Kyon's Introspection (Disappearance)
Tomoya vs Sasaki (Clannad AS #8)
Rikka vs Touka (Chuu2 #2)
Sousuke and Chidori retrieving the notes (Fumoffu #2)
Sousuke vs Amalgam (TSR #13)
Houkago Tea Time at the School Festival (K-On #6)
Tamako Market intro (TamakoMa #1)
Dance Club opens the Kanya Fest (Hyouka #12)
Mio chasing Yukko (Nichijou #2)
Yukko chasing Mio (Nichijou #25)
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Anonymous2013-04-25 8:33
>>10
I think he's following up to someone complaining about the piano playing being rotoscoped in Rebuild 3.0.
>>23
Oh wow. He seems to tweet about all kinds of shit.
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Anonymous2013-04-25 9:25
Yes; they announced a while ago that Kou was going to serve as director for the Devil Survivor 3DS OP.
I honestly don't get Kou's style; what's the point of making 2D art look like CG? And his characters are starting to move more like robots than like actual human beings. His efforts are completely misguided in my eyes.
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Anonymous2013-04-25 9:38
Kou Yoshinari a shit, I agree.
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Anonymous2013-04-25 9:44
Kou's digital effects generally gives his drawings a hand-painted look, I like that. I think Iso's usage of digital effects are better though, especially when using it for flames. Kou's effects do come across as being too CGI-like at times.
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Anonymous2013-04-25 9:47
Nah, I like his stuff when he doesn't go full "wannabe CG" shit.
Kou's effects are unique and it only come across as CG because it's too detailed. That's NOT something wrong and he's certainly not doing it on purpose.
>>38
Short in-joke during the episode, the little sister is watching TV and this shows up http://i.imgur.com/aWNgvdz.jpg It's not actually animated, but Mori's in the KA list for real.
>>39
lol. I guess Yokoyama still longs for the kind of projects he used to work on with those people, even if he's now the director for a series like Photo Kano...
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Anonymous2013-04-25 16:55
Anno dei
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Anonymous2013-04-25 19:13
The discontinuous or tuna.
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Anonymous2013-04-25 19:39
>>39 >>37
Ha ha wow.
I feel like I'me being trolled.
If you want to animate people playing piano, you have to be able to play the piano and learning piano can't be done on the tight production schedule of an anime.
It's difficut to explain sakuga style timing in a few sentences,
but I will try to make it short.
First the casual timing, (the one we all know from disney and everywhere)
this is just an example, ok?
animating in 2s straight up, 2s on fast movements, 2s on heavy movements, 2s slow movements, 2s on everything. Just an example, it can vary but usually the timing is always very constant.
The sakuga (japanese) way of timing has a big difference, the reason why its so difference is because of the low budget and tigh schedules.
Animators there had to find new way to become faster, ways that would still show quality.
So people like Iso and Yutaka Nakamura came.
What did they do? Keep your focus on the motion, the momentum of the motion the impact, the weight, not on the fluidity.
So what they did was,
super fast moves in 1s,
casual moves a combination of 2s and 3s,
slow moves in 3s.
But it's not that simple,
Iso and Yutapon also use 3s with a combination of 1s and 2s on very fast moves.
So how does that work, how can an animation with a 3s timing not look choppy on Isos work.
The answer to that is playing the timing in the right place at the right time at the right spacing, and this is very difficult to achieve and I can't explain that to you because I'm not an Iso.
>>58
>the sakuga animation style.
>Everyone is animating with sakuga timing.
There's no such thing you fucking moron.
The nearest meaning for Sakuga is just "good animation" nothing more, nothing less.
You can have "realistic sakuga" = have good realistic animation
"That sakuga mad had good Kanada timing" = That animation video reel had good Kanada timing
The word "sakuga" is not a genre, style or timing art form. Nobody in the animation industry says "Oh this is such a sakuga scene" because to them sakuga just means 'animation' it's only (western) nerds who have elevated the word 'sakuga' to some sacred word with holy meaning, it's one of the reasons the title of this thread was changed because people say stupid shit regarding the word sakuga.
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Anonymous2013-04-26 6:44
>>65
NO.
You are 100% wrong on everything.
shut the fuck up.
>>67
wow thank you, you must be a really smart animator then.
Explain me the right thing please if you think I'm wrong.
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Anonymous2013-04-26 6:48
>>69
What you talked about was just the differences in animation timing.
It's nothing unique to "sakuga" see also this >>66
Sakuga is not or style or a different timing rate (Different to what? Disney? Why is Disney the basis for this comparison?)
because japanese animation approach is different from disney animation approac?
What don't you understand in that context?
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Anonymous2013-04-26 6:54
One minor hangup I have is with the term "sakuga". All it really means is animation, so I don't find it particularly useful, and I think it can be needlessly confusing and ghettoizes the subject, or sounds elitist, so I'd prefer to avoid it, but that's just me.
- Ben from Ani pages
Say, how long have Animation Do posted that swimming art on their website?
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Anonymous2013-04-26 6:55
>>77
I have to agree with Ben. It is so hard to just say good animation?
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Anonymous2013-04-26 6:58
>>71 Sakuga is not or style or a different timing rate
Sorry but I clearly disagree.
Yes, originally it is not a style, but it has developed into that and you opinion won't change my.
Why do people say ANIME to it, the word anime is just a short version of "animation".
Why do people say MANGA to it, it's just another word for "comics".
But people say Manga and Anime because it defines a genre for them too.
Saying "japanese animation style" is way too long, so they make it simple and say "anime".
Just like I do here with sakuga wich only means animation.
I'm too lazy and not butthurt like you, so instead of saying this is a japanese animation style, I say sakuga because its short and simple.
The term sakuga contains no inference to animation at all. It means "work drawing" or "production drawing". A page of manga can be called sakuga as can a book illustration. The example at the beginning of the talk is exactly backwards. The shot of a sliding held cel is purely sakuga. The second example is sakuga with animation. Every genga-man produces sakuga, even the least able. However, not every genga-man produces animation.
>Addendum: I think I understand how the term sakuga has come to be associated with a certain kind of animation virtuosity. Fans who upload clips of their favorite scenes use the tag "sakuga" to make the point that the clip is notable for its animation technique alone, regardless of any other aspect of the project from which it was taken. It's a way of distancing one's appreciation of an animator's technique from the broader agenda of the work it serves. So it's like saying "I watch Tetsuwan Birdy for the awesome fight scenes. But I'm not the kind of geek who gets sucked into the cheesy drama."
- Peter Cheung on Anipages
Animator who has worked in American, Japanese and Korean animation industries.
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Anonymous2013-04-26 7:01
>>77 All it really means is animation, so I don't find it particularly useful, and I think it can be needlessly confusing and ghettoizes the subject, or sounds elitist, so I'd prefer to avoid it, but that's just me.
Ben is way too Hipster, I don't care.
I will just say sakuga because it's short and simple.
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Anonymous2013-04-26 7:08
I find it hilarious how some people are butthurt about the term "sakuga".
Get a life lel
SAKUGA SAKUGA SAKUGA SAKUGA
Who cares, some tend to say movies, some tend to say films.
. I mean there had to be a name for good japanese animation. If you want to invent a new word without any background, go for it.
People on /a/ get butthurt about all kinds of shit.
get used to it bro.
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Anonymous2013-04-26 7:13
The problem with the term sakuga is that it leads to misconceptions. Some people think it refers to sequences with smoother movements while another misconception is that of scenes done entirely by one animator (note that this does happen at times). My real problem with the term is the elitism that stems from it. I've seen posts on /a/ where people go "that isn't sakuga", despite the scene looking generally decent. It's as if there's a fine line to cross when you can just as easily say "This was animated really well/poorly."
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Anonymous2013-04-26 7:15
also if the term sakuga would not have been used to describe good animated anime scenes, life on google would be difficult.
Try typing anything else except sakuga or an animators name.
You will not find anything related to watch you are looking for.
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Anonymous2013-04-26 7:16
>>86 while another misconception is that of scenes done entirely by one animator
I think I've seen that being mentioned on /a/ before
while another misconception is that of scenes done entirely by one animator
Sorry to interrupt you but in anime, an entire scene is usually done by 1 animator.
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Anonymous2013-04-26 7:18
butthurt all over my face
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Anonymous2013-04-26 7:20
>>89
Cut's are often handled by one animator, scenes are often handled by many. Unless there are a few animators working on the episode then yes, entire scenes may be handed to a single animator.
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Anonymous2013-04-26 7:20
the talk about the rotoscoped piano scene reminded me of the tom and jerry short "the cat concerto". Go watch it if you never have, it has very nice animation/sakuga.
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Anonymous2013-04-26 7:22
I'm fine if you just want to say "sakuga" to mean good (Japanese) animation. Thats 100% okay. I use it sometimes as well, but only with that meaning.
But saying there's an actual "Sakuga style" or a "sakuga" form of timing? You're adding needlessly complicated jargon that will just confuse people. Yutapon doesn't specialise in a sakuga style, he specialises in animation.
Perhaps what that person should have said was
Instead of >I think finally animators are globally appreciating the sakuga animation style.
Say "I think finally animators are globally appreciating the great dynamic and flashy animation from Japan"
Because not all animation is flashy in Japan, you have many animators that have technical and realistic way to their movements, especially those that work on HQ movies.
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Anonymous2013-04-26 7:24
>>91 Cut's are often handled by one animator, scenes are often handled by many.
Sorry but I think you are very confused.
You just said the same thing I did.
Many cuts is what we call a scene.
Many scenes are what we call sequences.
these are facts from planet earth film history.
Again, one animator works on many cuts means the same as one animator works on one scene.
>>97
You learn all about arasan's animation style.
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Anonymous2013-04-26 7:39
>>101
I'm already arasan's biggest fan but I still don't know shit about animation
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Anonymous2013-04-26 7:43
post gifs or videos, recommend something, I don't know, but please, stop shitposting
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Anonymous2013-04-26 7:43
First time I write here.
This place is a shithole for discussions but I've been here since the beginning but only for the youtube links and all the other links.
The rest is just bananas.
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Anonymous2013-04-26 7:44
>>96
Trolling aside, in my mind I understood scene and sequences to mean similar, but if you insist it is otherwise then I'll leave it to you. I was just thinking of scene in terms of films
"In Filmmaking and video production, a scene is generally thought of as the action in a single location and continuous time."
While a scene (with this definition) might have a single animator, sometimes it will be split up between several. It's not 100% the same in every production. That is what I meant to say.
>>107 >>104
I only try to post here because so many people have wrong ideas about animation and sakuga, since most people who actually know stuff refuse to post here, the misinformation just continue to fester.
Besides, you guys aren't really helping with the "Sakugafags are elitist" ideas since your posts clearly say you think you're way too good to be posting here. Wouldn't it be better if people who actually knew stuff contributed instead of just snarking from the sidelines "The discussions here are stupid I'm too good to post here"
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Anonymous2013-04-26 7:56
Just a question,
is it just me or is there almost no background animation around these days? http://youtu.be/KsOpNpNDWZs
And why is that?
There are still a few around, I saw a scene lately in LWA but that's it.
>>111
I'm not saying you are wrong, jeez, I even conceded to you. I was just explaining original rationale. This place is a shithole for discussions
Now I'm starting to agree.
It's going to be a more formal announcement for KnK, mark my words.
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Anonymous2013-04-26 8:15
>>121
It would be pretty amusing if it's not that swimming thing, there's too much hype for that for some reason.
Anyway, why tease something that has been previously announced though?
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Anonymous2013-04-26 8:17
>>121
Nah, they're announcing that, after seeing Aku no Hana, they've decided to change directions entirely and only produce rotoscoped anime from now on.
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Anonymous2013-04-26 8:22
Topics that cause shit storm:
Arasan
Rotoscope
Sakuga's meaning
I prefer the rotoscoping to the cartoony timing in that short (both are great). It just fits better with the style of the film.
You know, rotoscoping is just a tool for fuck's sake. A good creator knows how to use any and all tools at his/her disposal. Film directors have used rotoscoping in various cuts for DECADES. Whether some animators and "fans" don't like it is immaterial in its full. Can we get over this thing already? It's been happening for the last 3 threads now?
I'm done. No amount of good animation is worth this shit. If I wanted gay shit I'd go suck a cock or something. Fuck KyoAni and fuck Animation Do. Especially Animation Do. They're now officially the worst studio.
This might seem like a stretch, but perhaps they only started animating this PV after seeing the reaction to the CM. I know it's not exactly like KyoAni, and there's the fact that this show is airing in two months.
KyoAni just don't seem to care much about PVs, while they give their all for CMs.
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Anonymous2013-04-26 11:15
Tamako is not too bad, it's just forgettable.
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Anonymous2013-04-26 11:18
>>169
The footage in the PV look like it's taken from the actual show and they probably started working on the production of Free after Tamako Market ended, so yeah, they started animating this PV after seeing the reaction to the CM.
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Anonymous2013-04-26 11:19
>>170
K-On! S2 is at the very top of Kyoani's animation though. No idea what you're talking about.
Tamako wasn't exactly awesome, and in my books neither was Chuu2. But the two Nishiya shows have been insane, and they have had a one season break this time so a better schedule.
Never said it was bad, but it was generally weaker compared to Nichijou and Hyouka. I probably should not have expected much from the series since it was announced only a little over a month before it aired, but the first episode was a really strong showing. Aside from the best KyoAni opening sequence I've seen so far, there was just a lot of movement all throughout.
I really hope they deliver again with Free or KnK.
Except the Free PV actually has animation and when they show the characters moving around/walking they look like shit. This might be a rushjob, plus: it's Animation Do, not KyoAni. Chuu2 was good, but can they keep it up?
It's both. Nishiya is from Kyoani, and so is the whole team not directly related to animation.
Who gives a shit about what the PV looks like? You've seen what they can do on a good day with the CM, and repeatedly shown PVs of Kyoani anime that aren't at all indicative of the quality of the shows.
Nishiya being character designer but not chief animation director actually confirms that KyoAni's involvement is minimal. This is it the first "KyoAni show" that doesn't have the CD as Chief AD.
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Anonymous2013-04-26 11:49
>>182 Nishiya being character designer but not chief animation director
It's not confirmed that he's not the chief AD.
This is it the first "KyoAni show" that doesn't have the CD as Chief AD.
Haruhi 2009.
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Anonymous2013-04-26 11:51
There is no "chief AD" credited, and Nishiya will be the chief AD in practice, like it happens with every single Kyoani show ever made.
Nichijou also didn't list any chief AD, does it mean there was none/it was someone other than Nishiya? No, it doesn't.
I'm sure DO will play a large part on this show, but the fact is that both the designer and the entire production team besides the animation department corresponds solely to the main office.
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Anonymous2013-04-26 11:52
>>180
I think it looked better than Chuu2, schedule issues and all.
But then again I dislike almost everything about Chuu2, animation related or not.
>>182
bullshit, they couldn't produce a series on their own. The only reason AniDo is highlighted with this show is that the director is from there. Apart from the name and location there is no real difference between Do and Kyoani at all.
>>186
Not in staff announcements and stuff.
It isn't listed on Kyoani's site.
More to that, it just makes it more probable that Nishiya will be the chief AD in practice, like I said. For a studio with a structure like Kyoani, not having the CD be the chief AD is unreasonable and will probably never happen.
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Anonymous2013-04-26 12:09
>>189
well, it already happened once, but that were special circumstances (Nishiya taking over for Shoko Ikeda on Haruhi 2009). So yes, it's pretty much certain that Nishiya is chief AD.
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Anonymous2013-04-26 12:09
Note from the director of Free! (AKA Swimming Anime)
The themes of the anime: friendship swimming AND UPPER BODY
Especially the UPPER BODY Don’t forget THE UPPER BODY The director wouldn't stop talking about how important their upper body and chests are. Also, they have different staff just for water. Water will be very important. Character development will be very important as well.
Edit: ANOTHER NOTE FROM THE DIRECTOR- Upper bodies are filled with dreams. Don’t forget to stare at their chests and shoulders
I can't confirm this, but apparently their budget for the show increased but the schedule remains the same. I'm expecting a lot from the major arcs, hopefully episode 3 doesn't happen again.
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Anonymous2013-04-27 2:47
Doesn't adding more staff to the team mean that they have to change the schedule?
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Anonymous2013-04-27 2:53
So if Kyoukai no Kanata is slated for later this year, and presumably with Ishidate at the helm, we'll be getting two new KyoAni shows both with new directors.
Really exciting stuff.
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Anonymous2013-04-27 4:32
How sure are you lot that Ishidate will have his directorial debut for Kyoukai no Kanata?
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Anonymous2013-04-27 6:09
Takemoto is the only other actual candidate and I don't see him doing KnK. Either more FMP or on a break.
Also, Ishidate directed the PV and was mostly missing from Tamako (same with Chise Kamoi, the chara designer for the PV).
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Anonymous2013-04-27 6:13
>>222
He directed the KnK CM and now that we've seen Free! have the same staff as its respective CM, I'd say it's a sure thing.
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Anonymous2013-04-27 6:41
How many episode is Free? I still ain't giving up on FMP or another project. Takemoto has to do something.
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Anonymous2013-04-27 6:42
>>225
I don't think that's been specified, but I'm willing to bet it'll run for one cour.
Does anyone have an importable list of animators/staff for FoxReplace? I was planning to eventually translate the entire staff list for Mononoke and a few other shows for easy reference.
3.0 has got some nice character animation, better than the previous two Rebuild movies. I liked the way explosions were drawn here, reminded me of Anno's effects animation from when he was active as an animator. I wonder if he had a role as AD in 3.0. There's still no action scene in Rebuild than could top Asuka's last stand in EoE sadly, that Eva battle at the climax was okay. Somehow I was more impressed by the effects and character animation in the movie. I felt like there was more use of CGI for the mechanical animation this time around, but most of it as fine. The CGI crew in the Wunder's command bridge looked a bit jarring though. In the end, I guess 3.0 did alright animation-wise. Not bad, but not that outstanding either.
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Anonymous2013-04-27 11:20
>>238 I liked the way explosions were drawn here, reminded me of Anno's effects animation
They were in fact drawn by Anno, he was key-animator on 3.0.
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Anonymous2013-04-27 13:18
Anno animating on his own series?
What a man.
Miyazaki should do this
(still , too old)
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Anonymous2013-04-27 13:26
Not too weird, to be honest. Imaishi did KA for Gurren and Panty; Nishigori did KA for IM@S.
I don't remember, was there Iso KA in DC?
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Anonymous2013-04-27 13:31
Miyazaki did uncredited KA for Ponyo, IIRC.
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Anonymous2013-04-27 13:35
Masashi Ishihama did animation direction for Shinsekai Yori.
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Anonymous2013-04-27 13:47
Did kawajiri did KA on Ninja scroll ?
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Anonymous2013-04-27 13:57
It's common for Directors who have animator backgrounds to do KA on their own shows. Bari also does it in his works(sometimes does it uncredited which is a bit weird).
I don't remember, was there Iso KA in DC?
Yes he did.
>>231 D.I.Y. Animation by High School Students in 1985.
There's no fucking way that's by HS students. Some of that animation was mindblowing. Go watch the video guys, there's some impressive stuff there.
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Anonymous2013-04-27 15:05
>>247
Pick the dudes wich animated this shit
Put them on blu uru for animated dogfight and anime will revive all its glory
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Anonymous2013-04-27 16:02
How are the sales of Evangelion Q
It should be awesome to be an animator to Khara right now
And Tsurumaki, and Masayuki, and Sadamoto, and Enokido etc.
The guys involved in the creative process usually get a percentage from sales. The guys who act as craftsmen don't.
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Anonymous2013-04-27 16:57
Animators are artists not craftsmen.
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Anonymous2013-04-27 17:16
It's funny since Anno is an animator on Q too
If only indie animated movie could sell well , that would make some animator artist very rich.
Also sadamoto is a manga artist (eva manga wich sold well)
That guy is swimming on dollars
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Anonymous2013-04-27 18:53
Sadamoto does more than just the Eva manga, tho. He does character designs for novels, movies and videogames.
>>267
Art universities such as CalArts, Musashino, Gobelins or any other art school.
And also all the famous animation studios such as Pixar and Ghibli.
To them animators are considered as much as artists as painters.
But to the government, animators are just a piece of shit.
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Anonymous2013-04-28 6:12
Some animators, like any good artisans can transcend their craft and truly create expressive works of art, but that is rare. Animators in general are not artists though. The exceptions just prove the rule.
They're businesses that have no "choice" but to market the animator position as that of an artists. They're not artists. Animators use their craft to help in creating other people's works of art and entertainment, mainly the director's and screenwriter's. In an ideal work the screenwriter director is the author of the work of art. In real life, this is not feasible, so work is distributed to ateliers.
If you want a clear analogy to this, the Sistine Chapel paintings and tapestries are the work of Raphael as art, but it wasn't he alone that "constructed" them.
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Anonymous2013-04-28 6:22
>>268
If what you are saying is making sense,
then real actors aren't artists either, because as you mentioned,
they are following the script and the directors vision.
And if that makes more sense,
then everyone who works for the director or the visionary of the project is not an artists including the character-designer, the concept artists, the background artist.
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Anonymous2013-04-28 6:25
>>272
But the first sentence on the wikipedia article of Animator is this one
You're just putting words in my mouth now, and following an analogy I did not make. That depends on the visionary of the project and how much creative freedom he gives to other members of the staff. There are directors who do, and then again there are also directors who control every aspect of the production, like Miyazaki.
I was only talking about the average animator, the majority of animators. They just do grunt work by dictation. In the process of making a film/TV series/etc. they are involved as craftsmen, not as creators. This is the stance I am taking.
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Anonymous2013-04-28 6:29
ANIMATORS ARE NOT ARTISTS YOU SUN OF A BITCH
Ohira is a shit ass fuck building labourer
Take your arguments from "authority" someplace else.
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Anonymous2013-04-28 6:31
>>276
I see, so it depends on the project and the animator.
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Anonymous2013-04-28 6:34
Anyone who views himself as an artist is an artist.
It doesn't matter what the society or anyone else thinks about him.
Andy Warhol
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Anonymous2013-04-28 6:36
>>280
Andy Warhol is the worst thing ever happened to art.
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Anonymous2013-04-28 6:40
Let's get serious now.
So what I could understand from all the shitposting was that
animators like Ohira are artists since they don't give a fuck about the directors vision and get as much freedom as they like.
And animators that fully follow the settei and the directors vision are just a tool to make characters move.
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Anonymous2013-04-28 6:41
The more freedom an animator gets, the more of an artists he can be.
Please stop shitposting.
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Anonymous2013-04-28 6:45
>>282
Sort of, I would say, all those animators that stick out in a show or in a feature film are following their own rules and visions. So yes, they can be considered artists.
Even Yutapon is an artist, but his art is more in the motion and timing rather than his drawing style.
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Anonymous2013-04-28 6:47
>>284
What about the famous Yutapon cubes?
Those cubes also make him an artist.
Animation is an art, and art is performed by artists. Seriously, sometimes the most bizarre discussions go down in this place.
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Anonymous2013-04-28 7:15
>>286 >>290
He mentioned that cut in the commentary.
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Anonymous2013-04-28 7:24
It's funny that concept artist Feng Zhu calls his works "products" instead of "art" and named his school "FZD School of Design" when he's probably involved in the creative process than most artists in the projects.
And it was still full of stills. What the fuck is wrong with this series?
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Anonymous2013-04-28 9:33
>>298
I thought it wasn't that bad, and the action was alright. However at the rate things are going, something will go really wrong later in production.
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Anonymous2013-04-28 9:57
>>297
They are in serious trouble.
So desperate that they were looking for animators on twitter.
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Anonymous2013-04-28 10:10
>>294
The last section of Muromi-san had some cool Kanada-style timing and flourishes. Worth checking out.
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Anonymous2013-04-28 10:55
can't get worse than psychopass
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Anonymous2013-04-28 11:24
I wish Wit got their shit together. I want Titan to have SOME good action sequences.
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Anonymous2013-04-28 11:27
>>295 >>301
This show still delivers some really nice animation
Good job Yoshihara Tatsuya
Is there a video on the making of 3.33 on youtube? The one posted earlier on got taken down already.
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Anonymous2013-04-28 11:47
>>291
I agree with that. Every animator is an artist due to the nature of his job. Of course you then have bad artists, good artists, outstanding artists and so on.
That's my point. Schedule is more important than budget in creating good animation. Even if Titan got a budget increase, it is fucked due to the shitty production schedule.
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Anonymous2013-04-28 15:11
So they spend most of the Titan schedule on the trailer scenes wich has over 1million views
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Anonymous2013-04-28 16:15
>>321
I have to wonder though, even if they started in December after the PV. Surely the 3-4 months time inbetween should have given them room to prepare the first 4-5 episodes, but it looks like they only got as far as episode 2 before they got fucked over by horrible planning.
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Anonymous2013-04-28 16:31
>>322
Weren't they moving to their new office or something like that?
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Anonymous2013-04-28 17:04
OFFICIAL LIST OF SAKUGA THREAD ESSENTIALS
>Movies:
A Tree of Palme
AKIRA
Animal Treasure Island
Blood: The Last Vampire
Catnapped!
Cowboy Bebop: Knockin' on Heaven's Door
Dead Leaves
Digimon Adventure
Digimon Adventure: Our War Game!
Doraemon: Nobita's Dinosaur
Gauche the Cellist
Genius Party
Genius Party Beyond
Ghost in the Shell
Ghost in the Shell: Innocence
Grave of the Fireflies
Hashire Melos!
Hols: Prince of the Sun
Howl's Moving Castle
Jin-Roh
Junkers Come Here
Kaiketsu Zorori
Kiki's Delivery Service
K-ON: The Movie
Laputa: Castle in the Sky
Macross: Do You Remember Love?
Mai Mai Miracle
Memories
Metropolis
Millenium Actress
Mind Game
My Neighbor Totoro
My Nighbors the Yamadas
Nausicaa of the Valley of the Wind
Neo-Tokyo
Niji-iro Hotaru
One Piece the Movie 6
Only Yesterday
Paprika
Patlabor 2: The Movie
Peek The Whale
Perfect Blue
Pom Poko
Ponyo
Porco Rosso
Princess Mononoke
Redline
Rojin Z
Royal Space Force: The Wings of Honneamise
Spirited Away
Spriggan
Steamboy
Summer Wars
Sword of the Stranger
The Animatrix
The Castle of Cagliostro
The Dagger of Kamui
The End of Evangelion
The Girl Who Leapt Through Time
Tokyo Godfathers
Whisper of the Heart
Wolf Children
>OVAs:
Cat Soup
Cream Lemon Part 4: Pop Chaser
Diebuster
Doomed Megalopolis
FLCL
Giant Robo: The Day the Earth Stood Still
Golden Boy
Gosenzo-sama Banbanzai!
Gunbuster
Iczer-1
Idol Project
Kara
Kizuna Ichigeki
Leda: The Fantastic Adventure of Yoko
Little Witch Academia
Macross Plus
Megazone 23 Part II
Mezzo Forte
Mighty Space Miners
Mobile Suig Gundam 0083: Stardust Memory
Naoko-san
Photon
Birth
Puppet Princess
Re: Cutie Honey
Robot Carnival
Rurouni Kenshin: Trust and Betrayal
Saber Marionette R
Street Fighter Alpha: The Movie
Tenyamonya Voyagers
The Hakkenden
The Hakkenden ~Shinsho~
Urotsukidoji
Wild Card
You're Under Arrest! (Pilot episodes of the TV show)
Yozakura Quartet: Hoshi no Umi
>TV series:
Ayakashi: Samurai Horror Tales (Bakeneko episodes)
Blue Comet SPT Layzner
Casshern Sins
City Hunter
Cowboy Bebop
Denno Coil
Dokkoida?!
Dokonjo Gaeru
Eureka Seven
Full Metal Alchemist
Full Metal Alchemist: Brotherhood
Future Boy Conan
Hyouka
Kaiba
Kamichu!
Kemonozume
K-On!(!)
Lupin III (First series)
Lupin III (Second series)
Machine Robo: Revenge of Chronos
Magical Shopping Arcade Abenobashi
Master Keaton
Medabots
Mononoke
Moribito: Guardian of the Spirit
Neo Ranga
Neon Genesis Evangelion
Nichijou
Noein
Panty & Stocking with Garterbelt
Paranoia Agent
Popolocrois Monogatari
Rahxephon
Red Photon Zillion
Samurai Champloo
Space Adventure Cobra
Tengen Toppa Gurren Lagann
The Adventures of Peter Pan
The Tatami Galaxy
The Vision of Escaflowne
Windy Tales
Xam'd
If you haven't seen everything in the list you're a newfag.
Name:
Anonymous2013-04-28 17:28
>Dokonjo Gaeru
C'mon this one is near impossible.
I've tried finding it for ages, only the first few ep raws are out and the more impressive episodes can't be seen anywhere, impressive as in the Kanada episodes.
Name:
Anonymous2013-04-28 17:30
>>324
>implying anyone here has seen everything on that list
What about the Spanish version? I saw it here in Spain years ago...
Name:
Anonymous2013-04-28 17:39
>>328
I've looked up some of those episodes, there are several problems:
1) In Spain they were aired in a different order to the Japanese version
2) Spanish version has slightly fewer episodes
3) Youtube has some episodes, but they are listed with wrong ep numbers
4) Of all the Spanish episodes uploaded, there aren't any eps with Kanada, well I tried to figure out which episodes were which but I couldn't seem to find any of the Kanada episodes.
>Machine Robo
IIRC there are some crabstick/HK subs for that show, but not much else. Though it's really great in the animation department. Lots of Kanada school animators.
>implying
Take that shit back to the imageboards, cretin.
Name:
Anonymous2013-04-28 18:07
Ishida Atsuko: "Regarding the smoke effects, I hadn't drawn something like this before so I had Obari-kun teach me the timing, he used a storyboard sheet with 4 panels to show me how, using that I did my best" http://i.imgur.com/d82tmOk.jpg
You will never have an animator husbando, call him -kun and teach you how to draw effects ;_;
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Anonymous2013-04-28 20:52
where is the tiers animators list ?
Inb4 the haters
#I wonder if they felt dokidoki when he taught her
#The woman who stared down Nakazawa Kazuto, who had youngsters at her feet, even before Obari-kun she blushes ////
#On a rainy day as she panics at the sudden downpour, Obari would kindly offer his umbrella, and they'd walk home huddled together sharing their body heat
#Did Obari ever re-marry? It pains me to think he'll live out his days alone.
Name:
Anonymous2013-04-29 8:13
Miyakawa #1
ED/SB: Yamakan
AD: Mamoru Ikeya
KA: Sunao Chikaoka
Fumitoshi Oizaki was the enshutsu. But seriously, there's no point on watching it until it's out on DVD. The stream quality is the worst I've seen in a long time.
Name:
Anonymous2013-04-29 10:06
I over heard violence and rape on 2 queens trailer
Hum kinda interesting, i hope a real scenario and cool
Name:
Anonymous2013-04-29 10:07
Pardon my double post
It seems they are looking for investors so that's explain why they dont release the trailer yet.
It's more a pilot than anything
hope inoue will get the job
Name:
Anonymous2013-04-29 10:15
?
We got camrips of Redline 2007's Pilot. Someone needs to get on that shit.
Now you have my attention. Is it well-animated as a whole?
Name:
Anonymous2013-04-30 10:54
I saw it long time ago
But i remember it was well animated despite the cartoony look
in fact it was kinda realistic. http://www.youtube.com/watch?v=Qb08UFLAHQo
at 0è31 you can see the vehicles
those chases was awesome
As a whole , i can't tell , i think overall it was good
I need to see the whole series again to be sure.
Name:
Anonymous2013-04-30 10:56
Also very important
Dont look after the chase scene!!
It's very spoilerish !!!!!
Just stop after the vehicles
Probably both Iso and Utsunomiya were having lots of fun on this project with the characters features.
This part specially is fun to watch http://youtu.be/hagy9dyfqao?t=1m6s
It don't understand why it feels so natural but it does work on me.
The youtube credits are wrong.
That scene was a collaboration between Iso and Utsunomiya, they both worked on that scene. the wide shots are done by Iso and some close-ups by Utsunomiya.
Name:
Anonymous2013-05-01 8:00
Anyone remember that Ohira directed OVA that looked like Gosenzo-sama Banbanzai!?
I can't find it anymore
it was a very bizarre short film collection about two couples, it had very impressive animations by by Tatsuyuki Tanaka or Utsunomiya were the guys hair turned super saiyan for some reason and there was a huge monster trying to eat his girlfriend.
I really want to see that again. It's a sakuga treasure
>>458
dat music is way too chill for Yutapon. *mute
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Anonymous2013-05-01 15:12
>>459
That homonculus fight from the FMA movie at 0:33 to 1:35 wasn't all Yutapon if I'm not mistaken. He was AD and directed that sequence as well. I think he had the likes of Hideki Kakita animating as well, or something like that.
Name:
Anonymous2013-05-01 15:58
Fullmetal Alchemist Movie (2005) Homunculus fight staff
Storyboard, Unit Director, Animation Director: Yutaka Nakamura
>>468
I've seen that before, great stuff from Kameda. I think it gets a bit too hectic at the end to the point where it's hard to tell what's going on though, and I prefer Nakamura's more realistic depiction of weight as opposed to the Kanada style timing of Kameda.
Name:
Anonymous2013-05-01 18:05
Sushio needs to get off his ass and start doing animation again:
>>472 Takaaki Chiba animated the 2 cuts you see in the PV of the Armored Titan breaking through the gates.
Name:
Anonymous2013-05-01 20:09
>>468
I have no idea how you can compare Kameda to Nakamura, honestly. styles are way too different. Even the timing and the rhythm of the action between the clip you linked and the standard Nakamura style is too different to even compare.
I think there are other animators that come much closer to Nakamura when it comes to melee fighting scenes, for example Hiroyuki Yamashita. But I think Nakamura and Matsumoto are still in a league of their own when it comes to that stuff.
>>477
I agree with >>476, there is nothing really special about that cut. The smoke effects are nice, and at least the thing moves smoothly, but the running animation is pretty standard.
It could qualify for a monthly sakuga MAD, but I don't think it's all that awesome.
Name:
Anonymous2013-05-02 2:43
The storyboarding and art direction in that scene makes it stand out though, even if the animation is "mediocre". And get real, the animation in that scene is /not/ mediocre. It's easily above average.
>>478
Well , read >>479
He summed up what i wanted to say
Maybe the title of the video is killing you for some reason
Maybe there is a dudebro feeling
And yes the running style is standard ,but they are giants , with muscles and tons of weight
You can ask any style to be dropped on this
It would be weird
The lay out and storyboard is close to perfect
We sense very well the tension and the magnifient of the giant
The only bad thing are the human animation
They are well done but it could have been way better than that
I agree
After the giant , i don't see what kind of stuff you expected.
Maybe you don't want some thing too serious
I think the masters all had their moments, slowly it might be about time for them to step back. I'm also glad that the industry has realized that, the younger generation is the future, I don't want to see crappy sakuga in 20 years.
Good to see animators like Yoshinari pass on their knowledge to the new generation.
You know, LWA did have a lot of young animators. Other than Yoshinari, Yoshigaki and Hori they're all in their mid 20's; they just happen to be ultra-talented. YoneMai and Handa (http://i.imgur.com/O931P8C.jpg) are both 24; Masarau Sakamoto (http://i.minus.com/i56Gbt9cFidzE.gif) is 22.
>>516
Not homo, just fujoshi making a fuss out of nothing
Name:
Anonymous2013-05-02 11:27
I think I said this before, and forgive me if I am wrong, but it seemed like in the older days anime companies were a little more confident in giving youngsters a spotlight to shine. Be it via Anime intros(Obari and Dragonar), OVA productions (Bubblegum Crisis gave Takeshi Honda a peg up) or being scouted to work on big time films (Akira and Inoue, or was it Ohira?) etc.. With Animemirai it seems to focus is nurturing that young talent, but via a different avenue, which I think is good for a medium which is slowly dying around the world.
Name:
Anonymous2013-05-02 12:16
>>518
We have things like Muromi-san and Yuyushiki airing at the moment. Ryo-chimo just got a full TV anime. What's there to be worried about?
I'm another guy, but I'm not worried about the animators, I'm more worried about future directors and producers. Who is going to replace Miyazaki at Ghibli and who is going to make anime shine again worldwide like Otomo, Miyazaki, Watanabe and Oshii did.
But that discussion doesn't belong to this thread, I just wanted to mention.
(Ghibli seems going to die without Miyazaki and Takahata)
it's a fair point but I don't think we need another "Miyazaki" or "Otomo". Opportunities should be given to the new generation because there's no sense in looking for another prodigy, you have to make do with what you're given. I'm sure there are dozens of young directors and animators in the industry that could become great, they just need the right opportunities
Name:
Anonymous2013-05-02 15:47
Man who finger paint with feces is shit artist.
Name:
Anonymous2013-05-02 15:49
what is the anime of the now?
preferably nothing revolving around japanese schoolgirls or moe as I find that boring
Lots of nice effects animation in Maou-sama #5. Any notable staff in that episode? I'm rather pleased with this series so far, the animation has been quite decent. Might be White Fox's best animated work.
Name:
Anonymous2013-05-03 8:09
>>530
I have the exact opposite opinion on that matter. I thought his first two movies sucked, but I really enjoyed Wolf Children.
>>567 >>569
He fucking deserve it, I saw 3.33 and it was mind-blowing
the animation was so wonderful, I'm officially in love with Takashi Hashimoto explosions
Name:
Anonymous2013-05-04 9:17
In my opinion 3.33 was better than the previous ones.
There is no defense for the godawful writing and piss-poor characterization in 3.33; it looks much better than 1.11 and 2.22 for sure, but as a movie it is a complete mess.
Don't waste your time with jealous haters
They don't deserve it
Name:
Anonymous2013-05-04 12:02
piss-poor characterization
I don't care about your opinion man,
that's not an argument, the characterization was more realistic than ever.
Name:
Anonymous2013-05-04 12:02
Someday Anno is going to activate the 5th impact and all haters will die.
Name:
Anonymous2013-05-04 12:08
I suppose if there's one thing we all can agree on, it's the fact that Anno's a pretty damn good animator. I'd like to see him do some mechanical animation again, so far he's only been animating effects in Rebuild hasn't he?
Name:
Anonymous2013-05-04 12:21
Anno will be back on mecanics maybe on the next miyazaki movie
stay tuned for that trailer , kaze no somethin (sorry i have hard time to remember)
Yep, Anno is going to animate planes in Kaze Tachinu. I'm hyped for that film for this fact alone. The end scene in Honneamise was just too good. I hope he at least repeats that, if not outdo it. Heh...
>>585
Yeah , and 3.33 is the highest gross value in the series.
Name:
Anonymous2013-05-04 18:10
End of Evangelion is still the best.
Because yay, it's over!
Name:
Anonymous2013-05-04 18:31
>>588
Does it matter? It's not like the way he draws debris is the reason why he is an amazing animator.
Name:
Anonymous2013-05-04 19:12
The old leaked Bones staff list called Nakamura the cancer that killed Bones... not for Nakamura himself but rather what he represented and the way in which the company treated him. It was an interesting shitstorm.
>It doesn't have production figures like the last time AIC figures got leaked on Winny (or was it share) but it has scathing comments like "cancer of the company" to a person who is honestly one of the biggest props behind Bones (he totally doesn't deserve it, but people are correlating this comment with a scan in Newtype showing the Bones office where Nakamura gets a special section and they're now wondering why)
And comments about certain main animators from Geass having a relationship when one of them is actually married, and so on.
It was the funniest time for the sakugafandom. We even got uncovered cheating.
Name:
Anonymous2013-05-04 19:29
>The initial comments were about how there is a ghilbi-like robot anime under development called Xamdou, and that Miyaji was the director. Then comments started getting more negative about how the director is rather unreasonable and the staff all hate him. Then it goes on to comment about how his production schedule is a mess and the uphill battle to finish the initial stages will ruin the later stages of production for the show. Finally it goes on to comment that Xamdou was supposed to be a Spring show (this was before it was even announced at TAF) but production has been delayed and they have failed to secure a slot on any station, hinting that it might even end up being released as PPV on the Playstation Network instead.
>While the comments can't be verified, it was clear from the start that people posting obviously were part of the industry and had a good idea of what the show was and who was working on it. So for people that were connected to the show to go on 2ch and anonymously post about how bad the director was and how everyone hated him just seems to indicate that there is a trend of unhappiness. Whether it is limited to a few disgrunted people or being widespread at the studio, that resentment clearly exists. We have no way of knowing how deep the problem goes, but it seems to be a little worrying at the moment.
>Maybe the leak was from someone that worked on Xamdou and got really mad with Miyaji? Who knows. There's a huge percentage of Xamdou details in the leak, more so than any other series in the list. Xamdou staffers and people linked to them are the ones that draw the most comments both positive and negative, so that leads me to believe whoever wrote the document had close dealings with the Xamdou staff.
all dat drama
Name:
Anonymous2013-05-04 19:53
>>598
Hah, sounds like someone was jealous of Nakamura's position at Bones.
>>599
Xam'd had a poor schedule? It seemed like a really well-made show.
It had "poor schedule" but you didn't notice because they delayed it and it lost its TV airing slot. It supposedly got on PSN first for that reason. And they had a 3 month break before the final 6~ episodes.
No, Eureka Seven has some of the ugliest episodes in the history of Bones. Everything after they blew-up their load in episode 26 is sloppy and inconsistent. Filled with high-lights, but the overall production feels not up to par.
He clearly wishes to work on superior gaijin cartoons.
Name:
Anonymous2013-05-05 6:30
Anyone knows the pixiv of the guy who's trying to emulate Yoh's style?
I'm pretty sure the link was posted in one of these threads but I can't find it.
Name:
Anonymous2013-05-05 6:37
>>605
Quite a few animators/artist sign in English. It's not something unique to Yoshinari.
>>609
What he said. You guys obviously don't know what you're talking about. Don't you guys remember the lipstick and soccer episodes? There were like 10 episodes that were low quality.
Name:
Anonymous2013-05-05 8:21
I don't think Yoh wants to work on western shows so badly, but he is a big fan that's for sure. He grew up with Cartoon Network.
Imaishi worked for Cartoon Network several times.
Name:
Anonymous2013-05-05 8:25
Yutapon is very devoted to Bones, he's been there since a long time, and he is probably their best animator so it's ok that Bones treats him like an important family member.
Also Yutapon is a well respected animator among people like Inoue Takehiko and Yuusuke Murata.
Murata sometimes visits Bones to get advice from Yutapon how to draw his comic panels more dynamic.
>>639
I remember this, it was an old retweet by Bahi
Name:
Anonymous2013-05-05 10:34
>>639
I thought that sequence was always just Nakamura animating
Name:
Anonymous2013-05-05 10:36
>>640
actually I got this from his tumblr a few months ago, but it's gone now.
whatever who cares, I was just surprised about Murata being a sakuga fan
Name:
Anonymous2013-05-05 10:37
>>641
me too but it was mainly Yutapon.
A few shots are by someone else
Name:
Anonymous2013-05-05 10:57
The Kenichiro Katsura MAD made me realize that the loose 90's style of animation looks kinda bad with the ultra-clean digital animation lines from the 00's.
Name:
Anonymous2013-05-05 10:59
>>638
Isn't that a website where fans make up shit about their favourite shows?
Name:
Anonymous2013-05-05 11:03
>>644
Really? I couldn't notice any difference in the lines, only the coloring gives away what ere the animation was made in.
>>649
With very bad production and schedule, it was released in theatres with unfinished, uncoloured and badly drawn animation. It's like a laughing stock of horrible anime productions
Mari is the symbol of everything wrong with Rebuild; completely pointless character that only exists to sell figures.
Name:
Anonymous2013-05-05 18:04
>>657
Not at all
In fact she could be the most important character XD
But i won't talk much here
I think you just didnt understood rebuild
Don't take it bad.
Wait for 4.0
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Anonymous2013-05-05 18:11
There is nothing to understand in Rebuild; it is the most straightfoward and simplistic story possible. Even the "loop" twist isn't anything novel or exciting. Making Evangelion about the story and not about human relationships was Anno's first mistake. Evangelion's story is just "another anime" in terms content. That wasn't the reason Evangelion was so beloved. He clearly lost his edge.
Someone should do an ero sakuga list; I only know Cream Lemon 3 and Virgin Night.
Name:
Anonymous2013-05-05 22:33
>>668
Cream Lemon 4 (Pop Chaser) had some pretty impressive animation.
Name:
Anonymous2013-05-05 23:06
the Temptation H-OVA has some pretty impressive animation. Good use of squash and stretch and the drawings are nicely detailed. Character designs have a good amount of volume to them as well
>>668
Check out Iyashite Agerun Saiyuki. No real sakuga, but animation and drawings are as solid as they get for porn.
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nigger9001!TJ8388hsfA2013-05-05 23:45
>>529 ' >calling someone a nerd for not knowing Imaishi's new show has a high-school girl as lead or how that is relevant
There, it should be easy enough for you to understand now. ' >instantly assuming someone is wrong because you lack the intelligent to understand their argument ' >2005
shiggidydig
>>680
Agreed, Yutapon cannot into shading unlike based arasan
Name:
Anonymous2013-05-06 9:51
>>680
Akajan ij a jtihhc ranaxa anipahok, a xijvkaye ho htah anipahion jhcle
Name:
Anonymous2013-05-06 10:54
PARANOIA AGENT <- Best anime ever. Prove me wrong.
__________________________________________________PARANOIA AGENT <- Best anime ever. Prove me wrong.
__________________________________________________PARANOIA AGENT <- Best anime ever. Prove me wrong.
__________________________________________________PARANOIA AGENT <- Best anime ever. Prove me wrong.
__________________________________________________PARANOIA AGENT <- Best anime ever. Prove me wrong.
__________________________________________________PARANOIA AGENT <- Best anime ever. Prove me wrong.
__________________________________________________PARANOIA AGENT <- Best anime ever. Prove me wrong.
__________________________________________________PARANOIA AGENT <- Best anime ever. Prove me wrong.
__________________________________________________PARANOIA AGENT <- Best anime ever. Prove me wrong.
__________________________________________________PARANOIA AGENT <- Best anime ever. Prove me wrong.
__________________________________________________PARANOIA AGENT <- Best anime ever. Prove me wrong.
__________________________________________________PARANOIA AGENT <- Best anime ever. Prove me wrong.
__________________________________________________PARANOIA AGENT <- Best anime ever. Prove me wrong.
__________________________________________________
Name:
Anonymous2013-05-06 11:27
Is full animation objectively better than limited animation?
This is not as well animated as /a/ claims it. the inbetweening work in that OVA is poor as fuck, they had no concept of motion blur and smears and every action part is just a mess
/co/ on LWA
Name:
Anonymous2013-05-06 11:51
>>684
I think it's pretty clear it's not. Full animation and limited animation are simply different styles of animation, both can be great when done well and ugly when done wrong.
I dunno; I don't trust American animators when it comes to Japanese animation. Everything by Ohira or Hironori Tanaka would get laughed at. I mean, just imagine showing a Tanaka run cycle to one of those guys; it would be fun just to see them get brain damage.
Name:
Anonymous2013-05-06 12:45
>>691
American animators are quite open to different styles, though.
It's their fans that are narrow minded.
And just ignore /co/, they don't know what they're talking about most of the time.
Name:
Anonymous2013-05-06 12:45
I'm pretty sure was the complaint:
>each frame has a good attention to detail, but the frame rate is the same 10 fps anime uses all the time, that makes every fast paced moment look like shit. case in point the running gif above. the leg animation is pure incoherent mess.
Sounds like the typical "judging anime by fps" bullshit a lot of the CalArts crowd use to talk down anime as a whole.
Little Witch Academia? It combines old-school American animation with Japanese Kanada style.
oh my god haha
/co/ is full of some amazing bullshit
Name:
Anonymous2013-05-06 13:09
Yoshinari effects are Kanada-style. And he called Kanada one of his primary inspirations in that "Yoshinori Forever" doujin. I think he is less Kanada than Kameda but more Kanada than Nakamura.
Name:
Anonymous2013-05-06 13:17
Not Kanada At All - Inspired by Kanada - Kanada as Hell
I thought "animation and layouts look neat, I'm sure it's from a stand-out episode. I checked and BAM it was a Masunari/Ishihama episode. I'm truly the sakugamaster.
It depends on how you define limited animation. Personally, I use the term to describe animation where only parts of a character are redrawn. Apparently it was supposed to be a stylistic choice at first, but people adopted the technique to bring down production costs.
The amount of new drawings per second has nothing to do with it if you ask me, since limited animation can also go with 24 new frames per second. This is why I still consider most of Iso's work (and nearly every "sakuga" scene) full animation. I say most since his scene in episode 4 of Gosenzo-sama was a mix of limited and full animation. This actually applies to most anime and one common method to improve how a scene looks is to use multiple layers for effects or other characters. Some scenes can technically have a new drawing for each frame, just not for each subject.
Full animation gives a more convincing and natural look to the characters so I'd say it's generally better.
Re: Yoshinari's effects
Anime's heavy use of stylized effects animation, at least compared to Western productions, can all be traced back to Kanada. Since Disney was obsessed with realism they had to draw a wave or forest fire much like how it would look like in real life. Yoshinari's effects are still stylized, but obviously not as heavily stylized as Kanada's.
>>769
Killer Kill
Director: Hiroyuki Imaishi
Series composition, script: Kazuki Nakashima
Character design: Sushio
It's a high-school GIRL battle anime. Female highschool student... something about one of a pair of swords, a transfer student comes along causes a disturbance
Sounds badass as fuck; how does it sound uninteresting? It's a female-lead hot-blooded action show with stylized designs and focus on characterization and rivalry. There is literally nothing like it.
Name:
Anonymous2013-05-08 10:14
>>787
"High school battle anime..." "a transfer student comes along causes a disturbance"
Pretty sure this stuff has been done a thousand times already. So yeah, all I can hope is that Imaishi and crew will find ways to make this trite stuff interesting.
Name:
Anonymous2013-05-08 10:31
>>788
I think he was ironic huhuh
you fall in the trap dude
Name:
Anonymous2013-05-08 10:37
>>789
Yeah, that's possible. Or he could just be an Imaishi fanboy that honestly thinks the premise for this show is the most interesting thing ever. Wouldn't put it past some of the people on the internet.
Name:
Anonymous2013-05-08 10:46
I don't see how it is any less interesting than "young kid fights mecha and fights against evil empire".
Name:
Anonymous2013-05-08 11:05
I couldn't care less about the show's plot. I just want some smooth animation, damn it.
give me sakuga trigger, come on
Name:
Anonymous2013-05-08 13:15
It's a 2 cour show.
This is quite close to being TTGL in terms of staff.
Though Nishigori is away at A1 with Idolmaster now. I wonder if he can come on over for an episode or two.
Who do you think will be the surprise staff on the show?
RyoTimo episode might be possible, though he might be busy with YozoQuartet
I thought we were past the point where we considered the premise of a show as anything but utterly irrelevant. Why even staff-whore if you don't hold the view that execution is above all?
Name:
Anonymous2013-05-08 13:27
Well, all the Imaishi "basics" are gonna show up (Kubota, Amemiya, Yoshinari, Nakamura, Yoshigaki, Hiramatsu). I wonder who else will join them... maybe Kameda? Hori?
Name:
Anonymous2013-05-08 13:29
>>796
Dunno about Kameda, might be working at Bones again on Space Dandy. I can see Hori joining in since he did work on LWA.
>>804
I heard that as a rumor but can't remember where
And now i'm possessed by this idea and since both those guys are friend (in real life) , then yeah why not
>>785
Kitakubo worked on Akira when he was just 16 years old!!! Too bad the interview isn't subbed. I love the stuff he's worked on and directed. Golden Boy is my favorite comedy by far.
>>820
It's the basic and default setting of 4chan, and one of the aspects people like about 4chan. They don't have to be tied to a username.
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Anonymous2013-05-09 8:11
that setting allow nonentheless shitposting and trolling
be careful
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Anonymous2013-05-09 8:12
>>821
Speaking about it, does anyone know a more traditional forum where people actively discuss about sakuga (not counting the anipages forum which is pretty much dead)? I myself hate anonymous discussion, but I don't know any other place where to discuss this kind of stuff.
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Anonymous2013-05-09 8:24
>>823
So in other words, you only suck cock if you know the guy's name first.
Yuasa storyboarding PhotoKano 7, confirmed by the show's tiwtter account. This probably means the entire rumor is true, so Keiji Gotoh should storyboard 10 as well.
>>835
Probably doing a favor to Yokoyama, which has worked with him on many of his series before.
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Anonymous2013-05-09 17:44
and he is just doing the SB ?
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Anonymous2013-05-09 18:02
kill la kill is out this year, right?
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Anonymous2013-05-09 19:04
Kill la Kill is a french title ?
Or it's spanish
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Anonymous2013-05-09 19:12
Hideaki Anno was decided to the leading voice actor in the Hayao Miyazaki's most recent work "Kaze Tachinu"(The Wind Has Risen). He plays the protagonist, Jiro Horikoshi, a designer of the Zero-sen. The protagonist's images are〔1〕speaking fast〔2〕speaking smoothly〔3〕dignified. Anno suits these, so he was decided.
Osamu Tanabe is animation supervisor on Takahata's new Ghibli film.
Tanabe was Mitsuo Iso's mentor. I have a feeling that we are expecting Iso's comeback on this film.
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Anonymous2013-05-10 7:20
>>857
What if Iso was animating for these two new Ghibli films all these 5 years?!
"The old leaked Bones staff list called Nakamura the cancer that killed Bones... not for Nakamura himself but rather what he represented and the way in which the company treated him. It was an interesting shitstorm."
They are probably still dealing with this kind of shit ?
nakamura worked on the movie (star driver)
I dunno , i'm just sayin
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Anonymous2013-05-10 8:21
>>863
That's old stuff, it's probably irrelevant now.
Yeah, he just said that they will be airing TV spots, that doesn't mean we're getting a real PV. From what I remember, PenguinDrum, Madoka and even PsychoPass all had animation-less TV spots that were just key art and stuff like that.
>>886
What about it? Trailer looks fucking awesome to me.
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Anonymous2013-05-11 10:05
>>895
I still don't get all the bitching I read about the character designs, they look absolutely great to me. Is it just because they're different from the originals?
>>911
The animation? When it's good it looks good. I really like the variable line width they have going on in the character art. The action animators are quite good. But since they have a ton of production issues, much of the show turns into still images. Which is a shame, because an action oriented show like this with a director who loves passing the camera through complex 3d motions needs good scheduling to accomplish good looking scenes.
The line-up for the Trigger-published Bullet artbook. Some people believe it is an accurate list of animators associated to Trigger. It's mostly a bunch of really obvious names, tho. (Yoshinari, Amemiya, Sushio, Hiramatsu, Yoshigaki, Kobayashi, Imaishi, Kubota...)
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Anonymous2013-05-12 12:46
Full list:
Amemiya
Imaishi
Umakoshi
S
Kubota
Shinichi Kurita
Osamu Kobayashi
Sushio
Yusuke Tanaka
Chikaoka Sunao
Tadashi Hiramatsu
Takafumi Hori
Mukoda Takashi
Motomura Koichi
Satoshi Yamaguchi
Yoshinari
Mai Yoneyama
Ryoji Masuyama
Tanaka Haruka
Masahiro Iwasaki
Onoda Masato
Terumi Nishii
saw ame and yuki
Good film but the less good of the three of hosoda (except digimon movie)
The animation was cool, i just despite the contrast between 3d (fall water , or forest subjective view) and simplistic 2d (no shade as usual for hosoda)
He wasn't in the Bullet doujinshi; he is certainly doing work for KLK, he has been retweeting the KLK news and Sushio said that all the young animators from LwA were working on it.
Pretty sure they announced a second season after the first one aired. It's probably going to start next year since GoHands seems to keep most of their production in-house.
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Anonymous2013-05-14 7:39
There are other studios besides KyoAni that strive to keep their production in-house?