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Animation Appreciation Thread #9

Name: Anonymous 2012-12-11 7:12

Name: Anonymous 2013-01-02 11:06

Is it just me or is this winter season rather dry...?

>>438

A "favourite animator" poll by the taiwanese/chinese. Inoue should get more votes imo, ;_;

Name: Anonymous 2013-01-02 11:08

>>426 Apollon was not his first work. Bahi JD animated for Skullgirls too.

And that game's animation has been nominated for the next Annie Awards wich is fucking huge actually.
http://annieawards.org/nominees/#8

Name: Anonymous 2013-01-02 11:27

Never know this website existed.
The articles for each animation director are interesting.
http://www.kanzenshuu.com/animation-styles/

Name: Anonymous 2013-01-02 11:40

>>443
And the related Miyahara Naoki Sakuga
http://www.youtube.com/watch?v=rNTRynE1nGU

Fans of the big shounen series are pretty extensive when it comes to things like this.

Name: Anonymous 2013-01-02 11:52

it will be interesting to see how the Bali hype will turn out.

Name: Anonymous 2013-01-02 12:04

bali lol

Name: Anonymous 2013-01-02 12:07

http://himado.in/124155

Yama no Susume #1. Pretty good for a 5 min short. The character acting is like YY all the way.

Name: Anonymous 2013-01-02 12:10

>>447
Who's the other key animator besides Matsuo Yuusuke?

Name: Anonymous 2013-01-02 12:20

>>446
more like baji

Name: Anonymous 2013-01-02 14:09

>>426
Sometimes I think these animators feel it's more important to stand out than produce the best animation.  Not to say that these web gif style animators don't do great work, but don't you ever get the feeling they push their style just for the sake of it?

Of course animation fans tend to love them because they're easily recognizable and the more you can discern someone's particular style the more you can talk about them.

Name: Anonymous 2013-01-02 14:22

>450

well, I think it's not a good thing (normally) if you can see that some scenes have a completly different art/animation stlye than the rest of the episode.
For the sakuga fanboys who just watch the 10 minutes sakuga action of the month on youtube it's maybe not a bad thing but I would say the animator didn't make a good job.

Name: Anonymous 2013-01-02 14:43

>>451

Kinda agree with you there. Consistency goes a long way. It's one of the most important things that you shouldn't screw up, but at the same time also one of the easiest things to get wrong. Unless the work is set on "no rules allowed" from the beginning, kinda like Yuasa's anime.

Name: Anonymous 2013-01-02 16:17

>>451

I think it really depends on the production. Sometimes a looser style works to enhance the story/atmosphere/etc and other times it is just distracting.

I think Shin Sekai Yori has good examples of both. There are points where it's clear that they're using an animator's signature style for effect (Yamauchi's beautiful episode 10, for example) and other times when it just reads as sloppy and inconsistent (I can't think of a good specific example off the top of my head, but many of the more mundane episodes have some really odd cuts here and there where things get a bit strange in the animation department for no particular reason).

Name: Anonymous 2013-01-02 16:41

The way I see it is, they bring in these animators because they expect them to use their unique style to begin with.  You don't hire a Niho or a Yamashita, tell them they have free reign over a particular scene, and tell the animation director to not worry about correcting their cuts without knowing who they are.

Because of this though, the animator probably feels a certain pressure to utilize his own style, maybe even overdoing it to an extent, in an effort to live up to his reputation.

As a fan, I like consistent animation as much as anyone, but something like this seems entirely unique to anime and I do appreciate it from time to time.

Name: Anonymous 2013-01-02 18:14

>>437

It's one of the City Hunter OPs.

Name: Anonymous 2013-01-02 18:15

>>437

https://www.youtube.com/watch?v=-Y-cJI0Cl0s

good show, it's on the sakugawiki list

Name: Anonymous 2013-01-03 0:58

>>456
KAs for the OP: Koji Morimoto, Shinya Ohira, Hiroyuki Okiura

Wow!
I watched this show every week when I was a kid.

Name: Anonymous 2013-01-03 3:37

Gen'ichirou Abe in Nise #3, I think. Nice bits of background animation.

Name: Anonymous 2013-01-03 5:00

>>453

There is a particular reason for that, I'd say - poor planning and budget issues.
It's the same with true off-model shots and intentional "off-model" ones. You can pretty much always tell. If the inconsistency is intentional, it is quite likely that it won't feel off, because it's there for a reason (to enhance the narrative in some way, and whatever).

Name: Anonymous 2013-01-03 5:29

Yutapon-like effects/debris (square blocks) in Nekomonogatari 4. Too bad the scene was really brief. I don't think it was him, it just reminded me of his style.

Name: Anonymous 2013-01-03 5:47

He didn't invent the square blocks, he is a guy who overuses it.

Name: Anonymous 2013-01-03 5:52

>>461

It's still part of his style I guess. At least that's what that kind of effects animation reminds me of. It's not just the simple cartoony look, the timing too. But whatever, I concede the point since you're obviously right.

Name: Anonymous 2013-01-03 6:00

>>461
Who started using square blocks for debris animation?

Name: Anonymous 2013-01-03 6:24

speaking of Nekemonogatari

the first scene and the subtle zoomeffect at the end of episode 3 were pretty neat.

Name: Anonymous 2013-01-03 7:06

yutapon invented square block animation

Name: Anonymous 2013-01-03 7:30

>>465
>>461
Which one is it?

Name: Anonymous 2013-01-03 7:34

>>466
Square block animation invented Yutapon.

Name: Anonymous 2013-01-03 8:02

>>467
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Name: Anonymous 2013-01-03 8:12

We all know that Yutapon has not enough talent to invent anything.

Name: Anonymous 2013-01-03 9:05

Do you think KyoAni will ever co-operate with any outside animators?
Okiura x KyoAni?
Inoue x KyoAni?
..Imaishi x KyoAni?

Name: Anonymous 2013-01-03 9:09

>>470
If they ever decide to make more FMP, may be.
They might get Osamu Horiuchi to work with them again.

Name: Anonymous 2013-01-03 9:29

Any interesting animation-related book in comike83?

Name: Anonymous 2013-01-03 9:39

>>463

It's a chicken egg/spectrum thing. Stylized effects animations have been used for literally decades. Think about the way Kanada did his explosions + debris.

In the end what it boils down to is that Yutapon does have a particular way of using this, even though he's not the only one to employ simplifications and abstractions in animating various stuff.

etc

Name: Anonymous 2013-01-03 9:40

>>470

They already did, plenty of times.

Name: Anonymous 2013-01-03 9:41

>>470
>>474

Meant that as "already cooperated with outside animators" not as "already cooperated with Okiura et al."

Name: Anonymous 2013-01-03 10:56

Name: Anonymous 2013-01-03 11:12

>>476 why this shit again?

Name: Anonymous 2013-01-03 11:23

>>477
It's just some spam that gets posted around the text board.

Name: Anonymous 2013-01-03 11:51

Name: Anonymous 2013-01-03 12:21

>>279 anime on acid is pretty good

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