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Animation Appreciation thread #18

Name: Anonymous 2013-09-01 8:39

Previous Thread:https://dis.4chan.org/read/carcom/1375544797
Older Threads: http://pastebin.com/91GgnC87

The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
Good Animation Blog - http://www.pelleas.net/aniTOP/
Other websites: http://pastebin.com/q0saM3Qi
Animation on Twitter, Tumblr and Youtube:
http://pastebin.com/uQzADdcz

IRC channel:
#sakuga @ irc.rizon.net
Sakugabooru: http://sakuga.yshi.org/

Appreciate animation pls

Name: Anonymous 2013-09-01 8:42

Sakuga Fall 2013

Kill la Kill
Yozakura Quartet
Kyoukai no Kanata
Gundam BF


Is your body ready?

Name: Anonymous 2013-09-01 8:46

Who will replace Miyazaki?

Name: Anonymous 2013-09-01 8:52

>>3
No one, he well turn to a TV KA.

Miyazaki confirmed to work on new Monogatari series.

Name: Anonymous 2013-09-01 8:54

>>3

Did he died?

Name: Anonymous 2013-09-01 8:55

>>3
Hosoda

Name: Anonymous 2013-09-01 9:07

>>5
He retired.

Name: Anonymous 2013-09-01 9:13

I don't see anyone who could replace Miyazaki.

He was part of a generation who were interested in technical things as children.
Many animators and directors don't even have a driving license anymore.

Name: Anonymous 2013-09-01 10:48

Heh, I don't have a driver's license either.

Name: Anonymous 2013-09-01 11:18

>>9

Well, you aren't an animator but there is a reason why many mecha animations look so not authentic.

http://www.youtube.com/watch?v=QVkcvXOOs70

Name: Anonymous 2013-09-01 11:23

You know, even after all that shitposting nobody posted Desuran's fucking real name. Keisuke Kojima.

http://www18.atwiki.jp/sakuga/pages/944.html
https://twitter.com/kkeisuke220

Name: Anonymous 2013-09-01 11:33

http://www.yetyou.jp/?p=9061

Inoue did 155 cuts worth of key animation and 20 cuts worth of layouts for the episode.

His animation part starts from the point the brothers enter the shop. For the flying parlor scenes at the end he only did the layouts.

PA Works blog entry on Inoue's Uchoten episode

Name: Anonymous 2013-09-01 11:41

Name: Anonymous 2013-09-01 11:51

>>12

Which episode?

Name: Anonymous 2013-09-01 11:52

>>12

155 cuts

Isn't that half an episode?

Name: Anonymous 2013-09-01 11:52

>>14
Episode 3

Name: Anonymous 2013-09-01 12:40

Name: Anonymous 2013-09-01 12:55

>>12
Nice. Thanks for the link and translation.

Name: Anonymous 2013-09-01 12:58

Did anyone of you see Bahi tweet this?
Hokuto Sakiyama will make his animation director debut at the space Dandy!!

2ch is all hyped and shit but I think it could be just a well done troll.

Name: Anonymous 2013-09-01 13:06

>>12
His animation part starts from the point the brothers enter the shop

I knew it!

Name: Anonymous 2013-09-01 14:26

Why are you fucking bringing up Desuran? Is something new with him?

Name: Anonymous 2013-09-01 16:11

Name: Anonymous 2013-09-01 16:51

>>22

not so good

Name: Anonymous 2013-09-01 16:51

>>10
pls the point of BF is not realism, they are made to look like toys on purpose because that is what they are in the show itself

Name: Anonymous 2013-09-01 19:24

Name: Anonymous 2013-09-01 21:35

>>24

Your first Gundam video?

Name: Anonymous 2013-09-01 22:54

Name: Anonymous 2013-09-02 2:08

>>19
-
He never tweeted this.

Name: Anonymous 2013-09-02 4:38

>>26
?explain

Name: Anonymous 2013-09-02 5:35

>>27
Nothing impressive.

Name: Anonymous 2013-09-02 6:17

>>27
generic obari cut already done 2 million times before

Name: Anonymous 2013-09-02 7:50

Oh! We have CAPTCHA now? I hope it will kill the spams.

But talking about Gundam and stupid animating mechas, which shows do have more "realistic" mechas in this regard? Patlabor is pretty good. Gundam is more hit or miss.

Name: Anonymous 2013-09-02 7:56

regarding XMURADs MADs (well, any mad) how does he knows who did certain scenes? does he have animaton book which states who did what? is all his guessing?

Name: Anonymous 2013-09-02 9:14

>>33

He used genga books for Redline and Momo's MAD.
I don't know about the rest.

Name: Anonymous 2013-09-02 9:21

>>33

I believe he asks some of the animators on Twitter if it isn't mentioned in KA books or sakuga wiki.

Name: Anonymous 2013-09-02 9:52

Name: Anonymous 2013-09-02 10:10

>I miss the old days when animation was hand drawn. nowadays we have cheap computer animation

why is people so retarded

Name: Anonymous 2013-09-02 17:11

Name: Anonymous 2013-09-02 19:06

Am I the only one starting to hate Bones because them keep most of the best animators in the industry for themselves ?
Their shows aren't actually interesting, it's infuriating to see the likes of Yutapon and co on piece of shit like Star Driver.

Name: Anonymous 2013-09-02 19:24

What is most of their best animators? It's just Yutapon. Everyone else works in whatever they want. Hell, Kameda won't work on anything Bones related for the next 6-7 months.

Name: Anonymous 2013-09-02 20:06

Name: Anonymous 2013-09-02 21:54

>>40
They do have two legends, Yutapon, and Norimitsu Suzuki.

Name: Anonymous 2013-09-02 22:32

>>42
Suzuki doesn't exclusively work on Bones projects.

Name: Anonymous 2013-09-03 0:24

Name: Anonymous 2013-09-03 0:47

>>43
He does. If you don't count DxD ending, his last work outside Bones is Death Note.

Name: Anonymous 2013-09-03 2:23

piece of shit like Star Driver.

Nigger, are you a faggot?

Name: Anonymous 2013-09-03 5:30

>>41
Who doesn't love Doramon?

Name: Anonymous 2013-09-03 7:22

http://youtu.be/lp9CJ7Igsa4

the future of anime production. Based AIC!

Name: Anonymous 2013-09-03 7:36

>>48
The characters barely move.
Why do they even need separated teams for each character?

Name: Anonymous 2013-09-03 7:47

>>49

because it's a cheap anime based on a not very popular webmanga.

They can save the animation director and key animators.

Name: Anonymous 2013-09-03 7:52

>>6
no

Name: Anonymous 2013-09-03 9:11

>>49
what do you mean?

Name: Anonymous 2013-09-03 9:29

Can anybody give me a rundown of what all the divisions at Sunrise are doing right now?

Name: Anonymous 2013-09-03 9:30

Can anybody give me a rundown of what all the divisions at Sunrise are doing right now?

Name: Anonymous 2013-09-03 10:05

>>52
Aplix, parent company of AIC, is planning changes in their anime production process to cut the production period to 3 months, one third of the normal period, and the production costs to 1000000 yen, a fraction of the current cost.
They intend to do this by centralizing all of the production, including after recording and distribution, to their company, and assigning groups of around 3 animators for a specifc character's animation, instead of the current system of assigning individual animators by cut.
They expect this lowered cost will convince companies to advertise through anime.
A 13 episode TV series created under this system is planned to begin airing by september.
http://www.nikkei.com/article/DGXNASDD150K8_V10C13A8TJ1000/

Name: Anonymous 2013-09-03 10:44

Name: Anonymous 2013-09-03 10:46

Name: Anonymous 2013-09-03 12:28

>>39
Well, if those animators cared to work on anything else they would simply go work for some other studio.

Name: Anonymous 2013-09-03 12:34

>>39

Maybe they are so good because they can work in a familar enviroment.

Name: Anonymous 2013-09-03 14:53

>>56
>>57

AoT's animation, when it exists, does nothing for me. It all looks the same, no charisma or identity to any of it. The only purpose of it is always to "look cool", total lack of ambition.

Name: Anonymous 2013-09-03 14:56

>>42

And Suzuki was never Bones' exclusive.

Name: Anonymous 2013-09-03 15:46

>>61
No, he's been Bones' exclusive for past 6 years. (not counting DxD)

Name: Anonymous 2013-09-03 16:00

>>60
oh come on
Dat running turning head female titan is one of the ebst shot this year
the drawing are cool
The Timing is just PERFECT !!!!!

Name: Anonymous 2013-09-03 16:03

The only thing I see that the KA doesn't have a clue about kinematics. Well, he is not the only animator with this problem in Japan but it doesn't look that stunning.

Name: Anonymous 2013-09-03 16:24

>>64
Which KA are you talking about?

Name: Anonymous 2013-09-03 16:26

>>65

Are you that stupid that you can't follow a thread without quotes?

Name: Anonymous 2013-09-03 16:27

>>63
I don't know if it's one of the best shots of the year, but for once, a titan looks huge and has weight which is some thing that the series lacks.

Name: Anonymous 2013-09-03 16:27

Thanks you CAPTCHA


Anyway

>>63
I do agree. the running Titan's head was nicely animated, but that's it.

Titan sakuga is all the same, swing around camera goes 360° around the character,
it's just 360°, 180° sakuga all the time

Name: Anonymous 2013-09-03 16:30

>>67
>titan has weight

well, storywise that's not how it's supposed to be.

Name: Anonymous 2013-09-03 16:31

KA doesn't have a clue about kinematics

Care to explain further?

Name: Anonymous 2013-09-03 16:51

>>69
>well, storywise that's not how it's supposed to be.

Story have nothing to do with animation.

Name: Anonymous 2013-09-03 17:02

>>60

Animation HAS to look cool, you idiot. Save your hipsterstastic rants for something else. You are saying these things just because SnT is famous and shit.

Name: Anonymous 2013-09-03 17:08

Kenichi Kutsuna web sakuga from his amateur times
http://coosun.fc2web.com/11.23_1.gif

Name: Anonymous 2013-09-03 17:16

cool is subjective
character acting doesnt need to look cool

Name: Anonymous 2013-09-03 17:30

>>72
>Animation HAS to look cool, you idiot.

No, animation has to be good animated.

Name: Anonymous 2013-09-03 17:32

>>67
the titan doesnt have huge weights

please go back to some further episodes
when the sunglasses gendo girl take a big arm with her hands

They are very light weight-wise
So that's why they move like that

it will make no sense if they move slowly
Also maybe the giant titan in the beginning is heavy , but can't tell

It's logical to me

Name: Anonymous 2013-09-03 17:49

>>76
That still doesn't stop the animators from animating titans in a more believable way.

Name: Anonymous 2013-09-03 17:57

>>75

Shingeki has got a lot of good animated cuts. I don't see how it could be said the contrary.
It's true though that sometimes has got production issues, still frames or recycled cuts.

In any case if you say that http://www.youtube.com/watch?v=nGVTmw0pTlw is not a good piece of sakuga you are being intellectually dishonest

Name: Anonymous 2013-09-03 18:35

You guys still shitposting even with the Captcha


Tita does this, and it has to look cool and good.

No one here gives a fuck about >>73 old school Kutsuna animation.

I'm done with this place


good bye

Name: Anonymous 2013-09-03 19:18

>>79
If anyone is a shitposter, it looks like you are.

Name: Anonymous 2013-09-03 19:22

>>78
Titan running looks good; the Spiderman-wannabe stuff looks boring because it looks the exact same as every other Spiderman-wannabe scene in the show. It's not an interesting from an animation, narrative or cinematic stand point. It's just bland at this point and the novelty has worn off.

Name: Anonymous 2013-09-03 19:23

>>81
>any interesting

Name: Anonymous 2013-09-03 19:34

I think those 3D gear scenes look bland and samey because animators don't get to design the layout and camera movements. They're probably all done by the CG department, and then given to the animators to animate over the CG guide.

There isn't much room for creativity.

Name: Anonymous 2013-09-03 20:07

tezuka Buddha new movies(2011) are any good ? animation wise ?

Name: Anonymous 2013-09-03 21:10

>>84
It's pretty mediocre.

Name: Anonymous 2013-09-03 21:16

Trigger staff and management > Wit staff and management
Working with Trigger on KLK > Working with with Wit on Titan
KLK > Tittan

Source: Yuzuru Tachikawa, director of Death Billiards. Worked with Wit on Titan episode 7, worked/is working on KLK (confirmed for episode 7, maybe more).

Name: Anonymous 2013-09-03 21:41

is it even possible to have worse management than wit

Name: Anonymous 2013-09-04 1:03

Does yutapon storyboard his own cuts? His action scenes in particular have a certain kind of camera movement, along with the camera losing focus every now and then for effect.

Name: Anonymous 2013-09-04 2:30

>>71

Story has everything to do with animation, tard.

Name: Anonymous 2013-09-04 2:31

>>77

How fucking dense are you? Or are you just trolling?

Name: Anonymous 2013-09-04 2:35

>>81

If you want to go that way, every cut of realistic character animation is bland and generic because it's been done numerous times before because the human body can only move in so many ways.

You're full of shit dude, take a hike.

Name: Anonymous 2013-09-04 4:10

Web Gen killed good animations...

Name: Anonymous 2013-09-04 4:45

>>92

more like watching at individual cuts.

Name: Anonymous 2013-09-04 5:46

I want Titankid to leave.

Name: Anonymous 2013-09-04 5:49

>>92
 > Web Gen killed good animations...


This is why I'm also going to leave this place.

Have fun idiots

Name: Anonymous 2013-09-04 5:59

>>95
This is why I'm also going to leave this place

Please don't leave.
You'r the greatest contributor here by insulting other posters in every post you made.

Name: Anonymous 2013-09-04 6:04

>>88
Yes, he does.

Name: Anonymous 2013-09-04 6:52

And now there is a Titan fanboy? Well, enjoy your show with almost no animation, but not here please.

Name: Anonymous 2013-09-04 6:57

Name: Anonymous 2013-09-04 7:11

>>98

I've watched not even a single episode of Attack of Titans. I only watched various cuts that were posted here. If you think that's not good animation, suit yourself. No one can cure you of your ignorance and stupidity. No one said that the show has a lot of great scenes and cuts, people just posted some good cuts from the show. Just because that series has shit cuts that doesn't mean these ones aren't well done. You're just as full of shit as the retards who claimed the Evangelion films have shit animation because they use 3DCGI in some scenes.

Name: Anonymous 2013-09-04 7:20

>>98
titan is too mainstream for ya

Name: Anonymous 2013-09-04 7:24

Innocence has shit animation. Too much CGI.

Name: Anonymous 2013-09-04 7:25

A letter to momo has shit animation. The pig chase scene was CGI.

Name: Anonymous 2013-09-04 7:25

Howl's moving Castle has shit animation. The castle is 3DCG.

Name: Anonymous 2013-09-04 7:26

Steamboy has shit animation. A lot of smoke effects and mechanical animation in the fortress was CGI.

Name: Anonymous 2013-09-04 7:27

Dennou Coil has shit animation. The Satchi and many effects are CGI shit.

Name: Anonymous 2013-09-04 7:27

>>100
Of course there are some good cuts like in the actual episode, didn't deny that. But we don't need people that praise something irrelevant.

Shaftfags for example always try to bring their shows in here. And there is again too much shitposting here.


>who claimed the Evangelion films have shit animation because they use 3DCGI in some scenes.

Nobody said that. Animation and CGI are two different things, you know? They said that CGI is shit and too often used.

Name: Anonymous 2013-09-04 7:28

Ghost in the Shell has shit animation. They use stills in half of the non-action scenes.

Name: Anonymous 2013-09-04 7:33

LMAO people

Name: Anonymous 2013-09-04 7:38

>>107

No, that is exactly what they said. Not that the CG cuts were shit, they said that the films are animated like shit because they have CG. The anti-CG crowd in the sabuga fandumb is pretty much the equivalent of the shitposters who cry "moeshit" on /a/. A similar train of thought also seeps in into more moderate stances like this post:

>>83

Suddenly it looks "bland" and "samey" because they had CG aids, and the layouts and camera movements were done by the CGI department, and we all "know" that makes it automatically shit even though it's just an apples vs oranges debate.

Software is just a fucking tool like any other. Just like, you know, rulers and pencils. If you're going to tell me you freehand everything using your spit you're full of shit.

Name: Anonymous 2013-09-04 7:39

Winter Days has shit animation. Some stanzas use CGI and others use stop-motion animation.

Name: Anonymous 2013-09-04 7:43

Ghibli films are shit because they all use the same running cycle and all their characters look the same even when designed by different people.

Name: Anonymous 2013-09-04 7:44

KyoAni does shit animation. Everything looks the same, I cannot detect muh karisuma.

Name: Anonymous 2013-09-04 7:44

Star Driver has shit animation. The cybody system was CGI.

Name: Anonymous 2013-09-04 7:45

Kamichu has shit animation. They use a lot of stills.

Name: Anonymous 2013-09-04 7:46

Mind Game has shit animation. They use photoshopped shit.

Name: Anonymous 2013-09-04 7:46

Tekkon Kinkreet has shit animation. The backgrounds are CG.

Name: Anonymous 2013-09-04 7:48

Tekkon Kinkreet has shit animation. They used software tweening for Ohira's cuts.

Name: Anonymous 2013-09-04 7:51

Patlabor 2 has shit animation. They use CG shit in a lot of the on-screen simulations.

Name: Anonymous 2013-09-04 7:51

Macross Plus has shit animation. CGI shit galore when the singing computer is concerned.

Name: Anonymous 2013-09-04 7:52

Princess Mononoke has shit animation. The plague was CGI.

Name: Anonymous 2013-09-04 7:53

Blood the last vampire has shit animation. Full of CGI.

Name: Anonymous 2013-09-04 7:54

Metropolis has shit animation. Choke full of CGI, especially the end scenes.

Name: Anonymous 2013-09-04 7:55

Spirited Away has shit animation. The rose garden scene was full of CG.

Name: Anonymous 2013-09-04 7:55

Summer Wars has shit animation. The entirety of OZ is CGshit.

Name: Anonymous 2013-09-04 7:56

End of Evangelion has shit animation. The sea of souls cuts are CGI.

Name: Anonymous 2013-09-04 7:57

The Girl who Leapts through time has shit animation. The scene where Makoto acquires her powers and  every leap is done in CGI.

Name: Anonymous 2013-09-04 7:57

Sky Crawlers has shit animation. The dog fights are CGshit.

Name: Anonymous 2013-09-04 7:58

Tsuiokuhen has shit animation. They use live-action cuts.

Name: Anonymous 2013-09-04 7:59

Neon Genesis Evangelion has shit animation. Full of recycled footage and stills.

Name: Anonymous 2013-09-04 7:59

Revolutionary Girl Utena has shit animation. Too much stock footage.

Name: Anonymous 2013-09-04 8:01

>>107

we don't need people that praise something irrelevant

Yes, you need a hugbox that circlejerks only about the things you like, no matter the quality.

Name: Anonymous 2013-09-04 8:06

>>110
Cry harder. CGI is bad, everyone knows it.

And CGI, cinematography and all the other shit has nothing to do with animation or sakuga.

Name: Anonymous 2013-09-04 8:07

Snow White has shit animation. They rotoscoped the dance scenes.

Name: Anonymous 2013-09-04 8:09

>>153

animation is not animation when it's software aided

Nice no true scotsman. And

cinematography and all the other shit has nothing to do with animation or sakuga.

Nice one. Keep showing  how clueless and full of shit you are.

Name: Anonymous 2013-09-04 8:11

>>133

The whole medium pretty much breathes on simulating cinematography and it somehow doesn't have anything to do with animation? How stupid are you, really.

Name: Anonymous 2013-09-04 8:13

>>133

Knowledge of cinematography is a must have for any animator, and it's almost as important as draftsmanship. You have no idea what you're talking about.

Name: Anonymous 2013-09-04 8:14

>>133
>>137

ESPECIALLY in the Japanese model, where animators are responsible for WHOLE CUTS not just this or that elements or character from a cut. Please, just go educate yourself before you spout absolutely retarded shit like "cinematography has nothing to do with animation".

Name: Anonymous 2013-09-04 8:16

>>135
>>136
No matter how much you're tying it, this place won't become another /a/.

Name: Anonymous 2013-09-04 8:19

>>139

You're making a fine job of it yourself.

Name: Anonymous 2013-09-04 8:21

>>139

Yeah, backpedal and make a boogeyman and a scapegoat out of /a/ because you're stupidity has been exposed.

Name: Anonymous 2013-09-04 11:08

http://www.pelleas.net/aniTOP/index.php/saint-young-men

A fair amount of praise for Naoyuki Asano here

Name: Anonymous 2013-09-04 11:11

Well, this thread is about "Animation Appreciation". This also includes CG animations.
I don't see why we shouldn't like CG parts if they are well-made. I think all the Shinkai stuff is pretty good in this regard.

Maybe people hate CG here because studios using CG to save money and time. But without CG we would get low quality animations, stock footage or stills - just look at the most anime from the 80s and 90s and how they did mechanical animations.

Name: Anonymous 2013-09-04 11:11

>>142

off-topic

Name: Anonymous 2013-09-04 12:05

Name: Anonymous 2013-09-04 12:13

>>145
Based KyoAni

Name: Anonymous 2013-09-04 12:33

>>144
Shut up.

Name: Anonymous 2013-09-04 12:40

>147

I don't see how this is sakuga related either.

Name: Anonymous 2013-09-04 12:45

>>142
Good article from Ben. I should give Saint Young Men a try.

>>145
Damn, these Action. Can't wait.

Name: Anonymous 2013-09-04 13:01

>>145
The designs of monsters and new characters are pretty nice.

Anyway, Chise Kamoi is still missing from Free!...

Name: Anonymous 2013-09-04 13:10

I'm just so happy I get to witness next season. It's gonna be great.

Name: Anonymous 2013-09-04 14:20

>>145
WHOA

Name: Anonymous 2013-09-04 14:48

>>145

just realize I posted the video with the stupid timer in the url.

http://www.youtube.com/watch?v=BnfeVrAAS2k

Name: Anonymous 2013-09-04 17:54

SABUGA

SABUGA

SABUGA

SABUGA

SABUGA

SABUGA

SABUGA

SABUGA

SABUGA

SABUGA

SABUGA

SABUGA

SABUGA

SABUGA

Name: Anonymous 2013-09-04 19:26

Is valvrave a studio 4 production, and Aikatsu a studio 7 one?

Name: Anonymous 2013-09-04 19:44

>>155
Valvrave is produced by studio 3, Aikatsu by studio 9.

Name: Anonymous 2013-09-04 20:12

Index Movie - Nozomu Abe (阿部望) http://sakuga.yshi.org/post/show/1399

Name: Anonymous 2013-09-04 22:06

https://twitter.com/kyouray/status/375327550631071744

apparently Okiura is currently doing two movies : one aiming adult audience & an other for kids

Reason not to kill yourself for the next 10 years

Name: Anonymous 2013-09-04 23:18

>>158
>Reason not to kill yourself for the next 10 years

You mean 14 years?
I wish he would stop with the films.

Name: Anonymous 2013-09-04 23:31

>>156
So you're telling me that studio 9 is animating battle spirits and aikatsu at the same time?

Name: Anonymous 2013-09-05 0:38

>>159
I wish he would stop with the films.

Why? More films with animation like Jin-Roh or Momo sounds good to me. Hopefully Okiura doesn't write the script though. :p

Name: Anonymous 2013-09-05 2:04

>>159

I wish he would stop with the films

As long as he doesn't write them (like he did with momo) I don't think there's a problem. Both Momo e no Tegami and Jin-Roh were excellently put together. Let the guy direct, he has a knack for it.

Name: Anonymous 2013-09-05 3:43

Sakuga AD

i need that car for my job

http://www.youtube.com/watch?v=YlHApv7tmW8

that's all

Name: Anonymous 2013-09-05 3:46

We need a fuckin sakuga about the best combat in mecha !
Like a video featuring grendizer , Ideon , Macross, yukikaze (in a way , not really a mecha) , star driver , gurren lagann , Evangelion , i mean

That would be so glorious

Name: Anonymous 2013-09-05 6:21

NS #329
Masayuki Kouda sakkan,key animation
Hiroyuki Yamashita key animation

Name: Anonymous 2013-09-05 7:00

Name: Anonymous 2013-09-05 7:25

>>166

Not very good.

Name: Anonymous 2013-09-05 8:28

>>166

I think the FX was very good.

>>167

Back then, this was genius.
No one was animating like this at that time.
You have seen too much, this is old, give it some credit.

Name: Anonymous 2013-09-05 8:35

>>166

The scene at 1:22 is just comedical.

Hisashi Mori did way better scenes.

Name: Anonymous 2013-09-05 8:38

http://youtu.be/YTCXK4zEX14

Mori was never a really good character animator. His FX effects are great though.

Name: Anonymous 2013-09-05 9:17

Am I the only one around here who really love Mori's character animation?

Name: Anonymous 2013-09-05 9:24

>>162
>>Both Momo e no Tegami and Jin-Roh were excellently put together.

What?

>>166
>>170
Awesome stuff, especially the effects.

Name: Anonymous 2013-09-05 9:29

>>172
Momo's writing is questionable but Jin-Roh is easily one of the best anime ever.

Name: Anonymous 2013-09-05 9:29

>>171

They look pretty sloppy at times in the MAD.

Name: Anonymous 2013-09-05 9:32

I think the biggest problem is that Mori sucks at camera movement. Espencially the Goku scene was pretty ugly in this regard.

Name: Anonymous 2013-09-05 9:52

>>173
How is that an answer? I want to know what you meant with that statement.

Name: Anonymous 2013-09-05 10:01

>>176
I'm not https://dis.4chan.org/read/carcom/1378039144/162
I don't think his post is that difficult to understand.

Name: Anonymous 2013-09-05 10:12

Mori's camera is one of the best!!

What is wrong with you?!?
HIs One Piece scene was genius.

Name: Anonymous 2013-09-05 10:22

>>178

The perspective is wrong all the time. Characters and background aren't in sync.

Name: Anonymous 2013-09-05 10:23

>>178

the camera didn't even move in the One Piece scene

Name: Anonymous 2013-09-05 10:30

>>179
That's like, uh, what makes his animation interesting.

You people don't want karisuma, you just want animators who are drones and follow rules.

Name: Anonymous 2013-09-05 10:36

>>181
>>you just want animators who are drones and follow rules

No, they simply want to hate. It's forced hate, as would /a/ say.
The same with Ben's blog. Don't reply to such trolls.

Name: Anonymous 2013-09-05 10:41

>>177
>>I don't think his post is that difficult to understand.

Then he should be able to explain it, right?

Name: Anonymous 2013-09-05 10:44

>>183
He means well directed. Well paced scenes, good framing, detailed mise-en-scene, good editing.

Major story beats and general structure might be shaky in Momo, but that's more script than direction. That's why he wants Okiura to direct someone else's script like in Jin-Roh.

Name: Anonymous 2013-09-05 10:58

>>181

What? Not liking someone's animation style because it ignores the laws of perspective is a pretty reasonable reason.

No reason to get butthurt about it.

Name: Anonymous 2013-09-05 11:00

Well, it helped that Jin-Roh doesn't have a story but just cool and "deep" scenes stuck together.

Name: Anonymous 2013-09-05 11:04

|karisuma

Didn't I get the lastest sakuga meme newsletter?

Name: Anonymous 2013-09-05 11:05

>>183

Ok, retard let me explain: both films had very interesting storyboarding (although Momo was a let down during the bike+yokai cuts, maybe that was a more of a layout issue) in a more "realistic" style as we've seen in Oshii's 90s films (meaning more deft simulation of actual camerawork). Both films have a really tight narrative flow as well because of this, with good build up  in key scenes etc. He picked the right KAs for pretty much every cut. And every creative decision from BGM to background designs which he had to OK were apt. blah blah blah Cinematically, they are good films, which means he did his job as a director right.

Name: Anonymous 2013-09-05 11:10

>>188

Or what

>>184

said.

Name: Anonymous 2013-09-05 11:10

>>185
Are you the same guy? >>179 seems to think Mori doesn't know how to do perspective, or can't, not that he purposefully ignores it.

And it's not like that's all he does, either way.

Name: Anonymous 2013-09-05 11:25

>>187
karisuma = charisma/charismatic
also use "> " to qoute

Name: Anonymous 2013-09-05 12:44

>>170
Mori was never a really good character animator.
I definitely disagree with that.

Name: Anonymous 2013-09-05 12:49

>>186
How did Jin Roh not have a story? T,O,U,C,H,I,N,G is an example of something without a story.

Name: Anonymous 2013-09-05 13:17

>>192

He is mediocre.

Name: Anonymous 2013-09-05 13:37

>>194
No he's not.

How is he mediocre?

Name: Anonymous 2013-09-05 13:48

>>195

Didn't you read the various posts?

Name: Anonymous 2013-09-05 13:56

>>196
You mean the ones that were wrong?

Name: Anonymous 2013-09-05 13:59

>>197

Dunno, they had good points.

Name: Anonymous 2013-09-05 15:21

I love how people can get butthurt if other people don't share their love for an animator.

Name: Anonymous 2013-09-05 15:34

Imaishi a shit.

Name: Anonymous 2013-09-05 16:25

okiura is very bad
Ohira is worst than my mother at animating

japan can't animate
Tex avery > japan

Name: Anonymous 2013-09-05 16:56

errors
Moving

Fuck

Name: Anonymous 2013-09-05 19:09

Name: Anonymous 2013-09-05 20:10

>>203

too bad the fighting scene was so short.

Name: Anonymous 2013-09-05 21:30

Name: Anonymous 2013-09-05 22:01

>>205
It's like they have no idea about the color theory.

Name: Anonymous 2013-09-06 2:30

>>205
>>206

It's pretty sad or? The animations are more than okayish and the computer effects and CG aren't that sloppy either but holy fuck the filter makes everything ugly.

And it's GoHands so I wouldn't be surprise if the first episodes look like in the PV but all the other episodes look like shit.

Name: Anonymous 2013-09-06 4:15

>>205

I'm getting sick of this shit. FUCK YOU GOHANDS AND YOUR SHITTY FILTERS. They're crossing ufotable levels of faggotry.

All I can give them praise for is that they do a more decent job at anamating than ufotable.

Name: Anonymous 2013-09-06 4:48

>>205
I have nothing against filters, but there's too much of it nor do the colors make any sense. Very cool background animation though, I suppose that's Okubo's work.

Name: Anonymous 2013-09-06 4:57

Name: Anonymous 2013-09-06 5:11

One of my old animation when i was a animation student in 2005

I reworked on this and added some sound and all
Hope it's good.
Soft used for animation was combustion
http://www.youtube.com/watch?v=CBzCpHdLokQ&feature=youtu.be

Name: Anonymous 2013-09-06 7:06

>>210

Step down

Name: Anonymous 2013-09-06 7:22

>>211
This is pretty cool.

Name: Anonymous 2013-09-06 9:13

BONES new robot TV show "Captain Earth"
Director Takuya Igarashi
Script Yoji Enokido

Name: Anonymous 2013-09-06 9:21

Name: Anonymous 2013-09-06 9:42

>>211
Herman

Name: Anonymous 2013-09-06 9:44

>>215
top lel

Name: Anonymous 2013-09-06 10:18

>>214
what?

Name: Anonymous 2013-09-06 11:15

Name: Anonymous 2013-09-06 12:02

>>213
thanks dude

>>216
^^

Name: Anonymous 2013-09-06 12:23

Shingeki no Kyojin #24: Yokoyama Akitoshi SB & ED and the 'famous trio' (Chiba Takaaki, Tezuka Kyohei & Yamada Ayumi) as ADs.

Mite b cool

Name: Anonymous 2013-09-06 12:26

>>221
Mite b fake too

Name: Anonymous 2013-09-06 13:16

New mecha show from Igarashi and Enokido? Color me excited. This should have some cool action scenes.

Name: Anonymous 2013-09-06 19:48

>>219
Captain Muraki
Captain Arasan
Captain Shingo Abe
Captain Shikama

My body is ready.

Name: Anonymous 2013-09-06 19:51

Name: Anonymous 2013-09-06 20:12

Noragami - A studio
Space dandy - Milos staff - B studio
Captain Earth - Star Driver staff - C studio
Hitsugi no Chaika - D studio

Name: Anonymous 2013-09-06 20:35

I'd rather take bad filters than just a bad and uninteresting color design.
Based GoHands

Name: Anonymous 2013-09-06 20:42

But GoHands has bad filters and unintersting color desgin.

Name: Anonymous 2013-09-06 21:40

>>228
I'd say it's interesting in a bad way.

Name: Anonymous 2013-09-07 2:38

https://www.youtube.com/watch?v=g1UWUX62euI

The future of animation, courtesy of Toei

Name: Anonymous 2013-09-07 2:59

>>230

It doesn't even look that bad. Maybe the best anime/cg stuff until now.

Name: Anonymous 2013-09-07 3:03

>>230

The mechanical animation looks very nice, and I like the shading/shadow algorithm they use for the surfaces. It looks really nice, like old mecha cells that were painted with spray gun pens. The character animation is still clunky though. I think they should just give up on that front and use this stuff only for mechanical animation. The    designs for the characters just don't translate well into 3D at all. I think that's is the issue, more than anything. The "anime/manga" manner of drawing characters evolved on a flat surface and just doesn't go well when "three-dimensionalized" (classic example is Goku's hair from Dragon Ball), unlike mechanical stuff where a focus on three-dimensionality still remains even on paper (although there are exceptions).

Name: Anonymous 2013-09-07 7:23

Name: Anonymous 2013-09-07 7:40

They should drop the limited animation for the character at the very least.
Damn it sanzigen when will you learn

Name: Anonymous 2013-09-07 9:43

https://www.youtube.com/watch?v=luQ30Y5PS3E

濱口明(Akira Hamaguchi)sakuga AMV

Name: Anonymous 2013-09-07 11:47

Magi newtype spread by Hironori Tanaka
http://www.dotup.org/uploda/www.dotup.org4473206.jpg

Name: Anonymous 2013-09-07 11:52

>>235

Pretty good, though his SnK cut and whatever the last thing was were weak.

Name: Anonymous 2013-09-07 12:41

Free! 10-12 staff
10-Episode Director/Storyboard: Noriyuki Kitanohara, Animation Director: Shouko Ikeda, Script: Masahiro Yokotani
11-Episode Director/Storyboard: Rika Oota, Animation Director: Kayo Hikiyama, Script: Masahiro Yokotani
12-Episode Director: Eisaku Kawanami, Storyboard: Hiroko Utsumi, Animation Director: Futoshi Nishiya Script: Masahiro Yokotani

Name: Anonymous 2013-09-07 16:19

Kyoukai no Kanata

http://youtu.be/igHGeAYiYhw

Name: Anonymous 2013-09-08 3:15

http://sakuga.yshi.org/post/show/1425

Shida in One Piece #611:

Name: Anonymous 2013-09-08 4:42

How are key animators ordered in a credit list? randomly? the one at the top is the one who did more/less cuts? alphabetically?

Name: Anonymous 2013-09-08 5:28

>>241
Depends.

Name: Anonymous 2013-09-08 8:31

>>241
From my experience, the ones at the top are generally the ones that did the most work on the episode, or in some cases they are the ones that are the most renowned between all the animators that worked on the episode.

Name: Anonymous 2013-09-08 9:31

>>243
Pretty much this I believe.

Name: Anonymous 2013-09-08 10:26

>>243

then why are Toshiyuki Inoue, Hiroyuki Okiura, Mitsuo Iso, Takeshi Honda or Shinya Ohira never wirtten on the top?

They are always below everyone else.

Name: Anonymous 2013-09-08 10:39

>>245
Inoue got top credit in his Uchouten episode.

Name: Anonymous 2013-09-08 11:17

>>246
In Momo too.

Name: Anonymous 2013-09-08 11:34

>>245
>or in some cases they are the ones that are the most renowned between all the animators that worked on the episode.
This is only in the case for TV anime.

Name: Anonymous 2013-09-08 12:42

>>241
it depends.

Usually the ones at the top did a lot of relatively easy cuts, the ones at the bottom did a few relatively difficult/elaborate cuts.

Sometimes the animators are listed in order of appearance of the respective animator's cuts (the one at the top did the beginning, the one at the bottom the last few cuts). Hiroshi Ikehata (ahoboy) used this kind of credit order in some of his old episodes, probably as a favor to sakuga nerds.

Sometimes it's ordered alphabetically.

In some cases the credit system changes from episode to episode even within a series. In Persona 4 some episodes had the key animators ordered alphabetically, in others they used another system.

Name: Anonymous 2013-09-08 12:44

Name: Anonymous 2013-09-08 13:02

Indie short from "Nosferatu". Bare with the shitty animation from the beginning because there are a few really good cuts in this once the fight scenes start (as well as a few tokusatsu and mecha homages, for anyone interested).

http://www.youtube.com/watch?v=iZaCtWufpV0

Name: Anonymous 2013-09-08 13:04

SnK's KA list is a total chaos.

Name: Anonymous 2013-09-09 4:15

http://www.nyaa.se/?page=view&tid=400867

Cool anthology of 16 short films that I think most people here should enjoy (it's animation for animation's sake mostly). A couple of the shorts are very crudely animated (one of them, Unbalance, isn't even animated) but have a lot of charm. Yamamura's Fig and Tokyo Strut by Sato Masahiko and Ueta Mio are really, really good. Nuance and Manipulated Man were pretty interesting too. It's worth watching for these alone I think, and the whole anthology isn't even an hour and a half long.

Right now there's just me and one other guy seeding that torrent. If there's anyone interested you should grab it before the torrent dies. I'm going to seed for as long as I can, but I'm upping it off my laptop so it won't be on 24/7.

Name: Anonymous 2013-09-09 5:24

http://www.pelleas.net/aniTOP/index.php/ippatsu-hicchuu-devander

The Kanada school has gone through many phases, and if Arai's work is any indication, it is now in its decadent phase. It's all carefully polished stylization, where the master was all about dynamism at the expense of polish. The style is just what resulted; it wasn't the goal. Miyazaki's words from 30 years ago about the man and his imitators still ring true today. To be fair, this isn't a new trend. Yamashita Masahito and the 80s followers were the ones who first pushed Kanada's stylization to its decadent extreme, with geometrical smoke and insanely detailed shadows. Arai just updates the tradition. It's not unpleasant to watch. It's just predictable. It was fun back then because it was like they were sneaking it in.

Name: Anonymous 2013-09-09 5:46

>>254
Kanada style confirmed for old and busted

Name: Anonymous 2013-09-09 5:58

>>254
That's a lot of words to just say "Arasan a shit".

Name: Anonymous 2013-09-09 6:05

>>254

lel

it's true though, I have read the old Miyazaki interview about Kanada.

Only Kanada can be the true master of the Kanada style and make it look cool.

If Kanada was still around, I'm sure his style would have truly developed, but Arasan isn't really developing it.

Name: Anonymous 2013-09-09 6:07

I want to see a new style instead of a new version of an old style.

Name: Anonymous 2013-09-09 6:09

Nothing we didn't know. I've been saying Kanada style animation is shit since forever, and even posted about it's shitty-ness many times in these threads.  Of course, there are hoards of people who won't let it die and then there are also fans who have raised this shit on a pedestal, especially since Tengen Toppa is so popular.

Name: Anonymous 2013-09-09 6:10

I will put all my hopes on those animators that think different.

Kill La Kill ain't gonna be revolutionary.
Yoshinari style mixed with Imaishi style.

I think now it's really the time for a new era after Miyazaki announced his retirement.

He stepped back, it means that something new has to take the lead.

It's time for a new era of animators.

Name: Anonymous 2013-09-09 6:12

>>259
But Kanada style is so fun to look at...

Name: Anonymous 2013-09-09 6:13

>>260

Don't put me on the hypetrain bro, I know I will be disappointed.

Name: Anonymous 2013-09-09 6:14

>>260
Lets see if Yozakura Quartet's web gen animators will bring something fresh to the table

Name: Anonymous 2013-09-09 6:15

>>261

Or boring.

Name: Anonymous 2013-09-09 6:17

Kanada style animation is only good for creating interesting animation on a relatively tight budget.

Name: Anonymous 2013-09-09 7:03

Miyazaki gave the starting signal, it has begun.

We are done with Kanada style, there will only be one Kanada.

We are done with Itano Circus, there will only be one Itano.

It's been more than 30 years now since these stuff are going, it's time for a whole new animation revolution.

Name: Anonymous 2013-09-09 7:09

The anime industry is repeating itself, we need young people with different mindsets to step in and create original works.

Name: Anonymous 2013-09-09 7:12

Who will spearhead this "animation revolution"? Anyone in mind?

Name: Anonymous 2013-09-09 7:28

http://www.rpoani.com/eng/?p=1214

Wolf Smoke original film incoming

Name: Anonymous 2013-09-09 7:31

>>268
Bahi, and I'm not even joking.

Name: Anonymous 2013-09-09 8:02

Dare ka no manazashi

http://youtu.be/mpwoGkKQDik

Name: Anonymous 2013-09-09 8:05

>>257
>If Kanada was still around, I'm sure his style would have truly developed

But the thing is, Kanada did develop. His work in the 90s as rare as it is is much different to his 70s or 80s work or the copycat work people did in the 80s.

Name: Anonymous 2013-09-09 8:08

>>260
>He stepped back, it means that something new has to take the lead.

Please stop, Miyazaki has always been separate from the rest of the animation industry. He contributed little to nothing to the industry. Ghibli productions have little to no influence on what happens in the rest of the animation industry. His retirement will mean nothing, the industry will continue on as usual.

Name: Anonymous 2013-09-09 8:23

Name: Anonymous 2013-09-09 9:09

Name: Anonymous 2013-09-09 10:00

>>273
You are a mega idiot and have no idea.

>>274
That's actually pretty cool CG.

Name: Anonymous 2013-09-09 10:03



The anime industry is repeating itself


irony in the next post

>>271

Post with Makoto Shinkai animation that looks 99% like all his other works.

Dare ka no manazashi

http://youtu.be/mpwoGkKQDik

Name: Anonymous 2013-09-09 10:05

>>277

Shinkai is stuck in his 5cm per seconds.


At least, Kill La Kill and Space Dandy mix things up to do something fresh out of it.

Shinkai just keeps doing the same thing.

Name: Anonymous 2013-09-09 10:19

positive feedbacks don't exist here


Is everyone really filled with hatred?


I feel sorry for all these creators.

Name: Anonymous 2013-09-09 10:34

Expressing your dislike for something popular is more appealing than just praising whatever it is you wanted to praise.
trufax

Name: Anonymous 2013-09-09 11:26

>>279

Well, most of the positive stuff sound like trolling.

like the guy who talks about Bahi as the next Jesus and the other (same?) guy who posts totally not sakuga related blog posts.

Name: Anonymous 2013-09-09 12:44

Name: Anonymous 2013-09-09 12:46

>>278
Many artists spend their life time reapeating (or refining) the same thing. I think it's fine as long as it's interesting. Novelty only lasts so long.

Name: Anonymous 2013-09-09 12:55

Mitsuo Iso is Jesus.

Ah, wait Mistuo Iso is god.

Ah wait, isn't Okiura god?

Oh wait, Hideaki Anno is god.

Then, who is Jesus?




oh god I hate this place so much, full of shitposts, I'm also out. See you never ever.

Name: Anonymous 2013-09-09 13:01

>>284
Nobody will miss you.

Name: Anonymous 2013-09-09 14:07

>>281
Anipages is sakuga related. You're stupid if you think otherwise.

>>284
You leaving will only improve this place. Thank you.

Name: Anonymous 2013-09-09 14:12

>>286
>personal opinion about anime
>without anything animation related

Sure, it's totally sakuga related.

Name: Anonymous 2013-09-09 14:20

>>286
Just because Ben blogs about sakuga doesn't mean every one of his article is sakuga related.
Some of them are just about his impressions on the anime.

Name: Anonymous 2013-09-09 14:50

>>287
>Article about Arasan and Kanada school
>Article about Kaname pro and Giants.
>Not about animation.
I don't understand how your mind works. Do you have some type of diagnosis?

Name: Anonymous 2013-09-09 15:05

>>289
He clearly wasn't talking about that article, he's talking these
http://www.pelleas.net/aniTOP/index.php/the-life-of-gusko-budori
http://www.pelleas.net/aniTOP/index.php/anime-mirai-2011
which got posted and caused shitstorm in the previous thread

Name: Anonymous 2013-09-09 17:22

The Kanada school posts are also pretty pretentious ("decadent phase" - using words the wrong way isn't cool either).

Name: Anonymous 2013-09-09 22:15

Name: Anonymous 2013-09-10 3:47

>>291
decadence:
moral or cultural decline as characterized by excessive indulgence in pleasure or luxury

I think you may just suck at reading?

Name: Anonymous 2013-09-10 4:54

>>293

Not him but even overusing the kanada style will not lead to a moral and cultural decline.
And the part about pleasure and luxury... well.

I know what he means but it's not well-written. Kanada isn't the fresh and innovative animation school anymore but just one way to animate something like all the other "schools".
The biggest problem of the Kanada style is that it doesn't look very good for the most times.

Name: Anonymous 2013-09-10 6:34

>>293

You can't read or?

Name: Anonymous 2013-09-10 7:26

>>294
You know what he means because people intuitively know what "decadence" means in most contexts where it is used. It's not hard to grasp, and really >>291 seems like a (incorrect) nitpick because you wanted to call the guy pretentious.

Now onto more on-topic stuff:
The decline not moral AND cultural, it's just a cultural decline (i.e. decline in the artistic quality of that kind of animation).
Excessive indulgence means they just stylize things in that way for the sake of doing it, because they just love shading and marked poses, instead of trying to progress and evolve the style in any way. I can agree with that when it comes to Arasan and most new Kanada animators, their work is stale and uninteresting. They don't seem to be thinking about what they draw so much as aping their heroes mindlessly.

Imaishi is a good example of a good "new" Kanada animator, because not only he ramped up the speed and craziness (making people turn into blobs), but he brought a cartoony sensibility to his animation that makes it much nicer to watch and far more individualistic than most other copycats'.
I think he is an amazing animator and, frankly, I'd have preferred if he stayed as an animator. His shows are good, but the side-effect is that he animates less, and what makes his aesthetic REALLY worthy is his own animation more than anything else. IMO his best achievement as a director was FLCL 5, after that he has done countless cool things but nothing on that level.

Name: Anonymous 2013-09-10 7:38

>>296

Now you changed the meaning of the word. That's not how terminology works, that's the way how "buzzwords" are made.
There is no reason to defend Ben. If he writes stupid things then it's okay to call it nonsense.

And there isn't no "decline in animation", it's just that the bunch of animators are at a creative dead end. Either the style has substance and it's okay and good if you animate things in the "Kanada school" style or it was just a fad.

Name: Anonymous 2013-09-10 7:45

>>297
>And there isn't a

Name: Anonymous 2013-09-10 8:03

>>297
But the "style" is not one defined entity, each animator does different things. The Kanada of Kanada had substance, the Kanada of Arasan doesn't. It's when the Arasans become ubiquitous that you say "Kanada style" has become decadent.

Actually, that post in Anipages explains it well beyond that word you seem to fear:
It's all carefully polished stylization, where the master was all about dynamism at the expense of polish. The style is just what resulted; it wasn't the goal [...] It's not unpleasant to watch. It's just predictable. It was fun back then because it was like they were sneaking it in.

Whether or not that is actually true is debatable, but I find myself agreeing with it.

Name: Anonymous 2013-09-10 8:24

>>299

That's no explenation for "decadent". He is missing creativity and innovation, an opinion I would share (not just today but already 20 years ago).

Not sure why he can't just write it without that he thinks he needs such a pretentious writing style.

Name: Anonymous 2013-09-10 8:47

>>253
I'm watching it, Black Fish was crazy as fuck.
Didn't care for Manipulated Man though. It's kinda... dry and alienating, and I can't make any sense of it. I have watched some other things by that guy and never liked his style either.

Name: Anonymous 2013-09-10 9:29

>>301

Yeah, Black Fish  was interesting but it started kinda slow.  I liked it from the half-way point. Creepy faces, spooky shit. Don't know what that was supposed to be but it was really cool.

Name: Anonymous 2013-09-10 9:51

>>302
It was unsettling, but I always like psych shorts.

I think my favourite is Tokyo Strut, that was just baller. 12 O'clock was a pretty cool play of shapes too, and Yamamura always does great stuff.
The rest were hit & miss, but that's how it always is with compilations so whatever.

Name: Anonymous 2013-09-10 14:33

4.44 will be 3 hours
with few 3d (come on anno , delete those 3d shits)
1 full hour of SOLO ISO mitsuo animation in full 24 i/s

The dvd will feature Nausicaa 2 short also directed by Anno

release in 2015

the world will collapse under the fire of americans destroying middle east


Mark my words

I'm Eva-13


We all gonna to die.

Name: Anonymous 2013-09-10 15:50

More like, 1h30m to 2h max. Just like before.
A handful of 3D just like before.
And no Iso.

Name: Anonymous 2013-09-11 2:28

That would be so cool , a full animated movie of more than 2H30
I dont think it ever happened  ( i'm not talking about a movie wich uses already footage but full original one)

Name: Anonymous 2013-09-11 5:38

Before you complain about CGshit watch Yamato 2199 and Macross F to see what kind of CG actually looks like shit.

Name: Anonymous 2013-09-11 5:47

I can feel that the good posters are gone now.

I'm also out,

>>304 is my reason.
good bye.

Name: Anonymous 2013-09-11 6:01

>>308

How many times are you going to leave?

Name: Anonymous 2013-09-11 6:27

>>306
The Haruhi movie is 162 min if that helps you.

Name: Anonymous 2013-09-11 6:46

I heard of that

so they really animated 162 minutes ?

wow

It's worth watching ?

Name: Anonymous 2013-09-11 6:53

>>311

If you're a Haruhi fan, yes. If you just want to watch it for the good animation you'll get bored (it's slow paced).

Name: Anonymous 2013-09-11 7:20

Name: Anonymous 2013-09-11 12:51

>>313
Kurita is fantastic, for real.

He is on the top.

His work on Nanoha was shit though, but everything else is genius.

he is Yutapon school animator, you can see that clearly in his work on Seikishi.

Name: Anonymous 2013-09-11 12:54

>>314

Kurita for Space Dandy please.

He is great.

Name: Anonymous 2013-09-11 12:59

Why do animators like Kurita and Kameda do some really great work, but also some really decent work.

Name: Anonymous 2013-09-11 13:00

>>316
because motivation goes up and down depending on the projects they work on.

Of course his animation on Nanoha sucked, that show doesn't even deserve his good quality animation.

Name: Anonymous 2013-09-11 13:01

>>316
Depends on factors like time constraints

Name: Anonymous 2013-09-11 13:03

>>317
His Nanoha scene suffers from being "covered up" with poorly-implemented digital effects.

Name: Anonymous 2013-09-11 13:36

http://sakuga.yshi.org/pool/show/15

Stranger key animation book

Name: Anonymous 2013-09-11 14:48

>>320

HNNNNNNNNNNNNNNNNHGGGGGGGGGGGGGGGGG

Name: Anonymous 2013-09-12 8:19

Name: Anonymous 2013-09-12 8:38

>>322

Planetes.
No idea who animated that cut though.

Name: Anonymous 2013-09-12 13:12

Space Dandy sketch by Bahi JD
http://imgur.com/TgxI4ah

Name: Anonymous 2013-09-12 13:15

Name: Anonymous 2013-09-12 13:31

I'm watching Rainbow Fireflies and wonder why sometimes the characters twitch and jerk in random directions for seemingly no reason. It makes it feel like they're made of paper or something. I'm also thinking that it isn't like Ohira where everything moves but it feels natural and great to watch...but then Ohira's scene comes and I'm like "why is that girl tap dancing while having a seizure?".  (Besides that the scene looked great.)

I'm also bothered by the weird way the second boy moves. He's so feminine and super girl like in the scene where he runs home after they first meet.

It feels like the scenes where the characters move less are better with some exceptions like the run down the hill. It's like I can't appreciate the movement. Should I just go back to /a/? Maybe post about "forced animation" with them?

Name: Anonymous 2013-09-12 13:59

>>326
Actually, it's fine, that's your opinion about the character acting.

And yea, the other boy is kind of feminine, I think it's his short pants, they are extremely short and show his female legs lol.


beside that

>> Should I just go back to /a/? Maybe post about "forced animation" with them?

yes, I think they will appreciate your thoughts more. Because forced animations makes no sense anyway on Rainbow Fireflies, since it's a totally freestyle animation, nothing is forced.

Name: Anonymous 2013-09-12 14:09

No idea where to look for this stuff so I'll just ask here: any idea what Naoko Yamada is up to? Besides episode directing I mean.

Name: Anonymous 2013-09-12 14:45

>>328
We'll never know if there's something in work because Kyoani's animators always keep their mouths shut.

Name: Anonymous 2013-09-12 14:46

>>328
If she doesn't appear in Kyokai you could have a reasonable guess she's getting ready to direct another show. Maybe after Chuu22, maybe not, who knows.

Name: Anonymous 2013-09-12 16:33

>>326

Rainbow Fireflies reminds me on old Japanese animation movies when people were still trying to imitate Disney before Tezuka etablished the limited animation technique.

Name: Anonymous 2013-09-12 17:18

>>331
Personally it reminds me of Hisashi Mori.

Name: Anonymous 2013-09-12 18:56

I can't belive what I'm reading.

old japanese animation movies when people were still trying to imitate Disn....

WTF seriously

How does this look like Disney, WTF

http://asianwiki.com/images/6/6f/Niji-Iro_Hotaru-_Eien_no_Natsu_Yasumi-002.jpg

This is Hisashi Mori, and no one else draws like this except him.

Name: Anonymous 2013-09-12 19:35

>>333
reading comprehension

Name: Anonymous 2013-09-12 19:36

and no one else draws like this except him

I don't get these animator fanboys sometimes.

Name: Anonymous 2013-09-12 19:50

>>335
show me a drawing that looks like Hisashi Mori's

Name: Anonymous 2013-09-13 8:54

What should we expect of the pokemon: the origin special? Production I.G, Xebec, and OLM are involved.

Name: Anonymous 2013-09-13 13:45

Amazing Twins PV

http://youtu.be/Ms5trj7E0bY

Name: Anonymous 2013-09-13 14:00

>>338

Jun'ichi Sato not doing shit anymore? What a surprise.

Name: Anonymous 2013-09-13 14:24

Name: Anonymous 2013-09-13 14:42

>>340

The more I look at this tuff the more it seems like Imaishi's take on Utena.
Not that impressed with the animation but the art direction is great. Really cool architecture for the buildings.

Name: Anonymous 2013-09-13 14:50

Yozakura PV > Kill la Kill PV

Name: Anonymous 2013-09-13 15:09

>>340

Wasn't something something... sakuga the project name or theme of the Kill la Kill anime?

PV is barely animated.

Name: Anonymous 2013-09-13 15:13

Wait for the 3 minute version they said.
It will be good they said.

I'm sorry but that PV looks bland as all kinds of boring. There's barely any animation in it, and every animated cut in there has this je ne sais quoi that doesn't sit well with me. I'll let the "Kanada school" lovers drool over that underwhelming pile of nothing.

Name: Anonymous 2013-09-13 15:21

Ishidate won this round.

Name: Anonymous 2013-09-13 15:24

>>345
truth fact, it looked way better, animation-wise, than the kyoani pv

Name: Anonymous 2013-09-13 15:25

>>346

gnah... KnK was superior than both.

Name: Anonymous 2013-09-13 15:27

>>347
KLK has a lot more interesting movements.
KnK's animation looks more polished but not interesting.

Name: Anonymous 2013-09-13 15:29

>>348
| not interesting

Nonsense.

Name: Anonymous 2013-09-13 15:30

>>348
KLK has a lot more interesting movements.

More like stillshots

Name: Anonymous 2013-09-13 15:34

>>349
|
Learn to quote first.

Name: Anonymous 2013-09-13 15:35

Interesting animations... some people are pretty stupid.

Name: Anonymous 2013-09-13 15:55

>>352

Some sakugafags are just butthurt that they can't make Sakuga MADs with bad J-rock music. Instead of enjoying high quality animations.

Name: Anonymous 2013-09-13 16:01

You know, KLK's PV is already a sakuga MAD by itself.

Name: Anonymous 2013-09-13 16:16

I thought a sakuga MAD should have something like animations...

Name: Anonymous 2013-09-13 16:24

Animation-wsie: Yozakura Quartet PV > KLK PV >>>>>>>>>>>>>>>> KNK PV
Art-wise: KLK PV >>> YQ PV > KNK PV
Music KnK PV > YQ PV >>>>>>>> KLK PV

I can't stand Ishidate's action; lacks impact and it doesn't even feel as if things were actually hitting each other.

Name: Anonymous 2013-09-13 16:26

>>356

not shounen enough for you?

Name: Anonymous 2013-09-13 16:29

>>355
But KLK PV is excellently animated you fucking faggot.
God, these kyoanifags aree unbearable!

Name: Anonymous 2013-09-13 16:29

Sakuga anime they said. More like Haikei anime, am I right?

Name: Anonymous 2013-09-13 16:31

Kill la Kill: kanada shit

Yozakura Quartet: webgen shit

Kyoukai no Kanata: shin-ei doga wannabe shit

Name: Anonymous 2013-09-13 16:32

Sure, it's shitposting time.

Name: Anonymous 2013-09-13 16:35

>>360
Do you have something that isn't shit according to you?

Name: Anonymous 2013-09-13 16:42

Kyosogiga > *

Name: Anonymous 2013-09-13 16:48

>>363

>Toei shit

top lel
even rie matsumoto won't be enough to make it look good

Name: Anonymous 2013-09-13 18:29

why are people cocksucking the yozakura quartet pv so much?

the yuuki hayashi scene looked cool, sure. but the rest was standard, webgen fluff.

this is the scene in question: http://www.youtube.com/watch?feature=player_detailpage&v=E-osUEd2CRc#t=10

the body language in the knk pv was more effective

Name: Anonymous 2013-09-13 18:48

>>365
why are people cocksucking the yozakura quartet pv so much?
It's more action-packed and has some nice choreography.

but the rest was standard, webgen fluff.
I'm not a fan of web-kei animators but I think almost every scene in the PV is good

the body language in the knk pv was more effective
It was.

Name: Anonymous 2013-09-13 19:09

Well, the animations in yozakura quartet have a dynamic which is way way superior than anything in KLK right now, which were just boring Imaishi style scenes.

Name: Anonymous 2013-09-13 22:59

I'm not worried because the KLK PV has small bits that are obvious part of really promising big scenes, like the obvious Yoshinari effects for Ryuuko wearing Senketsu for the first time, the Imaishi-like bit with Ryuuko rushing to Satsuki or the beginning Hiramatsu lewd henshin.

Name: Anonymous 2013-09-13 23:16

The storyboard and layouts are still as bland as the first season.
The animation didn't improve much outside the action scenes.

Name: Anonymous 2013-09-14 1:45

>>369

korra?

Name: Anonymous 2013-09-14 2:49

>>369

How's the character animation?

Name: Anonymous 2013-09-14 3:31

Are these rumors about a second season of Yamada Market true? Why the fuck would she go back to that series? Why? I hated that bird and those islanders...

Name: Anonymous 2013-09-14 5:01

>>372
No second season confirmed, just a new production. Could be an OVA or a special.

Name: Anonymous 2013-09-14 5:21

Imaishi's obsession with speedlines is getting out of hand.

Name: Anonymous 2013-09-14 7:32

>>373
>>372

This kinda settles KyoAni's schedule for the next few seasons. Chuu22 will be after KnK I guess? Then the Tamako Market project and after that the inevitable extra Free project. If they made something more for Tamako Market which by my asspulls must have had minimal profits, more stuff following Free would be stupid since it's going to rake in at least Chuu2 margins. And if KnK is succesful, a sequel for that will follow after everything.

Name: Anonymous 2013-09-14 7:33

>>375

not making more stuff following Free*

Name: Anonymous 2013-09-14 8:36

You guys just need to look at the KyoAni's LN competition to see what will get an anime.

Name: Anonymous 2013-09-14 9:18

>>377

Those LNs are shit.

Name: Anonymous 2013-09-14 9:24

>>378
You read them?
Oh wait, most of them aren't even published.

Name: Anonymous 2013-09-14 10:21

>>354

Worst one I've seen then.

Name: Anonymous 2013-09-14 11:16

Name: Anonymous 2013-09-14 11:45

http://i.imgur.com/LvRbRto.gif

dat interesting movement

Name: Anonymous 2013-09-14 11:51

>>383
Yeah, nice speedlines.

Name: Anonymous 2013-09-14 12:16

>>383
are you sarcastic ?

Name: Anonymous 2013-09-14 12:16

wow
the part at 1:28 is awesome
http://www.dailymotion.com/video/x14pfts

small trivia, this is japanese animators work.


And it's awkward that Korra sakuga looks better than Kill La Kill.

I do agree, Kill La Kill is all about the haikei, colors and layout, the sakuga is not what makes the show shine, and that's a bit sad.
KlK hides their lack of good animation with hyper pans and hyper dynamic layout angle drawings and extreme colors.

Name: Anonymous 2013-09-14 12:32

korra second season is made by japanese no ?

Name: Anonymous 2013-09-14 12:44

>>387

it is.

Studio Pierrot, Naruto studio.

Name: Anonymous 2013-09-14 13:59

Hiramatsu:
http://imgur.com/a/H2N68

And Yoshinari:
http://i.imgur.com/zTJqb60.png
http://i.imgur.com/rQF5Qpq.png

And Sushio:
http://i.imgur.com/hivXgtN.jpg
http://i.imgur.com/CaptP07.jpg
http://i.imgur.com/yFbDs4C.jpg

And Imaishi:
http://i.imgur.com/zN4zPes.jpg


The show will look great, they just only teased the scenes on the PV and didn't give us a full look at any of them.

Name: Anonymous 2013-09-14 14:12

i'll be honest and say that hiramatsu saved the pv
It's quite embarassing for now

Name: Anonymous 2013-09-14 14:19

>>390
>not liking the bits of fully animated sushio faces
>not liking the quirky cartoony animation for mako
>not liking the beginning of the yoshinari effects scene
>not liking the sword spinning
>not liking the Imaishi-style diving

I don't even think it's more sakuga than the YQ trailer, but seriously. It looks really good.

Name: Anonymous 2013-09-14 14:33

Kill La Kill reminds me more on the Hells movie than Gurran Lugann. Not a good thing.

Name: Anonymous 2013-09-14 14:58

That Korra scene looks better than anything in Yozakura or KLK trailer.

Name: Anonymous 2013-09-14 15:07

Trailer sakuga ranking

Yozakura Quartet > Space Dandy > Kill la Kill > Wizard Barristers > Kyokai no Kanata

Name: Anonymous 2013-09-14 15:11

People stop making fucking sakuga rankings based on fucking trailers.
Wait for the goddamn thing.

Name: Anonymous 2013-09-14 15:51

sakuga rankings in the first place are pretty stupid and baseless.

Name: Anonymous 2013-09-14 15:52

That ranking is wrong as shit either way.

Name: Anonymous 2013-09-14 17:03

>>396
Agreed; ranking animation is fucking stupid. Ben never ranked animation in his life and that's what makes him so cool; he is able to make informed reviews and opinions without shitting on stuff just to praise something else.

Name: Anonymous 2013-09-14 17:20

>>398

This is bait.

Name: Anonymous 2013-09-14 17:54

>>393
Korra's animation may looks nice to normal anime fans and /co/ but it has no soul.
Characters move a lot but they don't feel alive, and I don't see no karisuma in it.

This is not sakuga the same way that Kyoani's animation is not sakuga.
Saying that it's better than KLK is fucking stupid.

Name: Anonymous 2013-09-14 18:00

>>399

This is even worse

Name: Anonymous 2013-09-14 18:04

Rememeber kids, it's only sakuga if the animator ignores perspective, anatomy and weight of the characters and doesn't give a shit about consistency. Bonus points for using so many speed lines and broken outlines as possible!

Name: Anonymous 2013-09-14 18:15

>>402
ignores perspective, anatomy and weight of the characters
Exaggerating =/= ignoring!

And exaggerating is one of the 12 rules of animation.
Trigger's animators clearly knows what they're doing.

Name: Anonymous 2013-09-14 18:27

>>400
This is not sakuga the same way that Kyoani's animation is not sakuga. Saying that it's better than KLK is fucking stupid.

Please go away

Name: Anonymous 2013-09-14 18:28

>>402

muh Kanada...

Name: Anonymous 2013-09-14 18:34

Why did Kill-La-Kill PV used 3DCG character? It's really underwhelming.

Name: Anonymous 2013-09-14 18:38

>>406
It's clearly a joke; the boxed guy is a one-shot character that will get killed by Ryuuko at the end of the episode.

Name: Anonymous 2013-09-14 19:09

>>407

You mean a recurring mascot character that will see the end of the series?

Name: Anonymous 2013-09-14 19:09

>>407

KLK apologists in full force.

Name: Anonymous 2013-09-14 19:15

all dat stupid KLK reverse trolling.

Name: Anonymous 2013-09-14 19:24

It's really sad that the sabuga community is in part the spawn of TTGL. It's disgusting how a style that glorifies half-assedry and corner cutting is put forward as a "good work of animation". Suddenly "cheap" is not an outcome but the result of a pursuit of "quality:. Suddenly limited animation is not an industrious workaround but a fetishization of laziness and lack of artfulness. Suddenly, a craft does not spawn art but kitsch.


The Kanada school at large a shit. Imaishi an even bigger shit. Arasan the shittiest piece of shit that came out of a rotting ass.

Name: Anonymous 2013-09-14 19:26

Jerky shit like Kill la Kill is as much "good animation" as hamburgers are fine cuisine.

Name: Anonymous 2013-09-14 19:26

It's more sad that Kanada wasn't like the "Kanada school".

There should be another name for this nonsense.

Name: Anonymous 2013-09-14 19:32

>>413

I nominate the term "Shitmation school". And I'll call its fans shit eaters, because that's what they are.

Name: Anonymous 2013-09-14 20:23

>>402

you forgot the shaky camera

Name: Anonymous 2013-09-14 21:21

Why is it people are adopting the shitposting mentality of /a/?

It is bad enough regular sakuga fans are looked silly by the rest of the anime community, but you people just take it a step further and make everyone else look even more idiotic.

I understand some of you love to shit post and will never stop shit posting, but for others, just take a step back and realise where you are, what you are doing. It's an Anonymous internet message board which probably has 10 active posters or less. And I know 9 out of those 10 are shit posting ironically, thinking they are funny for posting smartass comments, but when ironic shit posting becomes the norm, all you get is just pure shit posting.
As the sakuga BBS threads have been horrible for several weeks now, there is a reason why most people have moved away from this thread.

So instead of carrying on this endless charade of who can post the dumbest comment next, just take a step back, look outside your window, go for a walk, read a book or just go and do something else. It's just not worth it.

Name: Anonymous 2013-09-14 21:28

people hating on Kanada school animation

This this because Ben's blog post?

Name: Anonymous 2013-09-14 21:30

>>417
*Is this because of Ben's blog post?

Name: Anonymous 2013-09-14 22:28

>>418
No, I'm pretty sure he likes Kanada school (he mentions Imaishi after all) but those who simply copy and exaggerate with no thought behind it, like Arasan, he doesn't like. Lets just drop the topic and move along.

Name: Anonymous 2013-09-14 23:39

>>386
>>359
What the fuck is haikei?

Name: Anonymous 2013-09-14 23:57

Yozakura Quartet team: Shingo Yamashita, Ryochimo, Tomoyuki Niho, Masaayuki Kouda, Yuuki Hayashi, Gorou Sessha
Kill la Kill: Tadashi Hiramatsu, You Yoshinari, Takahumi Hori, Sushio, Hiroyuki Imaishi, Chikashi Kubota, Takashi Mukouda
Kyoukai no Kanata: Taichi Ishidate, Yoshiji Kigami

Yozakura and KLK > KnK

Name: Anonymous 2013-09-14 23:58

Forgot Norio Matsumoto on Quartet and Megumi Kouno on KLK.

Name: Anonymous 2013-09-15 0:05

>>411

The worst part is that it ends up as staff worship rather than actual animation appreciation. Knowing who the drew what doesn't make it any better and good drawings aren't worth shit if they look bad in motion.

Name: Anonymous 2013-09-15 1:45

>>416

I'm not shitposting. I'm just calling Shitmation for what it is - shit.

>>417

Anipages has nothing to do with it. More like, the recent surge of KLK shit eaters.

Name: Anonymous 2013-09-15 1:47

>>423

Bingo!

Point in case:

>>421

Name: Anonymous 2013-09-15 2:26

>>421

Kyoukai no Kanata will still be more consistent than either of them, and lightyears ahead in terms of character acting.  We're just arguing apples and oranges without even tasting any at this point.

Name: Anonymous 2013-09-15 3:20

>>421

>Yozakura: Masayuki Kouda, Gorou Sessha

u wot m8

Name: Anonymous 2013-09-15 5:38

Why the hate of shaking camera
The problem is
if you don't use shake camera , it's kinda boring ?
you follow me ?

so what to do ?

i like when it's shake , okay not too much but i prefer camera shaked (it's called the "shoulder camera" in my native langage)
Boring and pretty calm camera is kinda a pity sometimes , you see clearly but yeah...

and yutapon uses it , so he is a SHIT ?

Name: Anonymous 2013-09-15 6:10

Yutapon actually animates, so he is not a shit.

Name: Anonymous 2013-09-15 6:36

>>428

So if they don't use cameras it looks boring? That's like saying the animation isn't good enough.

Name: Anonymous 2013-09-15 6:41

It's depends
Some camera shake adds more

i'm not insulting people who don't use cam shake much
But sometimes it works very well

It's even add mystery and more "replay" value to the scene (you want to see it again)

I love dynamic camera.

But i agree of using cam shake to hide lack of talent is pretty bad
But people do what they can. that's life (animator's deadline life , soùme people here won't understand)

Name: Anonymous 2013-09-15 8:10

Nozomu Abe's animation can become unbearable because of his cam shaking. Sometimes I can't even tell what's going on on the screen.
http://www.youtube.com/watch?v=7JtkYFSZ-Mg

Name: Anonymous 2013-09-15 8:12

Wow,

this whole page has nothing worth a read.

I'm also leaving.

I will just open a sakuga forum somewhere where people can't go anonymous.

Name: Anonymous 2013-09-15 8:15

>>433

Nobody gives a shit. Why don't you just fucking leave without crying like a little girl?

Name: Anonymous 2013-09-15 8:22

>>433
I will just open a sakuga forum somewhere where people can't go anonymous

I hope it won't be as dead as Anipage's forum.
Also, there's the IRC channel. You can hang out there if you can tolerate circlejerking and live blogging.

Name: Anonymous 2013-09-15 8:50

If anipages forum works , why we don't just go there all ?
to make it revive ?

Or the guy you call "ben" blocked it ?(i dont have the actual link so i don't know)

Name: Anonymous 2013-09-15 9:22

>>436
People would get banned in Anipages because they love shitposting and needlessly insulting things, something which doesn't go in that place.

>>431
I think there's a difference between making use of the camera, and thoughtless shakycam that serves no purpose other than being untidy and obscuring the animation.

Name: Anonymous 2013-09-15 9:35

>>432
It's weird , i can see what happens in that video
You exagerrate a bit , right ?
Because i have seen way worse honestly.



Something i retrieved from old pages here
Any thoughts ?


YOSHINORI GOD KANADA - god of dynamics
   MITSUO GOD ISO  - god of gravity & god of working under different pen names
   ITANO GOD CIRCUS - god of fucking missles
   HIROYUKI GOD OKIURA - god of realism
   TOSHIYUKI GOD INOUE - god of perfection
   SHINYA GOD OHIRA -god of surrealism
   YUTAKA GOD NAKAMURA - god of action
   MASAMI GOD OBARI - god of robots
   SHINGO GOD YAMASHITA - god of digital animators
   ANNO HIDEAKI  - god of special effects
   JUN ARAI - god of KANADA SHADED style
  YOH YOSHINARI - god of Yoh Yoshinari
  SATORU UTSUNOMIYA - god of 3s timing
  TAKESHI KOIKE - God of very high contrast
  NORIMITSU GOD  -god of 3d-ish 2d animation

Name: Anonymous 2013-09-15 10:21

>>433
Leave a link, would be appreciated.

Name: Anonymous 2013-09-15 11:17

You can talk and rate about animations more or less only case by case.
Some animators hit the nail if they go for a more "extravagant" style and sometimes it doesn't work. The sakuga MADs aren't really a help in this regard.

The flashback scenes in the TV version of Birdy are a great example. Normally I wouldn't like it but it was so well intregrated in the general art direction of the show and it did even make sense.

Name: Anonymous 2013-09-16 10:57

Name: Anonymous 2013-09-16 10:57

Name: Anonymous 2013-09-16 11:05

https://www.youtube.com/watch?v=hOUK3miY8Z4
CG dragon

It's over kyoani is finished

Name: Anonymous 2013-09-16 11:30

>>442
only his work in Black Rock Shooter was impresive, it had some great charisma.
The rest is also good, but it's not special.

Name: Anonymous 2013-09-16 11:37

why do recent sakuga MAD videos have such terrible music?

Name: Anonymous 2013-09-16 11:38

Name: Anonymous 2013-09-16 11:46

>>442
The MAD maker shouldn't include every single cuts mentioned in sakuga wiki.
It'd be more interesting if he made it a 3-4 minute long.

>>444
Yeah, he's one of those animators who like to do tons of cuts in his episodes so his works are full of average stuffs.

Name: Anonymous 2013-09-16 12:09

>>445

BGMs are the way. See Jin Roh and Milos.

Name: Anonymous 2013-09-16 12:20

>>448
XMURADX is great

Name: Anonymous 2013-09-16 14:31

>>443

the dragon didn't even look bad.

Name: Anonymous 2013-09-16 17:28

i'm glad the KLK pv was made the way it was. it's promising because: it doesn't show the climax for the first episode. if you've read the KnK LNs you would know that the PV spoils all the action scenes in the first few chapters; the YQ PV is the same: all the cool fights you see in the PV are the cool moments in the chapters they're going to adapt; they cool-looking scene with the girl hitting the fish is the cool big moment in the first episode, the end and the probably the most impressive scene in it. (the cool-looking fighting with the buildings coming out of the ground is the big scene of episode 3, this was actually confirmed by Chimo himself on twitter). since KLK is original, it feels as if they're avoiding to show any of the big moments. you don't see the crazy punishment of the big king guy (we saw more of it in the previous cm, it looked pretty great), or the main character girl getting beaten up by the boxer super uniform, or mc using her own super uniform for the first time and finishing off the boxing guy, you don't even see the uniform forcing itself on her (which seems to be an obvious yoshinari scene going by the pv). hell, the scenes of her using the uniform they did put on the pv come from episode 2 since they look clearly by a different animation director (amemiya or maybe kuwana) and they were put in the pv because they aren't the climax of the episode but rather the start. imo, the PV clearly edited so it didn't show the important parts and it was made with the less spoiler scenes they could find, the exact opposite of the KnK and YQ PVs. i mean, i don't blame KnK and YQ, they're adaptations so who gives a shit about spoilers? on the other hand, we don't even now the powers of klk's lead's uniform yet.

Name: Anonymous 2013-09-16 18:35

Utsunomiya on next episode of Fantasista Dolls. That should be interesting.

Name: Anonymous 2013-09-16 18:37

Hoods: We want the Peek audience.

Name: Anonymous 2013-09-16 18:38

>>452
What??

Name: Anonymous 2013-09-16 18:48

>>451
it doesn't show the climax for the first episode

I heard they haven't finished the first episode yet.

Name: Anonymous 2013-09-16 21:00

>>455
the ANIMATION for the first episode has been "finished" for a while; they've been working on ep 7 since may. they just hadn't recorded dialogue and music. that's probably the weak part of imaishi's work, unlike watanabe being superserious with music all the interviews with imaishi about the osts of his shows make me think he finds it kinda secondary. he revealed that didn't even know about the arabian-like track in the second ttgl movie until they had to edit the sound into it, for example.

Name: Anonymous 2013-09-16 21:03

If Sawano was doing the OST for my show I would try as hard as possible to not listen to it, myself.

Name: Anonymous 2013-09-16 23:16

>>452
WHAT what what exactly is he doing in the episode?

Name: Anonymous 2013-09-17 0:17

Name: Anonymous 2013-09-17 8:00

only Hiramatsu made good sakuga for Kill La Kill until now.
And that's not because of the nudity, it's very well animated.

http://25.media.tumblr.com/2a22665f558cccbd2091fedae6169460/tumblr_mt38spbMAJ1rkmjjzo2_500.gif

Name: Anonymous 2013-09-17 8:05

>>460

This shot made Kill La Kill lose a lot of it's followers.

Everyone was talking about "KILL LA KILL is FEMALE POWER! FEMINIST ANIME YEAH!"
"This show has so much potential, finally an anime with a strong female lead".

but then

"LOL We lied, lead female character transform into a whore warrior"

Name: Anonymous 2013-09-17 9:40

>>460
>size-reduced tumblrgif

Anon, please.

>>461
Noobs, 2 out of the three best female leads in modern anime dressed like whores. Birdy and Major; the good non-whore lead was Balsa, if you were wondering.

Name: Anonymous 2013-09-17 10:47

best female leads in modern anime dressed like whores

>>461
your argument is shit

Oshii's major was not a whore.
https://lh3.ggpht.com/-sU4YpcX2xvI/Ufklf7NY3gI/AAAAAAAAAN8/RkJPLBCNmvE/s1600/cyb1.jpg


and Birdy was a shit character.


Watch Nausicaä, she was a real lead female character.

Name: Anonymous 2013-09-17 10:51

Name: Anonymous 2013-09-17 10:57

>>464

people keep hyping Kill La Kill and Yozakura while one man creates a small piece of animation that is better than anything we have seen from these two shows so far.

Didn't knew that Ferreira was such a good animator.
Anyone knows which part he animated on FMA Brotherhood?

Name: Anonymous 2013-09-17 10:59


is he listed in the sakuga wiki?

Name: Anonymous 2013-09-17 11:02

>>463
Miyazaki what do you want here?! gtfo

Name: Anonymous 2013-09-17 12:41

I 'm looking for the famous 3.33 making of
It's totally down from youtube ? (i don't think i can go to nicovideo )

Name: Anonymous 2013-09-17 12:47

>>460

Yes yes!
another fan of hiramatsu
I love that guy!!
he is so skilled but underrated
Imaishi is overrated i think.

I want hiramatsu to direct a movie
that would be fuckin glory

Name: Anonymous 2013-09-17 14:44

>>468

It's on nyaa.

Name: Anonymous 2013-09-17 18:47

Name: Anonymous 2013-09-17 21:36

>>463
Oshii's Major was naked in all the action scenes of the movie.

Name: Anonymous 2013-09-17 21:37

>>469 (You)
stop talking to yourself, anon

Name: Anonymous 2013-09-17 22:31

>>472
but her character design was done in a way that you could never get a boner on her, even if she was naked, it was symbolistic.

Name: Anonymous 2013-09-17 22:32

>>472
also she was only naked in the intro.

In action scene she was wearing a suit that was like skin color.

Name: Anonymous 2013-09-17 22:38

>>474
>not fapping to okiura's character designs
Why are you even in the sakuga thread, faggot?

Name: Anonymous 2013-09-18 0:18

okiura's character designs

Just thinking aboout Momo makes my dick hard.

Name: Anonymous 2013-09-18 6:58

>>473
Not talking to my self
why are you making that asumption ?

>>470
thanks

Name: Anonymous 2013-09-18 7:04

>>478

don't pay attention, just another troll.

This place is a cycle of shit.
The longer you stay here, the more you become like these fucked up people.

I'm leaving too.

Name: Anonymous 2013-09-18 7:47

You guys are leaving for another forum ?
please leve the link (it's okay , shitposters hate forums generally)

Name: Anonymous 2013-09-18 10:00

>>479

How many times are you going to leave?

Name: Anonymous 2013-09-18 13:02

Hiramatsu will be doing direction/storyboard/animation direction for an episode of Kill la Kill. He seems more involved than he was in Gurren-Lagann/PSG; he must really love teenage girls.

Name: Anonymous 2013-09-18 13:23

>>482
Source?

Name: Anonymous 2013-09-18 14:17

>>483
鳥羽洋典

Name: Anonymous 2013-09-18 14:49

hiramatsu has been retweeting klk news since the start, but i'm not sure about episode director. as far as i know, only ka is confirmed.

Name: Anonymous 2013-09-18 14:52

>>485
Not even that is "confirmed"

Name: Anonymous 2013-09-18 15:33

>>486
nah, it is. if he doesn't get ka credit for that henshin sequence i'll eat my hat.

Name: Anonymous 2013-09-18 16:26

>>483
His ass.

Name: Anonymous 2013-09-18 22:38

penis

Name: Anonymous 2013-09-18 22:57

Name: Anonymous 2013-09-18 23:32

Name: Anonymous 2013-09-19 4:16

Name: Anonymous 2013-09-19 4:20

>>492
Orange sure have been doing a good job with the CGI in their shows.

Name: Anonymous 2013-09-19 9:37

http://www.youtube.com/watch?v=NeRSbiPp_zw

Takeuchi really is going to work on this show.

Name: Anonymous 2013-09-19 10:08

>>494
Takeuchi why ;_;

Name: Anonymous 2013-09-19 10:17

http://imgur.com/a/EKyFd

LoveLab genga

Name: Anonymous 2013-09-19 10:55

why is it that some master animators like Takeuchi rather prefer to work on the biggest shit possible if they could actually be working on stuff like Kill La Kill or Space Dandy.

I bet they would also have a better salary on those projects.

Name: Anonymous 2013-09-19 10:56

Because Takeuchi is a perv?
Maybe?

I don't know.

But I'm pretty sure Koh Yoshinari is a perv.
His animation is way too good for those cheap fanservice shows.

Koh should be working on stuff like Momo.

Name: Anonymous 2013-09-19 11:21

>>497
>>498

Why should he work on your shit shows? The guys works on what he likes, not on whatever sucks your cock more.

Name: Anonymous 2013-09-19 11:30

>>497
Many people cried the same thing about Idolmaster
"Why is X working on pedo moe anime?"
These animators just love these kinds of shows.

Name: Anonymous 2013-09-19 11:49

Takeuchi being AD will definitely influence how the show looks a lot. He isn't credited in Mirai Nikki #25 but some of the cuts still felt like his work. Definitely another Utsunomiya influence.

Name: Anonymous 2013-09-19 12:14

>>498
Because Takeuchi is a perv?
probably a lolicon too.
He made OVAs about an alien lesbian, remember?

I hope Takeuchi continues working on these kind of anime.
Seeing these moe haters getting mad is entertaining.

Name: Anonymous 2013-09-19 12:19

http://www.galileidonna.tv/movie/pv01.html

キタ━━━━━━(゚∀゚)━━━━━━ !!!!!

Name: Anonymous 2013-09-19 12:36

>>503
Please have a good schedule

Name: Anonymous 2013-09-19 13:37

>>502
While Moe shows are a waste too of course, the problem here is that it's a ecchi show. Even worse for such a talent.

>>503
Looks good. There are even some Abe parts.

Name: Anonymous 2013-09-19 13:50

>>503
Surprise of the season? Animation looks livelier than in KLK.

Name: Anonymous 2013-09-19 13:58

>>506
Animation looks good, but it didn't look lively to me. Not a lot of character motion, more effects and explosions. As far as lively animation goes, the festival bits from the Yozakura PV and that girl with the brown hair from the KLK PV seem better.

Name: Anonymous 2013-09-19 14:03

>>506
>Animation looks livelier
>than in KLK

Go with both back to /a/

Name: Anonymous 2013-09-19 14:09

>>497
maybe those shows doesnt want him too
even if you are a genius you are always put away by some other dude (jealousy)

Name: Anonymous 2013-09-19 14:14

>>508
Dude, expressing my opinion is not a terrorist action

Name: Anonymous 2013-09-19 14:29

>>507
good disagreement

>>508
shitposting

learn the difference, it could save your life.

Name: Anonymous 2013-09-19 14:35



Seeing these moe haters getting mad is entertaining.
you have no life.



Bayonetta anime movie is coming soon. By the creators of Afro Samurai.

Name: Anonymous 2013-09-19 15:01

>>512

It will be shit. Take that news to /v/.

Name: Anonymous 2013-09-19 15:12

>>506
Animation looks livelier than in KLK

Are you kidding?
The animation in that PV has no charisma at all!
The characters move, but they don't look alive.

KLK is much better.

Name: Anonymous 2013-09-19 15:15

>>497
>>498
>>502
He was probably ask to from one of his friend because I remember reading Yokoyama's tweet to Blue saying that he ask from his friend to do Photo Kano and Marimo no Hana

Name: Anonymous 2013-09-19 15:32

>>514
But that's not true. Characters move a lot in GD PV, more than in the KLK PV. See the bike scene for the most obvious example.

Name: Anonymous 2013-09-19 15:33

>>516
I don't see much character movement beyond the girl screaming at the end.

Name: Anonymous 2013-09-19 15:41

>>515
The difference is that Yokoyama is known for his work with people like Yuasa. Takeuchi has always been a cute girl animator.

Name: Anonymous 2013-09-19 16:18

>>511
>>511
>shitposting
>from a shitposter

Also, "arguments" like lively animation or karisuma are the real shitposting brought recently from /a/. Go to the older threads and search for it.

It's bullshit and confusing too.

Name: Anonymous 2013-09-19 19:51

fall season trinity: klak, galidonna, kyousogiga

Name: Anonymous 2013-09-19 19:52

>trusting Toei
HEY, REMEMBER SAINT SEIYA OMEGA

Name: Anonymous 2013-09-19 20:53

>>521
They delivered enough that a Toei show can deliver.

Two well animated openings.
Cool transformation sequences and attacking stock footages.
About 4-6 episodes along the way with cool animation. Including the first episode, mid season climax and finale (ep 51).

Mind you I speak of the first season. Episode 52 and onwards has apparently be completely shit, even stock footage looks horrible now. Since Umakoshi left after episode 51 its all bad now.

Name: Anonymous 2013-09-19 22:11

>>522
Omega episodes worth watching, official sakugalist: 1, 3, 10, 20, 27, 49, 51

Same amount of epiosdes as Smile, less episodes than Heartcatch, more episodes than the smelly shit that is DokiDoki. It was pretty OK.

Name: Anonymous 2013-09-19 22:54

Name: Anonymous 2013-09-19 22:56

Name: Anonymous 2013-09-19 23:50

>>524
Of course.

Name: Anonymous 2013-09-20 0:19

so, what does digital animation exactly means? they do all the animation on the computer? or they just paint it with software while the animation is still hand-drawn?

Name: Anonymous 2013-09-20 1:11

>>527
Press button, receive sakuga

Name: Anonymous 2013-09-20 1:28

Name: Anonymous 2013-09-20 2:52

>>529
Did you post that video to show us how bad-animated a Shaft show in general is?

Name: Anonymous 2013-09-20 4:06

>>530
no

Name: Anonymous 2013-09-20 6:49

>>527
>the animation is still hand-drawn?
>hand-drawn?
Why do people constantly say this?
Are you suggesting animators now draw with their feet?
Such a fucking misnomer

Name: Mamoru Oshii 2013-09-20 7:07

so, what does digital animation exactly means

To give you a clear answer.

compare it to digital photography and analog photography.

It is exactly the same, only the format is digital.
While analog photography is physical, digital can not be touched physically and is in a virtual reality of codes.

Same for digital animation in anime.
Web-animators are animating in digital format.
They are drawing with their hands, but what they draw will be converted into a code.
But for us, it makes no difference, because now we are living in a fully digitalized society and we all have our eyes on the digital display.
So what difference does it make to animate analog or digital when your output is digital at the end?

Name: Mamoru Oshii 2013-09-20 7:07

so, what does digital animation exactly means

To give you a clear answer.

compare it to digital photography and analog photography.

It is exactly the same, only the format is digital.
While analog photography is physical, digital can not be touched physically and is in a virtual reality of codes.

Same for digital animation in anime.
Web-animators are animating in digital format.
They are drawing with their hands, but what they draw will be converted into a code.
But for us, it makes no difference, because now we are living in a fully digitalized society and we all have our eyes on the digital display.
So what difference does it make to animate analog or digital when your output is digital at the end?

Name: Anonymous 2013-09-20 7:32

I'm a digital animator
Using tvpaint
and yeah , it's the same technique as traditionnal , just you draw directly on the Tablet and it goes directly on the computer

that it

Name: Anonymous 2013-09-20 7:54

people think Hiroyuki Okiura's animation is rotoscope.

ignorants, they try to confirm shit without nothing shit.

http://i.imgur.com/dvT4Qu1.png


I don't understand this.
Okiura really is a god animator.
It all fits to him.
God is something that people don't believe is real.
Okiura's animation is something people don't believe is animated.

They have never seen god, they only heard about him.
They have never seen Okiura animate, they have only seen his animation.

Believe in Okiura's godly skills or leave it.

Name: Anonymous 2013-09-20 7:59

Humanity will never understand how good Okiura is.

Name: Anonymous 2013-09-20 8:02

>>537
Don't worry, Okiura has one so many awards for his individual performance.

I think after Oshii and MIyazaki, he owns most of the anime awards.
Iso is the other animator with awards.

Seriously, don't worry. They have all been appreciated for their works.

And don't even mention Iso and Ohira. They have one awards for visionary stuff.

Name: Anonymous 2013-09-20 8:03

has won

not one.

Sorry I'm russian.

Name: Anonymous 2013-09-20 9:56

>>536
They have never seen god, they only heard about him.
They have never seen Okiura animate, they have only seen his animation.

Hiroyuki "God" Okiura indeed

Name: Anonymous 2013-09-20 9:59

>>535

I though everything was still done on papaer but digitalized later

Name: Anonymous 2013-09-20 11:05

>>541

Some animators draw directly on tablets but it will be a while before that becomes the norm.

Name: Anonymous 2013-09-20 12:47

>>541
you can do it
I'll probably us it if i get a better workplace and more money and all

Anyway , it's a lack of time
When you draw and scan it , you take way more time

When you draw directly , it's fast , and natural , it's lively.

>>542
I did my studiens back in 2005 and already we all was drawing directly on tablets
Maybe we were visionaries ? i dunno
Drawing on tablet is just a norm for me lol

To finish
drawing directly on computer is cool but you loose your paper sense , you should go back and draw on paper haha , also you draw slightly less better than on paper
I'm talking about BITMAP drawing , not those artist who "draw" with illustrator and flash ...

Name: Anonymous 2013-09-20 12:50

Name: Anonymous 2013-09-20 13:51

>>544
   ∧∧
  ( ・ω・)  …    
  _| ⊃/(___ 
/ └-(____/

Name: Anonymous 2013-09-21 9:59

Just watched Free#7 and this pretty much convinced me that Naoko Yamada is the very best enshutsu and storyboarder KyoAni has. Hands down. I can't point to a single underwhelming episode she directed.

Name: Anonymous 2013-09-21 17:16

https://twitter.com/Animeblue00/status/381521309982674944/photo/1
Shingeki no Kyojin episode. 24 KA:
Arifumi Imai, Kenichi Yoshida, Akitoshi Yokoyama, Yasuyuki Ebara, Ryoutarou Makihara.

Name: Anonymous 2013-09-21 17:42

Name: Anonymous 2013-09-21 18:34

>>546
Tamako Market

Name: Anonymous 2013-09-21 21:17

Seoul Session's final episode
http://www.youtube.com/watch?v=jcQRp5JSDVo

There's a small preview of his animation after the credit

Name: Anonymous 2013-09-21 22:19

>>549
Being a good enshutsu/ekonte =/= being a good kantoku.

Name: Anonymous 2013-09-22 0:01

eigo preasu

Name: Anonymous 2013-09-22 2:21

>>549

The storyboarding in episode 1, 2, 11 and 12 was pretty neat and they were well directed. Tamako Market's problem was the writing and series composition.

Also this

>>551

Name: Anonymous 2013-09-22 5:54

Tamako was some weird self-insert thing of Naoko Yamada.

Name: Anonymous 2013-09-22 7:29

>>546
She's great, but Takemoto and Kigami are better, especially for comedy. In regard to SB/ED, their episodes are the best KyoAni had delivered so far, just look at their Nichijou episodes.

Name: Anonymous 2013-09-22 8:05

Galileidonna OP confirmed to be directed/storyboarded by Yasuomi Umetsu. He also did some key animation for it.

Name: Anonymous 2013-09-22 10:25

Kill La Kill is gonna start very soon.

I'm telling you, if episode one doesn't involved ultra sakuga, I'm out.

Imaishi really needs to blow my mind, because I have seen all his old stuff and I'm tired to see the same Imaishi again, I want Imaishi revolution.

Name: Anonymous 2013-09-22 10:43

Will the Space Dandy has any CG?

It seems like they are doing full 2D on all the important objects and characters.

Name: Anonymous 2013-09-22 11:16

>>558
I don't see any CG in the PV

Name: Anonymous 2013-09-22 11:20

Name: Anonymous 2013-09-22 11:27

Toshiyuki Inoue worked on Uchoten #12


Yozakura Quartet: Hana no Uta new CM:

http://yozakura-anime.jp/pv_04.html

Name: Anonymous 2013-09-22 12:17

>>557

yeah right, see you on episode 2

Name: Anonymous 2013-09-22 12:30

>>557
You haven't seen one single action scene from Kill la Kill yet; Otsuka said at that American con that they're hiding them because they want to surprise people with how crazy they will be. Of course, crazy doesn't mean sakuga... Jojo action was totally crazy and it looked like ass.

Name: Anonymous 2013-09-22 12:30

http://www.dailymotion.com/video/x150izt_yu-sibu-pv_shortfilms


All that Takeuchi character animation

Would be nice if he could do a solo episode, though thatvseems unlikely

Name: Anonymous 2013-09-22 13:49

http://pastebin.com/WD92Mi7R
the assistant director is an ex-madhouse's animator

KyoAni trains its own animators, they said.

Name: Anonymous 2013-09-22 18:51

Name: Anonymous 2013-09-22 20:57

>>564
dem breasts

Name: Anonymous 2013-09-22 21:41

>>565

How much new footage is there anyway?

Name: Anonymous 2013-09-22 22:50

http://www.youtube.com/watch?v=I2LiwY8npwo (Space Dandy MV)
Dem smears.

Who animated that?

Name: Anonymous 2013-09-22 23:45

>>569
Bahi might know.
Someone should ask him.

Name: Anonymous 2013-09-23 6:17

Name: Anonymous 2013-09-23 7:07

>>571

worst music ever on a sakuga circus video.

Name: Anonymous 2013-09-23 7:39

>>559

Are the shots with the Spaceship from the actual show?

Some of the animations look like Oda

Name: Anonymous 2013-09-23 11:31

A few of the ships in the Dandy video were CG.

It's over, sakuga is finished.

Name: Anonymous 2013-09-23 11:39

>>574

I will be honest, I know which shot you mean, the one were the ships slowly falls on the ground.

I will be honest, 2D animation on that should would totally be a waste of time, because that shot doesn't need anything, it would make no difference if it was 2D or 3D since it's not really cool action or something.

but they did animate the action spaceship shots.

Name: Anonymous 2013-09-23 11:48

>>566
2 last ones are okay, but the two first ones all but impressive I think.

Name: Anonymous 2013-09-23 11:51

Name: Anonymous 2013-09-23 13:37

>>577

Your link is fucked up.

Name: Anonymous 2013-09-23 15:16

Name: Anonymous 2013-09-23 15:17

>>579

he wasn't talking about space dandy dude.

Name: Anonymous 2013-09-23 16:58

>>578
http://i.imgur.com/cG8qJmG.gif
>>580
Hum... Actually I was. Please find the proof above. Thanks to not shitpost anymore.

Name: Anonymous 2013-09-23 17:08

Hey, the Space Dandy MV MV part that goes from 1:55 to 2:00, don't you think it looks like Bahi?

Name: Anonymous 2013-09-23 17:13

(This part is actually redundant thoughout the clip.

Name: Anonymous 2013-09-23 18:26

>>582
If it's his animation he would have mentioned on his blog already
http://bahijd.tumblr.com/post/62062886991/yasuyuki-okamura-x-space-dandy-viva-namida-mv

Name: Anonymous 2013-09-23 19:33

>>582
So I'm not the only one that got that impression. Whoever did it, it's impressive. And if Bahi himself actually did it, I bow down to the man.

Name: Anonymous 2013-09-23 19:36

Has Obari done anything in the 2 last Highschool DxD episodes ? They're so... Obari

Name: Anonymous 2013-09-23 23:53

>>854

Don't look special. I guess he is not in charge for the important moments.

Name: Anonymous 2013-09-24 4:57

>>584
The pieces of animations he shared on his blog are not his, you know... So that cut being outside the selection doesn't mean he diddn't do it.

Name: Anonymous 2013-09-24 5:53

>>588
>>587
He didn't animate anything in that video at all, you retards.

Name: Anonymous 2013-09-24 5:58

>>588

Check out Bahi's twitter, he replied to someone mentioning that he didn't work on the clips in the music video.


But he wrote that his animation will be on episode 1.


I guess he is not in charge for the important moments.

We don't know, we probably have to wait until 2014 to see his work on Space Dandy.

I think the shots from the music video are mainly Oda, and a bit of Yasuhiro Irie.

Name: Anonymous 2013-09-24 6:17

>>581
Are you retarded? Go check the links

Name: Anonymous 2013-09-24 6:24

>>590
You mean Yoshiyuki Ito right?

Name: Anonymous 2013-09-24 8:32

Sayo Yamamoto is just awesome!

Name: Anonymous 2013-09-24 8:44

http://twitpic.com/deqwqg

Aiura ep12 KA:Shingo Ogiso(小木曽伸吾)

Name: Anonymous 2013-09-24 9:43

>>589
thank you for pointing that out, "you retard".

Name: Anonymous 2013-09-24 16:50

6 minutes of background animation

http://www.youtube.com/watch?v=vmps58jF_F4

Name: Anonymous 2013-09-24 18:00

>>596
Very cool! I'm a sucker for background animation.

Name: Anonymous 2013-09-25 2:51

>>596
I spotted R2D2 and C3PO

Name: Anonymous 2013-09-25 4:02

>>596
pretty awesome
so it's a demon or something on a loop ?

Name: Anonymous 2013-09-25 6:58

Is it just me, or the character animation in Korra S2 doesn't seem to be as good as the first season's?

Name: Anonymous 2013-09-25 8:34

>>600

it's just you

Name: Anonymous 2013-09-25 8:49

>>599

Demon? I dont' get what you're saying. haha
 The part where the boy/girl jumps down to hell?

Name: Anonymous 2013-09-25 9:42

>>602
i get it
it's a boy the hero ?

well sorry for my english


By the way i saw shingeki 24 and the animation was pretty cool
a bit too fast but i loved the camera around female titan

it was technically manically impressive
Too bad it's hated there.

Name: Anonymous 2013-09-25 14:00

According to Takashi Hashimoto, Takeshi Koike worked on Space Dandy Viva Namida MV.

https://twitter.com/liborek3/status/382925804872536065

Name: Anonymous 2013-09-25 14:29

>>600
I think it wasn't great on the first season either. The strong point of the series are the action sequences.

Name: Anonymous 2013-09-25 20:51

I would like to see "Katsuhiko Kitada AMV uploaded by mogumogu39" once again.

Name: Anonymous 2013-09-25 23:46

http://www.twitlonger.com/show/n_1rp1uf5
-He won't be touching the genga this time.

It's over, KyoAni is finished.

Name: Anonymous 2013-09-25 23:55

>>607
That should be interesting, a fair amount of the animation in the PV looked like it had Ishidate's style despite him not doing any animation. I hope the animators are given more freedom to animate in their own style for this project.

Name: Anonymous 2013-09-26 0:59

Name: Anonymous 2013-09-26 1:37

Name: Anonymous 2013-09-26 3:15

Lots of nice swimming in the Free! finale, based KyoAni finds a way once again.

Name: Anonymous 2013-09-26 5:43

>>609

Norio Matsumoto's scene with the girl touching the arm is so realistic.
I think it's one of the best animations when it comes to defining shape and form.
It's even more realistic than Okiura.

I don't know about you guys but I think after Iso, it's Norio Matsumoto.

Name: Anonymous 2013-09-26 5:43

http://otakumode.com/BahiJD#hashProfile

You can see the letters A,B,C on the corners. Layer B is the character and it has 26 drawings. As you can see on right side below, all 26 drawing are numbered in a circle B(26).
The circle means that this is key-animation, drawn by the key-animator. So I didn't used any in-betweens for this.
This technique of drawing fully key-animation is called ""full limited"" and is good for action packed animation, you can have more control over the animation like this.


Bahi confirmed for Iso's successor

Name: Anonymous 2013-09-26 5:47

>>604

KOIKE ON SPACE DANDY,

PLEASE CONFIRM HIM FOR THE SHOW TOO!!

YESSSSSSSSSS

All my favorites working on the same show!!

Now just confirm Ohira and Hashimoto and I'm done!

Name: Anonymous 2013-09-26 5:58

>>614
and Inoue/Honda/Matsumoto and ISO !!!!

Name: Anonymous 2013-09-26 6:24

http://imgur.com/FbDO5a7

Bahi JD バヒ・JD ‏@bahijd this is the biggest animation work of my life until now.

dis gon b good

Name: Anonymous 2013-09-26 6:33

>>610
This is extremely cute and the animation is charming. Really expressive, in a sort of classic Disney way.

>>612
Eh, Ohira, Utsunomiya and perhaps Osamu Tanabe are my preferences (I don't have as strong a grasp on the style and works of Tanabe compared with the first two, but Doredore no Uta is wonderful)
But Matsumoto is definitely up there among the best animators in Japan.

Name: Anonymous 2013-09-26 6:37

>>617
Here it is, Doredore no uta:
http://vimeo.com/70561686

Name: Anonymous 2013-09-26 7:01

>>617

Osamu Tanabe is Nr.1

I think when it comes to revolutionary realism and character acting, it's Tanabe.

Although maybe Iso is better than Tanabe because he can literally animate anything, from action and FX to slow paced character acting.

I have never seen Tanabe work on some heavy action.

 Honda, Iso, Inoue and Ohira are the most flexible animators so they come after Tanabe in my opinion.

Tatsuyuki Tanaka would have been one of the best but he is not active anymore.

I used to like Norio Matsumoto's work a lot, but I think he is getting a bit tired lately, I'm not that impressed by his new works.

Name: Anonymous 2013-09-26 7:09

>>619
It's a pity Matsumoto hasn't been able to do something of the same caliber as his work in Atsushi Wakabayashi's Naruto episodes from the first series. That stuff was incredible.

Name: Anonymous 2013-09-26 7:13

>>620

His work on the first Naruto series was a masterpiece.

Name: Anonymous 2013-09-26 7:15

>>619
Well, Iso was revolutionary. And his work has some sort of power. Perhaps it's just his timing- it's identifiable, striking and fun, but the way he applies the same kind of movement to a wide range of subjects like an Eva spider-crawling or a character doing a theatrical monologue like in Gosenzosama makes me think he conceived animation from a more fundamental place.

Tanabe is reportedly helming all the visual/animated aspects of Kaguyahime, so his vision will be out in the open for everyone to see. I think having Konishi as an AD for it is a gigantic asset, he's probably the best in the whole industry for that post. And IIRC Shinji Hashimoto was heavily involved in the project too, so I'm hoping for something that is both a tour de force of visual explosiveness and a personal, warm take on their own brand of realism.

I wonder if Ohira will do a cut or two for the film... it feels just like his thing and all his buddies are working there, but he might not have had time if he did a super-elaborate sequence in Miyazaki's film (which I'm not sure of, just hearsay).

Name: Anonymous 2013-09-26 8:09


talking about " tour de force of visual explosiveness"


Sounds like Bahi wants to deliver his ultimate animation on Space Dandy.

He said he drew everything, and had full control over his animation scene.

He took the role of the animator, clean up, sakkan and director.

But it seems like he did it all voluntarily on his own only with a key-animator contract.

I remember Eddie Mehong wrote something like this on google plus,
that there are "key-animator warriors" out there that do more than they are getting paid for.

Name: Anonymous 2013-09-26 8:20

>>623

All the good animators are "key-animator warriors".

If you want to make money you have to finish at least 6 cuts per day.

It has never been about money when animators made good quality animation,
it's about "karisuma".

In fact it's the opposite, when animators suddenly make less interesting animation or do many decent cuts, that's when you know they are animating to make money.


There is a difference though, in-house studios like Ghibli can afford it to pay extra.

Name: Anonymous 2013-09-26 8:34

Iso is good but his scene in Junkers would have been better if it had lipsynch. If you're aiming for great acting you might as well go all the way instead of half assing it. Tetsuya Takeuchi did it for his Mirai Nikki episode (and nearly everything he's worked on) so I can't see why Japan's greatest animators didn't go with it for a movie.

Name: Anonymous 2013-09-26 8:41

>>625

But lipsync can only work if they get the voice track before they animate.

Name: Anonymous 2013-09-26 8:46

>>626

Not exactly. It works better but it works the other way too.

Name: Anonymous 2013-09-26 8:46

Name: Anonymous 2013-09-26 8:57

>>626

Like I said, Takeuchi. It isn't perfect but still works.

Here's another passable example from a TV anime

http://www.youtube.com/watch?v=v-EKbXZcpSo&t=3m42s

Name: Anonymous 2013-09-26 10:01

>>625
acting

Don't respond to that idiot.

Name: Anonymous 2013-09-26 10:28

>>630

Achtung baby!

Name: Anonymous 2013-09-26 10:33

>>630
What's wrong?

Name: Anonymous 2013-09-26 10:58

>>632
What's wrong?
With you? No clue.

Seriously, if you don't even know such things, learn to google. And stop with the posting, no place has a need for dumb people.

Name: Anonymous 2013-09-26 10:58

>>629

uf... that's bad.

Name: Anonymous 2013-09-26 11:12

>>634

More a fault of the character design than anything else.

Name: Anonymous 2013-09-26 11:21

>>633
Why don't you explain what's wrong with using the word acting when referring to an aspect of character animation first?

Name: Anonymous 2013-09-26 12:40

Guys ohhh , chill out
By the way where is the link where everyone left on ?

This forum is real or not ?

Name: Anonymous 2013-09-26 14:36

Kill La Kill Ep1 preview

http://www.dailymotion.com/video/x157og2

Name: Anonymous 2013-09-26 14:46

>>638
It actually looks great now; they polished a lot of the shots with post-processing and it seems that a bunch of the stills were actually animated.

Name: Anonymous 2013-09-26 14:52

Please don't say they do have already production problems...

Name: Anonymous 2013-09-26 15:06

>>640
I think they've been working on animation without actually finishing editing post-processing. They were already doing conte and key animation back in 2012 but the studio in charge of the effects is Sanzigen and they've been really busy lately...

Name: Anonymous 2013-09-26 15:08

>>641
>editing and post-processing*

Name: Anonymous 2013-09-26 15:20

>>639
Yeah, the first cm looked awful, I thought it was just bad color design, glad to see it was actually because the post processing wasn't finished.
Looks great now, with vibrant colors, range and effects.

Name: Anonymous 2013-09-26 15:25

>>638

Strange, this looks so much better than the PV. Episode 1 should be great.

Name: Anonymous 2013-09-26 15:33

>>618

Huh, how did I miss this?  The movement in that music video is so freaking realistic. And it really shouldn't be given how simplistic the design is and how bare bones the line-work is. Just wow, seriously. So good.

Name: Anonymous 2013-09-26 15:34

>>644

The animation quality is still the same as any of the previous PVs.

Don't know why people here think Kill La Kill suddenly looks better.

Name: Anonymous 2013-09-26 15:35

>>646
Not the animation; the colors and effects are definitely different.

Name: Anonymous 2013-09-26 15:37

I'm glad they edited the effects and colors for the first episode, but will they be able to do it for next episodes?

Name: Anonymous 2013-09-26 15:40



Kill La Kill keeps putting the same clips into new editing and maybe if we are lucky shows 1 second from a new clip that is still not well animated.

Kill La Kills strategy is memorization, you keep watching the same thing over and over again until it gets stuck into your mind. It doesn't matter if the animation is good or not, just just want it to get stuck in you until it feels friendly and familiar.

Name: Anonymous 2013-09-26 15:40

>>648
They can always get Khara's help.

Name: Anonymous 2013-09-26 15:41

>>649
They just don't want to blow their load; we haven't seen a single action scene yet.

Name: Anonymous 2013-09-26 15:41

>>649
They just don't want to blow their load; we haven't seen a single action scene yet.

Name: Anonymous 2013-09-26 15:42

>>650

Anno is too busy creating the biggest animation of all time with Mitsuo Iso as lead supervisor.


But for real,
Trigger has no money to get Khara's help.

Trigger x Khara, do you know what that means?

It means Inoue, Honda, Okiura, Nishio,

Name: Anonymous 2013-09-26 15:43

>implying kill la kill, yozakura quartet AND galilei donna won't be this season's love lab
all 3 will have great first episodes but they will fall to mediocrity afterwards

only in kyoani you can trust for sakuga

Name: Anonymous 2013-09-26 15:44

>>653
trigger is already getting help for khara people, just the ex-gainax ones. daizen komatsu and tadashi hiramatsu are khara, right?

Name: Anonymous 2013-09-26 15:44

>>654

I was going to take you serious but then I read

only in kyoani you can trust for sakuga

Name: Anonymous 2013-09-26 15:47

>>655

Hiramatsu was still on Gainax's staff site before they nuked it because it was getting depressing.

Name: Anonymous 2013-09-26 15:47

>>655

daizen komatsu and tadashi hiramatsu are khara, right?


Hiramatsu doesn't belong to any Studio.

And Komatsuda is production IG, and Khara works with production IG, that's why Inoue, Okiura and Nishio and Komatsuda are all on Evangelion, not because they work for Khara but because Khara hires IG staff.
So no, IG is not going to help Trigger.

Name: Anonymous 2013-09-26 15:49

>>658
Komatsuda is already confirmed to work director/conte on a KLK episode but he will probably just use the (ex-)Gainax people he already knows.

Name: Anonymous 2013-09-26 15:51

>>659

Where did you get that from?

Name: Anonymous 2013-09-26 15:51

>>645
And at the same time it's so fun to watch! Bouncy, whimsical movement yet extremely well-observed. The little guy with the bike trying to go between the cars is amazing, he even uses his feet to push himself. Or how each bug has a different walking style according to their personality. Or how the singer is just two dots and a line and yet is more expressive than most characters I've seen in anime.

The guy's really a genius. Kaguyahime will be the most important sakuga thing in years.

Name: Anonymous 2013-09-26 15:52

>>660
The starter doujin thing; he was credited for an illustration with "episode director/conte".

Name: Anonymous 2013-09-26 15:52

http://www.dotup.org/uploda/www.dotup.org4532944.gif
remember when sakuga was good? what happened to background animation? fucking cg

Name: Anonymous 2013-09-26 15:53

>>661

As I said

Osamu Tanabe Nr.1


Nr.2 Iso

Nr3 the rest

Name: Anonymous 2013-09-26 15:54

Just look at this dead place.
http://www.gainax.co.jp/wp/
 I miss the good old days.

tha fuck is this hit now lol

Name: Anonymous 2013-09-26 15:55

>>663
Trigger and Bones still do background animation.

Name: Anonymous 2013-09-26 15:57

>>666
bits of it; they did crazy ass shit back in the days.

Name: Anonymous 2013-09-26 16:10

>>667
Ohira is the king of BG animation
http://www.youtube.com/watch?v=f7yPxJWWgZI
I wonder if doing this inhumane shit influenced his style. It probably did, heavily.

Name: Anonymous 2013-09-26 18:56

>>663
Not every anime can get Ohira, and CGI used for backgrounds is better than no movements at all.

Name: Anonymous 2013-09-27 3:43

Name: Anonymous 2013-09-27 7:17

>>663
Well, don't forget that was the only "sakuga" scene in the entire episode.

And background animations can you find all the time in modern anime.

Name: Anonymous 2013-09-27 7:20

>>672

I fucked the last sentence...

Name: Anonymous 2013-09-27 8:36

Name: Anonymous 2013-09-27 8:47

>>674

You will not be missed.

Name: Anonymous 2013-09-27 8:47

>>674
I thought Sazae-san already transitioned to digital a while ago. Guess I was mistaken. Oh well, it's not like the transition really matters for a show like that.

Name: Anonymous 2013-09-27 9:11

Many great effects were created because of cels.

Good times.

Name: Anonymous 2013-09-27 9:56

>>674

Goodbye cel animations!

Not a big deal. Also you are mistaken something,
cel animation still exists, but it's called digital cel.

Anime quality didn't get worst with digital cels.

Lot of great animes were done with digital cels.

Ghost in the Shell Innocence,
Gurren Lagann
FLCL
Summer Wars
Tekkon Kinkreet
and everything else

leverything from mid 2000 is digital cel.

This is NOT A BIG DEAL.

Name: Anonymous 2013-09-27 9:58

>>677

Many great effects were created because of cels.

Which effects as example?

As far as I know, you can recreate everything digitally.

Name: Anonymous 2013-09-27 10:00

Name: Anonymous 2013-09-27 10:06

digital cels are better than traditional cels because you don't need to waste time painting the goddamn thing.
it must have been such a pain back then.

Now you just click and it fills the whole thing with color.


I think many anime these days are digital cel, and they look great.

Name: Anonymous 2013-09-27 10:07

Are Hayao Miyazaki's films also digital cel? The new ones such as Wind Rises.

I don't think it's traditional cel, it looks too clean for that.

Maybe Ponyo was traditional cel but not The Wind Rises

Name: Anonymous 2013-09-27 10:12

>>682

Are Hayao Miyazaki's films also digital cel?

Yes, since Princess Mononoke.

Name: Anonymous 2013-09-27 10:13

The source told me, "It was rough on Miyazaki because he was forced into supervising all the drawings of the main characters himself. I heard him say on numerous occasions, 'I really want animator so-and-so to do this.' Production for 'Kaguyahime' was delayed, and when the producer asked Miyazaki to 'send over some animators,' Miyazaki was furious. He screamed, 'You've already got more skilled animators than we have!' "

http://ajw.asahi.com/article/cool_japan/movies/AJ201309270012

Name: Anonymous 2013-09-27 10:15

>>683
Princess Mononoke is digital cel!?! NO WAAAAAAAAAAAAY !!!!
Man good job Ghibli, good job, it looks so good, pretty good job on that Miyazaki.

Name: Anonymous 2013-09-27 10:16

>>681

There's also moving the background for a panning shot. Take this for example

http://www.youtube.com/watch?v=Pue606bayV4

They no longer have to physically move the background every shot. Just set the start and end points of the pan.

Name: Anonymous 2013-09-27 10:19

>>682

When Miyazaki said no digital for Ponyo he meant no 3D CGI like the snakes in Princess Mononoke. Going back to celluloid in this age would be like riding a horse driven carriage to instead of a car.

Name: Anonymous 2013-09-27 10:23

>>684

I don't get it what?

You've already got more skilled animators than we have!

wat????

Name: Anonymous 2013-09-27 10:26

>>688
According to a source at Ghibli, working on "Kaze Tachinu" sapped Miyazaki's energy and stamina more than any film before. This was because at that time, "Kaguyahime no Monogatari" (The tale of Princess Kaguya), an anime by director Isao Takahata to be released on Nov. 23, had already attracted talented animators from across Japan. As a result, Ghibli was short-staffed for "Kaze Tachinu."

Dude, read the article

Name: Anonymous 2013-09-27 10:27

>>687

Going back to celluloid in this age would be like riding a horse driven carriage to instead of a car.

True words.

It has nothing to do with quality or tradition.

People saying that cel animation was thing don't know anything.
It didn't help much, cel was a pain in the ass and it didn't add anything interesting to the visuals, digital or cel made visually no difference except that it looks cleaner now, but with some effects you can make digital animation have this rough look of cel.

Name: Anonymous 2013-09-27 10:28

Well, the most early digital produced anime are kind of unwatchable today.
Disgusting coloring, extremly cheap looking digital effects and the fact they forever stuck in 480p.

Name: Anonymous 2013-09-27 10:29

>>689

I see, so MIyazaki was jelly at Takahata because Takahata had all the cool freelancers and Miyazaki was forced to use his mediocre in-house animators.

So I guess the only freelancer that Miyazaki had was Ohira.

Name: Anonymous 2013-09-27 10:33

>>691
Well, the most early digital produced anime are kind of unwatchable today.
Save for Blood the Last Vampire, what I.G. did with the visuals was magic.

Name: Anonymous 2013-09-27 10:34

>>692
>>689

Wich also means that Takahata's film will have more karisuma sakuga compared to the Wind Rises.

I knew it, I could see it all over The trailer of the Wind Rises.
Most of the shots are totally mediocre and extremely in-betweened.
They look beautiful but animation wise very normal, great but normal, like Disney.


But this is not the first time, Takahata was always the guy with the karisuma animators. Miyazaki only has a few, he always had, I think he was lucky that he had Kenichi Yoshida back then.
The only karisuma that are left for Miyazaki are Ohira and Otsuka and sometimes Honda.

Remember, Takahata even had Iso working for him.
Miyazaki ain't got no iso.

Takahata was always the guy with the interesting animators.

While Miyazaki relies on his in-house, Takahata brings people from outside.

Name: Anonymous 2013-09-27 10:34

You guys missed the point completly.

Traditional cels had the adventage that the animators were forced to choice a small but warm color pallete, which was superior to the clusterfuck of the early digital anime.

And the director of photography was way more important back then. Aka you had guy which job was to find way the most effective way to create screen effects.

Name: Anonymous 2013-09-27 10:37

>>691

I'd say it still depends on the people involved. SoulTaker (if you dig how it looks) and the Read or Die TV series look fine.

Name: Anonymous 2013-09-27 10:46

Mahoramatic S1 and S2 are a prime example how shitty early digital productions looked compared to the old cel technique.

The studios had a wide skillset in using cels and to handle the limitation of the technique.
The most studios are still trying to archive a "cel" look.

Name: Anonymous 2013-09-27 10:48

>>697
Alot of early digital shows looked like shit.

The whole line up of Sunrise anime from 2000-2002 looked like absolute shite.

Name: Anonymous 2013-09-27 11:04

talking about background animation

Coppelion should have some nice backgroud animations
http://youtu.be/xqNivE8KhGM

talking about digital effects

Coppelion looks like shit even with all the nice animations because of the ugly digital filters.

Name: Anonymous 2013-09-27 11:06

>>697

I've only seen S1 but I disagree about Mahoromatic. The colors are still strong and rich.

http://i.imgur.com/517Ul5K.jpg
http://i.imgur.com/NTixGdl.jpg

Name: Anonymous 2013-09-27 11:12

>>699

Okubo will deliver.

Name: Anonymous 2013-09-27 11:13

>>696
Soultaker looked good but also like this every now and then
http://i.imgur.com/4nFCcjC.jpg
I don't think even the cheapest anime would look like this now.

>>692
Do you know who Atsuko Tanaka is? Shinji Osuka? Akihiko Yamashita? Katsuya Kondo? Makiko Futaki?

If not why are yo even posting here?
>>694
Iso worked on Porco Rosso. The rest of your post is just stupid.

Name: Anonymous 2013-09-27 11:13

>>700

What?

S1 was old school cel produced while S2 was digital.

http://abload.de/img/polishedmahoromatic-s4our6.jpg

Name: Anonymous 2013-09-27 11:20

>>703

I misread your post then. I thought you were lumping the two together.

Name: Anonymous 2013-09-27 11:24

>>702

I've only seen the first 3 episodes and they all look fine. They must have discarded the solid black shading later on.

Name: Anonymous 2013-09-27 11:26

Did anyone see Cutie Honey Live Action? I don't know what the fuck was up with that film, but it has some really cool animation. No kidding, even Itano Circuses. I was just YOOOOOOOO! the entire time.

Heh, heh, heheheheh.

Name: Anonymous 2013-09-27 11:36

>>706
Right...

Name: Anonymous 2013-09-27 11:45

Name: Anonymous 2013-09-27 11:52

Mardock Scramble: The Third Exhaust, Key Animator list :

Hiroshi Okubo , Shingo Suzuki, Jun Nakai, Tetsukazu Yamagishi, Takayuki Uchida and Kazuaki Imoto

http://i.imgur.com/mfDIhLE.png

Name: Anonymous 2013-09-27 11:57

>>695
The limitations forced the creators to be extra creative to get around them. It's similar to the boost of creativity Bach described when working on one specific cantata the he was assigned to do to do this and that.

Name: Anonymous 2013-09-27 12:02

>>709
So few animators?

Name: Anonymous 2013-09-27 12:17

>>708
I think it's great. The first example of Kanada style filming?

Name: Anonymous 2013-09-27 13:00

GUYS !
I read this shit
"I recently saw a six-minute promotional video for "Kaguyahime." I was completely blown away by a series of images like nothing I had ever seen before. I had no doubt it will be a great film, but it's not a guaranteed hit."

where i can see the 6 promo Kaguya Hime ?? please !!!!!!!!

Name: Anonymous 2013-09-27 13:56

>>695
that the animators were forced to choice a small but warm color pallete

animator's don't color dude.

Name: Anonymous 2013-09-27 14:08

Name: Anonymous 2013-09-27 14:25

>>715
Ishida Tete and Takashi Nakamura

wow


I remember Tete, he was just a student doing indie animation at his home, he made it so big now, working with Nakamura, the master behind Akira's animation.
Great achievement Tete.

He got lots of attention from his short film Fumiko's Confession back then.

Name: Anonymous 2013-09-27 14:32

>>713

I only know of this half a minute one

http://www.youtube.com/watch?v=eIZsqo2Msu4

Name: Anonymous 2013-09-27 14:36

>>715

Nice. The CG+animation composition in some of those cuts are even better than in Shinkai's films. Not to mention that this one will have a lot of actual animation. He grew since Fumiko and I think it's pretty different from that first PV as well, iirc.

 When is the full release?

Name: Anonymous 2013-09-27 14:36

>>715
>>718

The track-shot above the trains looks pretty bad though.

Name: Anonymous 2013-09-27 14:40

Name: Anonymous 2013-09-27 15:28

>>719
I'm 100% sure that was on purpose.

The backgrounds are made by Kimura, the best background artist in the whole anime industry after kazuo oga.

So I'm sure it looks like this on purpose, Kimura can pretty much make more realistic pespectives if he woudl like to.

Name: Anonymous 2013-09-27 16:03

there should be a big title written on this with "REST IN PEACE"
http://radishtm.files.wordpress.com/2010/03/gainax-characters-by-tadashi-hiramatsu.jpg

it would make me cry but it's true.

Name: Anonymous 2013-09-27 17:04

>>717
Yeah i already saw it
Oh god , need the PV of 6 minutes

Name: Anonymous 2013-09-27 22:41

>>721
Kimura is working with Nakamura, not Oda. I think...

I'm more interested in Nakamura's short from the teasers, but both seem like they'll be great.

Name: Anonymous 2013-09-27 22:43

>>724
>Oda
Sorry, meant Ishida.

Name: Anonymous 2013-09-28 5:58

Kill la Kill Ep 1 staff list: pic.twitter.com/3HYeF6AcFU

Imaishi, what the fuck.

Name: Anonymous 2013-09-28 8:29

Name: Anonymous 2013-09-28 8:31

30 second preview for KLK: http://www.dailymotion.com/video/x15aj05

>>726
It says there were 12 key animators on the list; how is that not normal?

Name: Anonymous 2013-09-28 8:33

KLK action scenes are filled with CGI

It's over, sakuga is finished. There's nothing to look forward to anymore.

Name: Anonymous 2013-09-28 8:34

>>726

is this a joke?

1,2,3,4,5

5 key-animators and Sushio as animation supervisor.

very strange


5 animators animating 25 minutes, oh sorry I mean 5 animators drawing layout.
Now it makes sense why most of the stuff we have seen so far are so speedy and in-betweened. They are lucky that Hiramatsu animated a well made cut.

It's because 5 animators can't make 25 minutes of good animation just in a few months. But they can make good layout though, that's possible.

Name: Anonymous 2013-09-28 8:35

>>726
No Imaishi, Amemiya, Yoshinari, Hiramatsu, Sushio key animation? Why?

Name: Anonymous 2013-09-28 8:36

>>728

It says there were 12 key animators on the list

ok that's normal.
sorry I take it back what I said on >>730

Name: Anonymous 2013-09-28 8:48

Kill la Kill episode 1 preview 30seconds
http://www.dailymotion.com/video/x15aj05

Name: Anonymous 2013-09-28 8:50

>>731
Honnyaku said he couldn't confirm anything; he just saw 12 names on the KA list. And no Hiramatsu, the henshin is episode 2.

Name: Anonymous 2013-09-28 8:59

>>729
@honnyaku_blog Yeah, many 3D cut in Kill la Kill. But I was not a bit annoyed for 3DCG. Everything went very well.

Name: Anonymous 2013-09-28 9:03

>>735

so he saw Kill La Kill episode 1?

Name: Anonymous 2013-09-28 9:13

>>735
Why is Trigger so based?
Even their CG is sakuga!

Name: Anonymous 2013-09-28 9:18

Imaishi got really good with CG, he is doing interesting animation with it so it should be considered sakuga (as it IS interesting), I'm glad he's using some for KLK.

Name: Anonymous 2013-09-28 9:24

trolling?

The only CG we have seen was the little camera move here >>733

Which doesn't look very stunning.

Name: Anonymous 2013-09-28 9:24

I'm not the biggest fan of CG, but I'm fine with it because it can be used to lower the burden on the super-animators like Sushio and Yoshinari so they can really dedicate themselves to the key scenes.

Name: Anonymous 2013-09-28 9:48

Name: Anonymous 2013-09-28 10:12

Name: Anonymous 2013-09-28 10:18

>>742

looks pretty average at best.

Vividred tier... I hope the CG scenes aren't that long.

Name: Anonymous 2013-09-28 10:25

Imaishi does CG
suddenly CG is not CGshit anymore

The double standards. This whole deal with CGI is getting really stupid.

Name: Anonymous 2013-09-28 10:27

>>744

The CG in kill la kill doesn't look any better than in the average anime. People were just exaggerating/shitposting. I think.

Name: Anonymous 2013-09-28 10:30

>>744-745
The CG in kill la kill doesn't look any better than in the average anime

Did you attend the pre-screening event?
If you didn't, then shut the fuck up.

People who watched the episode said it's good.

Name: Anonymous 2013-09-28 10:31

So, were they lying at that event then? Didn't they say this will have no cg? I'm disappointed...

Name: Anonymous 2013-09-28 10:31

>>744
Yes and ? There's Imaishi's and Orange's CGI, and then there's everything else.

>>739
Not trolling, also see >>742, and one of the character in KLK is fully CG

Name: Anonymous 2013-09-28 10:32

>>746

Yes I did. Wait till it airs and you'll see. Nothing bad with it but not much you can drool over. There are like just a couple of cuts with CG anyway.

Name: Anonymous 2013-09-28 10:35

>>There's Imaishi's and Orange's CGI, and then there's everything else.

There's Imaishi's and Orange's CGI, and then there's everything else.

Keep telling yourself that fanboy.

Name: Anonymous 2013-09-28 10:35

>>747
They said it will be 90% hand drawn animation and 10% CG, you fucking retarded faggot.

Name: Anonymous 2013-09-28 10:36

Good CG would be like the new movie by the precure ED team.

Name: Anonymous 2013-09-28 10:37

>>751

Nah, I'm pretty sure they said it will have even less cg than tengen toppa. And this is already wrong since people say that there is cgi even in the first episode. So fuck you too.

Name: Anonymous 2013-09-28 10:40

>>750
The car chase scene in Panty and Stocking is the best CG animation ever made by Japanese CG artists.
Imaishi's works in BRS popularized limited CG animation.

Name: Anonymous 2013-09-28 10:49

>>738

Fanboys like you are the reason why sakuga shouldn't mean anything other than drawings.

Name: Anonymous 2013-09-28 10:51

The Kill La Kill/Imaishi talk is already boring before the first episode aired.

Good job troll!

Name: Anonymous 2013-09-28 10:53

2D > CG in anime

Not using CG > Using CG

The more CG in KLK is, the more its quality drops. It's a fact. Using CG for things that could be animated by hand makes it look worse.

And the reason why people like BRS's CG more is clearly because it isn't mixed with 2D animation. It's in a standalone CG world.

Name: Anonymous 2013-09-28 11:02

I don't know about other people but I didn't like the CG in BRS either.

Name: Anonymous 2013-09-28 11:09

It's over, hand drawn animation is finished.

Name: Anonymous 2013-09-28 12:20

https://www.youtube.com/watch?v=mZvM5-XVP2M
Toaru Majutsu no Index Movie: Miracle of Endymion
Animator list

Name: Anonymous 2013-09-28 12:36

Name: Anonymous 2013-09-28 12:49

>>760
It's a new story ? or just reharshing stuff ?

Name: Anonymous 2013-09-28 12:51

>>762
Original story

It's shit.

Name: Anonymous 2013-09-28 17:24

「キルラキル KILL la KILL」 Ep1 staff list SB:Hiroyuki Imaishi(今石 洋之) AD:Sushio(すしお)

So Imaishi is likely also the ED?

Name: Anonymous 2013-09-28 20:23

>>760
Staff listing for CG animators ?
I like it, because they deserves it.

Name: Anonymous 2013-09-28 21:15

>>760
Lol, what a awful video...watched only the first minute. 3DCG-Animation? And even an "animator" for it?
Why are you trying so hard? CG will never be accepted and this is the wrong place anyway. And yes, I know there are good CG from Orange or Sanzigen, but CG in general is still shit.

Name: Anonymous 2013-09-29 3:20

There's going to be a sneak peak for Kill la Kill episode 3 on Oct. 12.

Name: Anonymous 2013-09-29 4:36

good CG from Orange or Sanzigen

Sanzigen/Orange

good CG

good

Nigger, what?

Name: Anonymous 2013-09-29 5:47

@Hiramatz おわた http://instagram.com/p/e1n4BvQhIB/

Tadashi Hiramatsu on Space Dandy? "ンディ"

Name: Anonymous 2013-09-29 5:56

William Salazar
http://www.youtube.com/watch?v=fIuxj13x1Rk

Now he's working as a CG animator
http://www.youtube.com/watch?v=-FLuXv9LPfk

Isn't this sad?

Name: Anonymous 2013-09-29 6:19

>>770

At least he does good CG not this shitty trash that comes of out the likes of Sanzigen prod. company.

Name: Anonymous 2013-09-29 6:58

>>770
He probably had to adapt to CGI animation or he wouldn't have been able to stay as an animator at Dreamworks. In the future this may happen to Japanese animators if CGI animation catches on.

Name: Anonymous 2013-09-29 7:36

>>769

What are you talking about?!?
I don't get it.

Tadashi Hiramatsu on Space Dandy? "ンディ"

What? How? Why do you say that?

Name: Anonymous 2013-09-29 7:39

you know, if you think about it,
Yoh Yoshinari didn't develop his animation since late 90s.
He still animates exactly the way he did in the 90s.
http://youtu.be/g2nFvw0H7_A

I think Imaishi developed more than him.
Sushio too.



I guess Yoshinari developed in other areas such as design and directing.

Name: Anonymous 2013-09-29 7:42

>>774

Yoshinari animates everything as if it's FX, his characters also move like FX.

Name: Anonymous 2013-09-29 7:49

>>769
Hoho, stealing Hiramatsu from Trigger pretty much?

>>773
The picture Hiramatsu tweeted says "-ndy ep.8 genga"

Name: Anonymous 2013-09-29 7:50

sakuga used to be a lot cooler when it wasn't popular back in 2008.

the more popular it became, the more embarrassing it became.

I think it's because a lot of these new sakuga nerds think they know a lot, but they talk a lot of shit.

See example, this fucking thread.

Name: Anonymous 2013-09-29 7:52

>>776

I have never ever seen Hiramatsu working with Watanabe, nor Bones.

Name: Anonymous 2013-09-29 7:56

>>778
He worked with Sayo Yamamoto a lot, maybe that's where the connection comes from.

Name: Anonymous 2013-09-29 7:58

>>778
I think Sayo Yamamoto knows him

Name: Anonymous 2013-09-29 8:01

4chan's favorite animator is now on sakuga@wiki
http://www18.atwiki.jp/sakuga/pages/1719.html

Name: Anonymous 2013-09-29 8:21

>>777

I tip my fedora

You're not helping, hypocrite.

Name: Anonymous 2013-09-29 8:28

Sakuga is a even worse buzzword than moe.

Name: Anonymous 2013-09-29 8:34

>>782
It would help though if people like you would stop posting.

If I don't know at least the basics of a field, I simply don't talk or write about it. The more you know the better though, of course.

Name: Anonymous 2013-09-29 8:40

>>784

Is there any proof in this thread that you know your shit?

Name: Anonymous 2013-09-29 9:26

>>785
Before my first post, I read almost all of the existing threads on this board at that time, did follow various Twitter user who talk about animation and checked blogs or forums.

Most of it can be found on each first post of a thread. With time you know your shit and can see that some people only know Shaft and KyoAni, and still think animation=visual. Or other embarrassing things.

It's easy to spot such guys. Especially when they're trying to be aggressive like with that completely idiotic CG shit.

Name: Anonymous 2013-09-29 9:33

>>786
Also:

The people who know jack about animation came only recently to the textboard. I think it all started with the first Kyoukai no Kanata trailer.

Name: Anonymous 2013-09-29 10:25

talking about CG

Looks like Expelled from Paradise will get a real PV tommorow.

the short shots look already pretty interesting.

http://youtu.be/vVbiOXQO0Oc
http://youtu.be/iSfa39wF_8M

Can't wait to more of it.

Name: Anonymous 2013-09-29 10:37

>>788

Looks not bad and they don't go full uncanny valley like Sanzigen while trying to imitate limited animations.

Could be the first CG anime I will watch for the visuals.
https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-prn2/1185572_721137511245918_619642061_n.jpg

Name: Anonymous 2013-09-29 11:08

Space Dandy confirmed animators


Takeshi Koike
Yutaka Nakamura
Bahi JD
Gosei Oda
Tadashi Hiramatsu
Masaaki Yuasa
Eddie Mehong


other non animation , but design related staff


Thomas Romain
Yoshiyuki Ito
Kevin Aymeric

Name: Anonymous 2013-09-29 11:29

>>790
kenichi shimizu too.


Episode 8 is Shimizu, Hiramatsu, Eddie


Episode 1 is Yutapon, JD, Oda

Name: Anonymous 2013-09-29 11:33

>>791

I think you mean Hiroshi Shimizu.

He and Eddie are Yapiko Animation, they work on Space Dandy.

Name: Anonymous 2013-09-29 11:36

>>792

Hiroshi Shimizu sakuga MAD
http://youtu.be/i_ObFlGqybE

this guy is so underrated. (people haven't really heard about him)

He is one of the best among Iso, Inoue, Tanabe and Honda.

Definitely going to keep my eyes on his work on Space Dandy if it's true.

Name: Anonymous 2013-09-29 11:51

I fear that Space Dandy could be too much, if the animators all doing their own thing.

Name: Anonymous 2013-09-29 11:55

>>793

I've always lumped him together with the less mentioned realistic animators like Kouichi Arai and Hidekazu Ohara.

Name: Anonymous 2013-09-29 13:16

>>794
No one said everyone is going to do their own thing.

Only Bahi mentioned that, but that doesn't mean everyone is going to go freestyle.

It must have something to do with the scene that Bahi works on,
as we saw in the trailer, not every scene is freestyle and crazy.

He is probably working on a scene that needs that kind of a free approach.

Name: Anonymous 2013-09-29 15:41

Episode 8 of Space Dandy is DIRECTED by Hiroshi Shimizu. Cedric Herole, Eddie Mehong and Tadashi Hiramatsu are the known animators involved, so far.

https://www.facebook.com/hiroshi.shimizu.581

Name: Anonymous 2013-09-29 16:20

Tetsuya Takeuchi?
http://youtu.be/GiDCUgBhKmg

Name: Anonymous 2013-09-29 17:21

>>776
He says "I'm finally done" so it's not exactly stealing; he is done with Dandy. Now, back to Eva.

Name: Anonymous 2013-09-29 17:24

what will you guys do when dandy bombs in japan? because it literally has no chance of not bombing. it's a comedy with a male lead, comedy is hard-sell in anime unless the main appeal is the cuteness of the protagonists (k-on, lucky star). is america enough to save it?

Name: Anonymous 2013-09-29 17:30

Unless you post a photo of your JAPANESE BDs, you have no right to complain about any show not selling. It will just mean that it doesn't sell because all the fans are dirty pirates like you.

Name: Anonymous 2013-09-29 17:45

sakuga fans in charge of buying BDs... maybe if youtube would delete all sakuga MADs.

Name: Anonymous 2013-09-29 17:48

Kill la Kill 1 pre-screening impressions:
My soul and body trembled; this is going to become a legendary anime.
It was just 24 minutes long, but I was completely overwhelmed. I don't have one single complaint! Oh, and Ryuuko was much cuter than I expected.
Nothing about it was half-assed; animation and heat were full-force from beginning to end. Everything was fucking cool.
>Everyone NEEDS to watch this when it comes out in TV next week.
It's old-school but at the same time refreshing; non-stop sexy violence from beginning to tend. This show will raise the far for hot-blood in anime.
I'm glad it was 2D, if it had been 3D I would have died from excitement.
It was like a non-stop rollercoaster; an incredible amount of content for one episode. Extremely interesting.
So fucking good! I wanna cosplay Ryuuko. (btw, I'm a dude)
It was like getting your body and whole body shaken repeatedly; super exciting! I can't wait to watch it again.
First episode?! It was like watching a movie!

Name: Anonymous 2013-09-29 17:52

>>800
because it literally has no chance of not bombing

On the other hand, Kill la Kill will be the best selling anime of the season.
feel good man.

Name: Anonymous 2013-09-29 17:54

what will you guys do
The same thing we do for every show that bombs.

Absolutely nothing.

Name: Anonymous 2013-09-29 18:03

fuck off, neogaf

Name: Anonymous 2013-09-29 18:05

Why are we talking about anime sales?


And >>803 is a troll. Everything made-up.

Name: Anonymous 2013-09-29 18:05

I'm just about to start a little company. Glen Keane Productions. I'm starting very small with animation, drawings and the like. I'm about to start working on a new project that I really can't start talking about yet. But I've got some ideas.

http://jimhillmedia.com/editor_in_chief1/b/jim_hill/archive/2013/09/24/the-once-and-future-keane-glen-keane-looks-back-on-animating-ariel-announces-his-own-production-company.aspx

Glen Keane is trying to save 2D animation

Name: Anonymous 2013-09-29 18:07

Name: Anonymous 2013-09-29 18:09

>>806
u wot m8

Name: Anonymous 2013-09-29 18:10

>>803
And what does this have to do with sakuga?

Name: Anonymous 2013-09-29 18:13

>>811
Are you implying that Kill la Kill is not sakuga?
Fuck off please.

Name: Anonymous 2013-09-29 18:18

>>812
No, but those comments are hardly sakuga related.

Name: Anonymous 2013-09-29 18:21

>>803
sorry but something really stinks anout all these comments.
I'm not saying that they are fake, they are not but.


You know why I feel they stink?
Because I have never heard such comments about any film in my life.
Not even Miyazaki's films get comments like this instantly.
Every single comment is ultra hyped.
It's like the audience was on drugs.
The hype is over the top, what kind of people were at this screening?!
They sound even worst than people on /a/

Name: Anonymous 2013-09-29 18:22

It's me or there is like a serious adult anime revival ?

Take a look

rebuild evangelion 3.33
space brothers
Shingeki
space dandy (you gonna say no but we need to see the series before)
Yamato 2199

A lot of adult and all on those animes
We can also see some sakuga on space dandy

It will be awesome to see more sakuga with ADULT anatomy
it could be weird but i want to see it

Name: Anonymous 2013-09-29 18:23

>>814
Your English sucks, dude.

Name: Anonymous 2013-09-29 18:23

Well, it was a pre-screening. so I would think only hardcore Gurren Lugann fans were part of the audience.

It doesn't mean it will be a "sakuga"-festival (the lastest PV was still underwhelming) nor an interesting anime (off-topic).

Name: Anonymous 2013-09-29 18:25

>>814
Not even Miyazaki's films get comments like this instantly

Miyazaki makes shit films. That's fucking why.

Name: Anonymous 2013-09-29 18:26

>>803
The comments sound like everyone was paid to watch the screening and give hyper positive feedbacks.
Everyone jump on the hypetrain, kill la kill will he the best anime ever in history!

Also it will the best sakuga in the universe.

Kill La Kill sakuga is better than Mitsuo Iso
guy from Glay

Name: Anonymous 2013-09-29 18:27

>>816
I know but I'm russian.

Name: Anonymous 2013-09-29 18:29

>>817
the lastest PV was still underwhelming

What?
It's the best PV of the season.

Name: Anonymous 2013-09-29 18:32

Holy shit,

allright everyone, step back a bit.

Holy shit where did all these trolls and shitposters suddenly come from?
This page is going to get filled up very soon with Kill La Kill hypecomments.

Name: Anonymous 2013-09-29 18:37

I never give a fuck about any reviews, comments or hypes about any shows.
I just wait for that shit and watch it with my own impressions.

Don't let others tell you what's good or bad, decide for yourself.

All these comments about Kill La Kill mean nothing to me until I haven't seen it on my own.

fuck hype, get real

Name: Anonymous 2013-09-29 18:39

>>807
How is it made up if it's all sourced from actual people on Twitter? But I don't see how it belongs on this thread since none of the guys quoted is an actual sakuga expert so who cares. On the other hand, americopun is the greatest sakugafan of all; we should post his impressions instead:

>I was completely overwhelmed, I couldn't stand up after it ended. If Gurren-Lagann was the kaioken aumented 10 times, Kill la Kill is the kaioken aumented 20 times. The personification of Japanese Animation.
>Also the sakuga thread (2ch's) drools, I rule.

https://twitter.com/americopun/status/384114122284994560
https://twitter.com/americopun/status/384115227769311232

Not joking, by the way. He used both the DB comparisons and talked shit about the 2ch sakuga thread.

Name: Anonymous 2013-09-29 18:41

>>823
True words
I'm with you

Name: Anonymous 2013-09-29 18:55

>>813
I found more positive comments

Kill La Kill is perfection, no I'm sorry it's god,
it was so perfect that I got a seizure suddenly and started to squirt all over the place. It was too much for my brain, I got literally mindfucked!

From now on, I will start praying, because I saw god, and his name is Imaishi.

This show will go into history, fuck Hitchcock, fuck Miyazaki, fuck Oshii, fuck Hosoda, fuck Kubrick,
Imaishi's Kill La Kill is the greatest film ever created by mankind.

Name: Anonymous 2013-09-29 18:58

>>826
>no source

Stop trolling.

Name: Anonymous 2013-09-29 18:58

apparently Miyazaki also saw Kill La Kill
here is his comment

No!! No!! I stop!! This is too much, I quit, I quit! I can't compete with this! Imaishi you beat me. Please take my oscar, I give it to you! I quit!

Name: Anonymous 2013-09-29 19:02

>>824
Am I the only one around here who thinks that americopun is obnoxious as fuck?

Name: Anonymous 2013-09-29 19:13

>>829
yes, you have some issues.
Americopun is a nice guy and helpful to the sakuga community.

Name: Anonymous 2013-09-29 19:20

Anno cancelled final after shingeki 25 and Kill la kill 1


One legendary tv anime from another

Anno and miayazki are dead.

Name: Anonymous 2013-09-29 19:58

>>828
Miyazaki retired twice in the same year? I knew he wasn't being serious. New movie in 4 years?

Name: Anonymous 2013-09-29 21:24

>>808
He hasn't got much time to save western 2D animation given his age, but best of luck ti him nonetheless.

Name: Anonymous 2013-09-29 21:25

>>830
No he's a fucking asshole. All the time insulting people, telling MAD makers to go die because of 1 mistake, putting up false KA lists for the lulz.

He's a complete retard.

Name: Anonymous 2013-09-29 21:28

This place has become a den of people who can't speak English to save their lives trying their hand at trolling each other.

It's sort of sad.

Name: Anonymous 2013-09-29 21:40

>>835
WE'RE FINALLY LIKE THE READ SAKUGA THREAD

Name: Anonymous 2013-09-29 21:57

Who is americopun of the western sakuga fandom?

Name: Anonymous 2013-09-29 22:40

>>837
busterbeam

Name: Anonymous 2013-09-29 23:45

I've been so put off by all the shit surrounding Kill la Kill that I feel an unintentional strong disposition to dislike it when I watch it.

Name: Anonymous 2013-09-30 1:49

http://www.youtube.com/watch?v=5QPlxbdTfAE

『楽園追放 -Expelled from Paradise』PV (ディーヴァ通信篇)

Name: Anonymous 2013-09-30 2:28

>>840

One of the worst PVs I have ever seen. I hope they will release a better PV without all the nonsense soon.

But the animations look nice. Maybe the best anime CG movie.

Name: Anonymous 2013-09-30 3:10

http://vimeo.com/73554156

Indie animation

Name: Anonymous 2013-09-30 3:19

>>818

Your mum is shit TTGLtard.

Name: Anonymous 2013-09-30 3:30

>>840

Well, Captain Harlock was a spectacular financial flop so I hope this bombs as well. That'll teach TOEI to invest so much into this digital puppetry garbage.

Name: Anonymous 2013-09-30 3:32

>>842

Too much software tweening and drags for my liking.

Name: Anonymous 2013-09-30 3:39

>>742

The short at 7:25 was the only remarkable movie from the bunch.

>>844

CG will stay. And Expelled doesn't look bad either. I think it's the right middle way between anime and CG movie.

Name: Anonymous 2013-09-30 6:35

https://www.youtube.com/watch?v=RN9UlP_SRN8

The Sword in the Stone comparison - Old HD master vs Blu-ray

Which looks better?

Name: Anonymous 2013-09-30 6:43

Many crowd scenes in Uchouten Kazoku #12.
I think this was generally even better than Hanasaku Iroha.
If only P.A. Works were this consistent.

Name: Anonymous 2013-09-30 6:48

>>848
I think this was generally even better than Hanasaku Iroha.

There is no doubt Uchouten is better made than HanaIro.

Name: Anonymous 2013-09-30 7:00

>>847

What the hell are they doing?

Name: Anonymous 2013-09-30 7:46

Name: Anonymous 2013-09-30 7:51

>>851

Holy shit, that was fucking awesome.
Kazuto Nakazawa animations are so powerful !

This is definitely one of his best works i've seen so far.

Name: Anonymous 2013-09-30 7:51

>>851

Color direction seems much different from season 1. Also, did the first season have so many effects?

Name: Anonymous 2013-09-30 9:02

>>851

Looks neat. Though I guess that's the opening or something and not how the anime will look like.

Name: Anonymous 2013-09-30 11:22

If the anime will look anywhere as good as that, it's going to be amazing. Nakazawa is impressive as always

Name: Anonymous 2013-09-30 16:05

>being happy about nakazawa working on fujoshit

he could have gotten an episode in dandy instead but no, he is stuck in pandering trash

Name: Anonymous 2013-09-30 20:18

Who cares about the fujoshit. We're all glad that he's making basketball look epic in anime.

Name: Anonymous 2013-09-30 21:35

>>857
I'm not. I don't really care for basketball.

Name: Anonymous 2013-09-30 23:58

>>858
Basugay is just one show anyway, no harm in seeing some good animation that doesn't involve explosions, fighting, or robots for once. Nakazawa sure seems to have a thing for fujoshi pandering shows lately though.

Name: Anonymous 2013-10-01 3:20

Will you fund Morimoto's new film?
http://camp-fire.jp/projects/view/794

Name: Anonymous 2013-10-01 4:25

>>860

Doesn't look like it's animation, so not really.

Name: Anonymous 2013-10-01 4:41

>>860

The funding is Japan-only and it's just for a release of Megumi Hosaka's performance on Ustream and on DVD (so kinda the same thing as the Time of Eve kickstarter) in december. Everything's done. Also like 861 said, it's not animation - I wouldn't fund it even if I was in Japan.

Name: Anonymous 2013-10-01 6:14

>>860
It's not a film and it's not an animation.
And you can fund outside japan.
Morimoto is directing a stage theater production for the first time.

But on the facebook page they also wrote that after this, the next project will be animation.

Name: Anonymous 2013-10-01 6:15

>>863
And you can fund outside japan.
No you can't.

Name: Anonymous 2013-10-01 6:18

>>856
he could have gotten an episode in dandy instead but no, he is stuck in pandering trash

What if he does have an episode for Dandy?
His work for the Basketbal OP seems to be finished.
We don't know, but I bet he will be on Space Dandy.

He an Watanabe have always collaborated together.

Name: Anonymous 2013-10-01 6:25

Did anyone do a Shingeki No Kyoujin sakuga MAD?

Name: Anonymous 2013-10-01 6:33

>>866

i got this
http://www.youtube.com/watch?v=nGVTmw0pTlw
Akira Hamaguchi  is a Timing legend to me
Just one of the best , it's scary how he deals with that feminine titan moves.
It's almost Movie quality animation.
i can't believe it

i can't also belive Norimitsu Suzuki didn't worked on titan
WTF man (or maybe he did but not sure)


I'd love sakuga for 3.33 , z movie one piece z , wind rises

so more movie sakuga , if someone know the goods

thanks

Name: Anonymous 2013-10-01 7:08

Would love a sports sakuga MAD.

All the fighting scenes got a little stale

Name: Anonymous 2013-10-01 7:46

>>867

Akira Hamaguchi  is a Timing legend to me

what's so interesting about his timing?
 I just analyzed the timing in his snk scene.

It's mostly in 2s, and there are lots of unnecessary drawings in 1s that make the motion lose it's impact.

It's a very average timing. Specially when the titan is running, the timing has lots of drawings that are useless, it makes the motion more fluid, but that's sadly all it does.

I'm just talking about the timing, he is still a great animator.


I think the timing legends are
Norio Matsumoto
Iso
Yutapon
Inoue
Honda
Imaishi
Kanada
Tanabe
Utsunomiya
Mori

Name: Anonymous 2013-10-01 8:10

I think Okiura is also a timing legend

just look at his Innocence scene, it's so fluid but it's mainly in 3s, and a few drawings in 2s. It looks perfect.

http://youtu.be/Bp7a_vHJEEI

Name: Anonymous 2013-10-01 8:53

>>869
Well , The movement when she is turning her head looking around is fantastic
I don't mind 2s , for timing i mostly give my judgement on what i see , after that i got interested if it's 2s or 3s etc

Why this shot is legendary is that it's fluid yes , but the fluidity is NOT linear , to reach that kind of shit ,it's very HARD , you have to know your shit.

It's not only fluid , again take a look on how she moves
It's very , how to explain that , very un-linear , fast and then slow in the end .
We also got close of ISO , yeah , it's a titan , she is fast because they are not heavy but she is still heavier than the human around and we see that difference.


Sorry can't explain properly but i know your list and yes the shot of Okiura is awesome
I'm not saying akira is the greatest timing animator but i respect his work.

Name: Anonymous 2013-10-01 9:00

>>871
Hamaguchi's timing is not my personal taste, but I know what you mean.
He is a great animator and I think he is progressing the whole time which is amazing.

Also thanks for the polite reply.

Name: Anonymous 2013-10-01 9:04

https://twitter.com/kill_la_kill/status/385010165700780032

Kill la Kill OP, conte by Imaishi and Yoshinari; AD by Sushio. Yoshinari did a lot of KA for it.

Name: Anonymous 2013-10-01 9:10

imaishi/yoshinari vs umetsu vs nakazawa

who will win op of the season?!

Name: Anonymous 2013-10-01 10:06

>>874

 Nakazawa, I can already tell just by looking at the camrip.

I always enjoyed Nakazawa's intros and ops, he is very creative when it comes to that.


http://youtu.be/XH711kCBsx8
http://youtu.be/3nRzQ9Shj1A
http://www.catsuka.com/player/atarashii_sekai
http://www.catsuka.com/player/pride31_opening
http://youtu.be/qM_SYbz5zdM

I hope he also works on the Space Dandy OP.

Name: Anonymous 2013-10-01 10:13

>>875
The KuroBas OP caprip isn't even half as good as any random Umetsu OP. And depending on just how much Yoshinari animation is on the KLK OP, that will also beat it in terms of animation.

Name: Anonymous 2013-10-01 10:15

>>873 Nakazawa

because Nakazawa is the coolest motherfucker working in the anime industry.

why?

because of this beats
http://youtu.be/ImyntxVxZyE

Name: Anonymous 2013-10-01 10:20

>>877

 this Kill Bill scene is the best sakuga animation of all time.
It even tops Mitsuo Iso's evangelion scene because it has ISO AND OHIRA IN IT !

I never get tired of watching this.

Name: Anonymous 2013-10-01 10:26

>>877

How did they produce the lines in this clip?
It seems impossible to me to trace them, it looks so handmade and rough, straight from the animators desk.

This is the best digital production since the Blood movie.

Name: Anonymous 2013-10-01 10:32

I'm also betting on Nakazawa. I like his style a lot more than the others'. Full disclosure: I don't like Imaishi at all. Thank the animation gods Yoshinari will be heavily involved with that OP.

Name: Anonymous 2013-10-01 10:33

>>878
Overall it tops, but Iso's sniper scene can't top Iso's evangelion scene.

Generally yeah, this looks cooler than EoE.

Name: Anonymous 2013-10-01 10:35

>>880

I like Imaishi's works from 90s and early 2000s.
They were really great, specially his work on One Piece Movie 6.

But this http://youtu.be/b79KLMqQL6c sucks.

Name: ボンズ最高 2013-10-01 10:35

Name: Anonymous 2013-10-01 10:37

>>882

Oh god, he is almost like Arasan here, what the fuck?!
You sure this is Imaishi?

Name: Anonymous 2013-10-01 10:41

Imaishi is overrated.


He did some genius sakuga works in FLCL as example, but he is not that interesting anymore.

Name: Anonymous 2013-10-01 10:44

>>882
>>885

He is getting old, that's what you want to say.

I think he should focus on directing now rather than the visuals.
His visual work is not as powerful as it used to be.

Name: Anonymous 2013-10-01 10:50

Name: Anonymous 2013-10-01 11:16

>>887
the message is cool

but I've seen better superman animations.

Name: Anonymous 2013-10-01 11:34

>>884

Funny, I actually thought "what? Arasan got better?" when I first saw the scene 882 posted. And then I found out it was by Imaishi and I was completely disappointed. That spin blob is really awful.  And the move-freeze timing throughout is so poorly disguised. Not even average...

Name: Anonymous 2013-10-01 11:35

When was Imaishi's animation ever better than his storyboarding? People remember him for stuff like FLCL 5, RCH1, Dead Leaves and TTGL 8... but he didn't do a particularly high amount of key animation for any of them. All the key scenes were done by other people.

He directed Hideaki Anno's favorite anime OP of all time yet he didn't do any KA for it (Hiramatsu was AD): http://www.youtube.com/watch?v=yM9_WHbm3OE

Name: Anonymous 2013-10-01 11:41

When was Imaishi's animation ever better than his storyboarding

All the time? Go mention anywhere how Kanada style animation is kinda cheap and you'll see people immediately asking even Imaishi and (Kameda etc)?

Name: Anonymous 2013-10-01 11:43

>>890

That OP is lightyears better than the whole OVA.

Name: Anonymous 2013-10-01 11:46

>>891

I meant to say he is considered good often.
I'm not a fan of him in any way.

Name: Anonymous 2013-10-01 11:46

>>880
>>882
>>885
>>886>>886
why does it matter if you like his animation or not? he isn't going to solo-animate the op; he is just storyboarding it and his conte skills are whole level above umetsu's or nakazawa's. the scenes in re-cutey honey 1, ttgl 1 or psg 1b are inventive and fun through layouts alone.

Name: Anonymous 2013-10-01 11:49

>>891
How does that contradict what I said? People consider his animation good but they most likely find his work in direction and storyboard more memorable. When people talk Iso, they talk about Asuka versus the Evas rather than Rahxephon 15 or Dennou Coil; when people talk Imaishi, they talk FLCL 5, Dead Leaves or Gurren-Lagann rather than any specific scene.

Name: Anonymous 2013-10-01 12:05

>>895

Heh, now that I think about it, you're right. Whatever.

Name: Anonymous 2013-10-01 12:09

>>894

Because I really do not care for Imaishi's storyboarding or directing. At all. I was not talking only about animation here

>>880

I don't like a single thing Imaishi did. Well, I lied - I like the manga cuts in FLCL and Kare Kano. And the Cutie Honey OP is pretty fun too, although more because it has better fanservice than the whole series. But as far as his style in general goes, it's just not for me.

Name: Anonymous 2013-10-01 12:13

>>897
so you judge direction and storyboarding just by what appeals to you? that's pretty close minded.

Name: Anonymous 2013-10-01 12:20

>>872
Well no problem !
That's proove we can talk like normal people there.

Name: Anonymous 2013-10-01 12:21

>>879
Probably the same method they used in Kid's Story
http://www.youtube.com/watch?v=gqxU_bSLV6Q

Name: Anonymous 2013-10-01 12:26

>>898
so you judge direction and storyboarding just by what appeals to you?
Isn't this what we all do?
We don't have enough knowledge about film making to judge these thing objectively anyway.

And he didn't say Imaishi was bad. He just doesn't like.

Name: Anonymous 2013-10-01 12:27

>>901
>He just doesn't like him

Name: Anonymous 2013-10-01 12:48

I prefer Imaishi's animation to his conte or directing. He's pretty boring as a director honestly, his works wouldn't be any good at all if he didn't have a whole team of brilliant layout artists and animators working alongside him.

His cut in FLCL 4 is one of the best things ever though.

Name: Anonymous 2013-10-01 13:08

>>903

I agree with you BUT IF he was as good as back then on FLCL.

I don't prefer his current animations anymore, he is obviously not capable to deliver such animation anymore. I think he is not interested anymore to work as animator.


His animation in Eva 3.0 was totally boring, it was all about high and wide angles, not motion.

He is now obviously better at layout and storyboard.

Name: Anonymous 2013-10-01 13:13

Name: Anonymous 2013-10-01 13:40

Name: Anonymous 2013-10-01 13:41


1963 - Tetsuwan Atom
 (16 years later)
 1979 - Mobile Suit Gundam
 (16 years later)
 1995 - Neon Genesis Evangelion
 (16 years later)
 2011 - Puella Magi Madoka Magika
 (the fuck)
 2013  - Shingeki no kyojin

The combo has been broken so fast WTF...

>>904
what shot imaishi did in 3.0 ?

Name: Anonymous 2013-10-01 14:09

>>907
Perhaps that's the reason for SnK being such a crap...

Don't kid with me!

Name: Anonymous 2013-10-01 15:54

>>904
His animation in Eva 3.0 was totally boring, it was all about high and wide angles, not motion.

I think you've mistaken Storyboard work with animation, which was not Imaishi's job for that movie.

Name: Anonymous 2013-10-01 16:08


The comments of >>904 and >>909 are the reason why Imaishi is not a good animator anymore.

You two couldn't find him on Eva 3.0, because it was average!

The scene where Shinji pulls out the shere was animated by him.

Name: Anonymous 2013-10-01 16:11

>>910
The scene where Shinji pulls out the * longinus spear was animated by him.

Name: Anonymous 2013-10-01 16:33

Name: Anonymous 2013-10-01 16:34

>>910
But >>904 is your own post. Nice troll.

Name: Anonymous 2013-10-01 16:46

>>898

As opposed to what, some "God-given standard"? Please. You're just being pretentious now.

Name: Anonymous 2013-10-01 16:52

>>907

Where's Yamato on that list? Where is Heidi on that list? Where is Nausicaa on that list? Why do you faggots have to troll this kind of shit? Get your shit list and shove it up your ass.

Also, off-topic.

Name: Anonymous 2013-10-01 16:58

>>909

But that's what his cuts in Eva consists off - 75% layout, 25% animation. Nothing to them. They're carried by composition and inbetweening. Funny isn't it.

Name: Anonymous 2013-10-01 17:11

Name: Anonymous 2013-10-01 17:41

>>917
sarcasm

Name: Anonymous 2013-10-01 18:00

Sakuga Fall 2013

Yusibu
Galilei Donna
Yozakura Quartet
Kyoukai no Kanata
Gundam BF

it's startin'

Name: Anonymous 2013-10-01 18:01

>>919
Kyosogiga

Name: Anonymous 2013-10-01 19:13

>>919
Wizard barristers

Name: Anonymous 2013-10-01 20:06

>>921

That's not airing this fall.

Name: Anonymous 2013-10-01 22:32

>>918
u wot?
that gif looks awesome to me!
Are you one of those faggots who hate Imaishi?

Name: Anonymous 2013-10-01 22:36

>>917
That's actually a pretty good gif.

Name: Anonymous 2013-10-01 22:39

when the first episode of klk actually airs and it is evidently better than any other first episode this season, i will be laughing so hard. impressions from people that have actually seen the first episodes of klk, galidonna AND y4 but klk 1 way ahead of the pack.

but it will probably get lovelab'd; i don't see any other animation director putting nearly as much effort as sushio.

Name: Anonymous 2013-10-01 23:04

Yusibu
Takeuchi alone can't carry the show, all the episodes without him will look like crap

Galilei Donna
Gets fucked over by A-1 scheduling

Yozakura Quartet
Gets fucked over by Tatsunoko scheduling

Kyoukai no Kanata
No Ishidate on key animation, will look relatively average due to Kyoani spreading their resources over three consecutive shows

Gundam BF
Only Obari's episode will look good

Kyousogiga
Gets fucked over by Toei being cheapskate jews

Kill la Kill
Gets hijacked by Sanzigen CGI

Name: Anonymous 2013-10-01 23:07

>>926
Probably the most legit and truthful post in the entire thread.

Name: Anonymous 2013-10-01 23:59

>>925
It will be the best 1st episode this season, confirmed by the impression from the pre-screening event.

Name: Anonymous 2013-10-02 0:09

>>928
probably, but it can get lovelab'd and later episodes won't be half as good.

Name: Anonymous 2013-10-02 1:15

>>926
I always hear that Tatsunoko scheduling is fucked up, can you give me an example?

Name: Anonymous 2013-10-02 1:26

>>930
Gatchaman Crowds

Name: Anonymous 2013-10-02 1:31

>>931
Gatchaman Crowds finale
6 SB/9 ED/10 AD

It's beyond human understanding.

Name: Anonymous 2013-10-02 1:38

>>931
>>932
lol, no this is typical Nakamura show, this is not the first time for him.

Another show?

Name: Anonymous 2013-10-02 3:20

>>923
>>924

Uh, LemonMC gets 1 frame dragged over the screen. I don't call that good. And if it's some animation related joke, it's not funny.

Name: Anonymous 2013-10-02 3:21

Name: Anonymous 2013-10-02 3:59

>>935

That's mo-cap'ed.

Name: Anonymous 2013-10-02 4:04

Name: Anonymous 2013-10-02 6:15

Name: Anonymous 2013-10-02 7:24

>>935
That moe head didn't fit to that body and the motions of the body. Disaster

Name: Anonymous 2013-10-02 7:34

>>938

Apart from the way Suzuki and Kudou seem to like going overboard with their rainbow splurge, that OP was decent honestly.

Name: Anonymous 2013-10-02 7:41

I didn't knew that the director of Space Dandy was animator
http://youtu.be/MBlYEBb07ts

How old is Shingo Natsume? Seems to be young.

Name: Anonymous 2013-10-02 7:45

>>934
I seriously hope you're just trolling

Name: Anonymous 2013-10-02 7:46

>>930
Muromi-san is another example. Just look up their shows.

>>938
Too much CG, especially for an opening

Name: Anonymous 2013-10-02 7:46

>>941
I don't know hold old he is

but Natsume was responsible for the visual style of FMA Milos.
http://youtu.be/4OPJY9q6_eA?t=2m23s

Name: Anonymous 2013-10-02 7:56

>>941
I didn't knew that the director of Space Dandy was animator

There's an english site called ANN:

http://www.animenewsnetwork.com/encyclopedia/people.php?id=41262

Name: Anonymous 2013-10-02 8:29

Coppelion, not so good.

Name: Anonymous 2013-10-02 8:34

>>943
I don't remember Muromi-san having schedule problems, that show had well-animated scenes in every episode, unless you have a proof.

I remember two shows from them with fucked up schedule
[C] & Gatchaman Crowds, and the two of them are directed by Nakamura Kenji.

Name: Anonymous 2013-10-02 8:41

>>947
Muromi's animation wasn't all that consistent, it ran out of steam after the first few episodes. I don't recall any art-related problems with it, but the good cuts kinda stopped showing up a couple of episodes in until much later on. Even by then the animation quality wasn't as good as the first episode. You have to remember this is for a 12 minute series, so imagine how things could be like on a full 24 minute show. I want Yozakura to look good consistently but there is a chance things could fall apart.

Name: Anonymous 2013-10-02 8:54

>>948
Now I get it, thanks for the clarification.
They said that the pv had scenes from episode 3, so let's hope they don't ruined it for us.

Name: Anonymous 2013-10-02 9:11

Pocket Monsters The Origin staff and KA list http://imgur.com/a/UuoIa

EP01 was done by Production I.G, 2 and 3 were handled by Xebec and 4 was done by OLM. Episode 4 was definitely the best, and episode 1 was very good.

Name: Anonymous 2013-10-02 9:14

>>947
unless you have a proof.

Either you can see good or bad animation, or you can not. For you I would bet on the latter.

And I don't want to sound like an asshole, just a fact.

Name: Anonymous 2013-10-02 9:18

>>934
This was the only way to make the visual gag work. Ryuuko is compeltely apathetic to the situation, she just doesn't care.  Any normal side-stepping animation would have looked too cartoony and it would completely change the visual meaning of the scene: it would have seemed as if Ryuuko was playing around with Tamako instead of just not giving a shit.

Sometimes I wonder if you guys actually give one single bit of thought to the shit you write.

Name: Anonymous 2013-10-02 10:10

>>952

Sounds like damage control.

Name: Anonymous 2013-10-02 10:32

>>947

Watch episode 6. Stills everywhere.

Name: Anonymous 2013-10-02 10:52

>>942

Stating a fact is trolling now?

>>952

Ugh... you're trying so hard. Lose the hot air.

Name: Anonymous 2013-10-02 10:55

Name: Anonymous 2013-10-02 11:03

>>898
I think his story boarding is fine, but I don't like when he's in the big big director chair.

Name: Anonymous 2013-10-02 11:12

Kyoukai no Ishidate in 15 minutes.

Name: Anonymous 2013-10-02 11:53

The sakuga mads on Nico Nico are a lot better than all the new shit on youtube.

Better editing, better music, better taste

http://www.nicovideo.jp/watch/sm21410885

Name: Anonymous 2013-10-02 12:00

Superb work from Ishidate in Kyoukai no Kanata's OP and the episodes animation and visuals were great. Sakuga Fall off to a good start.

Name: Anonymous 2013-10-02 12:04

>>960
Not many new action scene but yeah.

Name: Anonymous 2013-10-02 12:12

Coppelion was neat animationswise.

The sakuga fall will deliever!

Name: Anonymous 2013-10-02 12:15

>>955
No, I'm serious. Most of this thread seems to believe animation exists in a vacuum and it doesn't. Animation is primarily acting and cinematography, both are meant to be subservient to atmosphere, characterization and narrative. I explained why that the animation in that gif was perfectly fine and how it related to characterization and the overall point of the scene yet that's the best comeback you can come up with?

Name: Anonymous 2013-10-02 12:25

>>963

You don't know the context of that scene.
I give up on this point regardless.

Name: Anonymous 2013-10-02 12:32

>>963
Don't bother with him, he's obviously fucking stupid.

Name: Anonymous 2013-10-02 12:36

>>963
I'm not the guy you were replying to , but I'm jumping into the discussion.

Animation is primarily acting and cinematography
Yes, and good animation means good acting.

Just taking a character and sliding to the left is not good acting my friend.

That gif from KlK might be good cinematography but it's not good acting.

But if you prefer that, that's your personal taste, but it has nothing to do with a technically good animation,

got it?

Name: Anonymous 2013-10-02 12:36

>>963
I'm not the guy you were replying to , but I'm jumping into the discussion.

Animation is primarily acting and cinematography
Yes, and good animation means good acting.

Just taking a character and sliding to the left is not good acting my friend.

That gif from KlK might be good cinematography but it's not good acting.

But if you prefer that, that's your personal taste, but it has nothing to do with a technically good animation,

got it?

I wonder if it's actually useful when I try to explain stuff in this place.
I feel like no one gives a fuck about anything.

Name: Anonymous 2013-10-02 12:49

Name: Anonymous 2013-10-02 13:00

Who directed the OP and ED. Ishidate?

It's so unbelievably good. They haven't done a very awesome OP and ED since Nichijou. Hyouka was good but not really that good. OP2/ED2 might sway me but it kinda falls flat.

Name: Anonymous 2013-10-02 13:15

Not wanting to say too much about KnK.

But they fucked up various background movements.

Name: Anonymous 2013-10-02 13:22

>>969
Yeah he directed and storyboard for both OP and ED.
Ishidate and Kadowaki did all the key animation for the OP, no one else.

ED had Yamada, Horiguchi, and Naitou.

Really fucking impressed with both sequences right now.

Name: Anonymous 2013-10-02 13:38

>>963
>>966
>>967
I feel like no one gives a fuck about anything.

That's because these three posts are just shit-talking. That GIF from KLK is bad, at the end there was some animation, that's it. Still not a reason to claim KLK is bad-animated, of course.

How was the animation in Kyoukai no Kanata?

Name: Anonymous 2013-10-02 13:41

>>972

the character animations were consistencly on a high level.

Though I disliked how some of the background and character animations didn't match completly.

Name: Anonymous 2013-10-02 14:39

>>959
Yes, they're better. But who are we to whine about quality when there's actually people left that take the time to make them. I'm just glad I don't have to watch shit anime to see good animation.

Name: Anonymous 2013-10-02 14:46

>>974

How can you judge good animation if you don't know the context.

Name: Anonymous 2013-10-02 15:45

Name: Anonymous 2013-10-02 15:51

>>976
Kyousogiga #0 KA list (probably for OP): Yuuki Hayashi, Takashi Hashimoto, Naoki Tate, Hisashi Kagawa, ....

Name: Anonymous 2013-10-02 16:58

Kyoukai no Kanata #1 was really good animation-wise, particularly in the action scenes of course. The last seconds of the episode were awesome, especially the direction. Too bad it was so short.

Coppelion episode 1 had good character animation too. Sakuga fall has already a good start. Can't wait for Imaishi and Trigger action tomorrow.

Name: Anonymous 2013-10-02 19:54

Name: Anonymous 2013-10-02 20:44

Name: Anonymous 2013-10-03 2:03

>>971

ED had Yamada, Horiguchi, and Naitou.

no wonder it's that good.

Name: Anonymous 2013-10-03 2:21

Name: Anonymous 2013-10-03 3:08

>>982

That's pretty good. Who did they commission it to?

Name: Anonymous 2013-10-03 3:25

>>983
Looks like Mir's work.

Name: Anonymous 2013-10-03 4:44

Name: Anonymous 2013-10-03 4:55

>>982

WAT

Name: Anonymous 2013-10-03 6:40

>>982
Nice

Name: Anonymous 2013-10-03 7:14

NARUTO Shippuden OP#14 ED/SB: Tokuyuki Matsutake AD: Hirofumi Suzuki KA: Hiroyuki Yamashita, Gorou Sessha, Masayuki Kouda, Seiko Asai

Sessha finally doing something after his Naruto SD finale

Name: Anonymous 2013-10-03 7:30

>>988
Should be great.

Once again #Naruto #Shippuden ED is a solo work, this time around its from Chiyuki Tanaka

Name: Anonymous 2013-10-03 8:09

The new Naruto OP wasn't as great as I hoped. Some nice cuts and visuals, but it doesn't hold a candle to the previous one.

Name: Anonymous 2013-10-03 10:14

sa

Name: Anonymous 2013-10-03 10:15

ku

Name: Anonymous 2013-10-03 10:16

ga

Name: Anonymous 2013-10-03 10:42

fall

Name: Anonymous 2013-10-03 10:43

is

Name: Anonymous 2013-10-03 10:58

>>988

wow, so many great people and yet it was pretty mediocre

Name: Anonymous 2013-10-03 11:00

Coppelion has great direction and layouts, it's so good you don't really care for the overall subpar animation.

Name: Anonymous 2013-10-03 11:09

3


2

1

Name: Anonymous 2013-10-03 11:10

jitter bitter litter critter

Name: Over 1000 Thread 2013-10-03 11:10 Over 1000

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