Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Animation Appreciation Thread #12

Name: Anonymous 2013-03-27 12:38

We're back from exile in /carcom/

Previous thread, #11: http://dis.4chan.org/read/carcom/1362594875

The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
Good Animation Blog - http://www.pelleas.net/aniTOP/
Other websites: http://pastebin.com/r2Vcy4b2

Animation on Twitter, Tumblr and Youtube:
http://pastebin.com/CQa8wU3q

Older Threads: http://pastebin.com/JWqfty5j

Name: Anonymous 2013-04-05 20:48

>>600

He animated the entire final battle.

>>599

Naotoshi Shida fest.

Name: Anonymous 2013-04-05 20:52

Death Billiards is out

Name: Anonymous 2013-04-05 21:21

Yoshimichi Kameda (亀田祥倫) - Iron Man: Rise of Technovore http://www.youtube.com/watch?v=eOPJn9IqmlM

Name: Anonymous 2013-04-05 21:36

>>603
Cool. Hopefully the uploader will put up any other well-animated cuts so that I don't have to download the movie lol

Name: Anonymous 2013-04-05 21:46

>>603

Whoah I didn't know this was out.

Name: Anonymous 2013-04-05 22:56

>>600
That's good to hear, I like the modulating timing in his animations.

Name: Anonymous 2013-04-05 23:35

I realize /sakuga/ is far outside the target audience, but what did you guys think about UtaPri S2's OP (besides laughing hysterically at it)?

http://www.youtube.com/watch?v=j661ETZfUxI

Not the smoothest, but I think it's pretty impressive that A-1 went mostly with 2D animation, and the choreography is hilarious.

Name: Anonymous 2013-04-05 23:47

>>601
thanks buddy

Name: Anonymous 2013-04-05 23:49

>>607
Better than Love Live. Sunrise, are you even trying?

Name: Anonymous 2013-04-06 4:22

but muh rotoscope

Well, not unexpectedly looks like I'll even have to abandon this thread, not just /a/ while Aku no Hana airs. (Not that anyone cares though). Enjoy your lame bandwagoning over nothing. I'm sure I will not be missed.

Name: Anonymous 2013-04-06 4:28

>>610
Before you leave, I'd like to know what do you think of it?

Name: Anonymous 2013-04-06 5:05

>>607
Oh my god haha. A few odd cuts that have almost impossible movements given their speed, the hip thrusts and the arm flick were going at sonic speed!

Name: Anonymous 2013-04-06 6:42

Hmm, Aku no Hana was great. And I do mean, _great_. I kinda see where everyone is coming from complaining about the animation, but then again I really do not and I only lied to be diplomatic. Sorry.

 I don't know, I don't think there's anything wrong with bagging on the creative decisions regarding animation (and it's hip to hate rotoscoping nowadays, as far as I've observed) since this is the animation "appreciation" thread. But the complaints come of as superficial as a consequence. Superficial because they're removing things from context, kinda like those cherry picked bad looking frames that are spammed all over /a/ now (I kinda had to shove my head in there and peekk after what 610 posted - I was not "disappointed"). What this is from my POV? Pretty much the reverse of the "classic" Pain fight, or more recently Jun Arai's cuts in Shinsekai Yori which also had people complaining about them (or maybe even some of the stuff in Sacred Star of Milos? since that was brought up some time ago), i.e. it's about confusing craft with art. Those are good craft, but poor creative decisions. This is shit craft, but a fantastic creative decision on the director's part.

Why? Precisely because it's creepy, unsettling, "wrong" to look at. That's exactly what it should look like, because that's what the narrative is supposed to convey. Unease, oppression. Forget about the animation and think about (excuse me going over the line here) the soundscape and music. Same feeling isn't it? Very down, low key. And since I went this much beyond my station, think a little about the MC, and how his perspective is being shown, especially his mood as it comes through the monologues (let's ignore visual elements just for a blink, for the sake of argument). Pretty much in the same ballpark isn't it? Or am I wrong? I'd like to think I'm not. Watching Aku no Hana should make you feel disconcerted, that's what I think. I may be wrong and maybe the director (and production team as a whole) went for something else entirely, but that is what it seems to me to be trying to convey, looked both in detail and as a whole. And I think it does it really well. (it also reminds me of the "Fuyu no Hi" anthology, which also had some pretty shitty segments, craft-wise, but they also fit in due to the nature of the overall work).

Also, the fact that rotoscoping really is saving something (be that the purpose all along, or just a consequence of these decision, and be it only cash or time as well) makes other visual components in the work (or at least in this first episode, so far) shine. The layouts are quite above the norm. It's harder to find cuts that don't have a neat composition than cuts that do. I dare say that if anyone claims the contrary, they're full of shit. Just open it and screen randomly, it's pretty likely you'll find a cut with pleasant arrangements in the image. So is the storyboarding. A nice standout scene happens about half way in, where the 3 guys go home and the whole thing is set up so that you'll only see them reflected in that pole mirror in the last part of the scene. That would be what I'd call interesting storyboarding. But you can say you care about the animation, not its framing and "cinematography". Fine.

Really, this kinda smells of double standard. It all boils down to whether you care about the craft of animation, or the art of animation. Because shitty craft is shitty craft, but shitty craft can make for good art. And with this I guess I'll take 610s lead and see myself out because I obviously do not belong here...

Name: Anonymous 2013-04-06 6:56

>>571
My favourite characters designers would be Ryotimo and Futoshi Nishiya, they're both great. I also like Yuichi Tanaka and Shouko Nakamura, but the specific qualities I like about Tanaka's artwork don't tend to survive the animation process and Nakamura's barely done any chara design work.

Name: Anonymous 2013-04-06 7:20

>>613
Please do stick along because I'd rather read detailed views on your beliefs of the subject rather than meme spamming and "it looks ugly therefore it is bad"

Name: Anonymous 2013-04-06 8:14

who is excited for the next sakugas videos.??

It's full of already win

Majestic prince
Shingeki no Kyojin (those battles sounds crazy as fuck)
LWA (dat ending actions with the dragon , yoshinari the king)
Yozakura Quartet: Hana no Uta (Ryo...)
Arise (hell yeah)
Shortooo peace (Otomo)
Aku No Hana (i'm joking)


Winning is comin

Name: Anonymous 2013-04-06 8:29

>>613
Stop looking down on everyone but you and assuming that you're the only one here that knows what art direction is and has realized the ABSOLUTELY OBVIOUS AIM they had with this. I mean, you can keep congratulating yourself for having realized it, but when there's even a translated interview where they talk about it then you're going to look a little silly.

Yes, Nagahama achieved a very eerie atmosphere is just one episode. Not necessarily in the same vein as the manga - or rather, not at all, to the point that the mangaka said he considers this a different take on his story. But he added that the director truly understands it so he trusts him to make a good Aku no Hana anime. That's great. But it doesn't change how very poorly made it is. You can claim that the terrible acting adds to the creepy vibe they were going for, but don't even try to say that there's anything intentional or positive about crap like the faces popping up and disappearing. And say that crying about that is the same as /a/ posting inbetweens all you want, but it won't stop being utter bullshit. Something that is part of a whole being nitpicked and a recurring issue that adds absolutely nothing to the episode aren't the same by any stretch.

You should know full well that anyone who's complained here wasn't upset by the artistic intent but rather by how shitty the production is. If it doesn't bother you, or anyone else for that matter, I honestly don't care. Just stop pulling this act of misunderstood genius and creating random drama.

Name: Anonymous 2013-04-06 8:43

By the way , question to other pro animators here

Will you work for a producer wich always push back the date of payment and always give BS excuse to not pay you ?

what do you do, you stay and stay patient or leave asap ?

Name: Anonymous 2013-04-06 8:48

>>617

Different guy here but maybe you should take the chill pill. I didn't know about that interview you mentioned btw. Stop assuming everyone did. Maybe that other poster did not know too.

Name: Anonymous 2013-04-06 8:53

>>619
>>617

Oh and I forgot to say. I still thought it is "creepy" even without that interview. So I don't get your point. "Terrible acting", i'm afraid I do not see it like that. The face popping things was kinda annoying, I guve you that. But it so minor thats a nitpick.

Not really my thing tho.

Name: Anonymous 2013-04-06 8:57

>>620
Of course you realized the eeriness, it's really blatant. All I said was that it's been confirmed that the creepy feel is intentional, the interview itself is besides the point.

Name: Anonymous 2013-04-06 9:01

>>621

Then I really don't get the problme you have.

Name: Anonymous 2013-04-06 9:05

>>622

The problem is simple: it's not "pretty" enough for the average viewer, "sakuga" lover or not. That it's not supposed to look pretty in the first place doesn't matter.

Name: Anonymous 2013-04-06 9:11

Anyone who thinks the acting in Aku no Hana is bad should probably watch less anime. It was up to standard with your average dorama.

Name: Anonymous 2013-04-06 9:26

While it isn't exactly sakuga, what do you kids think of Perfect Blue?

Name: Anonymous 2013-04-06 9:27

>>624
And anyone who thinks the acting in your average dorama is decent should watch more movies.

Name: Anonymous 2013-04-06 9:30

Name: Anonymous 2013-04-06 9:30

>>626

I make movies for a living. It'd be interesting to know why you think dorama acting is bad.

Name: Anonymous 2013-04-06 10:20

大張正己 ‏@G1_BARI
ジグルハゼル、原画メンバーのクレジットは何処かで出して欲しいなぁ…ホント、豪華なんですよ。

Name: Anonymous 2013-04-06 10:30

>>13
Yeah, they've been animating for a year now. And they would need to break their no S3 rule in order to beat the Oreimo+Railgun steamroller that is this season.

Name: Anonymous 2013-04-06 10:33

I kind of warmed up to AnH a bit after rewatching, but the lack of detail or shading for the characters really leaves them looking flat and the exaggerated acting doesn't really help. I only hope that the results they get with rotoscoping get better as the show goes on.

The episode also would have probably worked better if the first fifteen minutes weren't entirely anime original. Then again, Nagahama did say that he did not want a straight adaptation of the manga.

Name: Anonymous 2013-04-06 10:45

>>631

Off-topic but this is the kind of adaptation that I prefer. What's the point of adapting anything if you're just going to follow it closely? What works in manga does not necessarily work in a TV anime.

Name: Anonymous 2013-04-06 10:46

I'm having a weird sense of deja-vu with this whole Aku no Hana thing...

Name: Anonymous 2013-04-06 10:53

>>632
It really depends on the source material I think.
If it's a manga where the focus is entirely on the characters rather than any sort of story then a straight adaptation works well because the whole point is just to see the characters animated and voiced.
Whereas something with a big focus on the story there's less reason to straight adapt it because it adds less.

Name: Anonymous 2013-04-06 11:14

Just saw Death Billiards. It's so much better than Little Witch Academia. IN pretty much every aspect.

Name: Anonymous 2013-04-06 11:43

>>635
Even the animation? If so, do explain.

Name: Anonymous 2013-04-06 11:47

>>635
It's better from all aspects except the animation.
But Death Billiards also has great animation climax scenes.
Little Witch Academia has a more dynamic action scenes than Death Billiards.

Name: Anonymous 2013-04-06 11:47

Name: Anonymous 2013-04-06 12:01

>>635

Little Witch Academia is better written; the characters are more natural and less transparent. The direction is also movie-like; Death Billiards feels like an important episode of a TV series, LWA feels like a movie. There is really no point of comparison. It's actually ridiculous to even compare them. It's like the dumb people that actually compare the Digimon movie to Summer Wars; sure, the Digimon movie was good, but the direction in Summer Wars was more mature and accomplished.

Name: Anonymous 2013-04-06 12:05

just so madhouse fanboys know, the entire story of death billiards was completely copypasted from a twilight zone episode; even more so than lwa from the worst witch/harry potter

Newer Posts