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Strategy Game Development 2

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-29 2:14

I've decided to change direction in development of Velox Et Astrum.
The game will be created under these development principles:
1.One Design - Multiple Implementations.
2.All aspects are reviewed by everyone.
3.No deadlines or concrete dates.
4.Each opinion and suggestion has to be proved and explained.(otherwise its discarded)
5.No restrictions on language/toolkit/libraries(see 1.)
If you have something complex to discuss is better handled by forum mentioned in my sig.

______________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
How do ideas come? What a question! If they come of their own accord, they are apt to arrive at the most unexpected time and place. For the most part the place is out of doors, for up in this northern wilderness when nature puts on a show it is an inspiring one. There seem to be magic days once in a while, with some rare quality of light that hold a body spellbound: In sub-zero weather there will be a burst of unbelievable color when the mountain turns a deep purple, a thing it refuses to do in summer. Then comes the hard part: how to plan a picture so as to give to others what has happened to you. To render in paint an experience, to suggest the sense of light and color, air and space, there is no such thing as sitting down outside and trying to make a “portrait” of it. It lasts for only a minute, for one thing, and it isn’t an inspiration that can be copied on the spot...

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-29 2:16

First i'd like to have opinions on how the weapon system ingame should work.
Currently: a player use a selected [weapon module] to shoot at expense of energy(crystals stored on ship provide energy for reacharge).



_________________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
How do ideas come? What a question! If they come of their own accord, they are apt to arrive at the most unexpected time and place. For the most part the place is out of doors, for up in this northern wilderness when nature puts on a show it is an inspiring one. There seem to be magic days once in a while, with some rare quality of light that hold a body spellbound: In sub-zero weather there will be a burst of unbelievable color when the mountain turns a deep purple, a thing it refuses to do in summer. Then comes the hard part: how to plan a picture so as to give to others what has happened to you. To render in paint an experience, to suggest the sense of light and color, air and space, there is no such thing as sitting down outside and trying to make a “portrait” of it. It lasts for only a minute, for one thing, and it isn’t an inspiration that can be copied on the spot...

Name: Anonymous 2009-07-29 2:29

Why dont the forums work?

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-29 2:31

>>3 something wrong? Could you describe the exact error?



_________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
The crucial and monumental development in the art music of our century has been the qualitative change in the foundational premises of our musical language--the change from a highly chromaticized tonality whose principle functions and operations are still based on a limited selection, the seven notes of the diatonic scale, from the universal set of twelve pitch classes to a scale that comprehends the total pitch-class content of that universal set. We can point to the moment of that change with some precision. It occurs most obviously in the music of Scriabin and the Vienna circle, Schoenberg, Webern, and Berg, in 1909-1910, and very soon afterwards, though less obviously, in the music of Bartok and Stravinsky. I think it is safe to say that nothing of comparable signifigance for music has ever occurred, because the closing of the circle of fifths gives us a symmetrical collection of all twelve pitch classes that eliminates the special structural function of the perfect fifth itself, which has been the basis of every real musical system that we have hitherto known.

Name: Anonymous 2009-07-29 2:33

JESUS CHRIST FV, COULDN'T YOU JUST LEAVE THIS ALONE FOR MORE THEN 2 HOURS?

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-29 2:35

>>5 I don't leave my projects. They can become dormant but not forgotten.



_______________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
It is well that war is so terrible - lest we should grow too fond of it.

Name: Anonymous 2009-07-29 2:42

>>5
* THAN

Name: Anonymous 2009-07-29 2:51

>>7
*THEN'RE

Name: Anonymous 2009-07-29 2:56

Not only should you be able to program ship AI, but you should be able to program every individual crew member.
Not only that, but every crew member should have an AI life; this means family, friends, holidays, etc. And this life should affect the game such as if a crew member's wife is blown up by the enemy, the crew member will be really angry and likely to disobey orders when it comes to things like holding fire.

Name: Anonymous 2009-07-29 2:57

>>4
404

Name: Anonymous 2009-07-29 3:06

>>4
It's 2 in the fucking morning.  Get some sleep.

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-29 4:35

>>9 Quite realistic but what do these AI life parameters would base off?
 Are you suggesting including entire Sims-level simulation(this would be possible long-term but detrimental to performance) or equations which feed off game state(aggression levels/state)?
>>10 try http://etastrum.phpbb3now.com/index.php
>>11 Different timezone(Also, i sleep whenever i like i have no schedules)



_______________________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
You can make an audience see nearly anything, if you yourself believe in it.

Name: Anonymous 2009-07-29 5:11

>>12
i(sic) sleep whenever i(sic) like i(sic) have no schedules
wow ur so tough

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= 2009-07-29 5:12

>>13
no, just unemployable

Name: Anonymous 2009-07-29 5:12

>>13
i(sic) sleep whenever i(sic) like (sic) i(sic) have no schedules

Name: Anonymous 2009-07-29 5:14

1.One Design - Multiple Implementations.
2.All aspects are reviewed by everyone.
3.No deadlines or concrete dates.

It's like you've combined the worst aspect of Agile and more traditional processes into one!

Name: Anonymous 2009-07-29 6:03

>>15
sic means spelling is correct.

Name: Anonymous 2009-07-29 8:57

>>1
So basically there's no development, am I saying right? Seriously FV, your development policy doesn't make sense. The next step would be replace the following:

1.No Design - Multiple Implementations.
2.All aspects are reviewed by nursery's staff.
5.Program in with the english language

Name: Anonymous 2009-07-29 9:01

FAILURE. This thread is full of it.

Your project isn't going anywhere, anyways reading your useless discussion is funny.

Name: Anonymous 2009-07-29 9:14

>>12
Different timezone(Also, i sleep whenever i like i have no schedules)

In other words you are a jobless loser? If you really are so clever, why so idle?

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= 2009-07-29 9:15

>>20
it's currently school holidays, i don't need to go back to highschool for a week.
that way i get to stay up all night like a real big boy

Name: Anonymous 2009-07-29 9:54

>>18
So basically there's no development, am I saying right?
Thank you for joining us. The seats are over there and the snacks are over there. Enjoy the show.

Name: Anonymous 2009-07-29 10:07

>>21
Don't you have... Friends?

Name: Anonymous 2009-07-29 10:07

How about screw the project since it is a bad idea in the first place? FV got a personal question for you : Did you ever got a project which is worth to work as a show off completed? I mean did you ever made a project of worth for anyone else then yourself???

sorry im just >>Interested

Name: Anonymous 2009-07-29 10:14

>>21
I'm pretty sure normal people don't stay up all night to code RTS games and post about it on an anonymous BBS.  At least you can go to a place where there are actual users.

Name: Anonymous 2009-07-29 10:27

I'm pretty sure normal people don't stay up all night to code
I classify up to here.

Name: Anonymous 2009-07-29 10:29

>>23
this is /prog/ dude .

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= 2009-07-29 10:53

>>25
oh, i don't expect to do any programming, that's what /prog/ is for.
i'm the manager and visionary of this project.

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-29 11:03

>>28 Well, i'm not going to argue with you.

You can suggest ideas for the game(game design)/code to my forum(or codebin.ca and post links to it). i'm coding stuff right now(not only the game of course,i have alot of things in development).
I'm not going to discussing off-topic right now.


_______________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
A thing is not necessarily true because a man dies for it.

Name: Anonymous 2009-07-29 11:04

We need to write code to make use of loeb and polyvariadic functions.

Name: Anonymous 2009-07-29 11:04

Actually FV is right, dear >>21... you didn't undrestand the point here. Let me explain it: FV is a conceited asshole clown, a pussy from the deep space of manure. His purpose is to explain you the whole Internet without knowing anything, probably just copy-and-pasting it from a webpage of a real man.

I'll fill you with wonder, even more: he doesn't know how to write a software. The only things he's able to do are useless snippet of bad-indented code. That's why the answer >>28. Easy, isn't it?

Also, >>31 is a genius.

Name: Anonymous 2009-07-29 14:56

>>28
Oh thank god.  I thought we would have an actual game.

Name: Anonymous 2009-07-29 15:03

>>31


Traceback (most recent call last):
  Post "http://dis.4chan.org/read/prog/1248848076", line 1, in <message>
    post()
ParseError: irony is not defined

Name: Anonymous 2009-07-29 17:15

>>31
I'll fill you with wonder
I lol'd.

Name: Anonymous 2009-07-29 17:48

the pleasure

Name: Anonymous 2009-07-29 19:53

the pleasure of being cummed inside

Name: Anonymous 2009-07-30 3:26

I GOT A IQ OF OVER 160!!!!!!!! I GO TO MIT!!!!!!! I GOT A LOT OF SMARTS SEE???????????
                           -FV

Name: Anonymous 2009-07-30 3:32

>>37
FV is SHINI LASER?

Name: Anonymous 2009-07-30 6:56

"5cocks" == 5

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-30 7:29

>>38 You are confusing me with someone else. Who is SHINI LASER?



_____________________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
Oh, it's night-time. I was having... a daymare.

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-30 14:01

Lets get back into the game and forget the offtopic.



___________________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
One has not only a legal, but a moral responsibility to obey just laws. Conversely, one has a moral responsibility to disobey unjust laws.

Name: Anonymous 2009-07-30 14:19

>>41
Yeah, let's discuss the trade system.

I suggest this:

You can buy/sell goods on markets (including black ones) in all spaceports, transport it to another star system and sell it.

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-30 14:28

>>42 added http://etastrum.phpbb3now.com/viewtopic.php?f=56&t=66



__________________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
There are two kinds of scientific progress: the methodical experimentation and categorization which gradually extend the boundaries of knowledge, and the revolutionary leap of genius which redefines and transcends those boundaries. Acknowledging our debt to the former, we yearn, nonetheless, for the latter.

Name: Anonymous 2009-07-30 14:29

>>43
=+=*=F=R=O=Z=E=N==V=O=I=D=*=+=!frozEn/KIg
Not clicking that.

Name: Anonymous 2009-07-30 14:31

Lets get back into the offtopic and forget the game.

Name: Anonymous 2009-07-30 14:50

LISP

Name: Anonymous 2009-07-30 14:50

LISP

Name: Anonymous 2009-07-30 14:55

LISP

Name: Anonymous 2009-07-30 14:57

LISP

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-30 15:00

>>46-49
LISP: Melts in your mouth, not in your hands.



_______________________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
Who dares not speak his free thoughts is a slave.

Name: Anonymous 2009-07-30 15:02

LISP

Name: Anonymous 2009-07-30 15:03

LISP

Name: Anonymous 2009-07-30 15:21

LISP

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-30 15:29

When you repeat single-words,memes without external control, you degrade your mind to level of low-quality spambot.



_____________________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
In my practice, I've seen how people have allowed their humanity to drain away. Only it happened slowly instead of all at once. They didn't seem to mind...All of us - a little bit - we harden our hearts, grow callous. Only when we have to fight to stay human do we realize how precious it is to us, how dear.

Name: Anonymous 2009-07-30 15:55

LISP

Name: Anonymous 2009-07-30 16:08

LISP

Name: Anonymous 2009-07-30 16:13

LISP

Name: Anonymous 2009-07-30 16:14

LISP

Name: Anonymous 2009-07-30 16:14

Sorry had forgoten to Sage this enterprise project

Name: Anonymous 2009-07-30 16:23

LISP

Name: Anonymous 2009-07-30 16:28

LISP

Name: Anonymous 2009-07-30 16:32

LISP

Name: Anonymous 2009-07-30 16:42

LISP

Name: Anonymous 2009-07-30 16:50

LISP

Name: Anonymous 2009-07-30 16:57

LISP

Name: Anonymous 2009-07-30 17:03

LISP

Name: Anonymous 2009-07-30 17:17

LISP

Name: Anonymous 2009-07-30 17:23

LISP

Name: Anonymous 2009-07-30 17:52

LISP

Name: Anonymous 2009-07-30 17:53

Also my anus

Name: Anonymous 2009-07-30 17:59

PROLOG

Name: Anonymous 2009-07-30 18:00

LISP

Name: Anonymous 2009-07-30 18:19

LISP

Name: Anonymous 2009-07-30 18:37

lainlainlainlainlainlainlainlainlainlainlainlainlainlainlainlainlainlainlainlain

Name: Anonymous 2009-08-02 7:15

This is the new LISP thread?

LISP

Name: Anonymous 2009-08-02 15:26

LISP

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-08-03 5:46

What  warp system ingame looks better?
1.Energy per warp proportional to distance
2.Energy per warp proportional to warpspeed with energy use proportional to upgrades(warp core)
3.Energy per warp is fixed but max warp distance and warpspeed depends on upgrades.

___________________________________________
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Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
When despotism has established itself for ages in a country, as in France, it is not in the person of the king only that it resides. It has the appearance of being so in show, and in nominal authority; but it is not so in practice and in fact. It has its standard everywhere. Every office and department has its despotism, founded upon custom and usage. Every place has its Bastille, and every Bastille its despot. The original hereditary despotism resident in the person of the king, divides and sub-divides itself into a thousand shapes and forms, till at last the whole of it is acted by deputation. This was the case in France; and against this species of despotism, proceeding on through an endless labyrinth of office till the source of it is scarcely perceptible, there is no mode of redress. It strengthens itself by assuming the appearance of duty, and tyrannises under the pretence of obeying.

Name: Anonymous 2009-08-03 5:57

>>77
Use a weft system; they're far superior.

Name: Anonymous 2009-08-03 6:10

>>77
Fuel usage proportional to hyperspace distance.

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-08-03 6:31

>>79 What reason you give in favor of this system?



________________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
The basic objectives and principles of war do not change.The final objective in war is the destruction of the enemy's capacity and will to fight, and thereby force him to accept the imposition of the victor's will.

Name: Anonymous 2009-08-03 6:42

why i am sad now

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-08-03 6:49

>>81 lack of sunlight/vitamins/proper nutrition.



___________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
The facts we see depend on where we are placed and the habits of our eyes.

Name: Anonymous 2009-08-03 6:54

i take vitamins and get sunlight.
i am lonely, past the point of mental illness.

Name: Anonymous 2009-08-03 6:56

how old are you? early 20's right?

Name: Anonymous 2009-08-03 6:58

Please ignore him. Please please please, or greater good.

Name: Anonymous 2009-08-03 6:59

ignore who? frozenvoid?
what is greater good?

Name: Anonymous 2009-08-03 7:07

i lock myself in room for long time.
sad. running from girlfriend who dumped me.
think "i can be programmer and win" be better than her
work on project for many years never complete. now i am old.
lost youth. arrogant, foolish, just sad.

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-08-03 7:11

>>87 You seem to misplace English as if you were talking Russian.



_________________________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
The medium is the message.

Name: Anonymous 2009-08-03 7:12

sorry if my english is bad.

Name: Anonymous 2009-08-03 7:15

i am afraid

Name: Anonymous 2009-08-03 7:21

lol wut

Name: Anonymous 2009-08-03 7:21

What is this I don't even~

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-08-03 7:27

Lets get back on topic: currently warp system is set to energy proportional to speed(#2):
http://etastrum.phpbb3now.com/viewtopic.php?f=22&t=56
Alternatives:
1.Energy per warp proportional to distance ( >>79 )
*This would allow fair allocation for engines energy share,but costs alot for long-distance warps.
2.Energy per warp proportional to warpspeed with energy use proportional to upgrades(warp core)
*Current. Upgrades decrease energy use,speed determines energy 'burn-rate'.
3.Energy per warp is fixed but max warp distance and warpspeed depends on upgrades.
*Static. Upgrades determine speed and max distance(for one warp).Energy use fixed for all speeds.



_______________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
If soldiers were to begin to think, not one of them would remain in the army.

Name: Anonymous 2009-08-03 7:27

what is this I don't even

Name: Anonymous 2009-08-03 7:31

i am 12 and what is this

Name: Anonymous 2009-08-03 7:52

lol

Name: 97 2009-08-03 8:01

97 fuck yeah

Name: 1337 2009-08-03 8:17

100 get

Name: 100 2009-08-03 8:18

99?

Name: anonpolishfag 2009-08-03 8:18

I love my mom!

Name: Anonymous 2009-08-03 8:20

hay wats goin on?

Name: Anonymous 2009-08-03 8:21

mom?

Name: Anonymous 2009-08-03 8:21

WTF IS THIS SHIT

Name: Anonymous 2009-08-03 8:22

boxxy?

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-08-03 12:20

>>94-104 Back to /b/. Don't come back.

_________________________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
What actually transpires beneath the veil of an event horizon? Decent people shouldn't think too much about that.

Name: Anonymous 2009-08-03 12:55

>>105 Back to /b/. Don't come back.

Name: Anonymous 2009-08-03 12:59

>>106

Yakkity Yak. Don't come back.

Name: Anonymous 2009-08-03 14:08

>>93
1.Energy per warp proportional to distance ( >>79 )
*This would allow fair allocation for engines energy share,but costs alot for long-distance warps.
Well, you have to keep the engines running for the entire trip through hyperspace (I think it takes about a day per light year), so this is the only way that makes sense.

Name: Anonymous 2009-08-03 16:02

>>108
If you don't have to keep the engines running for an entire trip through regular space, why do you have to keep them running in hyperspace?

Name: Anonymous 2009-08-03 16:25

>>109
If you don't have to keep the engines running for an entire trip through regular space, why do you have to keep them running in hyperspace?
Back thrusters for the first half and front thrusters for the second half, that's for regular space at least, Hyperspace ... who knows, but I think it curves, so I guess you have to make sure you go the right way.

http://www.youtube.com/watch?v=u78YrQ2Q50M#t=5m55s

Name: Anonymous 2009-08-03 17:03

>>110
I don't think you usually travel under thrust the whole way. I mean, is that even advisable? Seems like it would complicate your transfer orbit.

Name: Anonymous 2009-08-03 18:40

LISP

Name: Anonymous 2009-08-03 18:44

LISP

Name: Anonymous 2009-08-03 18:47

LISP

Name: Anonymous 2009-08-03 18:54

LISP

Name: Anonymous 2009-08-03 19:02

LISP

Name: Anonymous 2009-08-03 19:05

LISP

Name: Anonymous 2009-08-03 19:06

LISP

Name: Anonymous 2009-08-03 19:07

LISP

Name: Anonymous 2009-08-03 19:17

LISP

Name: Anonymous 2009-08-03 19:22

LISP

Name: Anonymous 2009-08-03 19:30

LIST

Name: Anonymous 2009-08-03 20:02

LISP

Name: Anonymous 2009-08-03 20:09

LISP

Name: Anonymous 2009-08-03 20:13

LISP

Name: Anonymous 2009-08-03 20:14

LISP

Name: Anonymous 2009-08-03 20:20

LISP

Name: Anonymous 2009-08-03 20:24

LISP

Name: Anonymous 2009-08-03 20:28

LISP

Name: Anonymous 2009-08-03 20:28

LISP

Name: Anonymous 2009-08-03 20:29

GEE, IT SURE IS INVISIBLE POSTS IN HERE.

Name: Anonymous 2009-08-03 20:34

LISP

Name: Anonymous 2009-08-03 22:17

LISP

Name: Anonymous 2009-08-03 22:30

LISP

Name: Anonymous 2009-08-03 22:50

LISP

Name: Anonymous 2009-08-03 23:01

LISP

Name: Anonymous 2009-08-03 23:47

LAIN

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-08-04 2:03

>>108-111 Changing energy use to proportional to distance. Speed will be upgradeable via warp core module.
 http://etastrum.phpbb3now.com/viewtopic.php?f=22&t=56



_______________________________
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Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
However profound the complicated knowledge of the world, compared to enlightenment it is like one drop of water to the great ocean.

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-08-04 2:21

>>109 Warp core, enables the ship to slip into subspace bubble which travels in subspace(the terms used are mostly from Startrek).
The above isn't limited by ship mass.Energy/Distance ratio is constant(now) for all ship masses(no such thing as small cheap ships spying all over the galaxy for free). Speed Limit =(2^(warpcore upgrades+1))*lightspeed.


_____________________________________________
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Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
The fact that we are I don't know how many millions of people, yet communication, complete communication, is completely impossible between two of those people, is to me one of the biggest tragic themes in the world.

Name: Anonymous 2009-08-04 11:43

LISP

Name: Anonymous 2009-08-04 13:34

LISP

Name: Anonymous 2009-08-04 14:46

LISP

Name: Anonymous 2009-08-04 15:03

LISP

Name: Anonymous 2009-08-04 15:05

LISP

Name: Anonymous 2009-08-04 16:13

LISP

Name: Anonymous 2009-08-04 16:48

LISP

Name: Anonymous 2009-08-04 18:35

LISP

Name: Anonymous 2009-08-04 19:34

LISP

Name: Anonymous 2009-08-04 19:59

LISP

Name: Anonymous 2009-08-04 22:55

LISP

Name: Anonymous 2009-08-04 22:58

LISP

Name: Anonymous 2009-08-04 23:10

LISP

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-08-05 3:56

I'm switching to D to test some things,so the game will be somewhat delayed(i'll post in the forums instead).



_____________________________________
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Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
Writing is not a profession but a vocation of unhappiness. I don't think an artist can ever be happy.

Name: Anonymous 2009-08-05 7:05

>>153
That's nice.

Name: Anonymous 2009-08-05 10:11

>>153
like anyone cares

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-08-05 10:24

>>155 I'm not sure you can coordinate the game development without me.


_________________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
It requires wisdom to understand wisdom: the music is nothing if the audience is deaf.

Name: =+=*=F=R=O=Z=E=N==C=H=E=F=*=+= 2009-08-05 10:24

>>155 I'm nut soore-a yuoo cun cuurdeenete-a zee geme-a defelupment veethuoot me-a. Bork Bork Bork!


_________________________________________
http://xs141.xs.to/xs141/09303/av992393.jpg
Felux It Estroom gemedef furoom: http://itestroom.phpbb3noo.cum
It reqooures veesdum tu understund veesdum: zee mooseec is nutheeng iff zee oodeeence-a is deeff.

Name: Anonymous 2009-08-05 11:22

Please try to ignore troll posts.

Name: Anonymous 2009-08-05 11:30

>>158
But then what's the point of coming on /prog/?

Name: Anonymous 2009-08-05 11:57

>>159
Programming without trolling

Name: Anonymous 2009-08-05 13:08

>>156
It doesn't look like this is going anywhere either way.

Name: Anonymous 2009-08-05 13:09

>>160
Why would you do that? ;_;

Name: Anonymous 2009-08-05 14:55

Please try to ignore troll threads.
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Name: Anonymous 2009-08-05 15:10

          ∧_∧  / ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄
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Name: Anonymous 2009-08-05 15:19

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Name: Anonymous 2009-08-05 16:05

>>28
oh, i don't expect to do any programming, that's what /prog/ is for. i'm the manager and visionary of this project.
In my experience in the game development industry, you typically have to pay programmers money to get them to do work for you.

I'm still not sure why you expect anyone to make your game for you. A 'for fun collaborative project' doesn't mean shit, especially when the leader isn't actually doing anything.

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-08-05 16:35

>>166 I don't expect you to code anything. This thread as you may have guessed is about developing the game.
We're brainstorming and synergizing our core skillsets to create scalable,turnkey, enterprise-level...etc
Implementation would be done after the development and concept stages, and will be done for all languages separately (you can code your own version anytime you like).


____________________________________
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Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
What makes you think human beings are sentient and aware? There's no evidence for it. Human beings never think for themselves, they find it too uncomfortable. For the most part, members of our species simply repeat what they are told-and become upset if they are exposed to any different view. The characteristic human trait is not awareness but conformity, and the characteristic result is religious warfare. Other animals fight for territory or food; but, uniquely in the animal kingdom, human beings fight for their 'beliefs.' The reason is that beliefs guide behavior which has evolutionary importance among human beings. But at a time when our behavior may well lead us to extinction, I see no reason to assume we have any awareness at all. We are stubborn, self-destructive conformists. Any other view of our species is just a self-congratulatory delusion. Next question.

Name: =+=*=F=R=O=Z=E=N==C=H=E=F=*=+= 2009-08-05 16:36

>>166 I dun't ixpect yuoo tu cude-a unytheeng. Bork Bork Bork! Thees threed es yuoo mey hefe-a gooessed is ebuoot defelupeeng zee geme-a. Bork Bork Bork!
Ve're-a breeensturming und synergeezing oooor cure-a skeellsets tu creete-a sceleble-a,toornkey, interpreese-a-lefel...itc
Implementeshun vuoold be-a dune-a effter zee defelupment und cuncept steges, und veell be-a dune-a fur ell lungooeges seperetely (yuoo cun cude-a yuoor oovn ferseeun unyteeme-a yuoo leeke-a). Bork Bork Bork!


____________________________________
http://xs141.xs.to/xs141/09303/av992393.jpg
Felux It Estroom gemedef furoom: http://itestroom.phpbb3noo.cum
Vhet mekes yuoo theenk hoomun beeengs ere-a senteeent und evere-a? Bork Bork Bork! Zeere's nu ifeedence-a fur it. Bork Bork Bork! Hoomun beeengs nefer theenk fur zeemselfes, zeey feend it tuu uncumffurteble-a. Bork Bork Bork! Fur zee must pert, members ooff oooor speceees seemply repeet vhet zeey ere-a tuld-und becume-a upset iff zeey ere-a ixpused tu uny deefffferent feeoo. Bork Bork Bork! Zee cherectereestic hoomun treeet is nut evereness boot cunffurmeety, und zee cherectereestic resoolt is releegiuoos verffere-a. Bork Bork Bork! Oozeer uneemels feeght fur terreetury oor fuud; boot, uneeqooely in zee uneemel keengdum, hoomun beeengs feeght fur zeeur 'beleeeffs.' Zee reesun is thet beleeeffs gooeede-a behefeeur vheech hes ifulooshunery impurtunce-a emung hoomun beeengs. Bork Bork Bork! Boot et a teeme-a vhee oooor behefeeur mey vell leed us tu ixteencshun, I see-a nu reesun tu essoome-a ve-a hefe-a uny evereness et ell. Bork Bork Bork! Ve-a ere-a stoobburn, selff-destroocteefe-a cunffurmeests. Bork Bork Bork! Uny oozeer feeoo ooff oooor speceees is joost a selff-cungretooletury delooseeun. Bork Bork Bork! Next qooesshun.

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-08-08 9:55

What about modules? Does anyone like to add some?
the list is here: http://etastrum.phpbb3now.com/viewforum.php?f=52
and here : http://etastrum.phpbb3now.com/viewforum.php?f=17


________________________________________________
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Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
If soldiers were to begin to think, not one of them would remain in the army.

Name: =+=*=F=R=O=Z=E=N==C=H=E=F=*=+= !DRBORKBork 2009-08-08 9:55

Vhet ebuoot mudooles? Bork Bork Bork! Dues unyune-a leeke-a tu edd sume-a? Bork Bork Bork!
zee leest is here-a: http://itestroom.phpbb3noo.cum/feeooffuroom.php?f=52
und here-a : http://itestroom.phpbb3noo.cum/feeooffuroom.php?f=17


________________________________________________
http://xs141.xs.to/xs141/09303/av992393.jpg
Felux It Estroom gemedef furoom: http://itestroom.phpbb3noo.cum
Iff suldeeers vere-a tu begeen tu theenk, nut oone-a ooff zeem vuoold remeeen in zee ermy.

Name: Anonymous 2009-08-08 10:09

>>167
>>168
>>169
>>170
Back to /b/ please

Name: 1000 sagetank army 2009-08-08 10:16

FV thread detected.  Commence sageing.

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Name: 1000 sagetank army 2009-08-08 10:16

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Name: 1000 sagetank army 2009-08-08 10:18

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Name: Anonymous 2009-08-08 10:18

1000 posts

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Name: Anonymous 2009-08-08 10:18

1000 posts

Name: 1000 sagetank army 2009-08-08 10:19

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Name: Anonymous 2009-08-08 10:19

1000 posts

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Name: Anonymous 2009-08-08 10:19

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Name: Anonymous 2009-08-08 10:20

1000 posts

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Name: 1000 sagetank army 2009-08-08 10:38

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Name: 1000 sagetank army 2009-08-08 10:39

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Name: 1000 sagetank army 2009-08-08 10:40

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Name: 1000 sagetank army 2009-08-08 10:40

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Name: 1000 sagetank army 2009-08-08 10:41

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Name: 1000 sagetank army 2009-08-08 10:45

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Name: 1000 sagetank army 2009-08-08 10:45

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Name: 1000 sagetank army 2009-08-08 10:46

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Name: 1000 sagetank army 2009-08-08 10:46

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Name: 1000 sagetank army 2009-08-08 10:46

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Name: 1000 sagetank army 2009-08-08 10:47

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Name: 1000 sagetank army 2009-08-08 10:48

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Name: 1000 sagetank army 2009-08-08 10:49

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Name: 1000 sagetank army 2009-08-08 10:50

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Name: 1000 sagetank army 2009-08-08 10:52

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Name: 1000 sagetank army 2009-08-08 10:53

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Name: 1000 sagetank army 2009-08-08 10:53

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Name: 1000 sagetank army 2009-08-08 10:53

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Name: 1000 sagetank army 2009-08-08 10:54

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Name: 1000 sagetank army 2009-08-08 10:54

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Name: 1000 sagetank army 2009-08-08 10:55

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Name: 1000 sagetank army 2009-08-08 10:56

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Name: 1000 sagetank army 2009-08-08 10:57

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Name: 1000 sagetank army 2009-08-08 10:58

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Name: 1000 sagetank army 2009-08-08 11:01

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Name: 1000 sagetank army 2009-08-08 11:06

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Name: 1000 sagetank army 2009-08-08 11:38

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Name: 1000 sagetank army 2009-08-08 11:38

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Name: 1000 sagetank army 2009-08-08 11:38

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Name: Anonymous 2009-08-08 11:39

Oh, we're doing this thread now?

http://i31.tinypic.com/mltk5w.jpg

Name: 1000 sagetank army 2009-08-08 11:39

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Name: 1000 sagetank army 2009-08-08 11:39

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Name: 1000 sagetank army 2009-08-08 11:40

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Name: 1000 sagetank army 2009-08-08 11:40

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Name: 1000 sagetank army 2009-08-08 11:40

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Name: 1000 sagetank army 2009-08-08 11:40

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Name: 1000 sagetank army 2009-08-08 11:40

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Name: 1000 sagetank army 2009-08-08 11:41

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Name: 1000 sagetank army 2009-08-08 11:41

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Name: 1000 sagetank army 2009-08-08 11:41

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Name: 1000 sagetank army 2009-08-08 11:42

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Name: Anonymous 2009-08-08 11:42

Yeahhh, Huh, ah

I may run and hide
When you're screamin' my name, alright
But let me tell you now
There are prices to fame, alright
All of our time spent in flashes of light

Chorus:
All you people can't you see, can't you see
How your love's affecting our reality
Every time we're down
You can make it right
And that makes you larger than life (alright)

Looking at the crowd
And I see your body sway, c'mon
Wishin' I could thank you in a different way, c'mon
Coz' all of your time spent keeps us alive

Chorus:
All you people can't you see, can't you see
How your love's affecting our reality
Every time we're down
You can make it right
And that makes you larger than life (larger than life)

Ohhhh, yeah, that's right

All of your time spent keeps us alive

Everytime we're down, and make it right

All you people can't you see, can't you see
How your love's affecting our reality
Every time we're down
You can make it right
And that makes you larger than life

Yeah, every time we're down
Yeah, you can make it right
Yeah, that's what makes you larger than life yeah

Chorus:
All you people can't you see, can't you see
How your love's affecting our reality
Every time we're down
You can make it right
And that makes you larger than (that make you larger than)
That makes you larger
That makes you larger than life

Name: 1000 sagetank army 2009-08-08 11:42

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Name: 1000 sagetank army 2009-08-08 11:42

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Name: 1000 sagetank army 2009-08-08 11:42

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Name: 1000 sagetank army 2009-08-08 11:42

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Name: 1000 sagetank army 2009-08-08 11:42

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Name: 1000 sagetank army 2009-08-08 11:43

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Name: 1000 sagetank army 2009-08-08 11:43

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Name: 1000 sagetank army 2009-08-08 11:43

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Name: 1000 sagetank army 2009-08-08 11:43

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Name: 1000 sagetank army 2009-08-08 11:43

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Requesting assistance from the local sage-masters

Name: Anonymous 2009-08-08 11:45

Reporting.

Name: Anonymous 2009-08-08 11:46

Name: Anonymous 2009-08-08 11:46

Name: Anonymous 2009-08-08 11:46

Name: 1000 sagetank army 2009-08-08 11:46

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Name: Anonymous 2009-08-08 11:46

Name: Anonymous 2009-08-08 11:46

Name: Anonymous 2009-08-08 11:46

Name: 1000 sagetank army 2009-08-08 11:46

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Name: Anonymous 2009-08-08 11:46

Name: Anonymous 2009-08-08 11:46

Name: 1000 sagetank army 2009-08-08 11:46

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Name: Anonymous 2009-08-08 11:46

Name: Anonymous 2009-08-08 11:46

Name: Anonymous 2009-08-08 11:46

Name: 1000 sagetank army 2009-08-08 11:46

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Name: Anonymous 2009-08-08 11:46

Name: Anonymous 2009-08-08 11:46

Important Announcement
See How the PASTA Program Changes Lives

Worth More Than an Old Computer

news and events   
PASTA ComputersPASTA offers better computers by reconfiguring used computers from ETSU and donating them to the schools.1

1 - http://www.cs.etsu.edu/pasta/index.php

Name: Anonymous 2009-08-08 11:46

Name: Anonymous 2009-08-08 11:46

Name: Anonymous 2009-08-08 11:46

Name: 1000 sagetank army 2009-08-08 11:46

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Name: Anonymous 2009-08-08 11:46

Name: Anonymous 2009-08-08 11:46

Name: Anonymous 2009-08-08 11:46

Name: Anonymous 2009-08-08 11:47

Name: 1000 sagetank army 2009-08-08 11:47

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Name: Anonymous 2009-08-08 11:47

Name: Anonymous 2009-08-08 11:47

Name: 1000 sagetank army 2009-08-08 11:47

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Name: Anonymous 2009-08-08 11:47

Name: Anonymous 2009-08-08 11:47

Name: Anonymous 2009-08-08 11:47

Name: 1000 sagetank army 2009-08-08 11:47

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Name: Anonymous 2009-08-08 11:47

Name: Anonymous 2009-08-08 11:47

Name: Anonymous 2009-08-08 11:47

Name: 1000 sagetank army 2009-08-08 11:47

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Name: Anonymous 2009-08-08 11:47

Name: Anonymous 2009-08-08 11:47

Name: Anonymous 2009-08-08 11:47

Name: Anonymous 2009-08-08 11:47

'-._                  ___.....___
    `.__           ,-'        ,-.`-,            HAVE YOU READ
        `''-------'          ( p )  `._       YOUR SICP TODAY ?
                              `-'      (
                                        \
                              .         \
                               \---..,--,
   ................._           --...--,
                     `-.._         _.-'
                          `'-----''

Name: Anonymous 2009-08-08 11:47

Name: 1000 sagetank army 2009-08-08 11:47

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Name: Anonymous 2009-08-08 11:47

Name: Anonymous 2009-08-08 11:47

Name: Anonymous 2009-08-08 11:47

No.

Name: Anonymous 2009-08-08 11:47

Name: Anonymous 2009-08-08 11:47

No.

Name: Anonymous 2009-08-08 11:47

Name: Anonymous 2009-08-08 11:47

No.

Name: Anonymous 2009-08-08 11:48

Name: Anonymous 2009-08-08 11:48

No.

Name: Anonymous 2009-08-08 11:48

Name: Anonymous 2009-08-08 11:48

No.

Name: Anonymous 2009-08-08 11:48

Name: Anonymous 2009-08-08 11:48

                    ,______ ___ ___ ____.,
                  /*      '   '   '        \_
                 |                           \
                -                             ~
               |                               \
               -                                |
              /                                 \
             -   ________________________       \
      .     _  _/                         \_    \    __.,._
    .   \..,  /                              \,. *__/      \
      '*                                        /          *
       /                                        |         /
       \_     ,._.#####.__.    .___#####._,.   /-      -.-
         *,==|  <._# )>    vvvv   <. # )>   |==#"      \
       /     |            |    |            |  \       *
        ^_   |      .,-* /      \           |  /      /
         /_ /\__________/        \_________/   -     |
           /           (__    __ )               |  / \__,
           |               **      \           /   " /.
           "        /               \          \_- /   /
           \       /                            / v   |
            -                                   |  /
             \      ,-''"''--"''"'-..          / \
              \      \.,.-,.,.--,.../           |
               \_                             |
                 \_                   _____  /.
              .-/  <>>>____,.,..,____/ ___  / \
           ,./  \                             .
         ,.*/    \                            |\
        *  *      \                            /\
  ,.___/  |        \                          /  |

          \MAY THE FORCE BE WITH YOU YOUNG WIZARD
           |                              -- G. J. Sussman

Name: Anonymous 2009-08-08 11:48

Name: Anonymous 2009-08-08 11:48

No.

Name: Anonymous 2009-08-08 11:48

Name: 1000 sagetank army 2009-08-08 11:48

●█████▄▄▄▄▄▄▄▄
▄▅███████▅▄▃▂
███Sage Tank███████►
◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲☼◤

Name: Anonymous 2009-08-08 11:48

Name: Anonymous 2009-08-08 11:48

No.

Name: Anonymous 2009-08-08 11:48

Name: 1000 sagetank army 2009-08-08 11:48

●█████▄▄▄▄▄▄▄▄
▄▅███████▅▄▃▂
███Sage Tank███████►
◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲☼◤

Name: Anonymous 2009-08-08 11:48

No.

Name: Anonymous 2009-08-08 11:48

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:48

No.

Name: Anonymous 2009-08-08 11:48

Name: Anonymous 2009-08-08 11:48

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:48

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:48

No.

Name: Anonymous 2009-08-08 11:48

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:48

No.

Name: Anonymous 2009-08-08 11:48

No.

Name: Anonymous 2009-08-08 11:48

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:48

#!/usr/bin/perl -w                                      # camel code
use strict;

                                           $_='ev
                                       al("seek\040D
           ATA,0,                  0;");foreach(1..3)
       {<DATA>;}my               @camel1hump;my$camel;
  my$Camel  ;while(             <DATA>){$_=sprintf("%-6
9s",$_);my@dromedary           1=split(//);if(defined($
_=<DATA>)){@camel1hum        p=split(//);}while(@dromeda
 ry1){my$camel1hump=0      ;my$CAMEL=3;if(defined($_=shif
        t(@dromedary1    ))&&/\S/){$camel1hump+=1<<$CAMEL;}
       $CAMEL--;if(d   efined($_=shift(@dromedary1))&&/\S/){
      $camel1hump+=1  <<$CAMEL;}$CAMEL--;if(defined($_=shift(
     @camel1hump))&&/\S/){$camel1hump+=1<<$CAMEL;}$CAMEL--;if(
     defined($_=shift(@camel1hump))&&/\S/){$camel1hump+=1<<$CAME
     L;;}$camel.=(split(//,"\040..m`{/J\047\134}L^7FX"))[$camel1h
      ump];}$camel.="\n";}@camel1hump=split(/\n/,$camel);foreach(@
      camel1hump){chomp;$Camel=$_;y/LJF7\173\175`\047/\061\062\063\
      064\065\066\067\070/;y/12345678/JL7F\175\173\047`/;$_=reverse;
       print"$_\040$Camel\n";}foreach(@camel1hump){chomp;$Camel=$_;y
        /LJF7\173\175`\047/12345678/;y/12345678/JL7F\175\173\0 47`/;
         $_=reverse;print"\040$_$Camel\n";}';;s/\s*//g;;eval;   eval
           ("seek\040DATA,0,0;");undef$/;$_=<DATA>;s/\s*//g;(   );;s
             ;^.*_;;;map{eval"print\"$_\"";}/.{4}/g; __DATA__   \124
               \1   50\145\040\165\163\145\040\157\1 46\040\1  41\0
                    40\143\141  \155\145\1 54\040\1   51\155\  141
                    \147\145\0  40\151\156 \040\141    \163\16 3\
                     157\143\   151\141\16  4\151\1     57\156
                     \040\167  \151\164\1   50\040\      120\1
                     45\162\   154\040\15    1\163\      040\14
                     1\040\1   64\162\1      41\144       \145\
                     155\14    1\162\       153\04        0\157
                      \146\     040\11     7\047\         122\1
                      45\15      1\154\1  54\171          \040
                      \046\         012\101\16            3\16
                      3\15           7\143\15             1\14
                      1\16            4\145\163           \054
                     \040            \111\156\14         3\056
                    \040\         125\163\145\14         4\040\
                    167\1        51\164\1  50\0         40\160\
                  145\162                              \155\151
                \163\163                                \151\1
              57\156\056

Name: Anonymous 2009-08-08 11:48

No.

Name: Anonymous 2009-08-08 11:48

No.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:49

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

~~~~~~~=~==~==~=========~=~=~~~~~~~~~~~~~=~~=~=============================~==~~
~~~~=====~================~~~~:::,,,::,:~~~~=~~=================================
~~~=====================~~::,::,::::,::,~:::~:~==~==============================
~====================~~::::~::::::::~~~:,.::::~:=~=~============================
====================~:,::,::::::~======++=~,,,:~~~~~~===========================
=================~~::::,,,:~:~==++???+?????+=,,,:=~~============================
================~~:,,,.,::~=++???????????????+=,,:=~~===========================
===============~~,,,:,,,~~=++++????????????????+~::~============================
===============~,,:,,,::~=+++?+?????????????????=::~~~~=========================
==============~:~:::,,~~~=++????????IIIIII?????+?=,:~~==========================
=============~:::,::,:~~~=+++?????IIIIIIII????????~,:~==~=======================
=============~~~,,::,:~~==++?????IIIIIIIIII?????+?=:,~~=~~======================
============~~:,:~,:::~~~=+++??????IIIIIII??????++=,,,~~~=~=====================
============~~:.~:::::~===+++????????IIIII?I????+?=~,:~~::~~====================
============~:,~~::,::~===+++???????+?IIIII?????+?+~::~::~::~===================
============:::~=::,,:~===++?+?????????IIIIII?I?+++::,:::::~====================
============~,:::~~:,::===++++?????????+==~~====?++~~.,:::,~====================
=============:,,,:::.::==+~:::::~+==+:=~=~~====~=+:=,,.:,::,+===================
==============,,,,,,.::~::::~~::,:=~~=+=,:.+.,===++:,,,:::~=====================
===============,,.,..,~::~~,.::~,,~?I+++==+++++=:~~:=,,:=:=====+================
===============~,,..,=::::,:.,+=~:,+?I:==~===+++==+~=:,,~~=+=+++++==============
================~,...:~:::===+==:::+???~??++=+??++++==:,=++++++++===============
=================,,..:~=~~===+++~~~+????:????????=++==::++++++++++++++==========
=================,...:~===+++++=~===????+~:+?+=~??+++==+++++++++++++++++====+==+
==============++==,..::~:==++=,=:~=++?I????=++???++++==+?++++++++++++++++++++==+
=========+=+++++++=,.,::~=+++++~~=:=+?+=:~+??~=++++++==?++++++++++++++++++++++++
=====+++++=++++++++:,:::~==+++=~,,..,::~=++++++~++++++=+++++++++++++++++++++++++
====++++++++++++++++:::::~=====~~~:~~===?+++++++++++++==++++++++++++++++++++++++
=+++++++++++++++++++:,:::~===~~~==++??+???++~:=+?++++===++++++++++++++++++++++++
+++++++++++++++++++++~::~~=+==~,,,,,,,:~:~+++?++?++++=++++++++++++++++++++++++++
++++++++++++++++++++++~:~~=++==~:~~====++++++?++++++==++++++++++++++++++++++++++
+++++++++++++++++++++++,~:~=+===~:~~=~====+?++++++++=+~+++++++++++++++++++++++++
++++++++++++++++++++++++:::~~==~=~=====+??????+?++=~=+:+++++++++++++++++++++++++
+++++++++++++++++++++++++,:::~~===++++???????+?+==~=+?++==++++++++++++++++++++++
++++++++++++++++++++++++++,::::~==+=+++???????+=~~=+?~~7~~~~++++++++++++++++++++
+++++++++++++++++++++++++++:,,,,~~~==++?++++==~:==+?===++==+=~?+++++++++++++++++
++++++++++++++++++++++++++,:::,:,:::~~==~~::::~=+??~~=?~+I?+~~~~I7++++++++++++++
+++++++++++++++++++++:,~,,:.:::::::,,,,,::::~==+?++~=I?+==~??7++~~=??~++++++++++
+++++++++++++++++++,..::,:,.::::::,::::::~==+++?~=+7?I~==+==+7??~~~+=7I===++++++
++++++++++++++++,~~~::::,:,,,:::::::::~~====+=~~~~?7?+~~=?I+~==I?+=~~~~???++++++
+++++++++++++=,=~,,,,,~~,,,,,,:::::::~~~===+===~~??=++=~?+?++===I7?~~~=+?7?~~~+~
++++++++++~:=:::,,,,~,::.:~,,:~.::::~~~~=+~~~==I??~=~?=:??=~++==~=???++=~~~??+++
+++++++=:=+,~:,,~~,,,~~,.,:~:,,=~:~~~~~I~=~~=+?7??~~++++7?~~=???==~+77?~~~=++7?+
+++++~+~:::=~::,=:,,:++:,,:=,:::,:::,?=~~~==???~++=+~~=??=++I7+?==++~~??I++=~~=?
+++:===+==II~~~??~~===::,::=~~..~=,...~~~~III=~==+I?==~?+=~~+?==I?=++=~+7I?~~~==
+=~?=~+=~:++::~==:::=:::~~::?.,..~~:,.,~=???+=+~+??++++I~~~~++==??~=+?====??I=+~
~~:+=+=:~=++::++::~:+~~~=,,~~,.,.::~~~.~7?~==~++~++~=+77++++?+==+==~I?~~~=??+?=~
:~~+~+I==I?~~=I?~~==~~~:~,=:~=:::.~~+=,.I+==~?+~~+?==~??=~+II+++I==~I?~~~???~=++
~~~~~=~~~??~:+?~~::+~~~~===:~~==:==+~=:,.++I+?=~+?++==?~~==?===+7+++7?+++  +++??
~::~??~~~+=~:??~~~:?===?+:,:+=?+,+=I::~~,.+I=+~~=?=++I?==+=?~==?===+?~=~~7 =+??+
~:,:++++II==~I=+=?==~=+7?~=~++I?,~?+,,~~:.,~=+==++==~?+~++II~+++===??~===?I~=?+=

Name: Anonymous 2009-08-08 11:49

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

No.

Name: 1000 sagetank army 2009-08-08 11:49

●█████▄▄▄▄▄▄▄▄
▄▅███████▅▄▃▂
███Sage Tank███████►
◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲☼◤

Name: Anonymous 2009-08-08 11:49

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:49

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:49

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

No.

Name: Anonymous 2009-08-08 11:49

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

            __ .
         . /°<  --- Have you read your SICP today?
          / /.
        .(_/ )
        (___/ ).
      .(_____/ )
      (_______/ ).
    .(_________/ )
    (___________/ ).
  .(_____________/ )
  (_______________/ ).
.(_________________/_)

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: 1000 sagetank army 2009-08-08 11:50

●█████▄▄▄▄▄▄▄▄
▄▅███████▅▄▃▂
███Sage Tank███████►
◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲☼◤

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: 1000 sagetank army 2009-08-08 11:50

●█████▄▄▄▄▄▄▄▄
▄▅███████▅▄▃▂
███Sage Tank███████►
◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲☼◤

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

┎┰─────────────────────────────────────────────────────────────────────────┐
┃┃  _.-.  The neutrality of this post is disputed.                         │
┃┃ /\|/\  Please see the discussion on the talk page.                      │
┃┃ --|¯¯  Please do not remove this message until the dispute is resolved. │
┠╂─────────────────────────────────────────────────────────────────────────┤
┃┃ ,_,_   This post does not cite any references or sources.               │
┃┃ \ \?\  Please help improve this post by adding citations to reliable    │
┃┃  '='=` sources. Unverifiable material may be challenged and removed.    │
┖┸─────────────────────────────────────────────────────────────────────────┘

Name: Anonymous 2009-08-08 11:50

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:50

No.

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: 1000 sagetank army 2009-08-08 11:51

●█████▄▄▄▄▄▄▄▄
▄▅███████▅▄▃▂
███Sage Tank███████►
◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲☼◤

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: 1000 sagetank army 2009-08-08 11:51

●█████▄▄▄▄▄▄▄▄
▄▅███████▅▄▃▂
███Sage Tank███████►
◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲☼◤

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: 1000 sagetank army 2009-08-08 11:51

●█████▄▄▄▄▄▄▄▄
▄▅███████▅▄▃▂
███Sage Tank███████►
◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲☼◤

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: 1000 sagetank army 2009-08-08 11:51

●█████▄▄▄▄▄▄▄▄
▄▅███████▅▄▃▂
███Sage Tank███████►
◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲☼◤

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: 1000 sagetank army 2009-08-08 11:51

●█████▄▄▄▄▄▄▄▄
▄▅███████▅▄▃▂
███Sage Tank███████►
◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲☼◤

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:51

No.

Name: 1000 sagetank army 2009-08-08 11:51

●█████▄▄▄▄▄▄▄▄
▄▅███████▅▄▃▂
███Sage Tank███████►
◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲☼◤

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:51

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:51

No.

Name: Anonymous 2009-08-08 11:52

No.

Name: Anonymous 2009-08-08 11:52

Go away frozenvomit.

Name: 1000 sagetank army 2009-08-08 11:52

●█████▄▄▄▄▄▄▄▄
▄▅███████▅▄▃▂
███Sage Tank███████►
◥☼▲⊙▲⊙▲⊙▲⊙▲⊙▲☼◤

Name: Anonymous 2009-08-08 11:52

No.

Name: Anonymous 2009-08-08 11:52

No.

Name: Anonymous 2009-08-08 11:52

Go away frozenvomit.

Name: Anonymous 2009-08-08 11:52

Okay, let me start with this: FUCK. REDDIT. I really hate that faggot site and
its users. It's really bad and we need to find a solution for it. There's a
steaming pile of shit coming from that webshite, and it certainly isn't just
trolls. It's retards. Redditards, poluting our lovely /prog/. Through the text
I'll use "reddit" but I mean "programming.reddit.com" and not the whole reddit
community, which while still full of BS not relevant to /prog/'s polution.

THE(IR) PROBLEM
If you have an account at reddit or even browse it, and you're not a redditard
yourself you know what I'm talking about; Fucking idiots overusing internet
memes, exactly like what the xkcd faggot does. Doing so, they believe they
belong in some "elite" community of computer experts that like esoteric jokes.
You should understand their mental state by now: "I can't fucking program but I
might make esoteric jokes that apparently computer experts like and maybe, just
maybe others will think I'm an expert myself!". Fucking morons. If one takes a
moment from his day to browse reddit, might like the topics. Let's see what we
got: "How to * with Python *", "A simple * with *", "* in 10 steps", "*: the
revolutionary blog/software/other", "Using * for fun & profit". One might think,
"ah, a nice community. I'll stay a while with them". The other day wakes up only
to find the same topics with changed blog links and titles. If you don't believe
me try it yourself. (yeah, ofcourse there are the retarded "points too, how
could a faggot community live without them? Look: wikipedia, digg, ..)

WHY /prog/ SUCKS
It wasn't long ago that reddit faggots weren't aware of /prog/. I believe, 4-5
months ago /prog/ was clean of all the faggotry & spam. Back then a thread could
make your day, and everyone was contributing content, which ofcourse lead to
funny memes et al, unlike all these self-proclaimed "memes". (notice any simile
with the redditards? self proclaimed computer experts & funny or some shit) If
you are not a /prog/ regular or oldie you might have not noticed, you might
think that it's been like that from the beginning. But it wasn't. Even worse,
you might think that these posts are from trolls, but they are not. Ok, maybe
some are, but trolls are not retarded (as some may think). I'm a big time troll
and I don't think most of you understand trolling.

THE SOLUTION
Okay, now that I bothered you with my text, I'm all ears to see what you got to
say about this issue. I cannot think of a solution to get rid of faggots, but I
don't want to see /prog/ become a cesspool like reddit. I wish the old expert
programmers would come back..

Excuse the lack of bbcode in my post but I have to haste.

Name: Anonymous 2009-08-08 11:52

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Name: Anonymous 2009-08-08 11:53

    1. Use fprintf ("fast printf") instead of printf.
    2. ++i is faster than both i++ and i = i + 1.
    3. void main(void) is faster than int main(void) or int main(int, char **) since no value needs to be returned to the OS.
    4. Swapping with exclusive-or (a^=b^=a^=b swaps a and b) is faster than using a temporary. This works for all types (including structures), but not on all compilers. Some compilers may also give you a harmless warning.
    5. Static storage duration objects are faster than automatic storage duration objects because the CPU doesn't have to set aside storage on the stack every time a function is called. Make your loop indexes global so that you can use them everywhere:
    int i;
    void func(void) { for (i = 0; i < 10; i++) ; /* ... */ }
    void func2(void) { for (i = 0; i < 20; i++) ; /* ... */ }
    /* ... */
    6. Compilers often give more memory to arrays than you asked for. Here's how to check how big an array actually is (memset returns a null pointer if the size you passed to it is bigger than the size of the array you passed to it):
    int arr[256];
    size_t realsize;
    for (realsize = 0; realsize <= SIZE_MAX; ++realsize)
            if (!memset(arr, 0, realsize)) break;
    /* now you know that arr actually has realsize / sizeof (int) elements */
    If you combine this with #5, your program will be faster in the long run (but this usually doesn't work for short programs).

Name: 1000 sagetank army 2009-08-08 11:53

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Okay, let me start with this: FUCK. WOLFRAM|ALPHA. I really hate that faggot search site and
its users. It's really bad and we need to find a solution for it. There's a
steaming pile of shit coming from that webshite, and it certainly isn't just
trolls. It's retards. wolftards, poluting our lovely /prog/. Through the text
I'll use "alpha" but I mean "wolframalpha.com" and not the whole reddit
community, which while still full of BS not relevant to /prog/'s polution.

Name: Anonymous 2009-08-08 11:54

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Name: Anonymous 2009-08-08 11:57

WHAT THE FUCK HOW FUCKING DARE YOU YOU FUCKING SHIT FACED FUCK CUNT HOLY DOG DROPPINGS THIS IS OUTRAGEOUS NEVER IN MY LIFE HAVE I EVER HOW DARE YOU HOW VERY DARE YOU ESPECIALLY ON A DAY LIKE THIS HAVE YOU EVEN LOOKED IN THE MIRROR RECENTLY?

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In lojban we specify the word we use for quoting text.

zoi .gy. Hello, World! .gy -- “Hello, World!”

Here we have chosen gy (pronounced "guh" and is used because it is similar to glico -- English) to be our quotation marks. If our sentence contained gy we would just use another word.

mi pu cusku zoi .zy. Guh, English sucks! .zy -- I said “Guh, English sucks!”

mi pu zi cusku zoi .ty. mi pu cusku zoi .zy. Guh, English sucks! .zy .ty -- I just said “I said “Guh, English sucks!””

The question of how quote a quote-word does not apply to Lojban because any word can be a quote word. (Nice example is zoi .url. http://dis.4chan.org/prog/ .url..)

Superior.

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HAY GUYS IM CHARLIE BROWN. YOU MAY KNOW ME FROM PEANUTS. I HEARTILY ENDORSE /PROG/'S SAGING

   .-' &   '-.
  /           \
 :   o    o    ;
(      (_       )
 :             ;
  \    __     /
   `-._____.-'
     /`"""`\
    /    ,  \
   /|/\/\/\ _\
  (_|/\/\/\\__)
    |_______|
   __)_ |_ (__
  (_____|_____)

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There are four engineers traveling in a car -- a mechanical engineer,
a chemical engineer, an electrical engineer, and a computer engineer. The car breaks down.

"Sounds to me as if the pistons have seized. We'll have to strip
down the engine before we can get the car working again", says the
mechanical engineer.

"Well", says the chemical engineer, "it sounded to me as if the fuel
might be contaminated. I think we should clear out the fuel system."

"I thought it might be an grounding problem", says the electrical
engineer, "or maybe a faulty plug lead."

They all turn to the computer scientist, who up to then had said
nothing, and asked "Well, what do you think?"

"I put on my wizard robe and hat. My other car is a cdr." The computer scientist pulls out a cudder from his pocket, and shoves it down the throats of the engineers. "Take that, motherfuckers!!!!"

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Yo Check MC SEPPLES rhyming about scheme and LISP on his track ''Still Hustlin'`` at 01:58

http://www.cs.purdue.edu/homes/anavabi/mp3/MC%20Plus+%20-%20Chip%20Hop%20-%20Still%20Hustlin'.mp3

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Name: 1000 sagetank army 2009-08-08 12:05

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███Sage Tank███████►
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Name: Anonymous 2009-08-08 12:05

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:05

Go away frozenvomit.

Name: Anonymous 2009-08-08 12:05

Go away frozenvomit.

Name: Over 1000 Thread 2009-08-08 12:05 Over 1000

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