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Animation Appreciation Thread #12

Name: Anonymous 2013-03-27 12:38

We're back from exile in /carcom/

Previous thread, #11: http://dis.4chan.org/read/carcom/1362594875

The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
Good Animation Blog - http://www.pelleas.net/aniTOP/
Other websites: http://pastebin.com/r2Vcy4b2

Animation on Twitter, Tumblr and Youtube:
http://pastebin.com/CQa8wU3q

Older Threads: http://pastebin.com/JWqfty5j

Name: Anonymous 2013-03-27 12:44

And on that night, the sakugafags returned home:
http://i.imgur.com/X7wR3L6.jpg

Name: Anonymous 2013-03-27 12:46

>>2
That reminds me, I need to watch Gunbuster someday.

Name: Anonymous 2013-03-27 12:48

So...Tamako finale staff list?

Name: Anonymous 2013-03-27 12:49

>>3
Good animation and enjoyable story, and only 6 episodes.
Get going son.

Name: Anonymous 2013-03-27 12:51

>>4
Script: Yoshida
Storyboard: Yamada/Ishihara
ED: Ishihara
AD: Kazumi Ikeda
Assistant ADs: Nobuaki Maruki / Chiyoko Ueno

Almost half of all animators KyoAni has worked on this episode.

Name: Anonymous 2013-03-27 12:56

>>6
Has Tamako been their only recent series with such a large staff list?

Name: Anonymous 2013-03-27 13:00

RE: More Chuu2koi

Lots of misunderstandings here. First of all, there is no second season officially announced, they just said there's more to come. Considering the rebroadcast was already confirmed and there's an OVA to come already, it most likely means it'll be a sequel, but there's no official word on that. I assume they're being this vague because the project is still VERY FAR AWAY; you know how long KyoAni's production cycles are, so unless this was planned as a split cours since the very beginning it means we won't be seeing this until... winter? Fall at most. And that means there's still a huge chance Kadokawa might sneak in a new KyoAni project beforehand, something many people have been expecting since their last series was almost a year ago.
As to why KyoAni would announce this now even if it's not their immediate project, you should easily realize the reason. Do you honestly think Pony Canyon would allow an ad for Kadokawa's next show right after their current series ended? No one would want the announcement for a rival company's project in between their commercials for anime merch. And hell, considering the time lapse between Chuu2Koi's announcement and its premiere, I have no idea why you'd expect this to come to fruition anytime soon.

Name: Anonymous 2013-03-27 13:18

Do you still think there's going to be a KyoAni/kadokawa show coming soon? I find that doubtful.

Name: Anonymous 2013-03-27 13:24

tfw KyoAnus lickers delusional as always

Name: Anonymous 2013-03-27 13:25

>>10
mfw not sakuga-related post

Name: Anonymous 2013-03-27 13:32

>>9
Any reason to believe that? Hyouka's disc sales are good, the novels sold an insane amount compared to what they did before and even the manga sales skyrocketted, especially with the volume that had the OVA bundled in. All of that straight to Kadokawa's pocket. I don't see why they'd feel like breaking their partnership with KyoAni when it more often than not nets them a lot of money.

Name: Anonymous 2013-03-27 13:40

>>12

Weren't there rumors that Kyoto Animation was taking a break for a season?

Name: Anonymous 2013-03-27 13:44

Ok, so according to /a/ it's a movie now? What?

Name: Anonymous 2013-03-27 13:51

>>14
That's just BS.

>>13
They're definitely taking a break on the upcoming season, and at this point I'm assuming they won't have anything this summer either. Tamako Market suffered greatly from pre-airing promotion (it was announced barely 3 weeks before its premiere, even though it's an original project) so I think they'll make a point of building up the hype for their upcoming projects way before they start.
That said, I still don't expect more Chuu2 before the next winter season so there should be something else before.

Name: Anonymous 2013-03-27 14:11

hell yeah ! we are back!

Name: Anonymous 2013-03-27 17:39

How is Metropolis by Rintaro and Otomo?

Name: Anonymous 2013-03-27 18:21

Name: Anonymous 2013-03-27 18:50

No outstanding cuts in the Tamako finale, but production values are solid. Now time for KyoAni to take a break and hopefully there will be some well-made shows this coming season to pick up the slack.

Name: Anonymous 2013-03-27 20:27

>>17
Outstanding
the final scene is legendary

Loved the slow motion animation and the crowd animation (it was the pinnacle of animation at its time)

Name: Anonymous 2013-03-27 20:54

>>20

nice, will check it out then

Name: Anonymous 2013-03-27 21:47

Yoshinari Academia in 2 days!

Name: Anonymous 2013-03-27 22:50

Name: Anonymous 2013-03-27 23:34

Omega #51 better blow my mind

only way I'll forgive Umakoshi for not showing up in half a year

Name: Anonymous 2013-03-28 6:42

>>23
interesting, first KA in the scenes with more complex movement?

Name: Anonymous 2013-03-28 8:17

Name: Anonymous 2013-03-28 8:34

>>26
dat water

Name: Anonymous 2013-03-28 8:53

>>23
it seems sakuga@wiki presumed Norio Matsumoto did uncredited work but his animatics's done with graphics tablet?

We digital now

Name: Anonymous 2013-03-28 9:58

I wonder if animators are slowly going to shift to tablets? Many of the younger animators already work on tablets alone these days, right?

I saw KenO tweeting about buying a new tablet and making some quick doodles on it. https://twitter.com/ken_oo/status/301370218071064576

He said he bought it to draw storyboards.

Name: Anonymous 2013-03-28 11:05

https://twitpic.com/cezfbm/full

Blue Uru by Sadamoto

Name: Anonymous 2013-03-28 15:17

Any notable animators in Vividred's finale?

Name: Anonymous 2013-03-28 15:57

>>31
There's a new henshin+final attack so I'm assuming Kouno-chan is there.

Name: Anonymous 2013-03-28 16:04

Name: Anonymous 2013-03-28 16:24

>>30
the movie is for april ?

need this shit.

Name: Anonymous 2013-03-28 16:29

>>34
No, it's just some concept art.

Name: Anonymous 2013-03-28 18:45

>>33
Zetsuen no Tempest?

Name: Anonymous 2013-03-28 18:55

>>36
Yes

Name: Anonymous 2013-03-28 18:57

Name: Anonymous 2013-03-28 19:00

Aww shit, Niji-iro hotaru got subbed

Time for sakuga

Name: Anonymous 2013-03-28 19:02

>>38
What is this shit

Name: Anonymous 2013-03-28 19:03

>>40
Yokoyama didn't find a way

Name: Anonymous 2013-03-28 19:16

>>39

better late than never

>>40

Photo fucking Kano, that's what it is

Name: Anonymous 2013-03-28 19:56

>>39
this was released only on DVD, so no BD

Why?
Just WHY?

Name: Anonymous 2013-03-29 5:59

Just finished Niji-iro Hotaru. It was great, and I have to say that it was a sakuga movie through and through, not just because the animation was stylish and awesome (also the backgrounds and art direction were mind-boggling), but because the story is otherwise typical oscarbait, but is given new room to breath and feel fresh thanks to the visual execution alone (everything else down to the OST has been done tons of times before).
The visuals also are in full support of the main theme of the film, which unsurprisingly comes to layers upon layers of mono no aware discourses intertwined with each other. I like that stuff, so I liked it, but even if you don't care for that type of melancholic stuff, the effort that was made to convey it through every area of the film has to be commended at the very least.

I didn't identify animators or anything of the sort because I'm not really good at it, but there were a lot of segments of really lively and flowing character animation. The whole thing looked like Hisashi Mori's style, but it was also not as consistent due to the stark differences in timing between cuts. I see the animators were left to do their thing.
Ohira's scene was amazing as always, and I really liked the final sequence with the fireflies. Not technically amazing, but
the use of colour was really effective there and managed to pull off a visual spectacle while not losing the hand-made charm the film has going for it.

Also, the fact that it's only DVD doesn't hurt it at all. It looked pretty good (although the style probably helps that), and I'd even say it further reinforces the ideas of the film, lol.

Name: Anonymous 2013-03-29 6:02

>mono no aware discourse
shut up uou pretentious twit you have no fucking idea what you're talking about go back to neogaf

Name: Anonymous 2013-03-29 6:11

>>44
mono no aware discourses

wakarimasen pls translate


That aside, sounds good. Was it well-directed?

Name: Anonymous 2013-03-29 6:14

Name: Anonymous 2013-03-29 6:31

sonny

Name: Anonymous 2013-03-29 6:37

Different sakuganon here but yes, Niji-iro Hotaru was very well directed. It's been a while since I watched it but generally the style fits the scenes and the atmosphere and ambiance is very idillic, nostalgic  and transient/dreamy (= mono no aware).  I didn't like Ohira's rotoscoping though. And before someone tells me he didn't embellish a rotoscope with that scene: I'll smack your shit through the internet!~ That shit was rotoscoped. And butt ugly.

Name: Anonymous 2013-03-29 7:06

>>46
Some light spoilers ahead, so be warned.

I mean, everything revolves around reminiscing for the past, talking about how time passes and stuff comes to an end, and "living your life to the fullest because it's short". Stuff you can see in a lot of anime to some degree. The story takes that basic idea and develops it over different areas, like the village going away and being replaced by modern stuff, the fireflies and all the romanticism around them, the memory losing plot point, and the backstories of the two leads. They all revolve around letting go and moving ahead, while maintaining a sort of melancholy for the past. Even the final written message relates to this topic.
http://en.wikipedia.org/wiki/Mono_no_aware
I'd have guessed most people are familiar with the concept, but whatever.

Yes, it was well directed. I'd say the storyboard was in service of the animation, with wide pans and static shots that made use of animated expression. It was all very succint, and maybe a bit cheesy in some parts, but nothing really wrong with it. The main appeal of the movie is still the animation, of course.

Name: Anonymous 2013-03-29 7:13

>>49
How do you know it's rotoscoped? It was classic Ohira fare to me, right down to the timing. And well, in a movie as stylized as Niji-iro Hotaru, suddenly going all realistic and heightening Japanese facial features was bound to be a bit disrupting, but I thought it fitted the context of the scene and was very good as animation by itself.

Name: Anonymous 2013-03-29 7:35

Did anyone see the trailer of The 2Queens?

Name: Anonymous 2013-03-29 7:47

>>51
How do you know it's rotoscoped?

Juts look at it.
It's obviously rotoscoped, you dumbfuck.
You must be a fucking idiot wannabe namedropping sakugafag to think that it's not rotoscoped.

Name: Anonymous 2013-03-29 7:56

>>51

The movement is uncannily real and the timing reminds me a lot of those limited animation rotoscopes that were posted in the previous thread on carcom. Also, the proportions and facial features are drastically different from anything else in the film but more importantly, look like outlines of real faces. It's just that the lines are sketchier, rough. It can't be anything but an embellished totoscoped. Don't tell me bullshit like "he used references" because the timing and outlines don't look like that when referenced.

The cuts also look way different than anything Ohira has done before, timing wise especially. The whole thing screams rotoscope. And I wouldn't mind it, but it's jarring and doesn't fit the scene or the film at all.

>>53

This is not me.

Name: Anonymous 2013-03-29 8:00

Ohira's Roto
http://www.youtube.com/watch?v=ijCanS8zJ70

Ohira's animation
http://www.youtube.com/watch?v=CUkbrymrtiM

Learn the difference.

Name: Anonymous 2013-03-29 8:03

>>53
Fuck off, take your trolling back to /a/. This isn't the place shitposting.

Name: Anonymous 2013-03-29 8:04

This guy is better than Ohira
http://www.youtube.com/watch?v=aIT87On4ktU

Name: Anonymous 2013-03-29 8:17

>>55

Exactly this is what I'm talking about. The first one is rotoscoping done on 3s, I'm sure of it.  He skipped frames when tracing. Compare with 57 which is fully animated rotoscoping. The timing is just too similar, just choppier. 

The second clip with them walking on the road and the mororcycle has such a strikingly different timing. That typical, skimpy but smooth, melty Ohira flavour in the movement. "Realistic" motion, but not really real.

Name: Anonymous 2013-03-29 8:18

Hi guys , i only know this faction of 4chan here

Is there some same thread where you can share your creations (flash games, drawings whenever) there?

I know it's off topic but i know some people there.
I mean , a cool place free of trolls and stupid posters

Name: Anonymous 2013-03-29 8:20

>>59

No such thing as place free of trolls on the internet.

Name: Anonymous 2013-03-29 8:23

>>59
a cool place free of trolls and stupid posters

Somewhere that's not on the internet.

Name: Anonymous 2013-03-29 8:29

>>61
More like somewhere that's not on Earth.

Name: Anonymous 2013-03-29 8:31

Ok then guys

thanks and sorry for off topic question

Name: Anonymous 2013-03-29 9:10

Name: Anonymous 2013-03-29 9:59

>>52 please answer my question. I want to see Inoue's animation so badly since this was announced. I saw some people filming the trailer at TAF, but there is nothing on youtube.

Name: Anonymous 2013-03-29 10:12

Name: Anonymous 2013-03-29 10:15

In waiting , you can see some old animated films of inoue
a tree of palme for example or tokyo godfathers

Name: Anonymous 2013-03-29 10:18

>>66

Dude you lost your mind


, something is really wrong with you

I mean , come on

Stop saying that (or you are joking i hope)

Name: Anonymous 2013-03-29 10:36

This guy looks like Ohira.
http://i.imgur.com/baLzcW7.jpg

Name: Anonymous 2013-03-29 10:50

>>55

the first clip does look pretty weird but it doesn't look roto either. I'm guessing Ohira was trying to keep things relatively on-model because doing his typical surreal heavy movement with deforming features wouldn't fit the context of the scene.

Name: Anonymous 2013-03-29 11:52

Hayao MIyazaki and Hideaki Anno talk about rotoscope and Shinya Ohira

http://imgur.com/l9XNHMW

Name: Anonymous 2013-03-29 12:04

>>71
Oh u.

Name: Anonymous 2013-03-29 12:15

>>71
Oh my god whoever you are sir, you are a genius.

Name: Anonymous 2013-03-29 12:42

a tree of palme is painfully boring

even if the animation was good, I couldnt sit and care about it

Name: Anonymous 2013-03-29 12:46

So yozakura quartet is getting more OVAS.

Hopefully the same staff remains and we get more awesome animation

Name: Anonymous 2013-03-29 12:49

>>74
Stop that
It was ...







good.

Okay it was kinda boring but animation was omg , loved the action and body movments.

Name: Anonymous 2013-03-29 12:55

>>71
I died.

Name: Anonymous 2013-03-29 14:33

>>71
Hats off.

I can't wait for the next /a/ sakuga thread and see this being posted.

Name: Anonymous 2013-03-29 18:52

>>66

You fail so hard it's not even funny. You fail as a troll, you fail as a snarky ironic poster, you fail at making a point.

Name: Anonymous 2013-03-29 18:57

>>66

It'  so easy to spot the timing difference between a rotoscoped sequence and scenes in Jin-Roh that your whole post is unintentionally bad in a way you did not mean it.

Name: Anonymous 2013-03-29 19:58

Name: Anonymous 2013-03-29 20:25

Does anyone watch Ixion Saga DT?
Saito Yoshinari was the AD for episode 24.
Interesting effects animations here and there.
Some nice angles as well for some shots.

Name: Anonymous 2013-03-29 22:49

Don't expect The 2 Queens pilot online soon. For the moment it's just for festivals / professionals.

Aw..
This sucks.

Name: Anonymous 2013-03-29 23:01

pilot ?

It's what ? a tv series ? or a film
I'm lost (again)

Name: Anonymous 2013-03-29 23:20

No idea, but you can have pilots for films too.

Name: Anonymous 2013-03-30 3:35

Naruto Shippuden 4 tails sakuga:
http://www.youtube.com/watch?v=2qPkiFybNfA

Shingo Yamashita and others in it

Name: Anonymous 2013-03-30 6:19

Name: Anonymous 2013-03-30 7:40

Slowly downloading Little Witch Academia's ts is going to kill me.
The massive BD iso is being uploaded by a friend who is currently dead because he fought hard to get this!

https://twitter.com/Yuyucow/status/317904965899264001
https://twitter.com/Yuyucow/status/317905696698019840

Whoa! He actually got the BD!
The rip soon, I guess?

Name: Anonymous 2013-03-30 8:44

>>87

UFOtable can do actual animation. Who would've thought? That looks great.

Name: Anonymous 2013-03-30 8:47

>>89
I bet you never even heard of Ufotable before KnK

Name: Anonymous 2013-03-30 8:57

>>90

Their earlier works didn't have swarms of idiots praising them for the fantastic flubbing mouths over lush backgrounds and overfiltered images to catch my attention. I only seriously got into anime in 2005, and at that point I really didn't give a damn who made my entertainment rations.

Name: Anonymous 2013-03-30 9:26

After looking at the PVs for Valvrave and Majestic Prince, it seems that CGI mecha may not be so bad after all.

Name: Anonymous 2013-03-30 10:07

And then you see the first 2 episodes of Suisei no Gargantia and forget about CGI mecha not being that bad. But other than that, those episodes were very good. Nothing outstanding but the settei and art direction is cool, animation is good, great chara designs and etc etc There is a lot of beam spam in episode 1. It's kinda like Gunbuster/Diebuster meets Nadia. The finale could be some great stuff. I'm expecting some nice scenes from this now.

Cool shit, seriously. I wasn't interested in this beforehand and only tried it out because that pre-release event happened, but I changed my mind now. Also, episode 2 storyboard was top-tier:

http://i.imgur.com/whvCH6P.png
http://i.imgur.com/TkPJplg.png

Just 2 because I'm too bored to take more screenshots from a crappy stream.

Name: Anonymous 2013-03-30 10:12

Hey what the fuck is this?

Name: Anonymous 2013-03-30 10:16

>>94

Whoops sorry.. This board's new security is confusing the hell out of me...

Anyone got permanently whitelisted and no longer needs to do that request access crap?

Anyway...

>>87

This reminded me of their earlier works in Disgaea 2. I'm glad they took a break from those overused CG crap.

Name: Anonymous 2013-03-30 10:25

I have a 4chan pass so I'm perma-whitelisted. Wouldn't know.

Name: Anonymous 2013-03-30 11:07

whatever happened to that one ufotable project that had Tetsuya Takeuchi doing chara designs and Takayuki Hirao on direction (I think...)?

saw some video a while ago, looked like a school romance thing.

Name: Anonymous 2013-03-30 11:11

>>97
It only airs in their cinema I think, probably some kind of attraction for the public.

>>93
And then you see the first 2 episodes of Suisei no Gargantia and forget about CGI mecha not being that bad.

Well that's a bit disappointing, what happened to I.G.'s proficiency at CGI animation? Aren't they supposed to be one of the best?

That aside, the rest of Gargantia sounds good, I look forward to it. Did Kameda do any work for the first two episodes?

Name: Anonymous 2013-03-30 11:14

Name: Anonymous 2013-03-30 11:19

>Testuya Takeuchi

I "love" this guy. He does nothing and would be nothing without Koyama Hirokazu. His designs suck ass before Hirokazu puts his hands on them. And yeah, I was interested in that too. Girls' Work it is I think.

Name: Anonymous 2013-03-30 11:21

>>98

It's not so much the CG itself that is a problem as much as the mecha design. They look like giant toys. So the movements end up looking awkward. The CG itself isn't bad technically (up to par or better than in Valverave, as much as we've seen from that) but the design is... mehhhh.

Name: Anonymous 2013-03-30 11:28

>>100
Girls' Work isn't really a thing yet aside from some promo images, Sakura no Ondo is the Hirao/Takeuchi project.

Name: Anonymous 2013-03-30 11:30

>>100
Just to be sure, you're not thinking of Type-Moon's Takashi Takeuchi, are you?

Name: Anonymous 2013-03-30 11:32

>>100
wat. He's a great animator, what does the other guy have to do with it?

Also wasn't Majocco Takayuki Hirao? Or rather, what's the staff for Majocco?

Name: Anonymous 2013-03-30 11:34

>>104
Director: Takayuki Hirao
Character Design: Yuka Shibata
Chief Animation Director: Yuka Shibata

Name: Anonymous 2013-03-30 11:36

I was thinking of Takashi Takeuchi yes. Confusing names.

Name: Anonymous 2013-03-30 11:37

>>102
Sakura no Ondo is the Hirao/Takeuchi project

What did Takeuchi do on this project?
He's not the character designer of animation director.

Name: Anonymous 2013-03-30 11:38

>>100

Tetsuya Takeuchi != Takashi Takeuchi

Name: Anonymous 2013-03-30 11:39

Yes, yes. They're both TT something and a takeuchi. I was confusing the names. I was not talking about the animator.

Name: Anonymous 2013-03-30 11:40

>>107
I remember seeing a trailer for it, I'm pretty sure some parts showed some animation that looked like Takeuchi's. Can't remember the rest of the staff listing though.

Name: Anonymous 2013-03-30 13:24

Name: Anonymous 2013-03-30 13:32

i'm dying at the 4chan /a/ posts on the video, so epic

Name: Anonymous 2013-03-30 13:43

Yoshinari Academia is amazing. I'm a sucker for both cartoonish visuals and good effects animation so this was like a dream come true.

Name: Anonymous 2013-03-30 13:48

>>113

So it's everything we expected and more?

Name: Anonymous 2013-03-30 13:56

>>114
Definitely worth the hype. The only complaint I can see popping up is in regards to the overly simplistic story, but in my honest opinion (and I'm guessing everyone here's), strong enough visuals can carry an entire OVA.

Name: Anonymous 2013-03-30 15:29

So what's with the elitism with LWA' upload? We want to see it too!

Name: Anonymous 2013-03-30 15:37

they will never share a torrent file there!!!

Name: Anonymous 2013-03-30 15:54

Name: Anonymous 2013-03-30 16:30

>ask twitter people for LWA torrent
>get ignored

well at least I still have you guys

Name: Anonymous 2013-03-30 16:52

>>116
Twitter sakuga circle being twitter sakuga circle.
They really disgust me with their elitism and "we are better than the rest of anime fandom" mindset sometimes.

Name: Anonymous 2013-03-30 17:13

Well. its not like they are the only ones who have the BR, we will see rips sometime soon, waiting for a more few days wont hurt anybody.

Name: Anonymous 2013-03-30 17:27

Name: Anonymous 2013-03-30 17:27

Name: Anonymous 2013-03-30 18:02

>>120
Who the hell are these people?

Name: Anonymous 2013-03-30 18:34

Are we being spammed again?

Name: Anonymous 2013-03-30 18:35

>>124

a sakuga clique on twitter, some of them are in the pastebin of this thread

they're all gushing about LWA, while the rest of us peasants aren't hip enough to get a torrent. Oh well, another rip will probably show up soon.

Name: Anonymous 2013-03-30 18:35

from sushiobunny tumblr

>I got the raw from a friend in gg subs; they’re releasing the subs later this week.

just fucking wait

Name: Anonymous 2013-03-30 18:41

Twitter sakuga circle is like seele , they send us some spammer again!!
oh noes!!
http://www.youtube.com/watch?v=VJnureuZ6Ts

Name: Anonymous 2013-03-30 18:48

Just a brief clarification here: a Japanese friend of mine was the guy who bought the Anime Mirai BD and ripped it. He uploaded the ts and linked it to everyone who asked him, and I have no problem giving you the link as well. Just keep in mind that it's over 8GB for only 30 minutes of content https://mega.co.nz/#F!HQcCTIhY!QhmOXS5Zcicp7esbOr5FQA

There's a 720p encode of it floating around that's being PM'd on twitter, but that's on someone else's google docs and I don't feel comfortable giving it away because you know how they are about copyright. Let me reupload it real fast and I'll post it here.

Name: Anonymous 2013-03-30 18:58

>>129
Thank you kind anon.

>>128
Those eva parody videos are surprisingly hilarious.

Name: Anonymous 2013-03-30 19:06

Torrent/rip of Little Witch Academia [RAW]
http://www.nyaa.eu/?page=torrentinfo&tid=418433

Enjoy

Name: Anonymous 2013-03-30 19:18

Re:Mecha anime talk earlier

Via: https://twitter.com/G1_BARI

ん~…なんか4月&7月新番すっ飛ばして、興味は10月新番だな自分は。
手描きロボの大逆襲、来ますねRT @ken_oo: @G1_BARI アレとかアレとかありますよね!(^O^)
自分も燃えさせていただきますよ!RT@ken_oo: @G1_BARI まさに時は来た! ですね!(^O^) めちゃ燃えます!(><)

Bari: I want to skip Spring and Summer shows and get to the Fall shows already
KenO: We do have This and That coming don't we!
Bari: Handrawn 2D drawn robots will strike back
KenO: Finally the time has come! I'm really pumped for it!!
Bari: I'm really pumped for it as well!

yada yada, they both carry on being really hyped for it.

Potentially 2 shows this fall with 2D mechs in it. Hope might not all be lost!

Name: Anonymous 2013-03-30 19:22

Sakuga 2013 is becoming more real by the minute.

Name: Anonymous 2013-03-30 20:03

Hi guys, I'm the super elitist twitter jerk, who actually went out of his way to bug a friend to give him a quick how to for enconding, then froze for 2 hours by the open window so the laptop wouldn't melt down listening to the damn thing confusing itself for a jet engine.

I pretty much gave the link to a stream, DDL and even a torrent on IRC and to anyone on twitter who asked, since it's being subbed anyways (and probably soon too), I didn't want to spread my shit encode.

However, judging by your reactions, this is the last time I ever bother to do something like this. Next time, I'm watching the .ts and posting the screenshots while watching EVERYONE whine. And this is the reason I didn't post it here nor do I read these boards. Because you are a bunch of self entitled whining pieces of shit.

P.S: All thanks got to the bro who went and bought the bluray in the first place.

Name: Anonymous 2013-03-30 20:24

>>134
IRC

What channel?

Name: Anonymous 2013-03-30 20:25

#superelitisttwitterjerks password is mitsuoiso

Name: Anonymous 2013-03-30 20:27

>>134
I didn't post it here nor do I read these boards
And why the fuck are you here? Just to complain?
Fuck off.

Name: Anonymous 2013-03-30 21:00

>>134
Not your blog.
I appreciate what you did, but if you can't handle two people calling you an elitist you should stay away from the internet before you hurt yourself.
The raws would have been out in a couple of days either way, so stop acting like a fucking saint.

Name: Anonymous 2013-03-30 21:21

>>134
I can tell you don't read these boards. Believe it or not, most of the people discussing animation here are pretty nice people who don't sound like jerks, unlike you and your "you are a bunch of self entitled whining pieces of shit".

Name: Anonymous 2013-03-30 21:43

You guys went out of your way to call people on twitter elitist jerks, because you didn't get your shit RIGHT THE FUCK NOW. If someone poked me specifically, only reason I didn't reply is because I passed out for a few hours.

Really, it's a shit encode done as a favor to two people on twitter and since it was already done, I gave it to couple of other sakuga regulars. The high quality encode with subs will probably be out soon, so why spread around a half-ass job when it deserves better.

Name: Anonymous 2013-03-30 21:49

BAAAAAAAAW GIVE US THE ENCODE
BAAAAAAAAAAAAAAAAAAW YOU'RE ENTITLED WHINY CUNTS

yes guys, let's fight amongst ourselves, it's not like we're some niche ass fanbase comprised of 20 people at most. Makes no fucking sense creating cliques or whining about other people.

Name: Anonymous 2013-03-30 21:56

>>140
Correct. Because everybody knows that every single poster on 4chan is represented by a few posts made in whatever thread. This is common knowledge. Every single user in this thread is a self-entitled jerk and we went out of our way to call people on twitter elitist jerks.

Seriously though. We are not represented by the people that talked to you on twitter. You have a problem with them, so you complain to us and not to them?
Fuck off you attentionwhoring faggot. Your presence in this thread is unwanted and you go out of your way to offend people that have done nothing to you.

Name: Anonymous 2013-03-30 22:05

>>140

>>120 here
I think you're an elitist faggot because of your attitude(and it really shows in this thread and on your twitter's timeline).

I don't even care about your encode and I has never asked you for your encode since I know I'll get one anyway.

Name: Anonymous 2013-03-30 22:05

>all this drama because of LWA

guys

pls stop

seriously

Name: Anonymous 2013-03-30 22:06

>>140
I'm >>116, I was just making a joke bro. Chill. I asked because I know some twitter people post here, and I was sure I could get someone to answer me/share the RAW.

Shit encode notwithstanding, you got the show, and if someone (not you) is gushing over it in public it's only natural that other people who were hyped for it will react to that and want to watch it too. Anyone who actually cares for encodes will download it again when subs are out, and the people who don't notice it will be happy with yours either way.

If someone else was being an asshole on this thread I don't think it should really bother you, we don't even know if he was actually whining or just trying to start shit up, we got a fair share of trolls in the thread. But one guy doesn't represent the majority of us here.

So, anyway, thanks for uploading the .ts and the encode! There's no need for hostility among the niche.

Name: Anonymous 2013-03-30 22:21

>>144

it's LWA, Yoshinari's directorial debut. If we flip our shit over something, it'd have to be this

[spoiler]though I wonder how everyone would react if Iso came back to anime

Name: Anonymous 2013-03-30 22:28

>>146
A couple "OMG ISO IS BACK ORGASM" posts on here and then back to business as usual.

The sad reality of the sakuga fandom ;_;

Name: Anonymous 2013-03-30 22:34

>>147

Iso deserves better then a couple of "orgasm" posts. I say we dedicate an entire thread to just talking about how great he is

Name: Anonymous 2013-03-30 22:37

>that feel when you're getting credited for Kick-Heart

I WANT TO SEE MY NAME ON THE WEBSITE. Dunno how long it'll be till the BD comes in the mail, aren't they doing film festivals first?

Name: Anonymous 2013-03-30 22:53

Probably May? I think they delayed simply because of festival submission rules, it'd be an odd move to show it at festivals before the people who chipped in saw it.

Name: Anonymous 2013-03-30 23:36

Yeah, I don't get what the deal with Little Witch Academia was. The animation is very good, definitely the best anime mirai short thus far buuuuut I expected a lot more with the whole monkeys and bananas reaction. I guess this is one of those cases where the hype and appraisal is based solely on "names". It's Yoshinari, so I'm going to call it JESUS CHRIST ONA SAMWITCH BITCHES! Really? Please stop overreacting like that. It just kills the fun when the hype is for nothing. I was pumped as SHIT and THEN some going into the short but then I just ended up hitting the wall like a truck. a

m sad. ;_;

Name: Anonymous 2013-03-30 23:46

>expecting better

how much better are we talking

like Lal'C throwing a planet better? That's probably the best thing Yoshinari's ever done. But honestly, I just loved how great the character animation was, it wasn't just action scenes and FX. I also really loved the background animation in this, like when they're flying up the tower or running in the catacombs, you don't see much of that these days. The whole thing was consistently powerful, even if it didn't have a defining moneyshot cut (the taurus melting and the dragon transforming bits were fucking amazing though)

Name: Anonymous 2013-03-31 1:40

>>151
Well, you've done an awful job at explaining why it's not that impressive while people have detailed why they loved it so I'm not sure why anyone should follow your "advice".

Name: Anonymous 2013-03-31 1:45

>>153

I think you might be misreading what I said. As for explaining anything, please wait while I go fetch my bag full of "I give a fuck". I will be back with a reply as soon as I find it.

Name: Anonymous 2013-03-31 3:23

LWA- Good enough for animation nerds to argue over

Name: Anonymous 2013-03-31 6:47

Is there a "Animation Appreciation" channel on IRC?
Should we make one?

Name: Anonymous 2013-03-31 6:53

>>154
It's easy to misread what you said because you have no point. The only information >>151 conveys is that you were underwhelmed. What is the answer to that? Pat you in the back?

If you don't want to bother explaining you argument, why do you even post?

Name: Anonymous 2013-03-31 7:00

<<156

Why? There's no point.

Name: Anonymous 2013-03-31 7:17

>>158

I tend to think that twitter has become an IRC-like communication medium. But it is fully volatile and hard to follow whereas on IRC we can easily read the discussions, even the old ones.

Name: Anonymous 2013-03-31 7:45

I liked, no, loved the background animation in "My Little Yoshinari Academia can't be this Hey Did That Giant Dragon Explode into a lame Butterfly Rainbow of Fireworks?"
There are people here who are often whining about traditional mechanical animation (or its absence, to be exact) so let me whine too will you? There has always been too little background animation in anything (except Yuasa who loves animating backgrounds - man of my soul) so thank you for the cherries on this cake Mr. YO YO(shinari)!.. YO!

Couldn't stand the speed lines. They generally look like shit in almost anything and they look worse in "My Little Yoshinari Academia can't be this Hey Why Are Those Holds so Long, Please Animate?" (Kanada style a shit? Kanada style a shit - yes I am that guy from the previous thread on /carcom/- stills and holds are not animation when they're noticeable and interrupt the flow of motion, and they make a scene with falling objects like girls and dragons really lame when nothing is actually falling, or moving). Where was I? Oh, speed lines.

Yes, they reminded me of those scenes in the Joshiraku OVA where they just slap these manga effects over anything - speed lines to make it dramatic, bubbly bubbles to make it fluffy - which looked pretty shitty, but that was the whole point because it was a gag. If there was an animation gag in Little Witch Academia (what did you expect another complaint disguised as a long ass caricature of a title, oniichan?) I must've missed it. Yes, manga is the cancer killing anime, with its visual shortcuts and symbols. If I wanted to fool myself into believing a still and some speed lines in the foreground and background equal motion, I'd just stick to manga. If you can make the motion, than do it, God Dammit!!

The character animation was goofy and cute. I liked that. Stuff like That Girl #1 (couldn't be bothered to remember their names) pulling the helmet out of her head with a *suimp* sound and a stretch. Deformed and expressive acting in few frames during the dialogues (yes, limited animation isn't always shitty. sometimes it's just limited) or nice body action during the catacomb exploration or when That Girl #1 runs to pick the Big Fucking Green Gem Magic Thingie in the tower with the dragon. This shit was cool. And best I liked the effects animation for all the magically bubbly wandy stuff. You know, the kira kira~ kyuuuuun they do with the wands. Or those fire things. Very cool motion (and also, very cool use of colour) - sparkly and fun. Except the fireworks. They looked like shit every time.

And........ that's it I guess. Pretty good short. And overall (not just animation/storyboarding/art direction/blah blah wise) I think it's my second favourite Young Animator/Anime Mirai short since Tensu Warashi in 2011.

Disclaimer: Being THIS MAD over anything is only done for oratoric purposes. Read between the lines. Sankyuuchuuu~

Now if you'll excuse me, I need to masturbate.

Name: Anonymous 2013-03-31 7:55

The problems you list, they are pretty much ingrained as part of the anime medium. They are probably hold overs from the Tezuka era and how he defined limited animation.

Are you perhaps someone from a western animation mindset? Perhaps that's why you don't like these "shortcuts" and "tricks" anime uses.

Name: Anonymous 2013-03-31 8:03

No, I am someone who enjoys animation in all its incarnation, ad-hoc cultural barriers be damned. It's not a matter of style at all. Shit animation is shit animation is shit animation. I am okay with looking past these things in a TV series, because the directors and animators actually have a couple of big reasons for employing them: budget and schedule. I am expecting a little more from a 25 minute "episode" that is done in no rush and was probably decently funded (which let's be honest, does come off in the very nice production - they didn't fund it by selling matchsticks).

Name: Anonymous 2013-03-31 8:09

Oh, and just to illustrate my point further -  Evangelion Shin Gekjouban: Q also has a couple of cuts or so with speed lines in the background during the final battles. I didn't mind it there because besides foregoing the background altogether for some dramatic lining, they're actually animated. And to make it even more clear, there are scenes like these in LWA too. Those I have no problem with. But the cuts with the MC falling or those cuts where dragon is "flying" next to the tower, cuts that are just made up of a series of holds and some speed lines - those are awful. That's manga bullshit, not animation. Levae it on paper please.

Name: Anonymous 2013-03-31 8:11

Although even if I don't particularly mind those scenes I mentioned, I'm not particularly fond of them, either. They would've looked a lot better with an actual background instead of a smear of colours.

Sorry for tripple posting. No edit button is a pain in the ass.

Name: Anonymous 2013-03-31 8:21

>>156
That would be cool to have a 'sakuga channel' on IRC. Twitter is like a playground and irc is more intimate to discuss.

Name: Anonymous 2013-03-31 8:24

I think you're trying to deny anime's cultural baggage here. The language of manga is a cornerstone of what made anime what it is, what most of the directors and animators at the time worked with. Yes, speed-lines with holds, and most of the Kanada-style of animating can be attributed to manga's influence+shoestring budgets, but just because it's born of constraint doesn't mean it's less of an artform. The creative layouts that anime is known for came out of exploiting the lack of frames to max degree. It is only natural that some of this mixing later becomes a defining characteristic of the medium, to the point it's not even a matter of budget anymore.

I don't think a few scenes like that constitute shit animation, in the sense that the creators are satisfied with them and think that's the way to go (and so are the majority of the viewers). Questions about whether or not a background as opposed to a color is inherently better or worse ultimately boil down taste and preference.

Name: Anonymous 2013-03-31 8:28

Hmm... Making a channel is easy. The thing about IRC is that it is a chatroom, and that has its share of suck. If you're not connected all the time you'll lose the discussion, whereas this board or twitter are more permanent. It may be more "intimate" but all that means is that it will degenerate into off-topic chatter really fast, with the sakuga mentions being degraded to perfunctory interruptions.

Oh, but if you guys want to make a room don't let me stop you! :)

Name: Anonymous 2013-03-31 8:43

http://www.youtube.com/watch?v=LHtdKWJdif4

Shingeki no Kyoujin looks really good. I wonder how consistent the quality will remain throughout the series.

Name: Anonymous 2013-03-31 8:48

>>167
Yeah that's my main concern too, it'll generally degenerate to casual idle banter when sakuga is not the topic. Where as with the BBS we can keep it on topic for most part.

I mean if a channel is made I would come to idle every now and then, but I don't use IRC very often other than to download from XDCC bots and maybe ask someone something in a channel.

Name: Anonymous 2013-03-31 8:49

#sakuga @ rizon.net is now live!

Name: Anonymous 2013-03-31 9:01

Name: Anonymous 2013-03-31 10:38

http://t.co/6H6VduNbTK

Kazuto Nakazawa?

Name: Anonymous 2013-03-31 10:56

>>168
Looks neat. WIT Studio should be able to pull the necessary animation talent to spice things up, but here's hoping they can be consistent.

Name: Anonymous 2013-03-31 11:07

But the reason I like these threads is because you can read them whenever you want!

will the irc discussions be archived somewhere?

Name: Anonymous 2013-03-31 11:10

>>174
Meh, there's nothing going on in the irc channel at the moment

Name: Anonymous 2013-03-31 11:29

https://www.youtube.com/watch?v=9mk_wiHPX1o

Takafumi Hori did some animation for LWA? Isn't he a veteran of some sort?

Name: Anonymous 2013-03-31 11:49

>>176
This is the thing that confuses me about this project.
Several of the so called youngsters that are being "trained" are already established animators with lots of talent.

I've seen some animators on Twitter saying about what the deal with Animemirai actually is. They can't tell if the project's aim is to train youngsters, is it to promote creative projects? Why claim "youngsters" when several of the participating animators are 30+, shouldn't they be working with actual youngsters in their early 20s? Etc..

I mean I am glad such creative projects are being made but, to what extent are they being made for and for whose benefit?

Name: Anonymous 2013-03-31 12:02

early 20?

why not early 10?

Name: Anonymous 2013-03-31 12:14

>>177

Every one of these had at least one actual trainee (they're credited). The fact that you're not seeing more trainees is (you will not like this) because the studios do not give a fuck about training anyone. They're exploiting a loophole to get free cash for some side projects or some cool little winding out fare. The mentality is that anyone interested in animation will try to get into the industry regardless. The whole project is actually extra pocket money.

Name: Anonymous 2013-03-31 14:03

>>179
So it's like:
submit proposal -> receive 38kk yen -> make OVA from 25kk yen -> profit.

Name: Anonymous 2013-03-31 14:06

>>176
>>177
The idea is that young animators work alongside more experienced ones

Name: Anonymous 2013-03-31 14:07

>>174
will the irc discussions be archived somewhere?

No, except someone has a bot to record the chat.

Name: Anonymous 2013-03-31 14:11

>>182
This kind of service is free sometimes.

Name: Anonymous 2013-03-31 14:24

>>183

Well, I actually get a chat-logging bot to run on the channel right now but I'll wait for the channel to become more active first.

Name: Anonymous 2013-03-31 14:34

>>184
*I can actually get

Name: Anonymous 2013-03-31 14:43

there's like barely anyone in chat

and there's not much to talk about. Might become more active when spring shows start

Name: Anonymous 2013-03-31 15:26

The speedlines in LWA didn't annoy me at all because the actual characters were always consistently animated; I don't think using loop backgrounds would have looked better and we all know that's what they would have used instead.

The best part of the movie was the way in which the actual director was movement; every switch from cut to cut had a character moving in the direction of the switch, that gave the presentation a very smooth, natural feeling.

Name: Anonymous 2013-03-31 15:33

>Have you seen LWA yet? It's one of the most animated non-movies I've seen.

oh come on

Name: Anonymous 2013-03-31 16:18

>>186

Spring is shit. Sakuga is taking a rest until Imaishi anime in Fall.

Name: Anonymous 2013-03-31 17:10

>>189

Spring is Namiuchigiwa no Muromi-san!

Name: Anonymous 2013-03-31 17:11

>>190
You read it here first: this show will be a masterpiece.

Name: Anonymous 2013-03-31 17:47

>>166

Please don't pull that card. I have nothing against Japanese animation or limited animation in general.

http://i.imgur.com/t9P8TSS.png
http://i.imgur.com/jUXS60a.png

This is not animation and there's nothing impressive about their "artristry" as drawings either, especially the first.  Animating the rubble is not getting any points because that's not what you're going to pay attention to, since the drawing is panned upwardly and the dragon always stands out. And those speedlines look like shit as simple drawings as well. There's nothing to appreciate here artistically. 

The fact that these cuts are from the climax of the short makes it worse. As for shoving the discussion into tastes and preferences, well then I'll just say I don't like these things, and I can't like them. But the cultural baggage has nothing to do with it. We'll habe to agree to disagree.

Name: Anonymous 2013-03-31 17:55

>>191
>>190

Ah, yet another one of those shows that I'll watch by not watching it and only checking out the good cuts on youtube or whatever. Why.

Name: Anonymous 2013-03-31 18:04

>>160

I don't disagree with you, but damn it, the way you wrote that post makes me want to punch you.

Name: Anonymous 2013-03-31 18:08

>>194

I was a little tipsy and horny. But I won't apologize for it. It's kinda hilarious in retrospect.

Name: Anonymous 2013-03-31 18:40

>>192
Yoshinari is defeated

Name: Anonymous 2013-03-31 19:26

Name: Anonymous 2013-03-31 19:32

Anyone interesting working on that last training animator film?

Name: Anonymous 2013-03-31 19:51

>>192

Are you seriously complaining about 2 cuts that last less than one second PUT TOGETHER?

Name: Anonymous 2013-03-31 19:52

>>192
You know something, you're making a huge over something that appears so relatively short ammount of time in this episode. 99% of this episode was animated very well, why shit on the 1%?

As for taste yada yada, you need to stop acting like your opinion = fact. That's why so many people respond to you since you act as if your opinion is the only one that is correct, it's what annoyed me about your Kanada comments as well.

Name: Anonymous 2013-03-31 19:56

Little Witch Academia isn't really "animation training fare",; it's in fact completely different from any other Anime Mirai project. It's a pilot. Plain and simple. It's a fucking pilot for the Little Witch Academia idea. They're already sellig merchandise. Yoshinari and Ootsuka both said that they would love to do more. They're advertising whenever they can. It's meant to make money in the long term, I'm sure of it.

Name: Anonymous 2013-03-31 19:58

I;m not making a huge deal out of anything. You on the other hand are getting pathetically defensive.

Name: Anonymous 2013-03-31 20:00

Did Death Billiards have any veteran animators working on it as well like LWA did?

Name: Anonymous 2013-03-31 20:00

And you seriously need to lern how to read.
 At least I'm making you discuss something. So deal with it.

Name: Anonymous 2013-03-31 20:02

>>203

Every one of these shorts does. They're not done by rookies. Some of the staff members (1 or 2 guys really) are new and they're using the projects to train them.

Name: Anonymous 2013-03-31 20:02

>>203

They all do. They're allowed to use a certain number of veteran animators to work alongside the noobs.

Name: Anonymous 2013-03-31 20:04

>>201
inb4 they sue Trigger

Name: Anonymous 12th 2013-03-31 20:05

>>198
Which is?

Name: Anonymous 2013-03-31 20:07

>>207

We're talking about the same Japanese government that funded the Blood-C movie.

Name: Anonymous 2013-03-31 20:07

>>205
>>206
Fair enough if the veterans are to guide the rookies, but just one or two young animators per short? I kinda expected more, really.

Name: Anonymous 2013-03-31 20:07

>>208

I don't know. Gonzo one. Gyo or whatever it was called. Something with G anyway.

Name: Anonymous 2013-03-31 20:09

>>207

Why would they?

Name: Anonymous 2013-03-31 20:10

>>211
Ryo.

Name: Anonymous 2013-03-31 20:13

Name: Anonymous 2013-03-31 20:19

>The project aims to promote works where the animation studio retains rights to the work by allowing studios to do so with the finished products.

Basically, Trigger can do wahtever they want with Little Witch Academia. It's theirs.

Name: Anonymous 2013-03-31 20:21

About Animemirai, I heard from one animator/animation instructor (he's not Japanese but he did some subcontract work for Japanese studios) that they didn't care much about training young animators. The studios just wanted to show what their staffs could do with decent budget and schedule.

Name: Anonymous 2013-03-31 20:21

Well I wouldn't mind a proper series. But the short worked well as a standalone, unlike Arve Rezzle which really felt like a pilot episode/prologue.

Name: Anonymous 2013-03-31 20:28

>>179
>>216

Are people I know posting in here? It's weird.

Name: Anonymous 2013-03-31 20:41

>>216
It's probably "training" in the sense that it's animating experience, and due to the nature of the project it's free from all the constraints of typical TV anime that make it hard for the animators to hone their craft and do their best. I don't think Hori and the other two are actively coaching the rest of the animators, not anymore than any project in where young and old animators are co-working in the same place.

About a series, I'd prefer if they didn't. They will never top this short with a TV production. Maybe if they do some OVAs or a film...

Name: Anonymous 2013-03-31 21:23

I wonder if Untitled Imaishi Project will be 12-13 or 24-26 episodes long. Probably 13.

Name: Anonymous 2013-03-31 21:30

Untitled Imaishi Anime Wish List:

-Hiramatsu episode
-Tsurumaki episode
-Masayuki episode

When was the last time these 3 storyboarded TV anime? Panty & Stocking?

Name: Anonymous 2013-03-31 21:37

Name: Anonymous 2013-03-31 21:49

Name: RedCream !DtiNiggers 2013-03-31 22:05

just talking with my niggers!

Name: Anonymous 2013-04-01 2:13

A bit late to the LWA party, I thought it was good as I expected. Lively character animation and stylish effects animation all around. Yoshinari-style effects are wonderful to look at.

Name: Anonymous 2013-04-01 5:18

LWA is fucking amazing.

Name: Anonymous 2013-04-01 5:41

>>224

Back to Africa with ya. Niggers ruined Tamako Market.

Name: Anonymous 2013-04-01 6:42

Any sakuga-related april fool?

Name: Anonymous 2013-04-01 7:38

>>228
M-m-itus I-aaaso is b-back, leeee avril bools

Name: Anonymous 2013-04-01 8:34

Name: Anonymous 2013-04-01 8:48

Does anyone know what sort of resolution the Animemirai shorts are made in? Is it full HD?

Name: Anonymous 2013-04-01 9:35

It most likely differs from short to short but none is done in full HD that's for sure.

Name: Anonymous 2013-04-01 9:42

Name: Anonymous 2013-04-01 10:16

>>233
Aku no Hana? Well, that's a bit optimistic. It's hard to say if the rotoscoping will look good since the trailers barely showed any animation.

Name: Anonymous 2013-04-01 10:34

It will look good, don't worry. I got you checked.

Name: Anonymous 2013-04-01 10:40

>>235
lel

Name: Anonymous 2013-04-01 13:31

>>234
Even if it doesn't look good, the technique is unique and relevant to people interested in animation. Unless it ends up looking not only bad, but painfully generic, I think it's okay to have it at the sakuga@wiki.

Name: Anonymous 2013-04-01 14:26

>>233

sorry, what is this? updated with what?

Name: Anonymous 2013-04-01 15:58

Just watched LWA. Expectations were well surpassed.

Looking forward to TRIGGER saving anime.

Name: Anonymous 2013-04-01 16:02

Anime can't be saved. Trigger is just killing them more.

Name: Anonymous 2013-04-01 16:52

>>240
lal

Name: Anonymous 2013-04-01 17:09

>>240

It's the truth.

Name: Anonymous 2013-04-01 17:46

>>238
Staff info for upcoming anime in April

Name: Anonymous 2013-04-01 21:08

http://imgur.com/a/MlWbT

Anime studios

Name: Anonymous 2013-04-01 22:05

well I finally watched LWA

why did it end so soon? ;_;

though I really liked it, I have to say it lacked a stand out scene. But it was awesome nonetheless

Name: Anonymous 2013-04-01 22:46

>>245
Nothing with the Dragon at the end?

Name: Anonymous 2013-04-01 23:22

Nice work from Hironori Tanaka in Sasami #12. I'm pleased that the show has been pretty consistent with its action animation throughout its run.

Name: Anonymous 2013-04-02 0:54

Name: Anonymous 2013-04-02 1:11

>>245
I'd put it differently: 90% of the thing was stand-out scenes!

Name: Anonymous 2013-04-02 7:58

>>244
Shaft's building looks the poorest, sasuga Shaft

Name: Anonymous 2013-04-02 9:08

Name: Anonymous 2013-04-02 9:23

>>251
I like Kouno, but i dislike key animators who draw naked boobs

Name: Anonymous 2013-04-02 9:28

>>252
Why?

Name: Anonymous 2013-04-02 9:29

>>252
That's pretty arbitrary

Name: Anonymous 2013-04-02 9:30

>>252
Are you gay?

Name: Anonymous 2013-04-02 9:35

kouno is a girl no?
she crush down all kyoani female animators in one henshin animation

Name: Anonymous 2013-04-02 9:51

Kouno-chan so lewd

Name: Anonymous 2013-04-02 10:01

>>250

Actually, I think that designation goes to Gainax. It looks like a shack/deposit.

Name: Anonymous 2013-04-02 10:04

>>258
GoHands have it pretty bad too, they're in a freaking basement. Now windows for the poor animators.

Name: Anonymous 2013-04-02 10:07

>>249

Not the same guy but the only scene that stood out to me was the intro with Shining Chary/Chariot. A lot of the better cuts in LWA were repeats of cuts from that scene, like the arrow scene (Shining Shot?) with the dragon (except later it had a short transformation sequence as well).

Name: Anonymous 2013-04-02 10:08

>>259

Damn, you're right. They take the "cake" then...

Name: Anonymous 2013-04-02 10:33

who have the best buildings for animator work?
and also what studio in japan pay the most animators?


otomo's animators and co-workers are well paid no?

Name: Anonymous 2013-04-02 10:37

>>262
Most average pay is at KyoAni and those specifically contracted to one studio like Yutapon

Name: Anonymous 2013-04-02 11:16

>>263
Got a source for that?

Name: Anonymous 2013-04-02 14:34

Yoh Yoshinari > Yutapon

Name: Anonymous 2013-04-02 14:40

>>265

no

>tfw no yutapon anime mirai short

it pains to live in this world ;_;

Name: Anonymous 2013-04-02 14:50

>>266

Yes.

Name: Anonymous 2013-04-02 14:53

because Yutapon doesnt direct anime.

Name: Anonymous 2013-04-02 14:54

yutapon is, in a way, the purest big-name animator that remains. everyone else has done direction work, illustration work, character design work or at least animation director work. yutapon does absolutely nothing but animate.

Name: Anonymous 2013-04-02 14:56

>>265
Nope. Yutapon > Yoshinari

>>266
>>268
Inb4 he directs Anime Mirai 2014 project at BONES.

>>268
He directed, storyboarded and animation directed Gluttony fight from FMA movie.

Name: Anonymous 2013-04-02 14:57

Is it me or is Hironori Tanaka getting worse with time? Maybe it is that he is working mostly on shitty anime, but most of his recent work is really rough and unpolished.

Name: Anonymous 2013-04-02 15:01

Name: Anonymous 2013-04-02 15:08

>>269
Who is Yutapon? Real name?

Name: Anonymous 2013-04-02 15:16

Is Yutapon gay? Unlike most other animators, who mostly post art of cute girls on Twitter, his account only has drawings of shirtless male character.

He is also a fan of fujoushibait anime like No. 6 and Tiger and Bunny

http://twitpic.com/5biffb
http://twitpic.com/8t7daw

Name: Anonymous 2013-04-02 15:31

>>269
Yutapon has done storyboards I think, but I am guessing that's just so his animation is better. He's a pure animation machine.

>>273
Yutaka Nakamura, one of the best action animators. Yutapon is a nickname Japanese fans have given him.

>>274
Why does drawing guys = gay? For that matter should we care what his sexual preferences are? It doesn't make him any less of an amazing animator

Name: Anonymous 2013-04-02 15:35

>>275
I see, thanks. Had never heard of the nickname.

Name: Anonymous 2013-04-02 15:35

>>269

what about Toshiyuki Inoue?

Name: Anonymous 2013-04-02 15:46

>>275

Why would I imply it would make him less of an amazing animator? That's not what I meant; I'm just curious.

He wouldn't be the single gay animator, anyway. There is also Yokota Mamoru: https://twitter.com/yokotamamoru/media/grid

Name: Anonymous 2013-04-02 15:47

Name: Anonymous 2013-04-02 16:09

>>272

Where's this "weight" you're talking about?  That's pretty standard motion, and there is a pretty similar cut in Vividbutts OP (who animated that?).

Name: Anonymous 2013-04-02 16:12

>>271
Tanaka work is always depend in the studio he works with

look to his work with BONES Zetsuen, it was really good and detailed

But when he work with shitty studios like Shaft or A-1
with fucked up schedule, he just throw them with normal animation with no fucking details

Name: Anonymous 2013-04-02 17:25

>But when he work with shitty studios like Shaft or A-1
Yo, I know what you mean but having scheduling problems more often than not doesn't make them shitty studios. Hell, they happen to be a pretty interesting bunch in regards to animation.

Name: Anonymous 2013-04-02 17:39

>>197
Already down. Did anyone save it by chance?

Name: Anonymous 2013-04-02 18:00

>>244
>>258

GAiNAX isn't there anymore, guys. I think they established here after that one; http://maps.google.com/?q=T%C5%8Dky%C5%8D-to%20Mitaka-shi%E4%B8%8B%E9%80%A3%E9%9B%80%EF%BC%96%E4%B8%81%E7%9B%AE%EF%BC%91%E2%88%92%EF%BC%93%EF%BC%93%20Japan

There even was a good thread about them trashing that prefabricated building:

https://archive.foolz.us/a/thread/45038474

Name: Anonymous 2013-04-02 18:18

>>280

The Vivid Butt running was animated by Nishigori.

But it isn't nearly as good as Yoshinari's running in the second IM@S op.

Name: Anonymous 2013-04-02 18:25

Was it ever confirmed to be Yoshinari in Imas? To me it just didnt feel like him.

Name: Anonymous 2013-04-02 18:28

>>281
Some of the work he did for Bakemonogatari was pretty impressive, actually. Can't remember what he's done for A-1.

Name: Anonymous 2013-04-02 18:29

>>286

Really?

>>287

The concert in Yokoyama's episode of IM@S; it was pretty good, actually. Don't remember shitty scenes from Tanaka in A1 shows.

Name: Anonymous 2013-04-02 20:12

>>287

Bakemonogatari is a special case

>>288

Magi #13

Name: Anonymous 2013-04-02 20:18

With the amount of work Tanaka produces, it's natural that not everything will be at the same level. Some stuff is going to be good, and great, especially when he works on films and has time to polish it. But a fair share of his work is probably filler he turns in for money, and while it's still better than the average mouth-flapping badly drawn shit you see on TV anime, it's by no means what Tanaka can actually offer.

I wonder if he'll direct a show someday, that would be interesting.

Name: Anonymous 2013-04-02 20:20

>>283
It was just a test video, I'm sure the final version will be up soon.

Name: Anonymous 2013-04-02 20:30

>>271
His work in Sasami-san episode 8 was not bad at all, in my opinion.

Name: Anonymous 2013-04-02 21:07

>>289

Using Magi is cheating and you know it; that show had the worst production schedule of all time.

Name: Anonymous 2013-04-02 21:45

>>293
the worst production schedule of all time.

Doesn't that honour belong to Psycho-Pass?

Name: Anonymous 2013-04-02 22:09

>>272
You should check out the first and last episode of Towa no Quon (besides the obvious amazing movie Sword of the Stranger). You're tripping if you think that's not putting weight in his scenes.

Name: Anonymous 2013-04-02 22:35

>>295
Yeah, it's kind of a silly comparison. You may like one animator over another, but there's no doubt Nakamura is one of the very best animators in the scene.

Name: Anonymous 2013-04-03 2:49

Why can't A-1 get their shit together when it comes to production schedules? You'd think that they'd be able to pull it off already since they've been around for several years.

Name: Anonymous 2013-04-03 5:15

>>297
It's not like they always fuck them up, you've got things like SAO with seemingly smooth productions as well. They just make a crapton of shows and their general approach is just hiring more animators if the schedule is getting tight, which doesn't always work.

Name: Anonymous 2013-04-03 5:25

http://www.kyotoanimation.co.jp/books/kyokai/
アニメ化企画進行中

Oh boy here we go

Name: Anonymous 2013-04-03 5:26

Kyokai no Kanata anime confirmed!

Name: Anonymous 2013-04-03 5:28

Ishidate for series director pls

Name: Anonymous 2013-04-03 6:13

>>285

I prefer the Vividass cut actually. It's a lot more spunky.

Name: Anonymous 2013-04-03 6:17

>>299

Where does it say that?  I tried to find the info but it's nowhere on the site or news section. Am I missing something?

Name: Anonymous 2013-04-03 6:18

>>303

Never mind, I'm blind. THis is pretty cool news.

Name: Anonymous 2013-04-03 6:19

>>303
Just let the picture load and the announcements are right there?

Name: Anonymous 2013-04-03 6:32

Yes, the picture took a while to load. And since it didn't load at first I went to the news section but nothing was written there about an anime. It appeared after I reloaded the page.

Here's the splash art that confirms it (it's animated on teh site): http://i.imgur.com/J8rs2kk.png

Name: Anonymous 2013-04-03 6:38

But what will it be? OVA? Film? TV series?

Name: Anonymous 2013-04-03 6:42

>>307
I'm willing to bet it'll be a TV series.

Name: Anonymous 2013-04-03 6:56

>>274
There are some animators out there that don't mind about sexual orientation.
Who cares anyway whether he is gay or not, that's too private. He is an awesome animator.

Name: Anonymous 2013-04-03 6:59

>>308

There are only 2 volumes out. I don't think they have enough material for a TV series.

Name: Anonymous 2013-04-03 7:00

>>310
>>308

Actually just 1. The second is released on the 8th.

Name: Anonymous 2013-04-03 7:01

>>269 lol what. Do some more research.
Yutapon was character-designer on a video game.

He did artworks for Xenogears.

He is a freelance illustrator, he makes promotional illustrations for the shows he works on.

Name: Anonymous 2013-04-03 7:02

There are no "purely animator" animators.

Name: Anonymous 2013-04-03 7:03

>>310
haruhi, bakemonogatari etc.

Name: Anonymous 2013-04-03 7:05

Hidekazu OHARA (left: character concept design)
Savin YETAMAN-EIFFEL (center: director)
Toshiyuki INOUE (right: animation director)

http://www.facebook.com/photo.php?fbid=485627728157088&set=a.485627714823756.1073741831.479291725457355&type=1

Name: Anonymous 2013-04-03 7:08

>>314

I... don't follow.

Name: Anonymous 2013-04-03 7:08

>>315 where is Bahi JD?

Name: Anonymous 2013-04-03 7:10

>>310
Chuunibyou got just one volume adapted didn't it?

Name: Anonymous 2013-04-03 7:12

>>310
Chuu2Koi started production when only the first novel was out and used that as a loose base for the anime. It ended up being broadcasted when two novels had been released. Looks like a similar case this time around, assuming it's been on preproduction for a while.

Name: Anonymous 2013-04-03 7:12

>>317
On the internet.

Name: Anonymous 2013-04-03 7:21

This is a pretty interesting business model that KyoAni is adopting.

Name: Anonymous 2013-04-03 7:29

>>287

There were his bits in Birdy and Tsuritama, but nothing amazing as everyone's said.

Name: Anonymous 2013-04-03 7:30

>>317
Bahi is not a real person.
It's an AI that can learn to animate.

Name: Anonymous 2013-04-03 7:32

>>322
Tanaka's animation in Birdy was really nice.

Name: Anonymous 2013-04-03 7:38

Just finished Tamako and I really hope KyoAni takes a break. The last episode wasn't even as notable as Chuu2's finale.

Name: Anonymous 2013-04-03 7:41

>>325
At least spring, probably summer as well. They're getting their break.

>>321
There's a higher risk but if things work out they make more money. I like the idea of them having more freedom as well.

Name: Anonymous 2013-04-03 7:44

>>299
>>299

Oh God!

Name: Anonymous 2013-04-03 8:42

Reasons not to kill yourself in 2013: +1

Name: Anonymous 2013-04-03 8:42

Is there a list with sakiga porn anywhere?

Name: Anonymous 2013-04-03 8:57

>>329
Plastic Little and Another Lady Innocent.

Name: Anonymous 2013-04-03 9:20

Name: Anonymous 2013-04-03 9:49

Name: Anonymous 2013-04-03 9:54

Tanaka worked with every fucking studio out there, what left is KyoAni and Ufotable

Name: Anonymous 2013-04-03 9:57

>>332
lol that intro

Name: Anonymous 2013-04-03 10:08

>>334
What does it say?

Name: Anonymous 2013-04-03 10:14

>>335
WAKAME HAS ARRIVED, in reference to his unique super shading.

Name: Anonymous 2013-04-03 10:16

>>335
Some shitty VA saying "seaweed" or something.

Name: Anonymous 2013-04-03 10:16

>>332
>all those dislikes

No love for arasan? ;_;

Name: Anonymous 2013-04-03 10:25

>>333

>ufotable

Didn't he have a cut in Fate/Zero?

Name: Anonymous 2013-04-03 10:34

>>339
I'm pretty sure he's never worked with ufo before. His style would be pretty obvious if he did anyway.

Name: Anonymous 2013-04-03 10:34

>>332

Shittiest MAD ever. I hope arasan kills himself soon.

Name: Anonymous 2013-04-03 10:43

>>341
2wakame4u

Name: Anonymous 2013-04-03 10:46

>>340

hmmm... maybe yamanekai or blue mistook it then. But I really remember a cut in Fate/Zero(Saber vs Lancer) part being named on Tanaka.

Name: Anonymous 2013-04-03 10:59

>>343
I've never heard of Tanaka's name being brought up, as far as I know, Saber vs Lancer was Nozomu Abe's work.

Name: Anonymous 2013-04-03 11:09

>>338
Jun Arai is a joke of an animator, of course there is no love. He should forget the pretty drawings and go back to the basics of movement, cause it's obvious he never learned them.

Name: Anonymous 2013-04-03 11:09

>>344

Hmmm.... Now that you mention it, if I try to remember it does seem more likely to be Abe. Screw this. I can't find the MAD anymore.

Name: Anonymous 2013-04-03 11:19

Name: Anonymous 2013-04-03 11:20

Arasan is awesome, please don't bully him.

Name: Anonymous 2013-04-03 11:22

>>345
Is Arasan is shitty, then why does he keep getting work?

Arasan: 1
Haters: 0

Name: Anonymous 2013-04-03 11:24

>>349
Because the average viewer loves his pretty drawings, evidently. We all know the average viewer doesn't give a shit about the quality of the movement.

Name: Anonymous 2013-04-03 11:26

>>350
You know the "average viewer" hates arasan as well as any other animator with a distinct style, so don't try to pull that bullshit.

Name: Anonymous 2013-04-03 11:26

>>349

Because the anime industry is in a shitty place right now.

Name: Anonymous 2013-04-03 11:29

>>349

Probably for the same reason you get Korea on inbetweens. He's a cheap hand that does a shit job, but does a job.

Name: Anonymous 2013-04-03 11:32

>>353
So he's like the animator of choice for "sakuga" on the cheap?

Name: Anonymous 2013-04-03 11:34

>>354

Yep. Arasan is like instant noodles. Shit and unappetizing, but cheap and gets done in 5 minutes.

Name: Anonymous 2013-04-03 11:35

>>355
>implying instant noodles can't be shit and appetizing

Name: Anonymous 2013-04-03 11:44

>>351
I wonder. The average viewer notices pictures drawn with a lot of detail, and arasan is great at that. The average viewer also doesn't pay attention to the animation, so it's not a problem if arasan sucks at it.

Name: Anonymous 2013-04-03 11:51

>>347

I dunno anymore. A part of me thinks that it was with other cuts like the sakugamix from blue. But yeah it's that cut.

Name: Anonymous 2013-04-03 11:53

I still think arasan should fix his timing.

Name: Anonymous 2013-04-03 12:08

>>359

But it would be boring.

Name: Anonymous 2013-04-03 12:12

Seriously, I can't believe anyone would think arasan gets work because studios thinks he's a good animator. If he didn't have his unique drawing style and all he had was his (pitiful) animation, no one would give a shit about him. No one.

Name: Anonymous 2013-04-03 12:52

>>358

Take all those MADs with a grain of salt. Anyone who claims they can identify this or that animator is most likely full of shit, unless that animator has a clearly distinguishable style like Ohira. Only trust official sources like genga books and the like, because a lot of animators are actually quite versatile and can adapt to the work , or they're just "your average animator" that is indistinguishable from anything. The identifiable animators are a very small minority. Neither Tanaka nor Abe have distinct enough animation styles, for a (relevant) example.

Name: Anonymous 2013-04-03 12:53

Arasan gets work because the industry is tiny. Just to quote Cindy Yamauchi, you don't need to be a good artist to work on anime at all. So there, you have it.

Name: Anonymous 2013-04-03 13:12

>>363
Yeah absolutely, he would still be able to work as an animator if he wanted to. But if it wasn't for his drawing style, how much recognition do you think he would get? If he didn't have his fancy drawing style, do you think we would still see his stuff in sakuga videos? Would people even talk about him at all?
In my opinion, no. His drawing style is really all he has going for him, and if it wasn't for that he would be just another of the many anonymous animators that work in the industry.

Name: Anonymous 2013-04-03 13:30

>>364

You're forgetting all those other animators that work in the industry and don't get MADs. The argument was initially that since Arasan gets work work he's good. Let's not shift the goalposts here. I was only replying to that argument.

As for Arasan having a "fanbase", well there's no shortage of people who are into things just to be into things, and people who like things because they're different.

Name: Anonymous 2013-04-03 13:34

>>365

Hear hear. Anyone who likes Jun Arai is a poser.

Name: Anonymous 2013-04-03 13:38

I think Arasan is a talented animator, what he does is pretty unique and stands out, it's not everyone's cup of tea I can admit. But he wouldn't be able to do what he does if he didn't understand the basics. A good comparison is that youtube guy Otaking, he very much admires the similar kind of animation Arasan strives for, but Otaking is self taught and hasn't really studied the basics all that much so Otaking's attempts at that 80s style come off really awkward, on the other hand, Arasan is someone who has worked on his art and skill before breaking out with his animation style a few years ago (2008 ish?) before that he had worked in the industry for around 10 years. Heck he's a graduate of Studio Giants. Note the word "graduate" - he wouldn't have graduated if they didn't drill into him the basics of form, perspective and animation.

His drawing style is part of his animation, it is undoubtedly linked. Split the two and you're going to be singling out a lot of animators.

Though I don't see why people say he's not good at animation, take this scene: http://youtu.be/NU3aZHL1inQ?t=24s
From Zetta Karen Children, the movement of the bullet, the moving backgrounds, the changing camera perspective.
Even this Needless scene: http://youtu.be/NU3aZHL1inQ?t=2m55s
I can't honestly say this is bad animation given it's a scene where there is a moving camera going through a perspective extremely uncommon for TV anime.

Name: Anonymous 2013-04-03 13:39

What's the deal with Arasan, calm down everyone. hahaha

>>363  "you don't need to be a good artist to work on anime at all."

That's true, but so is hollywood full of crappy people and any other industry.

Wherever you work, there will always be people like Arasan, and people like Okiura, but also people you have never heard of.

Arasan works on projects he can work on, so does Okiura or Ohira.
it doesn't matter, Arasan's fucked up timing is on purpose, he is too different and that's why some people hate him.

I think he is just trying to experiment the shit out of it.

Name: Anonymous 2013-04-03 13:48

Arasan's timing isn't on purpose. He just sucks at animating. Do you have any examples where his stuff doesn't move like crap?

>>367

Those two cuts are bad animation. The same identical timing as everything he does. Hold, fast change, hold , HOOOOOLLDDD SOME MORE, change. It's like everything is moving in saccadelike ways whenever Arasan animates. Everything is jump-stop jump-stop jump-stop. It's repetitive as hell and it looks like shit.

Name: Anonymous 2013-04-03 13:58

Ultimately, whether you like Arasan or not, he happens to be an important animator that well known artists rely on for key episodes and scenes. So hey, you might think that Kanada style is terrible, but don't even try to pull that he just gets around because it's cheap/anyone can work in anime.

Name: Anonymous 2013-04-03 13:58

>>368
Oh, I'm sure his fucked up timing is on purpose. It still looks like a way to cover up the fact that he can't come up with movement that makes sense or works in any way. He tries to mimic a style of animation but doesn't really get it, and fails spectacularly at movement as a result.

Go watch some Yoshimichi Kameda if you want to see an example of that kind of animation style done right.

Name: Anonymous 2013-04-03 14:01

>>371
You know whats funny, Kameda is a friend of Arasan, he drew a picture for him in one of Arasan's doujinshi.

Name: Anonymous 2013-04-03 14:03

>>296

One of the best =! the best

Name: Anonymous 2013-04-03 14:03

>>370
Kanada style is not terrible at all, it's great in the hand of the right animators. Problem is, Arasan is not Kanada style. Arasan is "I really want to be a fancy animator but I don't get movement" style.

Name: Anonymous 2013-04-03 14:10

>>374
Arasan draws with Masahito Yamashita's style. Go look up some of Yamashita's works on youtube, there are lots there.
http://www.youtube.com/results?search_query=%E5%B1%B1%E4%B8%8B+%E5%B0%86%E4%BB%81
Arasan isn't some chump people hire because they have no choice. He has the respect fellow animators and seniors that acknowledge his work.

Do you think half of the animators on Ippatsu Hicchuu!! Devander would have worked on that OVA if they didn't like/enjoy/despised Arasan or his timing? Do you think the following would have come to Arasan's first attempts at a project where he could flesh out his style?
Hideki Kakita
Jun Arai
Masahito Yamashita
Masami Obari
Ryuji Shiromae
Shin Matsuo
Shingo Fujii
Takashi Hashimoto
Takeshi Itou
Yoshimichi Kameda
Yoshitaka Kohno

Name: Anonymous 2013-04-03 14:21

>>375
Still think the only reason he's respect/wanted on specific projects is his drawing style. His timing, his movement, his animation in general is laughable.

Name: Anonymous 2013-04-03 14:59

always though this was animated by Koji Morimotoさん http://youtu.be/T2I5WKiIvf0?t=4m11s … Morimotoさん told me that it's done by Takashi Nakamura. great work!
via Bahi

Name: Anonymous 2013-04-03 15:04

Arasan should just put shading on other people's drawings instead of doing animation himself. It's the only thing he's good at, but damn he's GOOD at it.

Name: Anonymous 2013-04-03 15:11

>>369
"Do you have any examples where his stuff doesn't move like crap?"

yes here, when the punch suddenly stopps, it has Okiura quality.
http://youtu.be/NU3aZHL1inQ?t=55s
it shows that arasan can also have a normal timing.

Name: Anonymous 2013-04-03 15:19

>>377 who is Takashi Nakamura (is he related to Yutapon?), can't find any of his other animations, but seems like he is a sick animator. The background animation in that bike scene is like something Ohira would do now, but that scene was done back in the 80s when Ohira wasn't Ohira. This Nakamura guy must be the first Ohira.

Name: Anonymous 2013-04-03 15:22

>>380 actually this brings me up to an interesting topic.
There are so many other interesting animators out there, but sadly we don't know much about them since their clips are not listed on sakuga wiki, nor on any sakuga MADs. I would like to see a Takashi Nakamura MAD.

If anyone knows more about him, let us know.

Name: Anonymous 2013-04-03 15:26

>>380
>>381

Takashi Nakamura was character designer and animation supervisor on Akira. Says enough about his superior skills.

I think the reason why his animations are not well known is because his career is focused on him as a director and designer.

Name: Anonymous 2013-04-03 15:32

>>380
Go to anipages and search for his name in the box, you are right in thinking Ohira was inspired by him.

Name: Anonymous 2013-04-03 15:47

Anyone who has seen Dangaioh know who did this bit?
http://youtu.be/IqpNdba7uEY?t=2m7s
The bit where it stands up from all the dust, it looks like its done on 1s...? It doesn't look Obari, maybe it's Takashi Hashimoto?
http://youtu.be/IqpNdba7uEY?t=2m45s This bit looks more like Obari I think.

Name: Anonymous 2013-04-03 20:06

>>358
https://twitpic.com/b52dyk

The genga book confirms it's Abe, and the effects are a giveaway

I don't recall any sakuga MAD guessing it was some other animator who was responsible for that cut anyway

Name: Anonymous 2013-04-04 4:10

Name: Anonymous 2013-04-04 7:02

pic.twitter.com/8yLPYsyndx

Shingo Yamashita directed and storyboarded NS OP#13

Is this his first time directing?

Name: Anonymous 2013-04-04 7:15

He's directed an ED for Naruto and Birdy before

Name: Anonymous 2013-04-04 7:16

why arasan is bullied only there?

Name: Anonymous 2013-04-04 7:52

>>389
ただ一人の釣りと思います
殆どうアラサンは嫌われない

Name: Anonymous 2013-04-04 8:02

>>390

It's not just one guy. I am one but not all anti-Arasan posts are mine.

Name: Anonymous 2013-04-04 8:14

holy shit that new naruto opening was fantastic

loved every second of it

Name: Anonymous 2013-04-04 8:20

>>392
Link ?

Name: Anonymous 2013-04-04 8:25

>>393
http://www.youtube.com/watch?v=zQ95ytoNaj0

though I really recommend downloading a HD version of it

Name: Anonymous 2013-04-04 8:42

When will KyoAni ever be on the same level of creativity as the folks on trigger....

Just finished Tamako and they're so inconsistent with OC.

Name: Anonymous 2013-04-04 8:45

>>395
Trigger have only created two things so far. A silly low budget web short and LWA - which was funded to be a training project.

That new Imaishi show is probably where we will see the true power of Trigger.

That said, I wish KyoAni would break out of their comfort zone. I guess with Kyokai no Kanata they are trying that.

Name: Anonymous 2013-04-04 8:58

New Naruto intro is amazing. Well done Yamashita.

Name: Anonymous 2013-04-04 9:19

>>394
That's some pretty stylish stuff, reminded me of yama's solo ED he did for the show a while back combined with ep 167(but more on-model). I like it.

Name: Anonymous 2013-04-04 9:35

>>395
>>396

Come on, not this shit again please. Animation thread remember? Those things don't matter here. I personally hate the living shit out of Tengen Toppa Gurren Lagan (it's shit, fuck anyone who disagrees [insert joke here]) and I'm not too fond of Little Witch Academia, Panty & Stocking and whatever else Imaishi and company were involved in (except maybe Dead Leaves which was retarded, harmless fun) and I can't stand the westaboo vibes they have (thank god all their lot got quarantined in trigger and the gainax folk I like went to khara - I'm 100% honest here).

That being said I can still apreciate the animation which is, in itself, really fucking fantastic (which is why I even watched their stuff even though I do not like their stuff per se)! End of story. Live and let live.

Name: Anonymous 2013-04-04 9:40

Holy shit yamashita. I love his style but this is really the best I've seen from him.

Name: Anonymous 2013-04-04 9:50

>ryochimo will direct the new Yozakura Quartet TV series!!

So it's getting an OVA and a TV series? I'm glad the world didn't end in 2012.

Name: Anonymous 2013-04-04 9:58

>>401
I have an erection.

Name: Anonymous 2013-04-04 10:18

>>399
Come on, not this shit again please.
tl;dr  of doing it any way
lel

Name: Anonymous 2013-04-04 10:19

So can someone summerise a list of potential upcoming sakuga?

Name: Anonymous 2013-04-04 10:24

Name: Anonymous 2013-04-04 10:35

Shingo Yamashita has is reaching the level of Mitsuo Iso.
I love this OP.

Name: Anonymous 2013-04-04 10:41

>>406
Well lets not go that far, but he's certainly one of the best web-gen animators in the industry. Examples of digital animation like the latest Naruto OP or something a bit older like Iso's Rahxephon episode makes me wonder about the sort of unique visuals that digital animation can bring to the table. I hope to see more animators make good use if digital animation in the future.

Name: Anonymous 2013-04-04 10:58

>>403

Nice input.

>>406

Well, that OP was pretty cool but, what?

Name: Anonymous 2013-04-04 11:07

>>389
That's a curious term. People are just speaking their mind.

Name: Anonymous 2013-04-04 11:07

>>399

I was referring to the animation. KyoAni never really gets to vent out any of their talent. Horiguchi was the only one to break from their usual style in that CM.

Name: Anonymous 2013-04-04 11:16

KyoAni never really gets to vent out any of their talent.

In what way do you mean that?

Name: Anonymous 2013-04-04 11:29

>>406

Mitsuo Iso End of Evangelion > Yama

Name: Anonymous 2013-04-04 11:29

I am guessing they mean they have animators who are good at action, effects, mosnters, mecha yet it is generic high school SOL all day everyday.

Name: Anonymous 2013-04-04 11:35

waiting for Mitsuo Iso to comeback.

Name: Anonymous 2013-04-04 11:39

Name: Anonymous 2013-04-04 11:40

Hiraifaces aside, anything good in Majestic Prince?

Name: Anonymous 2013-04-04 11:46

>>411
I think he means that they generally try to limit the individuality in their animators' styles for the sake of greater conformity/consistency in their productions. I don't really have much of a problem with it myself, but I do understand why people would take issue with it, especially those in the 'sakuga' fandom where people enjoy being able to pick out animators they like and go "this cut was animated by such-and-such and this one by who's-it". Or maybe what >>413 said.

>>414
He'll make his glorious, long-awaited return in Photo Kano. Mark my words.

Name: Anonymous 2013-04-04 11:47

>>414 you know, Iso is now 48 years old.
I think he had his time, and he had the best time.

The new animators will always remember him, and we will always remember him,
as Iso, the greatest animator ever lived.

Name: Anonymous 2013-04-04 11:49

>>417
Photo Kano what?

Name: Anonymous 2013-04-04 11:56

>>417
He'll make his glorious, long-awaited return in Photo Kano. Mark my words.

wwwwwwwww

Name: Anonymous 2013-04-04 12:11

>>413

Well not necessarily. But in a way you could say that.

Nichijou was really my favorite show from KyoAni. They got to toy around so much stuff that it was really almost like breaking the typical KyoAni feel. Hyouka had that at times but majority it was the usual. Only time that felt quite unique was the this. http://puu.sh/2tL4B

Name: Anonymous 2013-04-04 12:12

Summarizing:

04/04(木) はたらく魔王さま!#1 演出・絵コンテ:細田直人 作画監督:碇谷敦
04/04(木) フォトカノ#1 演出・絵コンテ:横山彰利 作画監督:嶋田真恵
04/05(金) 惡の華#1(BSアニマックス) 監督:長濱博史 助監督:平川哲生 キャラクターデザイン:島村秀一
04/06(土) 宇宙兄弟#52 演出:上田繁 絵コンテ:渡辺歩 作画監督:薮野浩二※毎週土曜17:30~に移動
04/06(土) よんでますよ、アザゼルさん。Z#1 監督:水島努 キャラクターデザイン・総作画監督:谷口淳一郎
04/06(土) 波打際のむろみさん#1 監督:吉原達矢 キャラクターデザイン・総作画監督:貞方希久子
04/06(土) 進撃の巨人#1 演出:荒木哲郎、田中洋之 絵コンテ:荒木哲郎 作画監督:千葉崇明、菊池聡延、江原康之
04/07(日) 宇宙戦艦ヤマト2199#1 演出:榎本明広 絵コンテ:出渕裕 作画監督:高見明男 メカ総作画監督:西井正典 メカ作画監督:石原満、前田明寿、伊藤浩二 原画:橋本敬史、他
04/07(日) トリコ&ワンピース&ドラゴンボールZ 超コラボスペシャル!!
04/07(日) 翠星のガルガンティア#1 演出・絵コンテ:村田和也 作画監督:石川真理子 メカ・エフェクト作画監督:岩瀧智 
04/08(月) 常住戦陣!!ムシブギョー#1 監督:浜名孝行 キャラクターデザイン:山下喜光 総作画監督:石井明治 ムシデザイン・ムシ作画監督:小田裕康
04/09(火) ゆゆ式#1 監督:かおり キャラクターデザイン:田畑壽之 メインアニメーター:まじろ、小嶋慶祐

Name: Anonymous 2013-04-04 12:17

>>421

Something like Nichijou isn't just rare for Kyoto Animation, it is rare for any studio. Shows where style and animation are let loose are rare.

Name: Anonymous 2013-04-04 12:18

>>423

Unless you're hanging out with Shinbo and his friends. But then again, that already makes it not special anymore.

Name: Anonymous 2013-04-04 12:19

>>424

Yuasa and Imaishi > Shinbo

Discuss

Name: Anonymous 2013-04-04 12:29

>>425

1963 - Tetsuwan Atom
 (16 years later)
 1979 - Mobile Suit Gundam
 (16 years later)
 1995 - Neon Genesis Evangelion
 (16 years later)
 2011 - Puella Magi Madoka Magika


Discuss

Name: Anonymous 2013-04-04 12:32

Geez.. Thanks for bringing up Nichijou. Now I have to go through a day again wondering why they won't release the damn genga book for it.

I wanna know who did the fucking goat flipping cut.

Name: Anonymous 2013-04-04 12:39

>>425

Agreed on Yuasa.
Imaishi's best thing ever is the manga stuff in Kare Kano.

Name: Anonymous 2013-04-04 12:41

>>428

Imaishi shouldn't even be in that triplet, because his style is pretty consistent and moderate, not like Yuasa or Shinbo.

Name: Anonymous 2013-04-04 13:03

Shinbo is overrated.

Name: Anonymous 2013-04-04 13:07

Don't you mean Simbo

Name: Anonymous 2013-04-04 13:07

>>426
YAMATO isn't in your list so we can't discuss

Name: Anonymous 2013-04-04 13:31

Nah, Shinbo is just hit or miss. Ikuhara on the other hand is overrated as shit. Mamoru Hosoda > Kunihiko-chan.

Name: Anonymous 2013-04-04 13:33

>>429
Depends on what you consider moderate. Dead Leaves was fucking wacky everywhere.

Name: Anonymous 2013-04-04 13:37

Dead Leaves had a very consistent approach to its animation, settei, character desig, art direction etc. Compare that to Mind Game that goes to  like a couple dozen animation techniques and styles.

And since we're here

Inu Curry > *

Name: Anonymous 2013-04-04 13:37

>>435

goes through*

Name: Anonymous 2013-04-04 13:49

>>433

Who overrates Ikuhara? He is barely even mentioned in most discussions.

Name: Anonymous 2013-04-04 13:50

>>399

Cartoons > Anime

You're just mad because your JAPANESE SPIRIT got fucked up.

Name: Anonymous 2013-04-04 13:54

>>399

I don't get your westaboo complaint; you realize that the greatest manga artist of all time is also the biggest westaboo of all time, right?

Name: Anonymous 2013-04-04 13:57

I just don't like the style. It's as simple as that. That was not the point anyway, so whatever.

Name: Anonymous 2013-04-04 13:58

http://www.youtube.com/watch?v=JBdRtR3qFZg

Is it me or is this French animation subtly anime inspired? The expressions and the acting is very old-school anime.

Name: Anonymous 2013-04-04 13:58

>>439
Daisuke Igarashi's a westaboo?

Name: Anonymous 2013-04-04 13:59

>>442

Not sure, but Taiyo Matsumoto is.

Name: Anonymous 2013-04-04 14:05

Kazuya Sakamoto worked on Photo Kano.

Name: Anonymous 2013-04-04 14:54

>>441 you are right, the director of this project mentioned that he like the japanese animation technique. He was inspired by Ghibli.

Name: Anonymous 2013-04-04 15:13

>>382
What anime he directed in 2012 and 2013?
I need more of his work

This dude is insane

Name: Anonymous 2013-04-04 15:13

Takashi nakamura is the father of Yutapon?

Name: Anonymous 2013-04-04 15:18

Nakamura really didn't direct much. His last work was Fantastic Children back in 2004.

Name: Anonymous 2013-04-04 15:28

And he really didn't animate that much either, which is a shame.

Name: Anonymous 2013-04-04 16:00

We always talk about animators animating, but which animators do you think make for the best ARTISTS? The Yoshinari brothers are the obvious stand-out and Kenichi Yoshida is also really solid.

Name: Anonymous 2013-04-04 16:03

>>448
You mean his latest work is coming this year
http://colorido.co.jp/2013/index.html

Name: Anonymous 2013-04-04 16:39

>>450
Yutapon too

>>448
thanks pal

Name: Anonymous 2013-04-04 16:43

>>451

WOAHHHHHHHH!! this guy is the MAN !!!!!

WO , why the hell nobody ever talk about him on those threads!!!!

wow i want this NOW!!!

Name: Anonymous 2013-04-04 16:47

>>450

Artists as in illustrators/painters?

Name: Anonymous 2013-04-04 16:53

Kenichi Yoshida rocks. I love his style.

Name: Anonymous 2013-04-04 16:54

>>451

That would have looked 10 times better with hand drawn background animation

Name: Anonymous 2013-04-04 17:01

It could be something cool

For example you animate in 3d complex movment and then you draw it over in digital

and remove the 3d .

The results could be cool
Youngster animators could do it

Name: Anonymous 2013-04-04 17:06

>>451

animation of the couple in the stairs reminded me of old disney movies

what is this exactly? ova/series/movie?

Name: Anonymous 2013-04-04 17:31

Finally saw little witch academia

It was goooood! i was like a child in the end haha
The ending action is awesome
What other good project from Mirai to check guys?

Name: Anonymous 2013-04-04 17:37

>>458

Probably an animated short.

Name: Anonymous 2013-04-04 18:14

>>459

They're all good animation wise. It's all about what's extra. Ryo has shitty art and colour direction (it looks like every anime ever) and Arve doesn't really have that many stand out cuts. After LWA, next you should watch it Death Billiards I guess. That's the second best one imo.

Name: Anonymous 2013-04-04 18:18

ok thanks dude

Name: Anonymous 2013-04-04 18:53

>>401

i think its just an OVA series, like hoshi no umi.

Name: Anonymous 2013-04-04 19:01

what , i wanted 24 episodes series of ryo chimio

Name: Anonymous 2013-04-04 19:09

>>463
TV series and OAD
http://twitpic.com/cgwfh6

Name: Anonymous 2013-04-04 19:12

>>465

oh my
cool

Name: Anonymous 2013-04-04 19:42

Umakoshi is better as artist and character designer than he is as animator.

>>454

Yes.

>>452

Yutapon's art is pretty standard anime art; he really isn't outstanding as an artist.

Name: Anonymous 2013-04-04 20:24

>>427

KyoAni doesn't leave the names of the key animator in the genga book afaik.

>>459

If you haven't seen the previous releases, check out Kizuna Ichigeki and Wasurenagumo. I guess Buta and Ojii-san no Lamp are worth it too if you have the time.

Name: Anonymous 2013-04-04 20:51

Name: Anonymous 2013-04-04 21:09

>>469

Wait, it's out? BD rip where?

Name: Anonymous 2013-04-04 21:29

if an animator does some cgi animation (for example robots fighting), where is he listed? as Key animator? or under other list?

Name: Anonymous 2013-04-04 21:44

>>470

On thepiratebay

Name: Anonymous 2013-04-04 21:52

>>469
Iron Man: Rise of Technovore notable KA: Yoshimichi Kameda, Gousei Oda, Kim Se Joon, Shingo Fujii, Hisao Yokobori and Shingo Yamashita

I'm little bit surprised to see Hisao Yokobori between the KA list

Name: Anonymous 2013-04-04 21:55

>>469

any interesting scenes?

Name: Anonymous 2013-04-04 21:59

>>474

lots of Kim Se Jun stuff at the beginning, 'splosions, mecha etc

towards the 30 minute mark there are a bunch of fight scenes and I think some of them looked like Kameda (part where Stark gets the suit out of a suitcase or w/e)

and there are a bunch of itano circus cuts

Name: twinshiggy 2013-04-04 22:05

I'm studying animation.
The two animated scenes I have found to be the most impressive are the opening scene of GitS;

https://www.youtube.com/watch?v=B05FrZqFY3g

And a scene from Richard Williams' unfinished 'Thief and the Cobbler';

https://www.youtube.com/watch?v=dmluf-qVuyY

Is my taste shit? That's okay.
I'm not naive enough to think I will become famous or make large amounts of money from this trade, but I would like to at least make something crazy good, which makes people look and say; 'How is it possible for someone to have done this?'

Name: Anonymous 2013-04-04 22:09

I want to animate something from scratch so realistic people think it's rotoscoped.

Name: Anonymous 2013-04-04 22:10

>>474
>>475

scratch that, Kameda does cuts for the final fight, it's pretty Kanada

Name: Anonymous 2013-04-04 22:41

>>476

Everyone loves GitS in the sakuga thread, but I think most people would rather mention the Iso tank and the (Okiura?) muscles ripping apart near the end rather than the OP.

Also: Oshii is shit for even agreeing to do the GitS 2.0 remake.

Name: Anonymous 2013-04-04 22:56

>>479
muscles ripping apart near the end

Apparently that's by Hideki Hamasu

Name: twinshiggy 2013-04-04 23:23

Anyone else seen Angel's egg?
Not sure if it could be considered sakuga,
but its rather consistent;
https://www.youtube.com/watch?v=boVRn_ClkMk

Name: Anonymous 2013-04-04 23:25

I really don't like Mind Game.
Or Neko Soup.

Name: Anonymous 2013-04-04 23:38

>>476

ok? didnt get the "shit taste" part

I really like the cards scene from the cobbler movie, so smooth

Name: Anonymous 2013-04-04 23:48

>>481
Is oshi loved in sakuga 4chan?

Anyway saw that movie , it was great and intriguing and the interpretation was great also.

some cuts were awesome , notably the hair animating xd

Name: Anonymous 2013-04-04 23:51

>>479
Okiura did animated the beginning ? isn't ?

Also it seems inoue worked on the film too

Name: Anonymous 2013-04-05 3:44

No nobody's surprise, MJP's CGI was nicely done and there were some well-animated cuts of hand-drawn explosions in the prologue. The Hiraifaces weren't too bad to look at since they were making all sorts of silly faces most of the time.

A bit disappointed with Photo Kano's animation, unremarkable stuff but there were some neat layouts thanks to Yokoyama.

Ans speaking of layouts, Maou-sama had quite a number of good ones. I'm quite pleased with this show, the prologue was nicely animated and I think there was some nice bits of character animation later in the episode.

Name: Anonymous 2013-04-05 4:38

most people would rather mention the Iso tank

I don't know about most, but imo that's definitely the best scene in the film, animation wise. Of course, the opening sequence is fantastic as well.

Also, pretend 2.0 doesn't exist (even though there is some stuff behind it, making it more "consistent" visually with innocence, but yeah, it's crap). At least they didn't retcon the original.

Name: Anonymous 2013-04-05 4:50

>>484

Well, most things he was involved in have excellent animation. Not to mention that if you're into realistic animation he's the go to creator (when you think about this style of animation, as far as titles go the first to come to mind are Patlabor, Gits/Innocence) .

As a director and creator, he's one of my favourites. On my list only Takahata and Anno rank higher.

Name: Anonymous 2013-04-05 4:59

>>450
I really like Ryotimo's illustration work as well as Shouko Nakamura's.

Name: Anonymous 2013-04-05 5:03

>>489
I really like Ryotimo's illustration work

lolicon detected

Name: Anonymous 2013-04-05 5:19

>>490

Not him, but I'm a lolicon. You and your kind can eat shit. Flat is justice.

Name: Anonymous 2013-04-05 5:29

Big tits are better since animators can make them bounce about

Big tits: 1
Flat chest: 0

You can't make sakuga from flat chests

Name: Anonymous 2013-04-05 5:39

>>490
I won't deny it.

Name: Anonymous 2013-04-05 5:40

Name: Anonymous 2013-04-05 5:44

>>492

I'm afraid that is not true. Tiny chests are better  because all that time wasted animating useless flesh goes into more interesting body action.

Animators with good taste: 1
Animators with shit taste: -1
Total: one-nil for DFC!

Name: Anonymous 2013-04-05 5:45

>>494
Return of hand-drawn mecha?

Name: Anonymous 2013-04-05 5:50

>>496

Hopefully not. CG is superior. /sarcasm

Name: Anonymous 2013-04-05 5:50

>>469
>>473

I also see Cindy H Yamauchi, Takaaki Waada, Eiji Komatsu, Shin Wakabayashi and Takenori Tsukuma

Can you post who did the AD, storyboards and direction?

Name: Anonymous 2013-04-05 5:51

i can't moonstone, is that the obari thing in autumn?

Name: Anonymous 2013-04-05 5:56

God I hate Hamasaki Hiroshi. What the hell does he find so interesting about bloom and that shitty gray filter? Every damn one of his titles suffer from this crap. Texhnolyze, Shigurui, Steins;Gate and now Technovore. Just, why... it just ruins the colours.

Name: Anonymous 2013-04-05 5:59

New Obari robot anime, starting /TOMORROW/
2D Mecha.
Director: Obari
Mecha AD & Designs: Masahiro Yamane
Character Designs: Kotobuki Tsukasa
Looks to be a short anime, like many are these days.

Name: Anonymous 2013-04-05 5:59

>>500
Dark and edgy visuals?

Name: Anonymous 2013-04-05 6:04

>>501
tomorrow

Suddenly, Obari mecha out of nowhere. Kinda odd to announce it right before airing, why not hype it a bit earlier?

Name: Anonymous 2013-04-05 6:06

>>503

Minute long episodes?

Name: Anonymous 2013-04-05 6:07

Anime with flat/small chests:
Dennou Coil
Nichijou

Anime with big tits:
Asobi ni Iku yo
Hagure Yuusha no Estetica

I rest my case.

Name: Anonymous 2013-04-05 6:13

>>505

Touche.

Name: Anonymous 2013-04-05 6:19

>>500
Can't remember that problem in Shigurui. I thought the look of that show was fantastic.

Name: Anonymous 2013-04-05 6:21

It kinda fit the atmosphere in Shigurui. There were still scenes that were overbright in it as well.

Name: Anonymous 2013-04-05 6:24

Name: Anonymous 2013-04-05 6:28

>>503
Seems more like a toy based advert more than anything.

>>509
Ouch, well the 2 promo images look 2D so here's hope it stays 2D.
http://i.imgur.com/lbqYuaZ.jpg
http://i.imgur.com/e8giKNy.jpg

Name: Anonymous 2013-04-05 6:34

Only Space Dandy can save mecha now.

Name: Anonymous 2013-04-05 7:04

Wait so that means there are 2 more 2D mecha shows coming this fall...?

Name: Anonymous 2013-04-05 7:46

For the ghost in the shell lovers

You will recognize some 2d great animators there!!

http://www.youtube.com/watch?v=egRAxn8DiQc
http://www.youtube.com/watch?v=H6KBgViX9AY

Name: Anonymous 2013-04-05 8:32

Name: Anonymous 2013-04-05 8:34

>>486
Soichiro Matsuda worked in Majestic Prince #1 he did really nice explosions at the beginning

Name: Anonymous 2013-04-05 9:10

>>514
Wow, so this is pretty much a "pile everyone on top and hope for the best" kind of work.

Name: Anonymous 2013-04-05 9:19

I'm watching the Aku no Hana livestream now, this rotoscope is, uh, something I guess. The characters look pretty strange since they're just traced over actors, a bit of that uncanny valley kicking in. It's nice too see a lot of movement, but there's just something funny about the rotoscope. I'm not sure what to think of it.

Name: Anonymous 2013-04-05 9:23

what is Space Dandy?

Name: Anonymous 2013-04-05 9:29

>>518
Studio Bones new work this fall
Rumors say Shinchiro Watanabe is directing
Rumors say Dai Sato is scripting
Rumors say Thomas Roman is doing design/backgrounds

Name: Anonymous 2013-04-05 9:30

Aku no Hana pics http://imgur.com/a/luJ1V

Name: Anonymous 2013-04-05 9:40

>>520
http://i.imgur.com/mT2v4pqh.jpg

What's with the blur here?

Name: Anonymous 2013-04-05 9:49

>>519
why the hell do you call it space dandy ?

Sounds hummm




well

it sounds stupid

Name: Anonymous 2013-04-05 9:50

Wait the entire show is rotoscoped? What the fuck?

Name: Anonymous 2013-04-05 9:50

Wmated this shit please ?
http://www.youtube.com/watch?v=z3XCD5CHzik

Name: Anonymous 2013-04-05 9:53

>>517
After thinking about it for a short while, basically it's great to see so much movement but god damn those characters look so awkward. It would've been better to use the live-action footage for just movement, and draw the character faces without tracing the actors faces.

Name: Anonymous 2013-04-05 9:54

>>521
Dude , the blur is done to separate different plans
Like reality if you want

My main concern on this pic is the onion effect haha
Looks like a drunk view

Name: Anonymous 2013-04-05 9:54

>>523
Yes, it was announced to fully utilise rotoscoping a while back.

Name: Anonymous 2013-04-05 10:01

I'd take 3DCG over this.

Name: Anonymous 2013-04-05 10:20

Did Bahi work on it?

Name: Anonymous 2013-04-05 10:21

>>521
Ghosting due to bad capture.

Name: Anonymous 2013-04-05 10:23

>>529
Oh you

Name: Anonymous 2013-04-05 10:28

Should've gotten Okiura to animate everything.

Name: Anonymous 2013-04-05 10:29

>>532
Then it would actually be rotoscope.

Name: Anonymous 2013-04-05 10:30

>>532

It would take him a year to finish 1 episode.

Name: Anonymous 2013-04-05 10:32

>>522
it sounds stupid

Like most of Watanabe's anime.

Name: Anonymous 2013-04-05 10:38

>>535
I was serious but only for the name
No need to be condescendant
I love watanabe , he is a gift for anime.

I want okiura on this shit
http://www.animevice.com/asian-risshiden-no-shima-kousaku/11-4626/

it could be glorious

Name: Anonymous 2013-04-05 10:47

>>525
I agree. The faces were definitely the biggest flaw in it for me. If they'd done that, kept the art closer to the manga, but with a more realistic touch to it so it wasn't just flat faces on realistic bodies, I doubt people would have as many complaints. It might still look weird, but not as flagrantly.

Name: Anonymous 2013-04-05 11:16

Is rotoscoping more expensive than animating traditionally?

Name: Anonymous 2013-04-05 11:20

I feel there's going to be a backlash against the Aku no Hana complaints by people claiming it's getting hate just because the visuals are different, when that's not true at all. Sure, your average fan will cry about it not being ANIME enough but it's got some genuine issues I don't think you should overlook.
Many people have mentioned this thing about the faces lacking all features if they're far enough (read as: not very far, really) from the camera due to, I'm assuming, the filters on the footage. The funny thing being that if they move towards you, eyes, mouth and nose will gradually appear. Now if this was uncommon I wouldn't mind, but it keeps happening throughout and it's as distracting as you'd imagine.
There's also a recurring issue with rotoscoped pieces, and realistic animation in general, which is the acting being too exaggerated. As an animation fan I obviously don't hate motion, but this case is bad enough to become jarring. It feels like a problem with the base footage, it's kinda over the top and it doesn't feel natural even though the aim of the series appears to be extreme realism. Your mileage may vary greatly here though, I can't deny that it's nice seeing an anime with characters acting for real.
Add more factors like the clash between characters and backgrounds or the apparent lack of an animated opening and you get an overall package that will feel more cheap or atmospheric depending on who judges it. Nagahama's managed to make a creepy manga feel even more eerie, but there's plenty of reasons to question his artistic choices (and things that people will justify as such, when they're just cheap shortcuts).

I wouldn't say Aku no Hana is bad because it's different. It's different, and also bad.

Name: Anonymous 2013-04-05 11:23

>>538

Did they pay the actors with meals? There's your answer.

Name: Anonymous 2013-04-05 11:26

It's over, Nagahama is finished.

Name: Anonymous 2013-04-05 11:32

>>541
Not before Mushishi 2.

Name: Anonymous 2013-04-05 11:34

I think the issue is Japanese acting in general is very over-acted and hammy. So if they use footage like that as a basis, then of course the animation is also going to look over-acted. It's a valid issue, but something that can't really be avoided.

Name: Anonymous 2013-04-05 11:34

is it wrong if I like to pretend that the show is not rotoscoped?

Name: Anonymous 2013-04-05 11:36

>>538

no, Disney used rotoscoping for Cinderella because it was cheaper than traditional animation

Name: Anonymous 2013-04-05 11:37

>>544
Sure, just imagine the whole of Aku no Hana is a solo animation by an Okiura on drugs.

Name: Anonymous 2013-04-05 11:40

>>543
Yeah, that doesn't help. It's like they're having weird spams rather than acting like normal people, and that backfires really hard because the whole thing is meant to look realistic.

Name: Anonymous 2013-04-05 11:41

>>540
animator could act themselves .

It seems anno can act into a movie so...

Name: Anonymous 2013-04-05 11:48

Name: Anonymous 2013-04-05 11:53

>>545

oh you

not rotoscoping, acting reference was used as guidelines

its not the same

Name: Anonymous 2013-04-05 11:55

http://puu.sh/2uma5
http://i.imgur.com/tkGKfBC.jpg

I dunno If I can really stomach AnH..... This is just terrible...

Name: Anonymous 2013-04-05 12:01

>>505

I always find Dennou Coil's case funny but kinda sad. It was for kids and serious people but its main audience turned out to be pedos and doujin artists. LOL.

Name: Anonymous 2013-04-05 12:32

Looking at the aku no hana credits, they have an entire live action team, tons of actors were used it seems.

Which begs the question, why not make it LA in the first place?

Name: Anonymous 2013-04-05 12:42

>>548
Many western animators took acting class.

Name: Anonymous 2013-04-05 12:46

>>553

To beg the question does not mean "to raise the question."

Name: Anonymous 2013-04-05 12:48

>>553

because pandering to deluded sakuga otaku

Name: Anonymous 2013-04-05 13:11

>>556
lel, jokes on them, sakugafags hate it

Name: Anonymous 2013-04-05 13:14

>>557

I think we're split on it actually

Name: Anonymous 2013-04-05 13:41

Name: Anonymous 2013-04-05 13:42

>>50
so you are stating that DISNEY NEVER used rotoscope ?????????????????

Name: Anonymous 2013-04-05 13:44

Damnit i quoted wrong , it was 550 dude

Name: Anonymous 2013-04-05 13:50

>>529 Bahi dislikes rotoscope.
http://imgur.com/4iBdHUj

Name: Anonymous 2013-04-05 13:52

>>562
>I don't use rotoscope, it's not my thing.
>But I have nothing against animators that do.

pls stop misreporting

Name: Anonymous 2013-04-05 14:06

>>562
>>563
I have a feeling that Bahi has some friends that rotoscope, so by adding the second sentence, he was trying to not offend his friends or whoever is rotoscoping.
He dislikes rotoscope, but he is ok with rotoscopers. so confusing wtf

Name: Anonymous 2013-04-05 14:08

who are the animators of Aku no Hana?
Any professionals in the sakuga list?

Name: Anonymous 2013-04-05 14:11

wow I just watched the OP of Aku No Hana. I have no idea what I actually watched.

Name: Anonymous 2013-04-05 14:11

>>565
animators?

Name: Anonymous 2013-04-05 14:11

>>565
Professional rotoscopers _〆(・ω・` )

Name: Anonymous 2013-04-05 14:46

>>519
where did you get all these rumors from?
If you are right and the director is really Watanabe, then this must be the show Bahi JD is working on at Bones.
https://twitter.com/bahijd/status/307092392421502976

Name: Anonymous 2013-04-05 15:46

>>484
Yeah, I found it pretty amazing they kept her hair consistent.

Name: Anonymous 2013-04-05 15:48

Who are the best character designers according to the sakuga thread? My favorites are Yoshihiko Umakoshi, Kenichi Yoshida, Yoh Yoshinari and Nishiya Futoshi. Honorable mentions: Sadamoto, Goripon, Nishio.

Name: Anonymous 2013-04-05 15:52

Are any of you animators or animate occasionally?

Is Flash alright to animate on or should I get something more professional?

Name: Anonymous 2013-04-05 15:55

>>571

I think Nishio is a horrible chara designer. Sky Crawlers and Onigamiden had both pretty weird chara designs.

Anyway, my favourite is Kenichi Yoshida. Umakoshi and Kawamoto are also great designers.

Name: Anonymous 2013-04-05 16:12

>>572
pick what you want and push it .
I dont use flash personnally

Name: Anonymous 2013-04-05 16:15

okiura is a great chara designer

Name: Anonymous 2013-04-05 16:40

What do the sakuga kids think of aku no hana?

Name: Anonymous 2013-04-05 16:40

>>572
Flash is great if you only want to animate.

Name: Anonymous 2013-04-05 16:40

>>577
What else would I want to do?

Name: Anonymous 2013-04-05 16:41

>>574
What do you use?

Name: Anonymous 2013-04-05 17:04

>>571
Obari lel

Name: Anonymous 2013-04-05 17:09

@bahijdBahi JD バヒ・JD 2 hrs
Working with Satoru Utsunomiya うつのみや さとるさん on a project。 He is a great animator

Name: Anonymous 2013-04-05 17:11

Name: Anonymous 2013-04-05 17:24

>>579
Tvpaint soft

Not very used as flash but it's the soft i master the most.

Name: Anonymous 2013-04-05 17:30

>>583
I'll stick with Flash for now.

Name: Anonymous 2013-04-05 17:31

well actually, some few "frames" look good,
http://i.imgur.com/tg2ddZUh.jpg

 but as soon as it starts moving everything looks like shit.

Name: Anonymous 2013-04-05 17:32

>>582
Hmm, I like it.
Story's shit, but the art and animation is good.
Setting is Japan, so everyone has black hair.
Some people are ugly. Good.
Rotoscoping is annoying but considering they might not have been able to keep a consistent level of animation, perhaps it is needed.

Name: Anonymous 2013-04-05 17:35

anyone knows the reason why they decided to rotoscope that show?
I mean, this show doesn't even look like the manga.
What's the purpose of all this??

Is there something artsy behind it? or money? or my asshole?

Name: Anonymous 2013-04-05 17:36

worst thing about the show is that as soon as characters are in distant their faces disappear.

Name: Anonymous 2013-04-05 17:38

the last two months have actually been awesome sakuga months.

I need to rewatch Witch Academia and forgett all the terrible rotoscope.

Name: Anonymous 2013-04-05 17:41

>>587
To make the characters look realistic.

Name: Anonymous 2013-04-05 17:48

>>584
I use a light table.

Name: Anonymous 2013-04-05 17:56

>>591
Well, I do animate traditionally in college,
I don't have that set up at home.
Do you use a camera on a tripod to shoot it?

Name: Anonymous 2013-04-05 18:08

>>576
Personally I didn't have a problem with it, I thought it looked nice.
Except for the face details gradually appearing as people came closer to the camera, that was an awful choice. It looked like something out of an old videogame with rendering problems.

Name: Anonymous 2013-04-05 18:09

Hiroyasu Oda - Shakugan no Shana III #2 http://twitpic.com/ch8da7

Nice fire effects

Name: Anonymous 2013-04-05 18:20

Name: Anonymous 2013-04-05 18:29

>>592
No, just a scanner.

Name: Anonymous 2013-04-05 18:47

>>59
beauty effect
feels rotoscoped




(joking)

Name: Anonymous 2013-04-05 19:20

>>596
I heard of this.
Might try it.
Must be annoying to scan 1000 pages, though, right?

Name: Anonymous 2013-04-05 19:22

what do you think of the battle of battle of gods?
Will this movie break all records audience?

Do you love the battle dbz-style ?

Name: Anonymous 2013-04-05 19:56

>>599

if I got the style right that movie stinks of naotoshi shida

Name: Anonymous 2013-04-05 20:48

>>600

He animated the entire final battle.

>>599

Naotoshi Shida fest.

Name: Anonymous 2013-04-05 20:52

Death Billiards is out

Name: Anonymous 2013-04-05 21:21

Yoshimichi Kameda (亀田祥倫) - Iron Man: Rise of Technovore http://www.youtube.com/watch?v=eOPJn9IqmlM

Name: Anonymous 2013-04-05 21:36

>>603
Cool. Hopefully the uploader will put up any other well-animated cuts so that I don't have to download the movie lol

Name: Anonymous 2013-04-05 21:46

>>603

Whoah I didn't know this was out.

Name: Anonymous 2013-04-05 22:56

>>600
That's good to hear, I like the modulating timing in his animations.

Name: Anonymous 2013-04-05 23:35

I realize /sakuga/ is far outside the target audience, but what did you guys think about UtaPri S2's OP (besides laughing hysterically at it)?

http://www.youtube.com/watch?v=j661ETZfUxI

Not the smoothest, but I think it's pretty impressive that A-1 went mostly with 2D animation, and the choreography is hilarious.

Name: Anonymous 2013-04-05 23:47

>>601
thanks buddy

Name: Anonymous 2013-04-05 23:49

>>607
Better than Love Live. Sunrise, are you even trying?

Name: Anonymous 2013-04-06 4:22

but muh rotoscope

Well, not unexpectedly looks like I'll even have to abandon this thread, not just /a/ while Aku no Hana airs. (Not that anyone cares though). Enjoy your lame bandwagoning over nothing. I'm sure I will not be missed.

Name: Anonymous 2013-04-06 4:28

>>610
Before you leave, I'd like to know what do you think of it?

Name: Anonymous 2013-04-06 5:05

>>607
Oh my god haha. A few odd cuts that have almost impossible movements given their speed, the hip thrusts and the arm flick were going at sonic speed!

Name: Anonymous 2013-04-06 6:42

Hmm, Aku no Hana was great. And I do mean, _great_. I kinda see where everyone is coming from complaining about the animation, but then again I really do not and I only lied to be diplomatic. Sorry.

 I don't know, I don't think there's anything wrong with bagging on the creative decisions regarding animation (and it's hip to hate rotoscoping nowadays, as far as I've observed) since this is the animation "appreciation" thread. But the complaints come of as superficial as a consequence. Superficial because they're removing things from context, kinda like those cherry picked bad looking frames that are spammed all over /a/ now (I kinda had to shove my head in there and peekk after what 610 posted - I was not "disappointed"). What this is from my POV? Pretty much the reverse of the "classic" Pain fight, or more recently Jun Arai's cuts in Shinsekai Yori which also had people complaining about them (or maybe even some of the stuff in Sacred Star of Milos? since that was brought up some time ago), i.e. it's about confusing craft with art. Those are good craft, but poor creative decisions. This is shit craft, but a fantastic creative decision on the director's part.

Why? Precisely because it's creepy, unsettling, "wrong" to look at. That's exactly what it should look like, because that's what the narrative is supposed to convey. Unease, oppression. Forget about the animation and think about (excuse me going over the line here) the soundscape and music. Same feeling isn't it? Very down, low key. And since I went this much beyond my station, think a little about the MC, and how his perspective is being shown, especially his mood as it comes through the monologues (let's ignore visual elements just for a blink, for the sake of argument). Pretty much in the same ballpark isn't it? Or am I wrong? I'd like to think I'm not. Watching Aku no Hana should make you feel disconcerted, that's what I think. I may be wrong and maybe the director (and production team as a whole) went for something else entirely, but that is what it seems to me to be trying to convey, looked both in detail and as a whole. And I think it does it really well. (it also reminds me of the "Fuyu no Hi" anthology, which also had some pretty shitty segments, craft-wise, but they also fit in due to the nature of the overall work).

Also, the fact that rotoscoping really is saving something (be that the purpose all along, or just a consequence of these decision, and be it only cash or time as well) makes other visual components in the work (or at least in this first episode, so far) shine. The layouts are quite above the norm. It's harder to find cuts that don't have a neat composition than cuts that do. I dare say that if anyone claims the contrary, they're full of shit. Just open it and screen randomly, it's pretty likely you'll find a cut with pleasant arrangements in the image. So is the storyboarding. A nice standout scene happens about half way in, where the 3 guys go home and the whole thing is set up so that you'll only see them reflected in that pole mirror in the last part of the scene. That would be what I'd call interesting storyboarding. But you can say you care about the animation, not its framing and "cinematography". Fine.

Really, this kinda smells of double standard. It all boils down to whether you care about the craft of animation, or the art of animation. Because shitty craft is shitty craft, but shitty craft can make for good art. And with this I guess I'll take 610s lead and see myself out because I obviously do not belong here...

Name: Anonymous 2013-04-06 6:56

>>571
My favourite characters designers would be Ryotimo and Futoshi Nishiya, they're both great. I also like Yuichi Tanaka and Shouko Nakamura, but the specific qualities I like about Tanaka's artwork don't tend to survive the animation process and Nakamura's barely done any chara design work.

Name: Anonymous 2013-04-06 7:20

>>613
Please do stick along because I'd rather read detailed views on your beliefs of the subject rather than meme spamming and "it looks ugly therefore it is bad"

Name: Anonymous 2013-04-06 8:14

who is excited for the next sakugas videos.??

It's full of already win

Majestic prince
Shingeki no Kyojin (those battles sounds crazy as fuck)
LWA (dat ending actions with the dragon , yoshinari the king)
Yozakura Quartet: Hana no Uta (Ryo...)
Arise (hell yeah)
Shortooo peace (Otomo)
Aku No Hana (i'm joking)


Winning is comin

Name: Anonymous 2013-04-06 8:29

>>613
Stop looking down on everyone but you and assuming that you're the only one here that knows what art direction is and has realized the ABSOLUTELY OBVIOUS AIM they had with this. I mean, you can keep congratulating yourself for having realized it, but when there's even a translated interview where they talk about it then you're going to look a little silly.

Yes, Nagahama achieved a very eerie atmosphere is just one episode. Not necessarily in the same vein as the manga - or rather, not at all, to the point that the mangaka said he considers this a different take on his story. But he added that the director truly understands it so he trusts him to make a good Aku no Hana anime. That's great. But it doesn't change how very poorly made it is. You can claim that the terrible acting adds to the creepy vibe they were going for, but don't even try to say that there's anything intentional or positive about crap like the faces popping up and disappearing. And say that crying about that is the same as /a/ posting inbetweens all you want, but it won't stop being utter bullshit. Something that is part of a whole being nitpicked and a recurring issue that adds absolutely nothing to the episode aren't the same by any stretch.

You should know full well that anyone who's complained here wasn't upset by the artistic intent but rather by how shitty the production is. If it doesn't bother you, or anyone else for that matter, I honestly don't care. Just stop pulling this act of misunderstood genius and creating random drama.

Name: Anonymous 2013-04-06 8:43

By the way , question to other pro animators here

Will you work for a producer wich always push back the date of payment and always give BS excuse to not pay you ?

what do you do, you stay and stay patient or leave asap ?

Name: Anonymous 2013-04-06 8:48

>>617

Different guy here but maybe you should take the chill pill. I didn't know about that interview you mentioned btw. Stop assuming everyone did. Maybe that other poster did not know too.

Name: Anonymous 2013-04-06 8:53

>>619
>>617

Oh and I forgot to say. I still thought it is "creepy" even without that interview. So I don't get your point. "Terrible acting", i'm afraid I do not see it like that. The face popping things was kinda annoying, I guve you that. But it so minor thats a nitpick.

Not really my thing tho.

Name: Anonymous 2013-04-06 8:57

>>620
Of course you realized the eeriness, it's really blatant. All I said was that it's been confirmed that the creepy feel is intentional, the interview itself is besides the point.

Name: Anonymous 2013-04-06 9:01

>>621

Then I really don't get the problme you have.

Name: Anonymous 2013-04-06 9:05

>>622

The problem is simple: it's not "pretty" enough for the average viewer, "sakuga" lover or not. That it's not supposed to look pretty in the first place doesn't matter.

Name: Anonymous 2013-04-06 9:11

Anyone who thinks the acting in Aku no Hana is bad should probably watch less anime. It was up to standard with your average dorama.

Name: Anonymous 2013-04-06 9:26

While it isn't exactly sakuga, what do you kids think of Perfect Blue?

Name: Anonymous 2013-04-06 9:27

>>624
And anyone who thinks the acting in your average dorama is decent should watch more movies.

Name: Anonymous 2013-04-06 9:30

Name: Anonymous 2013-04-06 9:30

>>626

I make movies for a living. It'd be interesting to know why you think dorama acting is bad.

Name: Anonymous 2013-04-06 10:20

大張正己 ‏@G1_BARI
ジグルハゼル、原画メンバーのクレジットは何処かで出して欲しいなぁ…ホント、豪華なんですよ。

Name: Anonymous 2013-04-06 10:30

>>13
Yeah, they've been animating for a year now. And they would need to break their no S3 rule in order to beat the Oreimo+Railgun steamroller that is this season.

Name: Anonymous 2013-04-06 10:33

I kind of warmed up to AnH a bit after rewatching, but the lack of detail or shading for the characters really leaves them looking flat and the exaggerated acting doesn't really help. I only hope that the results they get with rotoscoping get better as the show goes on.

The episode also would have probably worked better if the first fifteen minutes weren't entirely anime original. Then again, Nagahama did say that he did not want a straight adaptation of the manga.

Name: Anonymous 2013-04-06 10:45

>>631

Off-topic but this is the kind of adaptation that I prefer. What's the point of adapting anything if you're just going to follow it closely? What works in manga does not necessarily work in a TV anime.

Name: Anonymous 2013-04-06 10:46

I'm having a weird sense of deja-vu with this whole Aku no Hana thing...

Name: Anonymous 2013-04-06 10:53

>>632
It really depends on the source material I think.
If it's a manga where the focus is entirely on the characters rather than any sort of story then a straight adaptation works well because the whole point is just to see the characters animated and voiced.
Whereas something with a big focus on the story there's less reason to straight adapt it because it adds less.

Name: Anonymous 2013-04-06 11:14

Just saw Death Billiards. It's so much better than Little Witch Academia. IN pretty much every aspect.

Name: Anonymous 2013-04-06 11:43

>>635
Even the animation? If so, do explain.

Name: Anonymous 2013-04-06 11:47

>>635
It's better from all aspects except the animation.
But Death Billiards also has great animation climax scenes.
Little Witch Academia has a more dynamic action scenes than Death Billiards.

Name: Anonymous 2013-04-06 11:47

Name: Anonymous 2013-04-06 12:01

>>635

Little Witch Academia is better written; the characters are more natural and less transparent. The direction is also movie-like; Death Billiards feels like an important episode of a TV series, LWA feels like a movie. There is really no point of comparison. It's actually ridiculous to even compare them. It's like the dumb people that actually compare the Digimon movie to Summer Wars; sure, the Digimon movie was good, but the direction in Summer Wars was more mature and accomplished.

Name: Anonymous 2013-04-06 12:05

just so madhouse fanboys know, the entire story of death billiards was completely copypasted from a twilight zone episode; even more so than lwa from the worst witch/harry potter

Name: Anonymous 2013-04-06 12:06

>>450
I really love Tatsuyuki Tanaka's works. Cannabis Works is one of the best artbooks by animator I've ever seen.

Name: Anonymous 2013-04-06 12:20

Name: Anonymous 2013-04-06 12:24

what death billiards is about ?

The hype of LWA is not deserved?

Name: Anonymous 2013-04-06 12:44

The sakuga comedy slot with Azazel/Muromi-san delivered, now to see if Araki's Shingeki is good as well.

Name: Anonymous 2013-04-06 12:47

>>642

Mari Okada a shit.

>>635

Why did you even feel the need to post hyperboly to make a point. This thread really doesn't need more passive-aggressive shit. What is even everything? Character design? LWA designs had more character, they were more unique, they had easily identifiable silhouettes; Death Billiard had pleasant art but the designs were pretty standard anime fare (complete with white haired bishounen). Backgrounds? LWA's varied, detailed, hand-drawn backgrounds aren't even comparable to Death Billiard's nice-looking but repetitive and modernly CG-filled backgrounds alive. Art direction? The amount of colors used in LWA is insane; it looks more polished than most anime movies. Writing? Death Billiards tried to be more "clever" but it kinda fell flat on its face near the end with almost every single line of dialogue being redundant and overly expository; LWA was more elegant in its execution, with no superfluous elements and ultimately making every single element of the story worth something.

Death Billiards is good, but there really is no need to sell it by comparing it to a completely different short film, specially in such a "poking the bear" type of way.

Name: Anonymous 2013-04-06 12:49

>>642
very nice! thanks for sharing!

Name: Anonymous 2013-04-06 12:51

KO'd the shit out of 635 haha

Name: Anonymous 2013-04-06 12:55

>>645

what about arze rzelle?
Did it beat LWA ?

Name: Anonymous 2013-04-06 13:03

>>635
Is it really? I haven't watched LWA yet, but I saw the first half of Death Billiards and I wasn't impressed with the animation at all (not to mention the ugly, run-of-the-mill character designs).

In case you're not talking about the animation, can you even compare the two? Genres look too different to me.

Name: Anonymous 2013-04-06 13:08

Zettai Bouei Leviathan #1
Masami Goto, Hiroyuki Kitakubo
http://i.imgur.com/TmYbkRK.jpg

Gonzo power.

Name: Anonymous 2013-04-06 13:11

>Hiroyuki Kitakubo

LOL

I can imagine it now, cursing and swearing as he has to draw "fucking moeshit" and occasionally shouting "I WON AN AWARD ONCE, I USED TO BE SOMEONE!!!"

Name: Anonymous 2013-04-06 13:15

What the hell? I was just saying that Death Billiards was fantastic, not that LWA sucks dammit. LWA was awesome. Holly shit dudes, you need to calm the fuck down.

muh yoshinari
muh trigger

What was so special about Little Witch Academia that you have to get so riled up over such a simple thing? Yes, the animation in Death Billiards was better too.  That single scene with the wires at the end was better than anything in LWA. The motion is more detailed in Death Billiards (okay, admittedly this is a stylistic choice since LWA is more cartoony and Death Billiards more realistic - but still, I'd say that takes more effort, again just putting that out there). The art direction was better (LWA wasn't that impressive from this perspective to be honest), the storyboarding was better by a fucking LANDSLIDE with a lot of cool stuff like the cool zooms and various other cinematographic (is that the right word?)  tricks that add an extra bit of panache to the visuals. It also played with layers in more interesting ways. LWA was very flat by comparison. It also liked the background animation in Death Billiards more (with the kid walking down the street) since it didn't rely on fucking cycles like in LWA (not that there's anything wrong with that of course, just putting that out there).

Overall, as fun as LWA was, Death Billiards was simply better technically.

but muh cartoony acting and designs

That's just a style. Death Billiards had character acting too and it was great. And the designs were all different, expressive and easily distinguishable. Sure, there are only 4 character so there's that as an excuse to put more effort into them but the point stands.

And no, I was talking about "everything" animation (aren't we in the sakuga thread?), not also about story/writing, characters, soundtrack whatever. If I were to take that stuff into consideration as well, I liked LWA a lot more. Difference between an 8/10 for LWA and a 6/10 for Death Billiards. So calm the fuck down.

The amount of colors used in LWA is insane; it looks more polished than most anime movies.

Bull fucking shit.

Death Billiard had pleasant art but the designs were pretty standard anime fare

Ha, so this is who I am conversing with. How typical.
That's a non-argument and a moot point. You're like those retards who claim all KyoAni characters look like keions.

Name: Anonymous 2013-04-06 13:18

Name: Anonymous 2013-04-06 13:19

just so madhouse fanboys know

Dude, I'm pretty much the first guy (and only, as far as I observe) who talked about Death Billiards and Im no madhouse fanboy. I'm no studio's fanboy. I just like cool animation regardless who does it. Nice knee jerk of ya'll, seriously. If anything, there's a whole lotta yoshinari/imaishi/trigger faboys in here.

Name: Anonymous 2013-04-06 13:20

muh

please leave.

Name: Anonymous 2013-04-06 13:21

>>655
Make me.

Name: Anonymous 2013-04-06 13:23

>>653

From tons of well-animated scenes, why did you post that one?

Name: Anonymous 2013-04-06 13:23

>>653

that whole fight was great. almost every cut was golden.

Name: Anonymous 2013-04-06 13:27

>>658
The fight was great, but the specific cuts post posted were pretty meh.

Name: Anonymous 2013-04-06 13:31



I saw the first half of Death Billiards and I wasn't impressed with the animation at all

The animation was great. If you were not impressed by it you won't be impressed with LWA either, because apparently you're not impressed with good animation in general.

(not to mention the ugly, run-of-the-mill character designs).

There's your problem. /facepalm

Name: Anonymous 2013-04-06 13:33

so madhouse crushed down trigger?

can't believe it , they are back from ashes

Name: Anonymous 2013-04-06 13:34

Nobody crushed anyone. stop trying to start a studio war. trigger's still a ababy anyway.

Name: Anonymous 2013-04-06 13:35

>>652
>It's so much better than Little Witch Academia. IN pretty much every aspect.


Read your own posts bro.

Name: Anonymous 2013-04-06 13:35

>>651

Serves him right.

Name: Anonymous 2013-04-06 13:37

>>663

your point? it is, and what I was saying is "this shit so good it's even better than lwa, and that was awesome". tough cake.

Name: Anonymous 2013-04-06 13:38

>>662
Okay , i'll check it !
What about arve rezzle ?

Name: Anonymous 2013-04-06 13:39

>>657
>>658
>>658
because fuck you that's why

http://24.media.tumblr.com/464b9912cb9f7056ae9fd5cea6c6be10/tumblr_mktfdsk1lr1qdc388o1_500.gif

death billiards sakuga fight made me laugh so hard.
It had nice animation but not great animation,  whoever storyboarded this fight scene thought this show was a joke to him.

seriously, I can grab a lot more decent sakuga from DB, there is a lot more

All the choreography was based on "Cowboy Bebop The Movie" fight scenes-

http://24.media.tumblr.com/8f189e7b4df1ba9b57ac0dcc053b8803/tumblr_mktpc2URjs1qfzteso1_500.gif

Imagine Yutaka Nakamura had animated some of these shots, it would look so georgeous

http://24.media.tumblr.com/049be2d770d7876c8e2d06739de11fb1/tumblr_mktp3b590f1qfzteso2_500.gif

http://25.media.tumblr.com/7f8199fbf3c88d98b489b652f3995cbf/tumblr_mktoyfFtik1qdfvslo4_500.gif

Also, I'm not any of these guys who compare DB with Little Witch A.
but if I had to chose the best of Animemirai, it would be LWA.

but this shot was nice though
http://24.media.tumblr.com/0a2c62828c0b4bb0f331c43dd0a48fd6/tumblr_mktafcliXw1rkmjjzo1_500.gif sweet smoke sakuga

Name: Anonymous 2013-04-06 13:41

>>662

Because most people can't criticize things objectively so they have to justify their opinions by saying things they like are "better".

Name: Anonymous 2013-04-06 13:42

gorgeous *
choose*

Name: Anonymous 2013-04-06 13:42

All the choreography was based on "Cowboy Bebop The Movie" fight scenes

Since when. You're trying too hard.

Imagine Yutaka Nakamura had animated some of these shots, it would look so georgeous

they look great as is. maybe they'd look better maybe they'd look worse if yutapon touched them.

Name: Anonymous 2013-04-06 13:43

>>666
What about arve rezzle ?
Watch it yourself and form your own opinion.

Name: Anonymous 2013-04-06 13:43

>>668

That argument goes both ways my friend.

Name: Anonymous 2013-04-06 13:44

Well... Shit.. SnK was pretty good as expected. What totally impressed me in some way was the storyboard. Pretty solid.

Oh and speaking of Yutapon, does he do outsource work?

I am praying he does since this is really one of the shows that will really work for his style.

Name: Anonymous 2013-04-06 13:46

>>672
That's my point.
Both can't provide anything to support their arguments.

Name: Anonymous 2013-04-06 13:47

fuck all the DB fanboys.
Little Witch Academia sakuga won the fight.

Just look at these sick animations and show me something like this on DB

http://25.media.tumblr.com/8798258911e89e30e82c36a96f1a1c40/tumblr_mkqu3cSIck1rjsp9zo4_500.gif

http://25.media.tumblr.com/4f887ab45922208445cb0ae2f6f0fcff/tumblr_mkpq4yqaZA1rrjv8so2_400.gif

http://24.media.tumblr.com/ac9dae6492d25c2441885760a37ec9e2/tumblr_mkn3qx3VuS1rdwij9o2_250.gif


http://24.media.tumblr.com/a24dcc7e83ba9a8d3083c681d40e46ce/tumblr_mkn3qx3VuS1rdwij9o5_250.gif

check out the background sakuga here, it's been over 10 years since I saw background sakuga. If DB had moving BG, they would just have moved one frame of BG and added some motion blur to it, but LWA fucking kills it.
http://i.minus.com/iXQXI8JpepsOM.gif

Trigger is not a baby, Trigger is fucking boss!

Name: Anonymous 2013-04-06 13:47

>>652
>That single scene with the wires at the end was better than anything in LWA.

The dancing at the beginning, all the running in LWA, the creature animation, the acid poison... all better.

>The motion is more detailed in Death Billiards (okay, admittedly this is a stylistic choice since LWA is more cartoony and Death Billiards more realistic - but still, I'd say that takes more effort, again just putting that out there).

Rewatch LWA. The motion in LWA is by far more detailed than the motion in Death Billiards: you hace characters randomly playing with their hands, characters looking around IN THE BACKGROUND while other characters do other things in the forefront, you have consistent LIP-SYNCH, you have crowds reacing in uniquely different ways to events. And the running near the end of LWA was realistic; even with the cartoony designs, LWA created a living world through animation alone.

>The art direction was better (LWA wasn't that impressive from this perspective to be honest)

The hand-drawn backgrounds by Studio Pablo were gorgeous.

>the storyboarding was better by a fucking LANDSLIDE with a lot of cool stuff like the cool zooms and various other cinematographic (is that the right word?)  tricks that add an extra bit of panache to the visuals.

Those zooms don't make the direction or storyboarding better. It doesn't even make visuals more interesting. I's flat out ridiculous to say "more tricks = better storyboard". Mamoru Hosoda doesn't use tricks. Isao Takahata doesn't use tricks. Oshii doesn't use tricks. Elegance > tricks.

>It also played with layers in more interesting ways.

No way. LWA had clever composition for CROWD scenes; it created crowd scenes filled with individuals moving and doing their own things without taking away focus from the main characters. The skill necessary to make CROWD SCENES is insane; there are even quotes from Anno and Imaishi calling it the hardest type of scene.

>LWA was very flat by comparison.

What the hell?

>It also liked the background animation in Death Billiards more (with the kid walking down the street) since it didn't rely on fucking cycles like in LWA (not that there's anything wrong with that of course, just putting that out there).

Akko sliding down the dragon was background animation and it wasn't a cycle.

>That's just a style. Death Billiards had character acting too and it was great. And the designs were all different, expressive and easily distinguishable. Sure, there are only 4 character so there's that as an excuse to put more effort into them but the point stands.

There was not more effort put into Death Billiards character designs or character acting.

>Death Billiards was simply better technically.

No.

Name: Anonymous 2013-04-06 13:48

Name: Anonymous 2013-04-06 13:48

>>673
People believe that Yutapon did uncreditted KA for BRS.

Name: Anonymous 2013-04-06 13:49

this scene itself is proof that LWA is the king of Animemirai  http://i.minus.com/ibn1gy1GBw6o1L.gif

Name: Anonymous 2013-04-06 13:49

I liked both LWA and Death Billiards and won't even compare them because they both deserve as much love as they can get. Let's talk about Muromi instead because it was awesome. Just watch the OP (starts at 00:40)

http://himado.in/138088

Name: Anonymous 2013-04-06 13:49

>>678 it's a fact

Name: Anonymous 2013-04-06 13:50

Mamoru Hosoda doesn't use tricks. Isao Takahata doesn't use tricks. Oshii doesn't use tricks.

You're full of shit. All of them do.

Name: Anonymous 2013-04-06 13:50

>>680

Muromi > Attack on Titan

Name: Anonymous 2013-04-06 13:50

Death Billiards didn't resort to a shitty budget-saving technique like speed lines in LWA. Death Billiards won the fight.

Name: Anonymous 2013-04-06 13:51

>>682

Gimmick tricks like "eye close up and then pan out"? Not really. Their tricks are more elegant and less flashy.

Name: Anonymous 2013-04-06 13:51

>>675

DB had background ANIMATION, and it wasn't a cycle. . Maybe you should watch it.

Name: Anonymous 2013-04-06 13:51

>>681
Well, there's no confirmation, is there?

Name: Anonymous 2013-04-06 13:52

>>684

It used shitty budget-saving techniques like ugly CG balls instead.

Name: Anonymous 2013-04-06 13:52

>>686

A short 2 second scene.

Name: Anonymous 2013-04-06 13:52

>>685

Gimmick tricks like "eye close up and then pan out"?

How is that gimmicky or the only "trick" DB uses. You're just nitpicking. Fanboy more TTGLtard.

Name: Anonymous 2013-04-06 13:55

Yeah, it's pretty obvious this thread is full of Trigger fanboys. And you are lame, sore losers.

Name: Anonymous 2013-04-06 13:56

>>688
That's the stylistic choice.
It has nothing to do with budget-saving.

Name: Anonymous 2013-04-06 13:56

>>690

I'm not nitpicking; I'm saying that using it doesn't make something better.

Name: Anonymous 2013-04-06 13:56

>>692

Then it was a poor stylistic choice since it didn't look good.

Name: Anonymous 2013-04-06 13:57

>>691
This thread is always full of ex-Gainaxkids and Kyoanus lickers.
Real animation fans use twitter.

Name: Anonymous 2013-04-06 13:58

I think this guy is just a troll, we all know that Yoh Yoshinari is one of the greatest.
Who the fuck was even the animation supervisor of Death Billiards?

Everyone who thinks that Death Billiards animation was better than Little Witch Academia is fucked up or just a troll.

Name: Anonymous 2013-04-06 13:59

Jesus Christ stop arguing like fucking whiny fucks with opinions flailing over the place. This is not /a/. Go to /a/ if you want to throw shit at one another.

Name: Anonymous 2013-04-06 13:59

>>694
That's just like your opinion, man.

Name: Anonymous 2013-04-06 13:59

I get the feeling that there are not more than 3 guys in this thread and that right now there are just 2 guys trolling each other, both thinking "JOKES ON HIM, I WAS JUST PRETENDING TO BE RETARDED".

Name: Anonymous 2013-04-06 14:02

I think this guy is just a troll, we all know that Yoh Yoshinari is one of the greatest.

Stop clinging to names, that's just a fallacy. I know full well who Yoshinari is and I like his style (although I'm growing bored of his explosions). It don't matter who did what as long as it looks good.

Everyone who thinks that Death Billiards animation was better than Little Witch Academia is fucked up or just a troll.

Thank you for proving my point then.

>>695

Nah, they're there too. A lot of these new sakuga fans came in with TTGL and stuff, so it's explainable.

Name: Anonymous 2013-04-06 14:02

While we are on the completely stupid comparisons...

Ghost in the Shell > TokiKake
Chihiro > Redline
End of Evangelion > Cowboy Bebop movie
K-ON > Mononoke

Name: Anonymous 2013-04-06 14:03

Death Billiards had a very weak key-animation staff except Aya Suzuki.
all the others are only in-betweeners that just started their genga career with this show.
That why the animation in DB has zero Mitsuo Iso, because it's all about pose to pose, no dynamics or full genga.

Full genga are animators like Iso, Yutapon, Inoue, Sushio, Yoshinari.
They draw both keys and in-betweens.

Death Billiards had zero full genga feel to it. Everything was just put as a slow-mo, with only 3 main drawings.

But the frames in LWA all played a big role in the motion.

Name: Anonymous 2013-04-06 14:04

Is it me or do some posts read like a Japanese Sakuga fan using Google Translate on his posts?

Name: Anonymous 2013-04-06 14:04

>>680
>rapparu doing key animation

Is this his first time?
Will we get to see Bahi in the show?

Name: Anonymous 2013-04-06 14:04

>>697

Dude, everything anyone has to offer about these things are opinions and nothing more. I'll take dissent over a circlejerk any day of the week.

Name: Anonymous 2013-04-06 14:05

>>701

Incidentally, all of those pairs are true.

Name: Anonymous 2013-04-06 14:06

>>702

Sucks that those beginners did better than your beloved Yoshinari. Doesn't it.

>Death Billiards had zero full genga feel to it. Everything was just put as a slow-mo, with only 3 main drawings.

Sure thing fellow. Sure thing.

Name: Anonymous 2013-04-06 14:08

>>703
I know there's one or two people whose English is not their first language. As to who they are, I don't know.

このスレに日本人あるんですか?

Name: Anonymous 2013-04-06 14:08

>>703

If you are talking about the guy who talked early about Aku no Hana after that long text, I'm just not good at english. But I don't translate with google.

Name: Anonymous 2013-04-06 14:08

>>707

But they didn't.

Name: Anonymous 2013-04-06 14:09

there are some people from saudi arabia and russia here

Name: Anonymous 2013-04-06 14:10

Sakuga award of the season goes to Muromi OP. Not even Shingo Yamashita Naruto OP is as good.

Name: Anonymous 2013-04-06 14:11

>>708

日本人が有りません。

Name: Anonymous 2013-04-06 14:12

I'm sick of this other guy pretending that DB had better sakuga, what is wrong with your sakuga taste man?!?

Name: Anonymous 2013-04-06 14:12

>>710

They did and you know it. Cut the act.

Name: Anonymous 2013-04-06 14:12

>>711
CYKA

Name: Anonymous 2013-04-06 14:12

what is wrong with your sakuga taste man?!?

I could ask you the same thing bro.

Name: Anonymous 2013-04-06 14:15

>>701
Every single anime out since 1950 > K-on

Any shit win over this overrated stupid show

Name: Anonymous 2013-04-06 14:16

You guys realize that you're not doing anything other that "Your mom!" and "No, your mom!"?

Name: Anonymous 2013-04-06 14:16

All you triggerkids and madhousegeezers can drop dead. GONZO master race is in town.

Ryo > *

Name: Anonymous 2013-04-06 14:16

>>714
Just stop posting.
You are being trolled.

Name: Anonymous 2013-04-06 14:17

>>704
Rapparu did a solo key-animation on an opening back in 2012.
Don't know the name of the show.

Talking about Bahi, he was asked to participate on both Death Billiards and Little Witch Academia. The production team though that he lived in Japan.
He couldn't participate at the end since Animemirai's whole point was to gather young animators together at one place.

Name: Anonymous 2013-04-06 14:17

>>718

Nigga you just went full bakas.

Name: Anonymous 2013-04-06 14:18

didn't we have like 500 posts yesterday

trolling and shitposting is killing sakuga

pls stop guys

pls stop

Name: Anonymous 2013-04-06 14:18

>>722
For real? Where did you get this info, from Bahi's Twitter?

Name: Anonymous 2013-04-06 14:18

>>719

Better than sucking You Yoshinari's cock.

Name: Anonymous 2013-04-06 14:19

>>724

the only thing that's killing sakuga is shit animation.

Name: Anonymous 2013-04-06 14:19

Name: Anonymous 2013-04-06 14:20

Just dropping by to remember you guys that Evangelion is the best anime of all time.
So long!

Name: Anonymous 2013-04-06 14:20

>>722 I knew it! Bahi is really an AI, or a ghost, maybe he doesn't exist at all and some japanese animator is using him as an alter ego.

Jokes beside,
if I was him I would be in Tokyo the next day, that would have been a great opportunity for him. Why is he still working through the net?!

Goddamnit Bahi JD, just fly to japan, what are you waiting for?!?!

Name: Anonymous 2013-04-06 14:21

Name: Anonymous 2013-04-06 14:23

>>697

Stop thinking you're any better than /a/. more than half of us came from /a/ and still post on /a/ almost daily. I'm getting fed up with your "holier than thou" attitude. These past few posts prove it. The whole internet is shit.

Name: Anonymous 2013-04-06 14:24

>>725
 yes, but the tweets don't exist anymore...........
He tweeted pretty long time ago.
Back then I didn't knew about his "I'm going to delete tweets for reasons" reputation

Name: Anonymous 2013-04-06 14:24

I want /a/ to leave.

Name: Anonymous 2013-04-06 14:24

>>734

You're on /a/ nigger.

Name: Anonymous 2013-04-06 14:27

>>735

high five bro

Name: Anonymous 2013-04-06 14:29

What if Bahi is actually Iso?

Name: Anonymous 2013-04-06 14:30

bahi is better than miyazaki, inoue and iso reunited

Name: Anonymous 2013-04-06 14:32

>>730
He worked with Watanabe, he worked with Inoue, he is working for 4°c, he is working with Bones, he is working with Koji Morimoto, he is working with Satoru Utsunomiya


BUT

he still can't manage it to fly to Japan, wich is probably the easiest thing to do in the to do list.

He really is an AI or an alter ego of someone else in Japan.

Name: Anonymous 2013-04-06 14:36

>>737
for 1 second I believed in what you said.

Since Bahi is around, Iso has disappeared.
Bahi managed to work on a project with Toshiyuki Inoue (wtf, and he was the character designer wtf) and Inoue is Iso's best friend.

creepy

>>739
Quite possible that he actually is in Japan. This one sounds more believable.
You just can't do so much through the fucking internet.

Name: Anonymous 2013-04-06 14:45

that kameda scene in the iron man movie is so unimpressive

Name: Anonymous 2013-04-06 14:47

>>741
Really, from the clib someone uploaded I thought it was okay.

Name: Anonymous 2013-04-06 14:49

>>737
When you type Mitsuo Iso in google images, Bahi JD's avatar appears somewhere.

http://i.imgur.com/8wsoSKL.jpg

Name: Anonymous 2013-04-06 14:51

>>743
Didn't Bahi JD tweeted this by himself or something?
I've seen this on his twitter.

Name: Anonymous 2013-04-06 14:53

I think the problem with Kameda's shot was not Kameda's fault.
That scene had bad colors and terrible compositing.

Name: Anonymous 2013-04-06 14:58

the weird face "my pain is greater than yours" scene in ns 167, was it done by shingo yamashita?

Name: Anonymous 2013-04-06 15:09

>>746
Yep. The first 6 minutes of that episode were all done by Shingo Yamashita.

Name: Anonymous 2013-04-06 16:41

Shingo Yamashita forever!

Name: Anonymous 2013-04-06 16:42

Name: Anonymous 2013-04-06 17:58

>>749

lel

Name: Anonymous 2013-04-06 18:21

really ?

Name: Anonymous 2013-04-06 20:26

Name: Anonymous 2013-04-06 20:54

I though rapparu animated that fleet explosion in Guilty Crown 18? It looked like Yoshinari.

https://twitter.com/paeses/statuses/173361363492667392

I'm also kind of sad that we probably won't see Makihara on SnK since he's busy with his own movie.

Name: Anonymous 2013-04-06 20:57

>>753
I'm not sure if that looks entirely Yoshinari-like. I guess we'll never know unless there's some genga book somewhere.

Name: Anonymous 2013-04-06 21:08

>>752
Oh wow, that looks so over-the-top. I like it. Also, nice animation somewhere in the middle.

I probably should get around to watching the first episode soon.

Name: Anonymous 2013-04-06 21:19

Man, the most interesting stuff in this thread happens when I'm out. I haven't even been able to watch AnH or DB, or Muromi. Fuck this.

Speaking of, who animated for Muromi #1?

Name: Anonymous 2013-04-06 21:23

>>756

Kikuko Sadakata, Rapparu and Desuran; it only had four KAs.

Name: Anonymous 2013-04-06 21:25

Name: Anonymous 2013-04-06 21:26

New Naruto OP vs Muromi OP vs Titan OP

THREE ENTER, ONLY ONE REMAINS
SAKUGA DEATH MATCH, YOU AREN'T ALLOWED TO LIKE ALL THREE

Name: Anonymous 2013-04-06 21:26

>>757
All web animators? Nice to see Rapparu finally getting to work on a TV anime.

Name: Anonymous 2013-04-06 21:31

>>759
Muromi OP has the most outstanding cuts, yama's Naruto OP is the most stylish, Titan OP is best directed.

Name: Anonymous 2013-04-06 21:36

>>761
>>759
Overall, yama's Naruto OP is the best so far. Digital animation is the best kind of animation.

Name: Anonymous 2013-04-06 22:07

http://www.animenewsnetwork.com/news/2013-04-06/white-album-2-romance-visual-novels-gets-tv-anime

>Anime studio Satelight (Macross Frontier, AKB0048, Bodacious Space Pirates) is producing the project.

Aninari...

Name: Anonymous 2013-04-06 22:13

>>763

HAHA TIME FOR SAKUGA IN A SHOW NOBODY CARES ABOUT

Name: Anonymous 2013-04-06 22:15

>>763
What makes you think Kou will show up?

Name: Anonymous 2013-04-06 22:24

>>763
No Aninari there, he just showed up in the first WA because it was at Seven Arcs. He isn't even involved with the original games so I doubt he'll be there.

Name: Anonymous 2013-04-06 22:25

>>765

I checked sakugawiki and apparently he worked on nearly every episode of the previous series. Has anyone seen it?

Name: Anonymous 2013-04-06 22:36

>>767
I have. He did some short cuts in pretty much every episode, they're nice but not enough to justify watching the series for that. The production values aren't low either but it's not a sakuga anime by any stretch of the imagination. You know how slow Aninari is, so you can guess how short his cuts are considering he showed up in so many episodes.

Name: Anonymous 2013-04-06 22:43

>>757
Neat, can't wait to be able to watch it. Hope every episode is a treat of web-kei goodness.

Name: Anonymous 2013-04-06 22:43

when for a new macross in 2d with itano/miraki circus ?
and special effect from Anno ?

Name: Anonymous 2013-04-06 22:52

>>770
If you want to see some recent animation from Anno, I think he did some work in Rebuild?

Name: Anonymous 2013-04-06 23:54

>>759
Where's the sakuga in the Muromi OP?

Name: Anonymous 2013-04-06 23:58

>>772
Uh, everywhere?

Name: Anonymous 2013-04-07 0:01

You think? All I see is standard, unimpressive animation.
We must have different definitions of sakuga :P

Name: Anonymous 2013-04-07 0:15

>>774
It's pretty stylish stuff, and did you not see the cool background animation as well?

Name: Anonymous 2013-04-07 0:22

>>775
The animation is not bad by any means, it's actually pretty polished, but it doesn't look like something to write home about either. The movement looks really generic to me.

Name: Anonymous 2013-04-07 0:25

>>776
The movement looks really generic to me.

Care to elaborate?

Name: Anonymous 2013-04-07 0:56

>>777
Well, basically it's the kind of movement that you can see in every other anime ever. Basic anime stuff that doesn't look bad, but doesn't look impressive either. It's not the kind of movement that is so good or so unique that it leaves an impression on you and makes you wonder who did that part. It's not Shingo Yamashita, or Yutaka Nakamura, or Hironori Tanaka, or Yoshimichi Kameda, to make a few examples. It's a really generic kind of animation that looks fine and dandy, but doesn't make you want to watch it a second time.
That's my impression, at any rate.

Name: Anonymous 2013-04-07 0:59

>>778
So it's the timing of the animation that you don't find to be impressive? How would you describe "generic" movement, I'm not to clear on that point of yours.

Name: Anonymous 2013-04-07 1:05

>>779
"basically it's the kind of movement that you can see in every other anime ever."
This is how I would describe it. Go watch a moderately well animated episode from an average series that doesn't feature big names and you'll get what I mean.

Name: Anonymous 2013-04-07 1:49

>>776
it's actually pretty polished
C'mon. It's not polished at all.

Name: Anonymous 2013-04-07 2:08

Web-kei animators learned by copying. This is probably why their animation looks kinda generic sometimes.

It's not the kind of movement that is so good or so unique that it leaves an impression on you and makes you wonder who did that part. It's not Shingo Yamashita, or Yutaka Nakamura, or Hironori Tanaka, or Yoshimichi Kameda, to make a few examples.
I really hate this part of sakuga-fandom.
There are tons of good animation out there that never got discussed because "it's not different enough" or "We can't name who did it". Good animators who aim to create animation that fits well with the style of the anime was never appreciated enough.

Well, I guess sakugafags don't really care much about animation itself but they're just a bunch of fanboys of animators.

Name: Anonymous 2013-04-07 2:55

>>782
The point is not being different enough. The point is being good enough to stand out. If it's not good enough to stand out in some way, then it's not "sakuga", it's just animation.

Name: Anonymous 2013-04-07 3:01

>>782
"Web-kei animators learned by copying. This is probably why their animation looks kinda generic sometimes."

Or maybe there are simply good web animators and bad web animators, just like with traditional animators.

Good animators are good enough to come up with their own style, mediocre animators don't and that's why their work look generic.

Name: Anonymous 2013-04-07 3:28

>>783
If it's not good enough to stand out in some way, then it's not "sakuga", it's just animation

Maybe we should change the name of these threads back to Sakuga thread after all

>Good animators are good enough to come up with their own style
Sometime good animator just

Do you think that Disney animators were not bad because they all animated in the same style too?

Name: Anonymous 2013-04-07 3:36

Well, guess what: japanese animation is pretty different from Disney.

Name: Anonymous 2013-04-07 3:37

Should we move to
https://archive.foolz.us/foolz/ ?

I think it's better to discuss sakuga on an imageboard.

Name: Anonymous 2013-04-07 3:43

>>786
japanese animation is pretty different from Disney
And?

Name: Anonymous 2013-04-07 3:48

The americans never mastered 2D animation, Milt Kahl was the only guy at disney who was on the same level as Inoue but now, Inoue already broke Milt's limit.

The japanese mastered 2D animation with Akira, Ghost in the Shell, Iso, Ohira, Okiura.

Name: Anonymous 2013-04-07 3:54

>>788
And the average anime animation is pretty crappy compared to Disney's. Disney's stuff is always highly polished, the average japanese animation is not. Disney stuff may look great even if nothing stands out, but that's not the case with your average anime. In mass produced anime, the stuff that looks good IS the one that stands out. A mix of bad and good animators work on those series, and the animators that are truly good WILL end up standing out.
I don't believe Disney production work like that at all. You can't compare Disney to mass produced TV anime to make a point.

Name: Anonymous 2013-04-07 4:01

>>790
and the animators that are truly good WILL end up standing out
We didn't even know who Takafumi Hori was until Redline sakuga MAD was made.
And we have someone like Arasan...

Name: Anonymous 2013-04-07 4:07

Takafumi Hori is an animator.
Arasan is sakugaman.

Name: Anonymous 2013-04-07 4:07

>>791
I remember the Takafumi Hori scenes in Shippuden #26 standing out for their quality. We may have not know the name of the animator back then, doesn't mean his skill isn't noticeable.

Name: Anonymous 2013-04-07 7:03

9 old men>>> Iso, Ohira, Okiura, etc

Name: Anonymous 2013-04-07 7:13

>>794
If they are so good, why don't they have any sakuga mad?

Name: Anonymous 2013-04-07 7:13

▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓
Ok guys, this thread is full of retards again.

Again we have pointless discussions about this nigger is better than that nigger and americans or japanese are the best. Go have a life you fucks!

Call me back when all the retarded fuckers are gone.

▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓

Name: Anonymous 2013-04-07 7:17

>>794

Bill Tytla > Nine Old Men

Name: Anonymous 2013-04-07 7:39

>>797
Anno > Inoue > Yoshinari > 9 old dudes > Obari > Arasan > Batman

Name: Anonymous 2013-04-07 7:53

>>798

Bahi > Miyazaki

Let's stop now.

Name: Anonymous 2013-04-07 7:57

>>795
cause most sakuga otaku don't know a shit bout western animation

Name: Anonymous 2013-04-07 8:00

>>800
Are you serious ?

Name: Anonymous 2013-04-07 8:03

>>800
More like there's no sakuga in western animation.

Name: Anonymous 2013-04-07 8:14

>>802

top lel

frank and ollie>>>>>>>iso
glen keane>>>inoue

Name: Anonymous 2013-04-07 8:24

Does anyone have a staff listing for Shingeki #1?

Name: Anonymous 2013-04-07 8:45

>>799

Eat shit fucker. Bahi is nowhere near as good as Miyazaki as an animator. Let's not even bring directorial skills into the picture because that'd make you look bat shit stupid.

Name: Anonymous 2013-04-07 8:46

Look western fanboys, we all know that disney had great traditional animators (back then) but as years go by people who kept working on these stuff develop.

I'm pretty sure, if Milt Kahl was still alive and active, he would be as good as Inoue.
But sadly he passed away, and Inoue and Co. followed his path and developed 2D animation into the next level.

Inoue, Yutapon, Iso, Honda, they are all the followers, we the sakuga fans don't say the old disney animators are worst, they helped these new animators to develop into the next. Everyone is part of it.

So now, please let's have peace and stop hating.

Name: Anonymous 2013-04-07 8:47

>>799
calm down, I think that was just a joke.
No one is as good as Miyazaki (yet), not even Miyazaki's son.

Name: Anonymous 2013-04-07 8:52

Bahi DJ is superior to Glean keane

Morimoto is beaten to the ground by Arasan.

Obari animated Pacific rim

Name: Anonymous 2013-04-07 8:56

>>799
>>805

people shouldn't compare juniors with seniors.

And you can't even compare young Bahi JD with the young versions of Inoue, Iso or Miyazaki. Because it's normal that younger people these days are more developed than the younger people 30 years ago.

The people Miyazaki looked up to back then were less skilled than the people Bahi is looking up to now.

Shit ass comparisons.

Name: Anonymous 2013-04-07 9:06

http://i.imgur.com/IWSbtGN.jpg
New Gatchaman starts this summer.
Kenji Nakamura as the director.

Name: Anonymous 2013-04-07 9:09

>>810

cute

Name: Anonymous 2013-04-07 9:10

some young animator trying to study Inoue
http://elephantfist.tumblr.com/day/2012/11/20

Name: Anonymous 2013-04-07 9:17

Wasn't that Obari short anime supposed to air today?

Name: Anonymous 2013-04-07 9:31

Anybody have a link to that firefox add on which changes credits from Japanese to ENGLISH auto everytime you visit sakuga wiki

Name: Anonymous 2013-04-07 9:34

Name: Anonymous 2013-04-07 9:37

>>815
What anime?

Name: Anonymous 2013-04-07 9:39

Name: Anonymous 2013-04-07 9:39

>>814
Not auto, but it's called FoxReplace

Name: Anonymous 2013-04-07 9:40

>>817
Yes that's it thanks

Name: Anonymous 2013-04-07 10:13

>>815
 sick work

Name: Anonymous 2013-04-07 10:19

>>778

Hironori Tanaka is shit. Gimmick animator that peaked in Precure.

Name: Anonymous 2013-04-07 10:36

If you can replicate Ohira's animation digitally, then digital animators have no disadvantages compared to traditional animators.
http://boqbo.tumblr.com/post/45368195132

everything is possible if you have the skills.
New generation animators are going to own it soon.

Name: Anonymous 2013-04-07 10:38

oh this one was originally done by Iso
http://boqbo.tumblr.com/post/43308919317#notes

Name: Anonymous 2013-04-07 10:39

>>774

That's what I thought when watching the Titan OP, to be honest.

>>778

And that's different from the Titan OP, how?

Name: Anonymous 2013-04-07 10:42

>>822
Aren't digital animators "traditional" in a sense since they animate by hand and draw frame-by-frame? Always nice to see upcoming talent though.

Name: Anonymous 2013-04-07 10:44

>>816
Tanken Driland - 1000-nen no Mahō -

Name: Anonymous 2013-04-07 10:49

>>823
I don't understand her legs movement.

Name: Anonymous 2013-04-07 10:50

Name: Anonymous 2013-04-07 10:50

>>824
Titan OP looks flashy and have moving BG layers.

Name: Anonymous 2013-04-07 11:20

>>825

Digital just means that it is done directly on computers with a tablet. Nothing that actually aids in creating drawings like Flash's tweening.

Name: Anonymous 2013-04-07 12:15

https://minus.com/mbs9WUcIu54A6

Otomo's COMBUSTIBLE

Name: Anonymous 2013-04-07 13:13

I'm drooling girls

Attack on titan and 24/4 dvd Q 3.33  from anno

I'm droooooling girls

Name: Anonymous 2013-04-07 13:35

>>824
"And that's different from the Titan OP, how?"

Did I say it was? Haven't watched the Titan OP.

Name: Anonymous 2013-04-07 13:38

Animation(Flash) tutorial by Harry Partridge
http://www.youtube.com/watch?v=QHtoFwHh38Q

Name: Anonymous 2013-04-07 15:09

Sakuga is shit

Name: Anonymous 2013-04-07 15:09

Epik tread gaize!

Name: Anonymous 2013-04-07 15:30

that titan OP was terrible

any interesting cut in the episode?

Name: Anonymous 2013-04-07 15:35

>>837

Slideshow.

Name: Anonymous 2013-04-07 16:39

>>835
Smart ass, do you know what sakuga means?
It means animation.

I bet you watch animation every fucking day, so shut the fuck up with your sakuga is shit you failed at trolling. Go get a job, go study, go have a girlfriend, whatever you are going to fucking die, dont waste your time here.

Name: Anonymous 2013-04-07 16:55

>>839
You do realise, of course, that by replying to him, especially in such an agressive and vitriolic manner, you are doing exactly what he wants and essentially rewarding his behavior, right?

Name: Anonymous 2013-04-07 18:13

>>815
>>828
Tanken Driland - 1000-nen no Maho - #1
Takahiro Watanabe, Hiroki Morimune, Yuuki Hayashi, Hisashi Mori

That was Hayashi?

Name: Anonymous 2013-04-07 18:32

Photo Kano op
Yokoyama, Hisashi Mori
http://www.youtube.com/watch?v=NblavpEE-ns1

Hirofumi Suzuki on Little Busters #final
Shinichi Kurita on Hunter x Hunter #74 and Photo Kano #1

Name: Anonymous 2013-04-07 20:43

Name: Anonymous 2013-04-07 20:52

https://www.youtube.com/watch?v=fVnRf4cpBdQ

OPxTxDB - Naotoshi Shida [志田直俊]

Name: Anonymous 2013-04-07 21:02

>>842

another unimpressive opening

sigh

Name: Anonymous 2013-04-07 21:06

Name: Anonymous 2013-04-07 21:09

Name: Anonymous 2013-04-07 21:10

>>844

I think naotoshi shida is one of those guys that once you've seen a scene made by him, you've seen eveything he has to offer

Name: Anonymous 2013-04-07 21:24

First episode sakuga reviews:

Muromi-san: snappy animation with good acting (interesting timing and good expressions) and some nice effects used for comedic effects
Titan: some good character animation scattered around a bunch of stills; that one cut of the bullies was good
Azazel-san Z: disappointing after S1 being consistently good-looking, it didn't have any particular stand-out cut
Majestic Prince: nope.jpg
Photo Kano: eh
Aku no Hana: controversial, at least
Demon King: first scene was good
Gargantia: fucking awful CG in the first half; cool running in the second half

Name: Anonymous 2013-04-07 21:25

>>848

Is it his fault or is it Toei's fault for giving him always the exact same kind of scene?

Name: Anonymous 2013-04-07 21:26

>>849
Nothing about Majestic Prince's CGI? Nice effects animation in the prologue as well.

Name: Anonymous 2013-04-07 21:28

https://twitter.com/bahijd/status/321064701540855808

When you animate, you give life to the drawings. When you rotoscope, you render like a machine. Wich one do you prefer?

Name: Anonymous 2013-04-07 21:28

>>851

I don't pay a lot of attention to CG unless it is absolutely terrible like in Gargantia's beginning.

Name: Anonymous 2013-04-07 21:30

>2013 Production I.G.
>Terrible CGI

How did this happen?

Name: Anonymous 2013-04-07 21:41

>>854
They stopped trying anymore.

Name: Anonymous 2013-04-07 21:45

ok, whats with bahi jd tweets reposting?

Name: Anonymous 2013-04-07 21:48

>>856
Oh nothing, just some opinions for others to see.

Name: Anonymous 2013-04-07 22:08

>>852

The one where I fucking enjoy what I'm doing. Bahi out pls.

Name: Anonymous 2013-04-07 22:28

>>858

'sup nagahama

Name: Anonymous 2013-04-07 22:51

why would you delude yourself thinking that rotoscoping is animation?

Name: Anonymous 2013-04-07 22:51

why would you delude yourself thinking that rotoscoping is animation?

Name: Anonymous 2013-04-07 23:23

Considering the treatment Bahi gets in /a/'s animation threads, and by trolls here, I found his comment pretty ironic.

But whatever, no need to make broad categorizations like that. Rotoscoping can look very good if done well (i.e. not Aku no Hana), and whether or not the artist feels like a machine is up to them, not up to whoever thought rotoscope was inherently inferior than animating from scratch.

I still prefer animating from scratch over rotoscope, by FAR.

Name: Anonymous 2013-04-07 23:48

>>860
It's a technique used to created animation.
The definition of animation is really broad. In the early day, a series of live-action images was considered also animation.

Name: Anonymous 2013-04-07 23:49

Name: Anonymous 2013-04-08 1:21

Is Aku no Hana the first fully rotoscoped anime?

Name: Anonymous 2013-04-08 1:43

Name: Anonymous 2013-04-08 5:22

Gargantia's CGI sadly wasn't that good, movement was a bit too jerky. I found the action in the first half hard to follow at times perhaps due to the over-abundance of laser beams. Pleasant character animation in the second half and I look forward to seeing Kameda's work later on in the series.

Name: Anonymous 2013-04-08 5:29

>>862
I think he was only talking about the animators point of view.
Not if rotoscope looks good or bad. He didn't say that the rendering looks bad.

Of course it can look nice if you do a beautiful handmade rendering like "a Scanner Darkly".

But the artist doing that is not "literally" animating.

Name: Anonymous 2013-04-08 5:34

>>864
not again.
Someone is just using bahi for trolling purposes on /a/.

Sakuga rage lel

Name: Anonymous 2013-04-08 6:57

Bahi

top LEL

Name: Anonymous 2013-04-08 8:01

Bahi is arasan

Name: Anonymous 2013-04-08 8:05

>>871

Obahi?

Name: Anonymous 2013-04-08 8:10

>Iron Man: Rise of Technovore looks terrible, save for Kameda's scene.

and even that scene was unimpressive. that movie must be quite terrible

Name: Anonymous 2013-04-08 8:13

Name: Anonymous 2013-04-08 8:15

>>874
Is that some Arasan at the end?

Name: Anonymous 2013-04-08 8:21

>>875

those were the only scenes I liked

Name: Anonymous 2013-04-08 8:25

>>875
Yep, it makes sense why he's been tweeting and retweeting about the show these past few days.

Name: Anonymous 2013-04-08 8:42

>>874
maaaaan why is the transformation scene in lame 3D?
It's totally the Gurren Lagann shots but animated with no dynamics.
even 3D could have looked good.

Name: Anonymous 2013-04-08 8:43

>It's totally the Gurren Lagann shots but animated with no dynamics.
??

Name: Anonymous 2013-04-08 8:45

>>879 hellllooooo--OOOO--ouuuu???
Are you serious?

Famous Hisashi Mori Gurren Lagann transformation? hah hah? Got it? Anyone?
Remember? Super sick awesome animation? remember?

http://youtu.be/m2DuPz2H2NU?t=4s

Name: Anonymous 2013-04-08 8:47

>>879
If >>878 is comparing it with Hisashi Mori's Gurren Lagann combining animation then I guess it's about needing more cool smears?

Name: Anonymous 2013-04-08 8:47

>>879 ?
Question mark? Really? Go watch some Gurren Lagann, sakuga robot transformation extacy  http://youtu.be/m2DuPz2H2NU?t=5s

Name: Anonymous 2013-04-08 8:50

Eh, they aren't really comparable. Gurren-Lagann's transfromation were Go Nagai style and completely ignored "lack of pieces" for the sake of coolness (plus it was a plot point). The transformation in the Obari OP isn't very good, but it's Yuusha-style: all the pieces fit and exist from the beginning. A better comparison would be the Yuusha anime transformation sequences.

Name: Anonymous 2013-04-08 8:51

>>882
 I have masturbated to this scene, Mori's speedlines squirted out like a massive pumpgun shot.

Name: Anonymous 2013-04-08 8:53

I came to the conclusion, whenever someone on /a/ start with "this shit is better" some other guy says http://alltheragefaces.com/img/faces/large/angry-no-l.png

no matter if that shit was good or not.

Name: Anonymous 2013-04-08 8:53

>>874
Profile of Masami Obari
President of Studio G-1 NEO. As one of Japan's foremost animators, it's hardly an exaggeration to say that anyone who calls themselves a fan of robot animation is sure to know his name. Obari has used his skills as a mecha designer to create the robots for a wide range of projects. He is also active as a director.

Huh, nice of the uploader to include some English descriptions of the project.

Name: Anonymous 2013-04-08 8:54

LWA was better than DB

Name: Anonymous 2013-04-08 8:55

Name: Anonymous 2013-04-08 8:57

>>887
Can't argue with that, but Death Billiards was pretty nice as well. While I didn't mind the use of CGI for the game of pool, I was wondering why didn't they have a go at drawing the balls as well? That might have been cool.

Name: Anonymous 2013-04-08 8:57

>>885
http://www.dealdoktor.de/commentpics/t2dc8d3_You-Dont-Say.jpg

this is not just /a/, this is the entire fucking human race dude

Name: Anonymous 2013-04-08 8:59

>>889
The 3D balls made me so angry.
At least they could have animated them in 2D first, then go 3D all over it, it would look more natural and dynamic.

Name: Anonymous 2013-04-08 9:00

>>883
Obari combinations tend to be nicely animated if done 2D any way.
Project A-Ko: http://youtu.be/wJyYlic8Pto?t=3m18s
Dangaioh: http://youtu.be/lK5zbc4d-hU?t=3m29s
Gaiking: http://youtu.be/ZC_YDQOYFCc?t=1m34s

Name: Anonymous 2013-04-08 9:02

at least, Nakazawa just did motion tweening on the balls
http://youtu.be/vKrc_wRERN8?t=8m12s

Name: Anonymous 2013-04-08 9:04

how many sakuga gods do we have?

Name: Anonymous 2013-04-08 9:08

>>894

YOSHINORI GOD KANADA - god of dynamics
MITSUO GOD ISO  - god of gravity
ITANO GOD CIRCUS - god of fucking missles
HIROYUKI GOD OKIURA - god of realism
TOSHIYUKI GOD INOUE - god of perfection
SHINYA GOD OHIRA -god of surrealism
YUTAKA GOD NAKAMURA - god of action

Name: Anonymous 2013-04-08 9:11

>>895
MITSUO GOD ISO  - god of not working

Fixed that for you.

Name: Anonymous 2013-04-08 9:12

Obari God of Robots

Name: Anonymous 2013-04-08 9:13

Nakazawa is cool. When is he actually doing more than KA for shitty anime next?

Name: Anonymous 2013-04-08 9:20

edit:

YOSHINORI GOD KANADA - god of dynamics
MITSUO GOD ISO  - god of gravity & god of working under different pen names
ITANO GOD CIRCUS - god of fucking missles
HIROYUKI GOD OKIURA - god of realism
TOSHIYUKI GOD INOUE - god of perfection
SHINYA GOD OHIRA -god of surrealism
YUTAKA GOD NAKAMURA - god of action
MASAMI GOD OBARI - god of robots
SHINGO GOD YAMASHITA - god of digital animators

Name: Anonymous 2013-04-08 9:24

Yoshinari You - Explosions
Yoshinari Kou - Post-processing

Name: Anonymous 2013-04-08 9:26

>>895
You forget Jun Arai, god of the animation that doesn't move

Name: Anonymous 2013-04-08 9:28

>>901

God of shading.

Name: Anonymous 2013-04-08 9:28

>>901
But how is something animation if it doesn't move?

Name: Anonymous 2013-04-08 9:32

>>903
It's puzzling, isn't it?

Name: Anonymous 2013-04-08 9:33

>>903

It is still sakuga.

This is why Arasan is the true sakuga master. He makes sakuga that doesn't move.

Name: Anonymous 2013-04-08 9:37

>>905
He makes sakuga that doesn't move.

Truly an under-appreciated genius of animation. A shame so few are capable of appreciating his handiwork.

Name: Anonymous 2013-04-08 9:39

>>903
seems legit

Edit:

ARA GOD SAN - The god of sakuga gods

Name: Anonymous 2013-04-08 9:41

Arasan doesn't animate, Animate does Arasan.

Name: Anonymous 2013-04-08 9:44

Name: Anonymous 2013-04-08 9:48

>ITANO GOD CIRCUS
>circus

lel

Name: Anonymous 2013-04-08 9:49

>>908
That's exactly what I ment.
It's an Arasan production factory.

Name: Anonymous 2013-04-08 9:55

>>895

BAHI GOD DJ - gaijin god of weaboo wannabe animators

Name: Anonymous 2013-04-08 9:58

>>899
SHINGO GOD YAMASHITA - god of digital animators

Isn't Ryo-Timo the one who started this whole web-kei thing?

Name: Anonymous 2013-04-08 10:01

http://anibin.blogspot.com/2013/04/w-1.html

About time TV anime moved to full HD.

Name: Anonymous 2013-04-08 10:43

>>914
Who cares for resolution? Won't make the animation any better.

Name: Anonymous 2013-04-08 11:02

>>913

Ryo-timo was definitely the first web-gen animator that got popular then turn pro but I'd say Yama is ahead of him at the moment.

Name: Anonymous 2013-04-08 11:05

edit:
Dat shit list bneed to grow up , i add my man

 YOSHINORI GOD KANADA - god of dynamics
 MITSUO GOD ISO  - god of gravity & god of working under different pen names
 ITANO GOD CIRCUS - god of fucking missles
 HIROYUKI GOD OKIURA - god of realism
 TOSHIYUKI GOD INOUE - god of perfection
 SHINYA GOD OHIRA -god of surrealism
 YUTAKA GOD NAKAMURA - god of action
 MASAMI GOD OBARI - god of robots
 SHINGO GOD YAMASHITA - god of digital animators
 ANNO HIDEAKI  - god of special effects

Name: Anonymous 2013-04-08 11:10

YOSHINORI GOD KANADA - god of dynamics
  MITSUO GOD ISO  - god of gravity & god of working under different pen names
  ITANO GOD CIRCUS - god of fucking missles
  HIROYUKI GOD OKIURA - god of realism
  TOSHIYUKI GOD INOUE - god of perfection
  SHINYA GOD OHIRA -god of surrealism
  YUTAKA GOD NAKAMURA - god of action
  MASAMI GOD OBARI - god of robots
  SHINGO GOD YAMASHITA - god of digital animators
  ANNO HIDEAKI  - god of special effects
  JUN ARAI - god of KANADA SHADED style

Name: Anonymous 2013-04-08 11:37

Name: Anonymous 2013-04-08 11:41

YOSHINORI GOD KANADA - god of dynamics
  MITSUO GOD ISO  - god of gravity & god of working under different pen names
  ITANO GOD CIRCUS - god of fucking missles
  HIROYUKI GOD OKIURA - god of realism
  TOSHIYUKI GOD INOUE - god of perfection
  SHINYA GOD OHIRA -god of surrealism
  YUTAKA GOD NAKAMURA - god of action
  MASAMI GOD OBARI - god of robots
  SHINGO GOD YAMASHITA - god of digital animators
  ANNO HIDEAKI  - god of special effects
  JUN ARAI - god of KANADA SHADED style
 YOH YOSHINARI - god of Yoh Yoshinari
 SATORU UTSUNOMIYA - god of 3s timing
 TAKESHI KOIKE - God of very high contrast

Name: Anonymous 2013-04-08 11:42

>>920
Utsunomiya animates on 3s regularly?

Name: Anonymous 2013-04-08 11:49

>>919
I knew it
he is a DJ

Name: Anonymous 2013-04-08 11:52

>>922
>Bahi DJ
IT ALL MAKES SENSE.

Name: Anonymous 2013-04-08 11:52

Bahi always add his the music he likes in random videos he posted.
He's truly a DJ.
http://surprise.ly/v/?Clu9rkVazm4:PAv8VoLCn1c:64:90:250:180:0:1:0:100

Name: Anonymous 2013-04-08 11:53

>add music he likes

Name: Anonymous 2013-04-08 12:00

Koji Morimoto is DJ
Katsushiro Otomo is DJ
Tatsyuki Tanaka is DJ

I'm not joking.

maybe that's how animators pay their bills. Or is it more like a side hobby?

Name: Anonymous 2013-04-08 12:01

>>924
that's not a random video, that's Tatsuzo Nishida.

Name: Anonymous 2013-04-08 12:03

Nishida's FX is as good as Iso

Name: Anonymous 2013-04-08 12:03

How does Iso pay his bills, anyway?

Name: Anonymous 2013-04-08 12:08

>>929
Part-time McD job

Name: Anonymous 2013-04-08 12:17

>>929
Work from over the years has paid his bills?
Wife works?

Name: Anonymous 2013-04-08 12:41

iso is not real
never existed.

Name: Anonymous 2013-04-08 12:51

>>929
Someday, Iso will come back.

Name: Anonymous 2013-04-08 12:54

seriously guys, there are so many animators, director and producers from the industry on twitter. Why isn't anyone just asking all of them what Iso has been up to lately. I'm sure one of them is going to reply back.

Name: Anonymous 2013-04-08 12:57

>>920

wheres mah nigga ghibli?

HAYAO GOD MIYAZAKI -  god of animated feminism

Name: Anonymous 2013-04-08 13:04

>>934
May be we should ask Bahi?
He worked with Inoue, he should know what Iso is doing.

Name: Anonymous 2013-04-08 13:14

YOSHIAKI GOD KAWAJIRI  - god of action and animated maturity violence
SHOJI GOD KAWAMORI - god of transformated mechanicals

Name: Anonymous 2013-04-08 13:16

KUNIHIKO GOD IKUHARA - god of Madness and surrealism
AKIYUKI GOD SHINBO - god of animated symbolism

Name: Anonymous 2013-04-08 13:17

>>937

I thought kawamori was more of a designer and concept artist than an animator

Name: Anonymous 2013-04-08 13:28

>>939
He was an animator at studio Nue dude.
Be careful , he see you
https://upload.wikimedia.org/wikipedia/commons/thumb/7/7c/Shoji_Kawamori.jpg/220px-Shoji_Kawamori.jpg

But it was at his beginning career

For example YOSHIYUKI GOD SADAMOTO was a great animator before stopping doing this
check his student work
http://www.youtube.com/watch?v=FDJIGxMynzY


I can't belive he dropped animation
Now he is a character designer

Name: Anonymous 2013-04-08 14:03

finally, after weeks of slow downloading I have the dvd iso of how the redline movie was done

I love these extras, do you know any of other movies or series?

Name: Anonymous 2013-04-08 14:51

>>941
Sword of the Stranger has one.
Ghost in the Shell 1 and 2 I think
Some Ghibli movies have them

>>939
Yeah, I don't think Kawamori was ever known as an animator.

Name: Anonymous 2013-04-08 14:51

>>934
Bahi already replied, Iso is relaxing and enjoying life.

Name: Anonymous 2013-04-08 15:08

Name: Anonymous 2013-04-08 15:10

>>940

And one of the best chara designers. He has made some of the most notable designs in the past 20 years. And his colab with Hosoda is fantastic. I'm surprised none of you guys mentioned him before on the "top designers" listings. He sure is one of my favourites.

Name: Anonymous 2013-04-08 15:13

HIDEAKI GOD ANNO - god of moe animation

Name: Anonymous 2013-04-08 15:41

Name: Anonymous 2013-04-08 16:29

KYOANI - GOD of slice of life cute girls animation

Name: Anonymous 2013-04-08 16:47

Name: Anonymous 2013-04-08 17:50

Name: Anonymous 2013-04-08 17:54

>>940

Just as a side info, Yoshiyuki Sadamoto was best animator back then in his student years in all japan.
He animated better than Inoue, Iso and anyone else. It's a shame he stopped before he even started, he would probably be the king now among Iso.

Name: Anonymous 2013-04-08 17:55

Why the hell , he doesnt work on eva 4.0 final ?

I hope anno will convince him to be back.

Name: Anonymous 2013-04-08 17:58

HIDEAKI TROLL GOD ANNO - king of trolls
http://imgur.com/yMspPLl

Name: Anonymous 2013-04-08 18:33

>>951

was he really that good? I mean, that scene in that documentary was really nice and all but, what other work has he done?

Name: Anonymous 2013-04-08 21:20

Name: Anonymous 2013-04-09 0:27

>>954
Basic motions like those in the video are pretty handy for comparing technique. I don't know if better than Iso, Inoue and everyone else, but that "energetic sprinting" is absolutely top-notch.
I'm sure Sadamoto would have been an insane animator had he continued his career.

Name: Anonymous 2013-04-09 3:25

The only problem in japan is that if you want to make complex cut  instead  a simple one, the price remain the same so most of animator do it the simple way. But i know some warrior able to work a full week for just 100$ for the love of animation.

https://plus.google.com/communities/115223102854450061287

Ask them some question, guys.

Name: Anonymous 2013-04-09 3:28

https://plus.google.com/communities/115223102854450061287

Some insights into the Japanese animation industry

Name: Anonymous 2013-04-09 3:42

>>956

how old was he at that moment?

Name: Anonymous 2013-04-09 4:22

Name: Anonymous 2013-04-09 4:51

>>960

quite generic

Name: Anonymous 2013-04-09 8:17

>>960 not bad for middle east  as a first  anime project, this could develop into top quality if they keep this running. They could collaborate with japan, would be better than all the cheap labor work in philippines and such. At least we would have decent in-betweens in anime then.

Name: Anonymous 2013-04-09 8:19

>>961
Yeah.. seems they are animating "anime style" and not looked at regular animation first.

Name: Anonymous 2013-04-09 8:49

>>957
But i know some warrior able to work a full week for just 100$ for the love of animation.

-
Without these warriors, anime sakuga would look decent.

Name: Anonymous 2013-04-09 10:00

If any of you are looking for some modern anime with a "retro" look, feel free to check out Sparrow's Hotel. It's incredibly hard to find anime with similar visuals these days.

Name: Anonymous 2013-04-09 10:31

>>965 you sure it has a retro look?
http://i.imgur.com/8bKbrgn.png

"similar visuals these days"?
What are you comparing it to?

It looks interesting, I will check out one episode.

Name: Anonymous 2013-04-09 10:50

>>966

Judging from that screenshot it looks like something with poor post-processing from the early 00s.

Name: Anonymous 2013-04-09 10:52

>>967
Looks like they did the compositing in Retas...

Name: Anonymous 2013-04-09 10:56

>>968
70% of anime are composited in Retas.

Name: Anonymous 2013-04-09 10:58

>>969
And the remaining 30%?

Name: Anonymous 2013-04-09 11:01

>>967
>>966

I'm guessing it isn't traditionally animated?

Name: Anonymous 2013-04-09 11:10

>>969

No they aren't.
Retas's compositing tool(Retas Core) is so shitty and outdated no one uses it anymore.

They only use Retas for scanning and painting.

AE has been the industry's standard for a decade now.

Name: Anonymous 2013-04-09 11:11

*CoreRETAS
fix'd

Name: Anonymous 2013-04-09 11:57

>>972

AE as in After Effects?

Name: Anonymous 2013-04-09 12:05

>>974
Yep, After Effects, like at Kyoto Animation for instance:

http://ultimatemegax.wordpress.com/2013/02/23/hyouka-episode-13-14-kyoani-comments/

Although, as >>972 said, it is visible in there that programs from the RETAS!PRO suite like PaintMan are also still being used in that studio.

Name: Anonymous 2013-04-09 13:36

Name: Anonymous 2013-04-09 14:14

Fuck animation. What anime really needs, and what it really has over animation produced in other parts of the world are interesting layouts. A good layout makes for two thirds of the quality of the film. The animation only has to settle for one third. That is why great directors like Oshii bother to check up on things only down to the layout level.

What anime needs is more stuff like this

http://i.imgur.com/vq8i8ZW.jpg

and less stuff like this

http://i.imgur.com/sjSZFnb.jpg

Name: Anonymous 2013-04-09 14:32

>>977
Well, layouts have often been the strong points of anime.
I remember reading something on anipages that said sure the animation of anime looks cheap and limited, but the layouts in anime shows are often very good. Mind you this was about shows from the 80s, but some of it probably still applies today.

When I look at western cartoons that have action in them I can never stomach them because the layouts are always so horrible even the if the "animation" has more frames in them.

Name: Anonymous 2013-04-09 14:42

>>977
Well, layouts are a part of the animation process. The movement only happens in a defined layout, often drawn by the same animator who does the genga. It's not like you have a 'set' where you insert the characters into, the way you draw the image is part of the animation because it defines how it'll move.

That said, I think good timing and movement are important parts as well, especially for action scenes (which are, coincidentally, the most highlighted and 'popular' type of sakuga scenes)

Name: Anonymous 2013-04-09 14:52

>>979

Nah, good layouts with shit animation will always look better than good animation in poor layouts.

Name: Anonymous 2013-04-09 14:57

>>977
Fuck animation
Fuck off and create a "cinematography appreciation" thread for this shit, faggot. This is an animation thread, if you aren't interested in discussing animation go away.

Name: Anonymous 2013-04-09 15:02

>>980
good layouts with shit animation will always look better

Like Death Billiards, for example.

Name: Anonymous 2013-04-09 15:04

>>981

Nah, I'm staying.  Just to make your faggot balls blue as fuck.
Good "cinematography" and voice acting is enough to make for a decent anime. Animation is just bling. If I wanted to watch shit for the character acting and animation, I'd watch Spongebob.

Name: Anonymous 2013-04-09 15:05

>>982

Death Billiards had good layouts but also good animation. Double the bonus.

Name: Anonymous 2013-04-09 15:07

>>984
>Death Billiards
>good animation

It's mediocre at best.

Name: Anonymous 2013-04-09 15:08

>>985

Agreed. Just like Little Witch Academia.

Name: Anonymous 2013-04-09 15:18

Aiura was really okay. I'd post some gifs but I'm lazy.

Name: Anonymous 2013-04-09 15:42

>>985
I wouldn't go as far as to call it mediocre, but yeah, it's not particularly impressive. Not really sakuga material, in my opinion.

Name: Anonymous 2013-04-09 15:47

>>987
why are you lazy .

Name: Anonymous 2013-04-09 15:57

>>988
I thought it had good animation, but surely people weren't expecting something insane? I mean, it's not Hongo+Ascension like in Kizuna Ichigeki, and it's not Yoshinari+Trigger like in LWA.

That said, I was expecting more from Aya Suzuki's cuts. The timing was too "generic anime", coming from an animator with experience in western animation and who was scouted by Kon, Hosoda and Ghibli, it was not that impressive.

About layouts, again, layouts and actual animation are so closely related that splitting them apart is meaningless. Both of them should be good, >>983 is just being a conformist.

Name: Anonymous 2013-04-09 16:35

New thread: http://dis.4chan.org/read/anime/1365539660/

Damn this one has gone by fast.

Name: Anonymous 2013-04-09 16:52

I guess we are finally one of the most active thread there.

We are the kings

Name: Anonymous 2013-04-09 17:24

We're not as active as 2ch

Name: Anonymous 2013-04-09 17:24

They have a new thread once every day or two

Name: Anonymous 2013-04-09 17:24

But they also have a ton of shit posters

Name: Anonymous 2013-04-09 17:25

sa

Name: Anonymous 2013-04-09 17:25

ku

Name: Anonymous 2013-04-09 17:25

ga

Name: Anonymous 2013-04-09 17:25

POWER

Name: Over 1000 Thread 2013-04-09 17:25 Over 1000

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