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Animation Appreciation thread #18

Name: Anonymous 2013-09-01 8:39

Previous Thread:https://dis.4chan.org/read/carcom/1375544797
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The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
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Other websites: http://pastebin.com/q0saM3Qi
Animation on Twitter, Tumblr and Youtube:
http://pastebin.com/uQzADdcz

IRC channel:
#sakuga @ irc.rizon.net
Sakugabooru: http://sakuga.yshi.org/

Appreciate animation pls

Name: Anonymous 2013-09-27 10:06

digital cels are better than traditional cels because you don't need to waste time painting the goddamn thing.
it must have been such a pain back then.

Now you just click and it fills the whole thing with color.


I think many anime these days are digital cel, and they look great.

Name: Anonymous 2013-09-27 10:07

Are Hayao Miyazaki's films also digital cel? The new ones such as Wind Rises.

I don't think it's traditional cel, it looks too clean for that.

Maybe Ponyo was traditional cel but not The Wind Rises

Name: Anonymous 2013-09-27 10:12

>>682

Are Hayao Miyazaki's films also digital cel?

Yes, since Princess Mononoke.

Name: Anonymous 2013-09-27 10:13

The source told me, "It was rough on Miyazaki because he was forced into supervising all the drawings of the main characters himself. I heard him say on numerous occasions, 'I really want animator so-and-so to do this.' Production for 'Kaguyahime' was delayed, and when the producer asked Miyazaki to 'send over some animators,' Miyazaki was furious. He screamed, 'You've already got more skilled animators than we have!' "

http://ajw.asahi.com/article/cool_japan/movies/AJ201309270012

Name: Anonymous 2013-09-27 10:15

>>683
Princess Mononoke is digital cel!?! NO WAAAAAAAAAAAAY !!!!
Man good job Ghibli, good job, it looks so good, pretty good job on that Miyazaki.

Name: Anonymous 2013-09-27 10:16

>>681

There's also moving the background for a panning shot. Take this for example

http://www.youtube.com/watch?v=Pue606bayV4

They no longer have to physically move the background every shot. Just set the start and end points of the pan.

Name: Anonymous 2013-09-27 10:19

>>682

When Miyazaki said no digital for Ponyo he meant no 3D CGI like the snakes in Princess Mononoke. Going back to celluloid in this age would be like riding a horse driven carriage to instead of a car.

Name: Anonymous 2013-09-27 10:23

>>684

I don't get it what?

You've already got more skilled animators than we have!

wat????

Name: Anonymous 2013-09-27 10:26

>>688
According to a source at Ghibli, working on "Kaze Tachinu" sapped Miyazaki's energy and stamina more than any film before. This was because at that time, "Kaguyahime no Monogatari" (The tale of Princess Kaguya), an anime by director Isao Takahata to be released on Nov. 23, had already attracted talented animators from across Japan. As a result, Ghibli was short-staffed for "Kaze Tachinu."

Dude, read the article

Name: Anonymous 2013-09-27 10:27

>>687

Going back to celluloid in this age would be like riding a horse driven carriage to instead of a car.

True words.

It has nothing to do with quality or tradition.

People saying that cel animation was thing don't know anything.
It didn't help much, cel was a pain in the ass and it didn't add anything interesting to the visuals, digital or cel made visually no difference except that it looks cleaner now, but with some effects you can make digital animation have this rough look of cel.

Name: Anonymous 2013-09-27 10:28

Well, the most early digital produced anime are kind of unwatchable today.
Disgusting coloring, extremly cheap looking digital effects and the fact they forever stuck in 480p.

Name: Anonymous 2013-09-27 10:29

>>689

I see, so MIyazaki was jelly at Takahata because Takahata had all the cool freelancers and Miyazaki was forced to use his mediocre in-house animators.

So I guess the only freelancer that Miyazaki had was Ohira.

Name: Anonymous 2013-09-27 10:33

>>691
Well, the most early digital produced anime are kind of unwatchable today.
Save for Blood the Last Vampire, what I.G. did with the visuals was magic.

Name: Anonymous 2013-09-27 10:34

>>692
>>689

Wich also means that Takahata's film will have more karisuma sakuga compared to the Wind Rises.

I knew it, I could see it all over The trailer of the Wind Rises.
Most of the shots are totally mediocre and extremely in-betweened.
They look beautiful but animation wise very normal, great but normal, like Disney.


But this is not the first time, Takahata was always the guy with the karisuma animators. Miyazaki only has a few, he always had, I think he was lucky that he had Kenichi Yoshida back then.
The only karisuma that are left for Miyazaki are Ohira and Otsuka and sometimes Honda.

Remember, Takahata even had Iso working for him.
Miyazaki ain't got no iso.

Takahata was always the guy with the interesting animators.

While Miyazaki relies on his in-house, Takahata brings people from outside.

Name: Anonymous 2013-09-27 10:34

You guys missed the point completly.

Traditional cels had the adventage that the animators were forced to choice a small but warm color pallete, which was superior to the clusterfuck of the early digital anime.

And the director of photography was way more important back then. Aka you had guy which job was to find way the most effective way to create screen effects.

Name: Anonymous 2013-09-27 10:37

>>691

I'd say it still depends on the people involved. SoulTaker (if you dig how it looks) and the Read or Die TV series look fine.

Name: Anonymous 2013-09-27 10:46

Mahoramatic S1 and S2 are a prime example how shitty early digital productions looked compared to the old cel technique.

The studios had a wide skillset in using cels and to handle the limitation of the technique.
The most studios are still trying to archive a "cel" look.

Name: Anonymous 2013-09-27 10:48

>>697
Alot of early digital shows looked like shit.

The whole line up of Sunrise anime from 2000-2002 looked like absolute shite.

Name: Anonymous 2013-09-27 11:04

talking about background animation

Coppelion should have some nice backgroud animations
http://youtu.be/xqNivE8KhGM

talking about digital effects

Coppelion looks like shit even with all the nice animations because of the ugly digital filters.

Name: Anonymous 2013-09-27 11:06

>>697

I've only seen S1 but I disagree about Mahoromatic. The colors are still strong and rich.

http://i.imgur.com/517Ul5K.jpg
http://i.imgur.com/NTixGdl.jpg

Name: Anonymous 2013-09-27 11:12

>>699

Okubo will deliver.

Name: Anonymous 2013-09-27 11:13

>>696
Soultaker looked good but also like this every now and then
http://i.imgur.com/4nFCcjC.jpg
I don't think even the cheapest anime would look like this now.

>>692
Do you know who Atsuko Tanaka is? Shinji Osuka? Akihiko Yamashita? Katsuya Kondo? Makiko Futaki?

If not why are yo even posting here?
>>694
Iso worked on Porco Rosso. The rest of your post is just stupid.

Name: Anonymous 2013-09-27 11:13

>>700

What?

S1 was old school cel produced while S2 was digital.

http://abload.de/img/polishedmahoromatic-s4our6.jpg

Name: Anonymous 2013-09-27 11:20

>>703

I misread your post then. I thought you were lumping the two together.

Name: Anonymous 2013-09-27 11:24

>>702

I've only seen the first 3 episodes and they all look fine. They must have discarded the solid black shading later on.

Name: Anonymous 2013-09-27 11:26

Did anyone see Cutie Honey Live Action? I don't know what the fuck was up with that film, but it has some really cool animation. No kidding, even Itano Circuses. I was just YOOOOOOOO! the entire time.

Heh, heh, heheheheh.

Name: Anonymous 2013-09-27 11:36

>>706
Right...

Name: Anonymous 2013-09-27 11:45

Name: Anonymous 2013-09-27 11:52

Mardock Scramble: The Third Exhaust, Key Animator list :

Hiroshi Okubo , Shingo Suzuki, Jun Nakai, Tetsukazu Yamagishi, Takayuki Uchida and Kazuaki Imoto

http://i.imgur.com/mfDIhLE.png

Name: Anonymous 2013-09-27 11:57

>>695
The limitations forced the creators to be extra creative to get around them. It's similar to the boost of creativity Bach described when working on one specific cantata the he was assigned to do to do this and that.

Name: Anonymous 2013-09-27 12:02

>>709
So few animators?

Name: Anonymous 2013-09-27 12:17

>>708
I think it's great. The first example of Kanada style filming?

Name: Anonymous 2013-09-27 13:00

GUYS !
I read this shit
"I recently saw a six-minute promotional video for "Kaguyahime." I was completely blown away by a series of images like nothing I had ever seen before. I had no doubt it will be a great film, but it's not a guaranteed hit."

where i can see the 6 promo Kaguya Hime ?? please !!!!!!!!

Name: Anonymous 2013-09-27 13:56

>>695
that the animators were forced to choice a small but warm color pallete

animator's don't color dude.

Name: Anonymous 2013-09-27 14:08

Name: Anonymous 2013-09-27 14:25

>>715
Ishida Tete and Takashi Nakamura

wow


I remember Tete, he was just a student doing indie animation at his home, he made it so big now, working with Nakamura, the master behind Akira's animation.
Great achievement Tete.

He got lots of attention from his short film Fumiko's Confession back then.

Name: Anonymous 2013-09-27 14:32

>>713

I only know of this half a minute one

http://www.youtube.com/watch?v=eIZsqo2Msu4

Name: Anonymous 2013-09-27 14:36

>>715

Nice. The CG+animation composition in some of those cuts are even better than in Shinkai's films. Not to mention that this one will have a lot of actual animation. He grew since Fumiko and I think it's pretty different from that first PV as well, iirc.

 When is the full release?

Name: Anonymous 2013-09-27 14:36

>>715
>>718

The track-shot above the trains looks pretty bad though.

Name: Anonymous 2013-09-27 14:40


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