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Animation Appreciation Thread #14

Name: Anonymous 2013-04-25 8:02

Previous Thread #13: http://dis.4chan.org/read/anime/1365539660
Older Threads: http://pastebin.com/ptTWYKAs

The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
Good Animation Blog - http://www.pelleas.net/aniTOP/
Other websites: http://pastebin.com/r2Vcy4b2

Animation on Twitter, Tumblr and Youtube:
http://pastebin.com/CQa8wU3q

IRC channel:
#sakuga @ irc.rizon.net

Name: Anonymous 2013-05-01 8:28

>>440
I heard Ohira gave up animating after this short for over 5 years.

Personally the Utsunomiya part has more "karisuma" than this one but it's interesting to see the downfall of an animator.

I'm happy that Ohira came back and became a legend.

Hopefully Iso will also come back.

Name: Anonymous 2013-05-01 8:31

>>441

Well Iso is already a legend so not sure if it can be compared with Ohira's situation back then.

iso stopped very late during his career,
Ohira stopped when he was young so there was time for him to come back.

Name: Anonymous 2013-05-01 8:34

>>432

http://i.imgur.com/m3lmddo.jpg

You mean the CalArts style? Paperman had that too.

Name: Anonymous 2013-05-01 8:37

>>443
Holy shit, so much of that Dreamworks face in one image

Name: Anonymous 2013-05-01 8:41

>>443
dat face lel

That's exactly why I appreciate the "charisma" animators.
They are "different and original".

Name: Anonymous 2013-05-01 8:46

http://www.nicovideo.jp/watch/sm19945187

the scenes that are worth the charisma


skip to 09:28 for Ohira sex charisma

skip to 11:53 for Tatsuyuki Tanaka charisma (this scene is all done by Utsunomiya, you can see it in the way he drew the eyes)

Name: Anonymous 2013-05-01 9:16

Name: Anonymous 2013-05-01 9:44

skip to 07:44 for a very impressive animation scene

http://www.nicovideo.jp/watch/sm19945328

I wonder who animated that, it's so good.

Name: Anonymous 2013-05-01 10:01

>>448
Shinji Hashimoto, Hideki Kakita and Hideki Futamura worked on this.
So it must be one of them probably.

Name: Anonymous 2013-05-01 10:02

>>447

Rapparu again?

Name: Anonymous 2013-05-01 10:17


Shinji Hashimoto or Shinya Ohira?
http://youtu.be/nMq-W6cbUts?t=6m30s

Name: Anonymous 2013-05-01 10:43

>>451

Hashimoto

Name: Anonymous 2013-05-01 10:48

>>451
>>452

It's Ohira; when in doubt just ask the Wiki:

http://www18.atwiki.jp/sakuga/pages/296.html

Name: Anonymous 2013-05-01 10:55

>>442
Calm down
Iso is not that old

Name: Anonymous 2013-05-01 11:20

>>451
that youtube channel is filed with good anime game ops

Name: Anonymous 2013-05-01 11:21

i'm checking hashire melos
I heard about that when i was young

i saw the trailer
it's a shame it's not in 720 HD

Name: Anonymous 2013-05-01 15:00

Yutapon in FMA

guess I don't need to watch the original FMA series now lel

Name: Anonymous 2013-05-01 15:00

Name: Anonymous 2013-05-01 15:05

>>458
YUTAPON !! thx

Name: Anonymous 2013-05-01 15:08

>>458
dat music is way too chill for Yutapon. *mute

Name: Anonymous 2013-05-01 15:12

>>459
That homonculus fight from the FMA movie at 0:33 to 1:35 wasn't all Yutapon if I'm not mistaken. He was AD and directed that sequence as well. I think he had the likes of Hideki Kakita animating as well, or something like that.

Name: Anonymous 2013-05-01 15:58

Fullmetal Alchemist Movie (2005) Homunculus fight staff

Storyboard, Unit Director, Animation Director: Yutaka Nakamura

Key Animation:
Yoshihiko Umakoshi
Masahiro Satou
Takaaki Yamashita
Kiyotaka Oshiyama
Kou Yoshinari
Kouichi Arai
Kouichi Hashimoto
Hideki Kakita
Yutaka Nakamura

Name: Anonymous 2013-05-01 17:31

Animation director and key animator as well

He stole a potential place for a junior haha

Name: Anonymous 2013-05-01 17:35

Matsumoto, Matsutake, Hayashi, Yoshinari, Kameda are all better than Nakamura.

Name: Anonymous 2013-05-01 17:39

>>464
Nakamura is unbeatable in melee action scenes, only Matsumoto comes close.

Name: Anonymous 2013-05-01 17:45

>>465

90's Nakazawa.

Name: Anonymous 2013-05-01 17:49

>>466
Care to show some examples?

Name: Anonymous 2013-05-01 17:55

Name: Anonymous 2013-05-01 18:02

>>468
I've seen that before, great stuff from Kameda. I think it gets a bit too hectic at the end to the point where it's hard to tell what's going on though, and I prefer Nakamura's more realistic depiction of weight as opposed to the Kanada style timing of Kameda.

Name: Anonymous 2013-05-01 18:05

Name: Anonymous 2013-05-01 18:06

>>470
I'm sure we'll see him in Trigger's upcoming show.

Name: Anonymous 2013-05-01 19:23

Everybody to stop there and tell me who the fuck animated this shit

http://www.youtube.com/watch?v=pzyFHts28Pw


This scene is insane.

Oh boy.

Name: Anonymous 2013-05-01 19:32

>>472

'sup reiner

Name: Anonymous 2013-05-01 19:32

>>472
Takaaki Chiba animated the 2 cuts you see in the PV of the Armored Titan breaking through the gates.

Name: Anonymous 2013-05-01 20:09

>>468
I have no idea how you can compare Kameda to Nakamura, honestly. styles are way too different. Even the timing and the rhythm of the action between the clip you linked and the standard Nakamura style is too different to even compare.

I think there are other animators that come much closer to Nakamura when it comes to melee fighting scenes, for example Hiroyuki Yamashita. But I think Nakamura and Matsumoto are still in a league of their own when it comes to that stuff.

Name: Anonymous 2013-05-01 20:13

>>472

nothing on that scene was "epic". It was mediocre as fuck

Name: Anonymous 2013-05-01 21:20

>>474
Thanks very much.

>>476
mediocre ?
come on

Name: Anonymous 2013-05-02 0:58

>>477
I agree with >>476, there is nothing really special about that cut. The smoke effects are nice, and at least the thing moves smoothly, but the running animation is pretty standard.
It could qualify for a monthly sakuga MAD, but I don't think it's all that awesome.

Name: Anonymous 2013-05-02 2:43

The storyboarding and art direction in that scene makes it stand out though, even if the animation is "mediocre". And get real, the animation in that scene is /not/ mediocre. It's easily above average.

Name: Anonymous 2013-05-02 3:11


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