

Name: Anonymous 2013-10-05 5:18

>>127
The fucking CG at the end is not that appreciable...

Name: Anonymous 2013-10-05 5:41

>>128
What CG exactly? I don't see any CG in that gif.

Name: Anonymous 2013-10-05 5:45

Hey kyouray, how tcould you spot Taleuchi's style on this cut? Or, what makes you think that this is Takeuchi's work? http://sakuga.yshi.org/post/show/1692/animated-fighting-presumed-tetsuya_takeuchi-yu-sib

Name: Anonymous 2013-10-05 5:51

>>128
There are 7 four scenes based on different camera angles.I am speaking about the sixth one (when we are getting to see the old man's head reflecting "sun rays", with his righ hand up)

Name: Anonymous 2013-10-05 6:34

>>130
He's not sure, that is why he added "presumed" tag.

Name: Anonymous 2013-10-05 6:45

>>130
Why don't you ask him in the "comments" section? Also, the whole fight should be from Takeuchi. And he's not the only one who thinks that, so stop with that bullshit.

Name: Anonymous 2013-10-05 6:58

>>128
The only CG was the basket.

Animations and backgrounds were all hand-drawn.

Name: Anonymous 2013-10-05 7:54

Takeuchi never fails to deliver. He is one of the best.

But I hope he will use his superior animation skills on something less echii.
I don't give a fuck personally but I think more people would see his work if he would work on more interesting anime shows.


Personally I enjoyed his animation more than all the animations in Kill La Kill.
I'm just talking about the animation, not the show itself.
Kill La Kill was great!

Name: Anonymous 2013-10-05 8:28

>>135
Personally I enjoyed his animation more than all the animations in Kill La Kill.

How could you enjoy the animation itself of one show more than the animation from another show?

More movement = better
Less movement = worse

So easy. Now go back to /a/.

Name: Anonymous 2013-10-05 8:38

>>136

Your argument is shit my friend.

It's not about having more movement,
it's about having interesting movement.
That's why I enjoyed Takeuchi's animation.
The movement is a lot more interesting than all the moves in Kill La Kill imo.

This was the only movement I found interesting in Kill La Kill 1
http://24.media.tumblr.com/ee634b15e967bfc193b1970f0a693544/tumblr_mu6oqvZDyS1sjeecjo2_400.gif

Name: Anonymous 2013-10-05 8:49

Name: Anonymous 2013-10-05 8:52

>>136

Dezaki tryhard wannabe = not sakuga related

Name: Anonymous 2013-10-05 8:52

>>136
Wow you don't know shit about animation. Get out.

Name: Anonymous 2013-10-05 8:57

>>138
I like the beginning a lot.
The way his head shakes and moves, it is very unique.

Name: Anonymous 2013-10-05 9:04

Masahiko Kubo

I think he is one of the greatest among Mitsuo Iso and Takeshi Honda.

http://youtu.be/7QYUm2JKME4

Great animator in both acting and action.
His sense of weight is also pretty good.

Name: Anonymous 2013-10-05 9:08

>>142
Ah, Kubo.
That's him
http://blog.nadar.jp/index.php?itemid=2125

He is also a photographer.

Wish I has seen more of his stuff.

Name: Anonymous 2013-10-05 9:09

>>143

Wish I *had* seen.

Sorry I am japanese. My english is not good.

Kubo also animated the nightmare scene in Tekkon.

Name: Anonymous 2013-10-05 9:12

>>137
It's not about having more movement,
it's about having interesting movement.

I know that Yuushibu episode had more animation than KLK #1 and the better cuts with the opener. Still utter bullshit what you and the other guys are talking about. Interesting is something personally, something that never describes animation.

The only factor is the movement; the more the merrier. It's the only way to compare animation, so stop being idiots you wannabe sakuga fans.

Name: Anonymous 2013-10-05 9:14

Name: Anonymous 2013-10-05 9:16

>>142
acting

Go to a movie board.

Name: Anonymous 2013-10-05 9:41

>>145 You are an idiot


>>147 You too, but probably the same guy.

keep writing shit, I don't mind, really.

so stop being idiots you wannabe sakuga fans.

Why are you trying so hard?
I'm not interested to explain to you what animation is about.

Name: Anonymous 2013-10-05 9:47

>>145
What kind of argument was that?!

You just supported my argument dude.


>interesting is something personally, something that never describes animation.

Interesting is something personally
Yes, I think so too, so that's not an argument.

Da fuk?

something that never describes animation.

something that never describes animation.

something that never describes animation.

something that never describes animation.

something that never describes animation.

something that never describes animation.

??????

What's your problem man?
Do you even know what you are writing about?

I'm leaving too, this place is junk.

Name: Anonymous 2013-10-05 10:08

>>133
Screw you man, this is an animation-based question, don't you think? So having it posted here is all but a bullshit. If you such an expert, maybe you ought to explain...

Name: Anonymous 2013-10-05 10:17

>>145

it's the only way to compare animation

There's also, you know, the quality of the animation itself. You don't need to be an expert to know if the movement is convincing enough.

Name: Anonymous 2013-10-05 10:48

http://www.twitlonger.com/show/n_1rpea2t

Ep2: "Aquamarine"
Script: Jukki Hanada
Storyboards/Direction: Yasuhiro Takemoto
Animation Director: Nao Naito

Ep3: "Moonlight Purple"
Script: Jukki Hanada
Storyboards/Direction: Noriyuki Kitanohara
Animation Director: Shouko Ikeda


KyoAni finds a way

Name: Anonymous 2013-10-05 11:45

>>148
>>149
I'm leaving too, this place is junk.

Then why are you and other braindead teenage scum still coming back? Just stay away forever.

Name: Anonymous 2013-10-05 12:00

>>151
the quality of the animation

You mean things like drawings, storyboard, direction, background/overall visuals and so on? It has its own name for a reason.

>>152
Storyboards/Direction: Yasuhiro Takemoto

Action from Takemoto? Great, can't wait.

Name: Anonymous 2013-10-05 13:33

Kill la Kill is rival school/utena/star driver/re: cutey honey the anime

Loved the first episode , the 3d surprised me
I thought they said 3d was useless

Name: Anonymous 2013-10-05 13:37

>>154

How well it moves. If attention is given to weight, consistency from drawing to drawing (no melting or sliding of features), physics etc. This mostly applies to realistic animation but good stylization still has its basis in realism.

While things like framing and backgrounds contribute to overall visual impact, they are still separate from movement.

Name: Anonymous 2013-10-05 14:20

Kuroko no Baske 2 OP solo work by Nakazawa Kazuto

No wonder why it looked too damn good

Name: Anonymous 2013-10-05 14:49

Shouko Nakamura is storyboarding/directing episode 2 of Kill la Kill.


Hajime no Ippo: Rising OP KA - Hiromi Ishigami, Hidehiko Sawada, Takashi Tomioka, Masayuki Kouda

Ippo OP:

http://www.dailymotion.com/video/x15lgrp_hajime-no-ippo-rising-op_music

Name: Anonymous 2013-10-05 15:04

>>158

pretty average.

Name: Anonymous 2013-10-05 15:24


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