As long as he doesn't write them (like he did with momo) I don't think there's a problem. Both Momo e no Tegami and Jin-Roh were excellently put together. Let the guy direct, he has a knack for it.
We need a fuckin sakuga about the best combat in mecha !
Like a video featuring grendizer , Ideon , Macross, yukikaze (in a way , not really a mecha) , star driver , gurren lagann , Evangelion , i mean
the camera didn't even move in the One Piece scene
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Anonymous2013-09-05 10:30
>>179
That's like, uh, what makes his animation interesting.
You people don't want karisuma, you just want animators who are drones and follow rules.
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Anonymous2013-09-05 10:36
>>181
>>you just want animators who are drones and follow rules
No, they simply want to hate. It's forced hate, as would /a/ say.
The same with Ben's blog. Don't reply to such trolls.
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Anonymous2013-09-05 10:41
>>177
>>I don't think his post is that difficult to understand.
Then he should be able to explain it, right?
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Anonymous2013-09-05 10:44
>>183
He means well directed. Well paced scenes, good framing, detailed mise-en-scene, good editing.
Major story beats and general structure might be shaky in Momo, but that's more script than direction. That's why he wants Okiura to direct someone else's script like in Jin-Roh.
Ok, retard let me explain: both films had very interesting storyboarding (although Momo was a let down during the bike+yokai cuts, maybe that was a more of a layout issue) in a more "realistic" style as we've seen in Oshii's 90s films (meaning more deft simulation of actual camerawork). Both films have a really tight narrative flow as well because of this, with good build up in key scenes etc. He picked the right KAs for pretty much every cut. And every creative decision from BGM to background designs which he had to OK were apt. blah blah blah Cinematically, they are good films, which means he did his job as a director right.