>>426
Sometimes I think these animators feel it's more important to stand out than produce the best animation. Not to say that these web gif style animators don't do great work, but don't you ever get the feeling they push their style just for the sake of it?
Of course animation fans tend to love them because they're easily recognizable and the more you can discern someone's particular style the more you can talk about them.
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Anonymous2013-01-02 14:22
>450
well, I think it's not a good thing (normally) if you can see that some scenes have a completly different art/animation stlye than the rest of the episode.
For the sakuga fanboys who just watch the 10 minutes sakuga action of the month on youtube it's maybe not a bad thing but I would say the animator didn't make a good job.
Kinda agree with you there. Consistency goes a long way. It's one of the most important things that you shouldn't screw up, but at the same time also one of the easiest things to get wrong. Unless the work is set on "no rules allowed" from the beginning, kinda like Yuasa's anime.
I think it really depends on the production. Sometimes a looser style works to enhance the story/atmosphere/etc and other times it is just distracting.
I think Shin Sekai Yori has good examples of both. There are points where it's clear that they're using an animator's signature style for effect (Yamauchi's beautiful episode 10, for example) and other times when it just reads as sloppy and inconsistent (I can't think of a good specific example off the top of my head, but many of the more mundane episodes have some really odd cuts here and there where things get a bit strange in the animation department for no particular reason).
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Anonymous2013-01-02 16:41
The way I see it is, they bring in these animators because they expect them to use their unique style to begin with. You don't hire a Niho or a Yamashita, tell them they have free reign over a particular scene, and tell the animation director to not worry about correcting their cuts without knowing who they are.
Because of this though, the animator probably feels a certain pressure to utilize his own style, maybe even overdoing it to an extent, in an effort to live up to his reputation.
As a fan, I like consistent animation as much as anyone, but something like this seems entirely unique to anime and I do appreciate it from time to time.
There is a particular reason for that, I'd say - poor planning and budget issues.
It's the same with true off-model shots and intentional "off-model" ones. You can pretty much always tell. If the inconsistency is intentional, it is quite likely that it won't feel off, because it's there for a reason (to enhance the narrative in some way, and whatever).
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Anonymous2013-01-03 5:29
Yutapon-like effects/debris (square blocks) in Nekomonogatari 4. Too bad the scene was really brief. I don't think it was him, it just reminded me of his style.
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Anonymous2013-01-03 5:47
He didn't invent the square blocks, he is a guy who overuses it.
It's still part of his style I guess. At least that's what that kind of effects animation reminds me of. It's not just the simple cartoony look, the timing too. But whatever, I concede the point since you're obviously right.
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Anonymous2013-01-03 6:00
>>461
Who started using square blocks for debris animation?
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Anonymous2013-01-03 6:24
speaking of Nekemonogatari
the first scene and the subtle zoomeffect at the end of episode 3 were pretty neat.
It's a chicken egg/spectrum thing. Stylized effects animations have been used for literally decades. Think about the way Kanada did his explosions + debris.
In the end what it boils down to is that Yutapon does have a particular way of using this, even though he's not the only one to employ simplifications and abstractions in animating various stuff.