The problems you list, they are pretty much ingrained as part of the anime medium. They are probably hold overs from the Tezuka era and how he defined limited animation.
Are you perhaps someone from a western animation mindset? Perhaps that's why you don't like these "shortcuts" and "tricks" anime uses.
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Anonymous2013-03-31 8:03
No, I am someone who enjoys animation in all its incarnation, ad-hoc cultural barriers be damned. It's not a matter of style at all. Shit animation is shit animation is shit animation. I am okay with looking past these things in a TV series, because the directors and animators actually have a couple of big reasons for employing them: budget and schedule. I am expecting a little more from a 25 minute "episode" that is done in no rush and was probably decently funded (which let's be honest, does come off in the very nice production - they didn't fund it by selling matchsticks).
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Anonymous2013-03-31 8:09
Oh, and just to illustrate my point further - Evangelion Shin Gekjouban: Q also has a couple of cuts or so with speed lines in the background during the final battles. I didn't mind it there because besides foregoing the background altogether for some dramatic lining, they're actually animated. And to make it even more clear, there are scenes like these in LWA too. Those I have no problem with. But the cuts with the MC falling or those cuts where dragon is "flying" next to the tower, cuts that are just made up of a series of holds and some speed lines - those are awful. That's manga bullshit, not animation. Levae it on paper please.
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Anonymous2013-03-31 8:11
Although even if I don't particularly mind those scenes I mentioned, I'm not particularly fond of them, either. They would've looked a lot better with an actual background instead of a smear of colours.
Sorry for tripple posting. No edit button is a pain in the ass.
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Anonymous2013-03-31 8:21
>>156
That would be cool to have a 'sakuga channel' on IRC. Twitter is like a playground and irc is more intimate to discuss.
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Anonymous2013-03-31 8:24
I think you're trying to deny anime's cultural baggage here. The language of manga is a cornerstone of what made anime what it is, what most of the directors and animators at the time worked with. Yes, speed-lines with holds, and most of the Kanada-style of animating can be attributed to manga's influence+shoestring budgets, but just because it's born of constraint doesn't mean it's less of an artform. The creative layouts that anime is known for came out of exploiting the lack of frames to max degree. It is only natural that some of this mixing later becomes a defining characteristic of the medium, to the point it's not even a matter of budget anymore.
I don't think a few scenes like that constitute shit animation, in the sense that the creators are satisfied with them and think that's the way to go (and so are the majority of the viewers). Questions about whether or not a background as opposed to a color is inherently better or worse ultimately boil down taste and preference.
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Anonymous2013-03-31 8:28
Hmm... Making a channel is easy. The thing about IRC is that it is a chatroom, and that has its share of suck. If you're not connected all the time you'll lose the discussion, whereas this board or twitter are more permanent. It may be more "intimate" but all that means is that it will degenerate into off-topic chatter really fast, with the sakuga mentions being degraded to perfunctory interruptions.
Oh, but if you guys want to make a room don't let me stop you! :)
Shingeki no Kyoujin looks really good. I wonder how consistent the quality will remain throughout the series.
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Anonymous2013-03-31 8:48
>>167
Yeah that's my main concern too, it'll generally degenerate to casual idle banter when sakuga is not the topic. Where as with the BBS we can keep it on topic for most part.
I mean if a channel is made I would come to idle every now and then, but I don't use IRC very often other than to download from XDCC bots and maybe ask someone something in a channel.
Takafumi Hori did some animation for LWA? Isn't he a veteran of some sort?
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Anonymous2013-03-31 11:49
>>176
This is the thing that confuses me about this project.
Several of the so called youngsters that are being "trained" are already established animators with lots of talent.
I've seen some animators on Twitter saying about what the deal with Animemirai actually is. They can't tell if the project's aim is to train youngsters, is it to promote creative projects? Why claim "youngsters" when several of the participating animators are 30+, shouldn't they be working with actual youngsters in their early 20s? Etc..
I mean I am glad such creative projects are being made but, to what extent are they being made for and for whose benefit?
Every one of these had at least one actual trainee (they're credited). The fact that you're not seeing more trainees is (you will not like this) because the studios do not give a fuck about training anyone. They're exploiting a loophole to get free cash for some side projects or some cool little winding out fare. The mentality is that anyone interested in animation will try to get into the industry regardless. The whole project is actually extra pocket money.
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Anonymous2013-03-31 14:03
>>179
So it's like:
submit proposal -> receive 38kk yen -> make OVA from 25kk yen -> profit.
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Anonymous2013-03-31 14:06
>>176 >>177
The idea is that young animators work alongside more experienced ones
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Anonymous2013-03-31 14:07
>>174 will the irc discussions be archived somewhere?
and there's not much to talk about. Might become more active when spring shows start
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Anonymous2013-03-31 15:26
The speedlines in LWA didn't annoy me at all because the actual characters were always consistently animated; I don't think using loop backgrounds would have looked better and we all know that's what they would have used instead.
The best part of the movie was the way in which the actual director was movement; every switch from cut to cut had a character moving in the direction of the switch, that gave the presentation a very smooth, natural feeling.
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Anonymous2013-03-31 15:33
>Have you seen LWA yet? It's one of the most animated non-movies I've seen.
This is not animation and there's nothing impressive about their "artristry" as drawings either, especially the first. Animating the rubble is not getting any points because that's not what you're going to pay attention to, since the drawing is panned upwardly and the dragon always stands out. And those speedlines look like shit as simple drawings as well. There's nothing to appreciate here artistically.
The fact that these cuts are from the climax of the short makes it worse. As for shoving the discussion into tastes and preferences, well then I'll just say I don't like these things, and I can't like them. But the cultural baggage has nothing to do with it. We'll habe to agree to disagree.
>>192
You know something, you're making a huge over something that appears so relatively short ammount of time in this episode. 99% of this episode was animated very well, why shit on the 1%?
As for taste yada yada, you need to stop acting like your opinion = fact. That's why so many people respond to you since you act as if your opinion is the only one that is correct, it's what annoyed me about your Kanada comments as well.