Hello!Nice to meet you.
I'm a Japanese.
Well...I have a question.
Why the Dragonquest (In America it called DragonWarrior) isn't popular in America?
DragonQuest is most popular RPG in Japan (than finalfantasy).
It's wonder for me.
WHY?
Could you tell me your thinking(opinion?)about it?
Sorry,Poor English.
Name:
Anonymous2005-10-09 13:41
2GET
Now that I've gotten that out of the way, it's probably because Final Fantasy looks better and at least tries to look real. In this way, people are fools, because Dragon Quest is actually a damn good game. Well, except maybe for 7 and the Dragon Quest Monsters series, but let's not get into that.
Maybe it's because Enix of America never localized the two SNES/SFAM games. On that note, it's a real pisser the Playstation remake of DQ4 never made it over. Fucking Heartbeat.
Dragon Quest (Dragon Warrior in the US due to some copyright issues; with the release of DQ8 the name is changing back to Dragon Quest) is well-known from the Famicom/NES days; Nintendo gave free copies of DQ1 out to people who suscribed to Nintendo's magazine, Nintendo Power. We got it three years after Japan did. The timing of DQ's release in Japan was probably crucial to its success, and after three years it was really facing a completely different market.
The US market didn't know what to do with Japanese RPGs for years. Dragon Warrior I-IV came out, but none of the games were huge hits. When the Super Famicom/Super NES came around, Dragon Quest V/VI, and the remakes, were all passed over for US release. Final Fantasy suffered a similar fate; we only got Final Fantasy I, IV, and VI. (post-VII, however, every main series FF game either is or will soon be available in the US). A few other big Square RPGs were released, like Chrono Trigger, and Seiken Densetsu II (Secret of Mana here). Sega, meanwhile, released their Phantasy Star games undeterred. What small following Japanese RPGs had in the states largely came from these games. As such, fans of JRPGs in the States at this point were largely Square fans. A few people remembered Dragon Warrior, but there simply weren't any new Dragon Warrior games that they could play.
FFVII was really the first JRPG to sell big numbers in the states. It's mostly because of FFVII's success that US publishers started taking JRPGs seriously and actually began to take the risk of translating them (a big, big job), and bringing them to the States. As for how FFVII singlehandedly DID all this? Well, call me a cynic, but:
Pretty CG. FFVII used the newfangled visuals to great effect, and it took that for a lot of people to take a story-based RPG seriously.
When DWVII came out in the US for the PS1, late in its life, nobody knew what to make of it, other than call it the biggest, longest Super NES game ever. Not too many people actually managed to get through the whole thing (i'm stuck about 50 hours in, myself), though occassionally I'll hear about somebody's friend who put 150 hours into the game and swears up and down that it's the greatest videogame ever made.
Years after the point, though, every game in the DQ series is available in English. Fans, disappointed by not having official DQV and VI releases, did the work themselves.
About FFVII: The JRPG genre was so unknown in the mainstream that when FFVII was released, a lot of people just blindly bought it on account of the (massive) advertising campaign, which showed nothing of the game except for the CG movies. A lot of these people were upset when they realized they'd bought some weird game where they have to walk around and talk to people and read menus and stuff, and angrily returned the game.
Secondly: the DQ8 demo is looking GREAT. I can't wait to play the real game.
Name:
12005-10-09 17:27
Thanks Very Much >All >>2
You are a big fan of DQ in America aren't you? Me too.
I guess DQ7 was failed sale in US, so DQ4remake didn't release. >>3
Yes,I know it! >>4
Thanks you write a long sentence.
But it's very long and very Difficult grammer!
I can't translate it.I can speak English but a little.
Sorry. Please could you write more easier? >>5
Thanks.
Cause of DQ7 wasn't Good sale is graphics? OK?
Sorry. I'm afraid please write a reason more easier>all
Name:
Anonymous2005-10-09 17:33
Now is a morning in Japan.
About 7 a.m.
I'll go to DQ only event(DOUJIN) in Nagoya.
Name:
12005-10-09 18:04
Do you think DQ8 get a good sale in US?
For example...Do it become a million-seller?
I'm anxious it because Almost American gamers don't pay attention to DQ8 scarcely, do they?
On American Gamers expectancy in US Gamesite,DQ8 is always a low posision.
Name:
12005-10-09 18:05
Do you think DQ8 get a good sale in US?
For example...Do it become a million-seller?
I'm anxious it because Almost American gamers don't pay attention to DQ8 scarcely, do they?
On American Gamers expectancy in US Gamesite,DQ8 is always a low posision.
Name:
12005-10-09 18:07
Do you think DQ8 get a good sale in US?
For example...Do it become a million-seller?
I'm anxious it because Almost American gamers don't pay attention to DQ8 scarcely, do they?
On American Gamers expectancy in US Gamesite,DQ8 is always a low posision.
Name:
Anonymous2005-10-09 18:08
Sorry I failed
Name:
Vinz2005-10-09 22:07
>>6
Yeah. Graphics would probably be a good reason. (say around 35%) Everyone sees a Hollywood movie, goes to buy a Hollywood game, and even if it sucks completely they'll think it's decent if the same sort of musical score and visuals are used. Basically Americans are spoilt brats when it comes to graphics since they want movie-like experiences, where Dragon Quest would be closer to an Interactive Book. That's my take on it anyway. They want the condensed and beautified version of the story. Even back on the NES this happened. Can Japanese emulators play American NES games? I've never tried'em so I don't know if they can. Anyway, check out Predator for a prime example of this. First they have a standard platformer section, then whenever you fight the Predator you get gigantic sprites. The platformer sections were horrible though. It feels like the boss battles were made first, then someone said "hey this game isn't long enough."
There's lots of other things to think about, like how Square gets lots more publicity, as most reviewers by the time FF4 came out in the US had more fond memories of FF1 than DQ1. Or how the DQ games became "unbearably hard" to the average person, possibly leading to Square's perception the US just plain suck at playing games. Which is where FF4 easytype/FF2 comes in.
This is all just speculation mind you, I was more into PC games about space exploration and war than console anything. I retro-actively (through emulation) became a console fan, with the exception of the PC Engine. (The only one I owned until around '97)
Name:
Anonymous2005-10-10 1:49
Actually the reason that DQ series is not popular in the United States is very simple. It just is not advertised. It should come as no suprise that people will not buy a game that they never hear about. As mentioned in a previous post, the reason FFVII sold so very well in the United State is due to the large advertising campaign that backed it up. So to be blunt, the lack of popularity of DQ in the United States is the fault of the marketing department failing to ensure the consumers hear of it.
Name:
Anonymous2005-10-10 16:02
If Dragon Quest had more blood and let your rape the villagers, it could sell a little better here. And the hero would have to be a 30+ year old gritty military guy on steroids who desperately needs to shave. Also, John Madden doing the story narration would help.
Name:
Anonymous2005-10-10 19:48
I hope DQ8 becomes popular. Square-Enix seems to be putting a lot of effort into the US version. Like, they're doing a malltour of all things! Did any FF game get a malltour? :o. Plus they're including a demo of Final Fantasy 12 with it.
I wonder if it'll sell more copies that way like how Konami included the MGS2 demo with Zone of the Enders.
because we dont see cute japanese chicks when buying
Name:
Gin!QF5oszRdpY2005-10-11 9:00
Way too much gameplay. RPGs requires the player to devote time and effort into the game.. also, it requires reading. Knowing that, how many people in the first place really enjoys reading?
Xenosaga and Final Fantasy X sold well because of their cinema like quality. at least Final Fantasy X did, not sure about Xenosaga.
If Dragon Quest played out more like a movie: 45 hours of cinema and 5 hours of gameplay.. it would sell well.
Take Suikoden for example, the game has a great storyline, but i'll never reach the cash flow of Final Fantasy because of their lack of FMVs :/ which is depressing
Name:
Anonymous2005-10-11 17:07
>>17
this post is the most depressing thing i have ever read
or i'm just easily trolled
Name:
Anonymous2005-10-12 16:55
>>18
No no, I was depressed to when I just read that.
thats funny because most playstation 2 rpgs are almost like movies
Xenosaga, Star Ocean, Final Fantasy 10, x-2, 12 and a lot of others
though Tales of series is far better then dragon quest
Name:
Anonymous2005-10-12 20:21
>>20 though Tales of series is far better then dragon quest
GET OUT.
Name:
Anonymous2005-10-13 10:42
this thread is confusing.
Name:
Anonymous2005-10-14 1:25
One of the reasons I dont like DQ as much as FF is because they all seem the same.
DQ 1-4 all the same gameplay. I want new things. Change magic system, change battle system.
FF1 and FF2 are so different, then FF3 uses job system, something new and exciting!
FF6 so very new and different, espers and learning magic for everyone is so unique.
FF7 has materia and FF8 uses junction, FF9 learn through equipment.
FF10 has sphere grid, so different from 1-9.
DQ has same thing for every game, gets boring.
I still like it though, I play and have fun. Better than Breath of Fire.
>>23
I thought he was asking for factual data stuff though, that's why I didn't post that. :<
I've only finished the first DQ game....and that was only as a hack where you played as Mario. Couldn't pull more than an hour or two out of the ones after. Even old PC RPGs are less boring to play. I'm guessing it has something to do with national attention spans, see: overabundance of textual dating sims over there. They got patience to spare, them Japs. Maybe DQ8 will change the way the series plays enough that it's not totally boring to the rest of the planet.
well im an anonymous, and im certainly more of a tales fan then dragon quest though both are good series
Name:
Vinz2005-10-16 6:57
>>30
That's why I did the whole factual argument thing, I'm not a big fan of either one, myself. I go for free-form RPGs where you're not tied down to a storyline. Fallout, Elder Scrolls, ASCII style, that sort of thing. I couldn't really give my opinion since I never played through either series, only a few games in each. (DQ1, 4 and FF1, 6, 9.)
Name:
omannko2005-10-17 15:22
kill you!!!!!
omannko neibe-zu!!!!
I'm a Japanese boss!!!!
DQ is best game!!!!!!!!!!!!!!
Name:
Anonymous2005-10-17 16:13
I'd like to ask a question to the Japanese posters:
Were games like Fallout, Baldur's Gate and Planescape: Torment ever released in Japan? I'm thinking no, considering the state of the PC market... While many people here in Europe enjoy both Japanese and Western CRPG's, the general concensus is that the Japanese ones are simpler and not as engaging and lacks many of the features which Western CRPG's have. Is there a sort of cult following for these games in Japan which there has been for certain Japanese titles earlier in the US and Europe?
If not, you should really try to "get" these games if you're able... Not only are they excellent games, playing games is actually a very good way of learning a foreign language. I started learning English when I was 8-9 and I started playing Fallout and other dialogue-intensive games when I was 9-10 and thanks to those it was rather easy to learn how to speak and write in English.
The three games/franchises that are pointed out, in particular, are all excellent. Fallout and Fallout 2 have an amazingly good, quirky sense of humor (lesbian shotgun wedding, anyone? Hehhehhehhehheh). Planescape: Torment's storyline is intricate, and genuinely engaging with a real sense of consequences for actions. Baldur's Gate and Baldur's Gate 2 have an interesting storyline with some interesting characters and engaging dialogue as well.
I desperately wish that the Fallout franchise were more prevalent. The writing in those games, all the games >>34 mentioned in fact, is stupendous.
I, personally, also enjoyed the storyline in Arcanum. The technical portion of that gamem though (interface, graphics, etc), was a real damper. Troika did better with their later offerings, but their amazing stories and dialogue were always crippled by technical issues (Temple of Elemental Evil and Vampire: Bloodlines). Vampire: Bloodlines is *very* playable with all the patches (official and unofficial) applied, though, if you have a beefy machine. And the environment and story are once again stupendous.
Name:
Anonymous2005-10-22 4:58
I'll use short simple sentences for the non-english speakers:
I'm a huge fan of the DQ series.
In my opinion, DQ3 is one of the best Japanese RPGs to be released in the US.
I don't like most of the recent FF games.
They are a lot of movies surrounded by poor gameplay.
I watched someone else play FF X, I don't think he touched the controller for more than 5 minutes out of the first hour!
DQ7 doesn't have fancy movies, but it had 100 hours of gameplay that moved at an enjoyable pace.
The class system in DQ7 was nice, but there was an annoying bug in the US version.
I think most US gamers do not enjoy the gameplay in Japanese style RPG.
People I know that play FF games really seem to enjoy it more as an anime than as a game.
Name:
Anonymous2005-10-23 11:26
If you compare Wizardry, Might & Magic, and Bard's Tale to DQ you'll see the old school dungeon crawl similarities, which may explain why potential fans of DQ in the US would have been used to playing those games on their PC instead of an NES. DQ in Japan has a ton of clones and copies, even Gundam has DQ clones. FF does beat out DQ in the graphics and story department, but DQ has a certain gameplay aspect, partly having to do with the first person perspective. Combat feels more immersive, as if each hit is happening to you, and the scrolling battle text adds a narrative quality. Yes, other games have done this, but FF and later RPGs have mostly done away with it.
The graphics add character to a game that would otherwise use stale US RPG style art. All the original DQ monsters are fairly standard monsters, but Toriyama adds the "so addictively cute that it must be destroyed" aspect, which can appeal to kids and adults (and grandparents, strangely).
Then there's challenge. The game is just challenging enough, to where a poor player will die, but a strategic and resourceful player will survive. There's more strategy when a group of monsters have different levels of attack, defense, HP, magic, etc. Players have to adapt to each battle when monsters are mixed up. FF streamlines the battle process so much that strategy is rarely needed except for bosses.
But most US players base their opinions on DQ1, which is the "Mario Bros" of RPGs. Simple, but too simple. Then they see DQ2, and don't even realize there are two more party members to obtain, and quit on the first battle. Then there's DQ3, which doesn't seem that great at first, until it becomes increasingly more awesome and culminates in the first spoiler-worthy RPG event that was already ruined in Nintendo Power. And DQ4 was great, but too limited in the market.
So yeah, people like pretty graphics and fast battles.
Name:
Saitochiho2005-10-26 0:19
I'm a chinese
Like the most American Players,I don't like the Dragon quest,too
But the DragonWarriorVIII is much more better than my expect,though I have never played this game series.
In my opinion Why the DQ is popular in USA or China.
Advertisement is one of the main reason and DQ haven't got CG >_<!.The fight is boring in DQ1-DQ7,The DQ8 is good
The story of the DQ1-8 is almost in a same form.But perhaps these are the tradition of the DQ series.It is have long way for DQ to prevail in the USA.So I have another problem,Why FPS isn't popular in Japan?
Poor English :)
Name:
Anonymous2005-10-26 3:19 (sage)
In my opinion,DQ8 will sell well in US.First DQ8 have very pretty and cartoony graphics and Dragon Ball style character design,it's so cool.Secondly,SE adds voice for each character ,and the voices match the characters perfectly.The sound in Dragon Quest VIII is truely amazing. More importantly,the US version of DQ8 includes a playable demo of FF12,DQ and FF fans will purchase this game,this will really boost the sales of DQ8.BTW,I am a DQ fan,I consider DQ4 and DQ6 to be masterpieces. My language is English,excese me if i have bad English.
Name:
Anonymous2005-10-26 3:25
In my opinion,DQ8 will sell well in US.First DQ8 have very pretty and cartoony graphics and Dragon Ball style character design,it's so cool.Secondly,SE adds voice for each character ,and the voices match the characters perfectly.The sound in Dragon Quest VIII is truely amazing. More importantly,the US version of DQ8 includes a playable demo of FF12,DQ and FF fans will purchase this game,this will really boost the sales of DQ8.BTW,I am a DQ fan,I consider DQ4 and DQ6 to be masterpieces. My language is not English,excese me if i have bad English.>>39 >>39
Name:
ORTO2005-10-26 4:45
I AM ROTO。I HAVE NEIHAN。。。
POOR CHINESE
Name:
Anonymous2005-10-26 5:50
poor japanese pig
Name:
Anonymous2005-10-26 6:39
Dragon Ball-styled character design = cool?
...
...
To each their own, I guess. Sure as hell doesn't float my boat.
Name:
Anonymous2005-10-26 9:32
The fact that DQVII was responsible for close to 2000 boredom-induced comas didn't really help the series popularity. That's not really what you call starting off on the right foot.
Name:
Anonymous2005-10-26 9:41
One of the reasons I dont like DQ as much as FF is because they all seem the same.
DQ 1-4 all the same gameplay. I want new things. Change magic system, change battle system.
FF1 and FF2 are so different, then FF3 uses job system, something new and exciting!
………………
DQ has same thing for every game, gets boring.
------------------------------------------------------
DQ2 adds vehicles, DQ3 adds job-change system, DQ4 adds party-change system, medal-collect system and AI auto battle system ,DQ5 can let monsters as you partners, DQ6 use a new job-change system which is similar to FF5's.
How can you make this conclusion "DQ has same thing for every game"?
"Graphics would probably be a good reason." To enjoy those affected love story like FF8 and FF10, I would prefer to play Air.
As FF,the Graphics looks better, the story seems stodgier, maybe.
Name:
S1DX2005-10-26 12:00 (sage)
I am Chinese and I love both the western RPGs and your typical JRPGs, they all have their own user base in here. Though in the north america market, things are a bit more interesting.
From my own observation, it wasn't about CG or what have you, but the promotions Enix(former) had to put into the series back in the SNES days. I dunno about you guys but DQ V and VI are absolute gems(I strongly felt that anyone liked any of the FF games on the SNES, or any 16-bit RPG fan for that matter, would also like them) and it's a shame Enix hasn't done anything with them in the US market, thus missed its biggest chance to establish a considerable fan-base during the golden days.
Then later(much later) we have the "outdated"(no offense) DQ7 finally hit the shores of NA, which at the time the RPG market has become a leftover of Squaresoft's "blockbuster" titles.
I'm not going into more details as you can get the idea: when you think about popularity and stuff, for a long term series it's all about reputation and that connection between the title and its players, which I believe do not exist amongst most of today's american mainstream RPG gamers. Although of course with evolving hardware technologies and growing market it is never too late to start over. And DQ8 english version will definitely hold its merits(hopefully).
some things catch some things dont... that's the way the world works.
sad really...DQ is better in many ways
Name:
ROTO MASK2005-11-03 5:54
Any way,I like AV more than DQ!
neihan is just the mask,cheat someone like you
Name:
任天堂教2005-11-03 6:51
哈哈
Name:
Anonymous2005-11-03 7:00
Roto you lai le~
nei han zui gao~
Name:
LN2005-11-03 7:16
有点意思^^
Name:
Anonymous2005-11-03 13:23
I liked Dragon Quest...
It's kind of simple, straightforward, and is classic sword and sorcery. It didn't get all stupid like Final Fantasy did by trying to "evolve". I think Final Fantasy 7 was the last FF game I ever actually enjoyed with Final Fantasy 6 being number one with FFIV and FFI following close behind.
When will people learn that simple is best and that you don't need a pretentious, pseudo intellectual story to have a good game. Some people just like a game where you assemble a stout and hearty crew of adventurers and slay dragons and demons. I could not care any less about unrequited loves, government subsidies, blah blah blah.
I no longer want to see bishonen with boyish good looks and androgynous charm. I want to see barbarians, Dark Knights, Dwarves and Elvish beauties. That is what is wrong with RPGs today.
Personally, i dont like japanese RPG's, its too linear, and the character development(gameplay-wise, not storywise) is close to null compared to the western systems.
With games like Morrowind....I really haven't looked to newer JRPGs for my fix lately. But during the late 80s/early 90s Square was the number one name. I remember spending countless hours of my wasted youth building up my ultimate FF party(Fighter, Red Mage, Black Mage, Thief...plz dont' criticize)...or spending hours on end playing FFIV..which had AWESOME music..and FF6...amazing...a rich story...intrigue..secrets..easter eggs...it was an EVENT. And Dragon Quest still gets a lot of play on my GBA....but...
DQ7 just didn't do it for me...neither did any FF after 7...
Now RPGs rely on contrived cinematics and talk talk talk to move the story along...whereas in the older games...it was actually looked forward to for exposition. Now with Morrowind and so on...I make my own adventure. Trust me...my Morrowind guy is NOT a pretty boy bishounen who has an androgynous crush on another bishounen and has an unrequited love....he's an evil Dark Knight with large armor..mods...a broadsword and he summons skeletons and demons....oh yeah..and I infected him with the vampire virus. When JRPGs start doing that again...I will care again. For real...reiterating my earlier statements..but seriously what happened? I used to really care about square, enix, and so on...times change..so do people. Oh yeah and the FF movie was LAME! No sorcery...no actual monsters...no wizards or bards....god...excuse me..I'm gonna go boot up Bard's Tale on my Commie....
Name:
Anonymous2005-11-06 15:25
Oh, so thats why people disliked the FF movie. Yeah, I understand now... always seemed overly hated to me.
Hate morrowind. Maybe I shouldn't have tried to be a magician... stupid mages guild sending you into level 20 territory...
Name:
Thantis2005-11-06 16:03
Well I am sincerely looking forward to the next game by Bethesda. Most of you would already know of Oblivion. They are appealing to the mainstream for certain aspects, those being attributes of Morrowind that it greatly sucked at. My sophmore year of my Univ. years went almost purely to Morrowind. (A blessing and a curse, more of the latter). Morrowind sorely lacked in the magic department and therefore sucked in that regard. My first character was a spellsword, so I had a fair balance of both. As to the next installment, from my occassional checkups on their development progress, it looks like this one will be at least 2x better than Morrowind. Just have to wait and see. What was greatly appealing was the open endedness and the fact that you could do whatever you wanted. Linear games are needed, but the market also needs its fair share of non-linears (that don't suck). What makes gamers happy is that someone sticks to a certain genre/sub-genre and does it RIGHT. Therefore you would have a successful product, and much acclaim to follow in the industry. More acclaim, more capital, and thus a much greater potential for the next game.
Name:
Anonymous2005-11-06 23:22
One word. Fallout.
Name:
Anonymous2005-11-07 14:25
>>1
Here are the North American Release dates for Dragon Warrior and Final Fantasy:
Dragon Warrior (NFC/NES; 1989)
Final Fantasy (NFC/NES; 1990)
Dragon Warrior II (NFC/NES; 1990)
Final Fantasy II (SFC/SNES; 1991. Final Fantasy IV in Japan)
Dragon Warrior III (NFC/NES; 1991)
Dragon Warrior IV (NFC/NES; 1992)
Final Fantasy III (SFC/SNES; 1994. Final Fantasy VI in Japan)
Final Fantasy VII (PSX; 1997)
Final Fantasy VIII (PSX; 1999)
Final Fantasy IX (PSX; 2000)
Final Fantasy X (PS2; 2001)
Dragon Warrior VII (PSX; 2001)
Dragon Warrior I and Final Fantasy I were released at about the same time in America, so fans were split between the two.
Final Fantasy II (FFIV) was released at the same time as Dragon Warrior III. The SNES has better graphics and sound than the NES. It also has "active" combat which makes battles more dangerous. These additions made Final Fantasy more appealing to the American market.
If Dragon Warrior V and VI were released for the SNES in North America, the Dragon Quest series would be more popular. Final Fantasy would still be at an advantage, but it would not be as significant.
Dragon Warrior VII received a very small release in America, and it was for the PlayStation, rather than the PlayStation 2. This made many people avoid it. Dragon Quest VIII might do better; we'll see.
Well I said it a long while ago, but just now spotted an advertisement for the latest DQ game. Maybe people do listen...
Name:
Anonymous2005-11-10 10:21
For confirmation I must say.
If you(>all of them who look forward to DQ8) think that DQ8 has high freedom RPG , It's false.
DQ8 actually make much of story RPG(like FF).
Do you know it?
Name:
Anonymous2005-11-10 11:40
Because most American's don't play RPGs. It's too much an intellectual investment for them, and most of them don't see games as something you play for a very long time or have to think much about.
I, on the other hand, love Dragon Quest. My favorite being DQ V
This is news to me seeing as the only type of games I tend to play are RPGs because of the length of time to play and storyline. Perhaps you are terribly confused as to how many Americans play RPGs.
Name:
不知死活2006-07-25 10:28
50 Name: Roto @ 2005-10-28 12:00
da jia hao .
wo shi RoTO
wo mei yoy neihan
ni men dou you nei han
------------------------------
???????
啥意思
Name:
Anonymous2006-07-25 11:54
Whipping a dead horse here but DQ8 did well in North America. It didn't do great though. It hasn't been out a full year and my local EB Games no longer carry it. Occasionally I'll still find it in a Walmart or Zellers games section though.
It's initial sales were high but quickly fell.
I personally felt DQ8 was a breath of fresh air. It's been a long time since I played a jRPG that I didn't feel like I was forcing myself to pick up the controller every time I went to play it. Infact, it was the first game in a very long time that I wanted to go home and play when I was out of the house.
On the topic, it all comes down to advertising. DQ was not advertised here like FF was. This was mentioned before though. DQ8 was advertised fairly well which is why it did good.
Actually, the jRPG genre is beginning to look exciting again. FF3DS, Valyrie Profile 2, FF12.. will be interesting in any case.
Name:
Anonymous2006-07-25 17:29
DQ7 had inane advertising in the US. "This island is..." end.
Because I hear it in the ear, the mike is brought close to the ear and it doesn't record.
Do not speak ill and do not return it.
Even we are men.
It hits by about one and damage is received.
Make the psychiatrist hear the recording if a strange voice is heard.
It doesn't up-load it on the Internet.
Name:
Anonymous2010-07-26 9:44
Yet the Pentagon is doing to get the military budget!
Because people could not write to me Once you have like this!
I do not write just thought that tapping!
How do I record it and near the ear
Just do not tell the F-word side by side to the other, being only human!
Slap in the face of negativity .
That's justice!
You have hated the U.S. government.
The U.S. government has other favorites.
The U.S. government tell people your ideas.
That's a life you can only have minimal success.
You did not succeed.
To tell you.
Sue's Pentagon.
Yet the Pentagon is doing to get the military budget!
Because people could not write to me Once you have like this!
I do not write just thought that tapping!
How do I record it and near the ear
Just do not tell the F-word side by side to the other, being only human!
Slap in the face of negativity .
That's justice!
You have hated the U.S. government.
The U.S. government has other favorites.
The U.S. government tell people your ideas.
That's a life you can only have minimal success.
You did not succeed.
To tell you.
Sue's Pentagon.
Yet the Pentagon is doing to get the military budget!
Because people could not write to me Once you have like this!
I do not write just thought that tapping!
How do I record it and near the ear
Just do not tell the F-word side by side to the other, being only human!
Slap in the face of negativity .
That's justice!
You have hated the U.S. government.
The U.S. government has other favorites.
The U.S. government tell people your ideas.
That's a life you can only have minimal success.
You did not succeed.
To tell you.
Sue's Pentagon.
Name:
Anonymous2010-07-27 11:18
WHY
Name:
Anonymous2010-07-27 20:06
I liked FF12 and DQ8. What I missed in the PS1 and FFX games was the sense of exporation. The only games I've played recently that gave me a feeling of interacting with the world, rather than killing time between cut-scenes are the Fallout and Eldar Scrolls series. FF12 and DQ8 were good, but even then, with most JRPGs, the game always leads down the same road. You have no control beyond getting to the cutscenes.
FFX, BTW was almost insulting in it's gameplay. The help and minimap were on by default. Not a huge deal, except that it was showing you where to go on a straight line map. The bosses fought in easy patterns, and by default the game literally tells you what the pattern is. The game itself wouldn't be too hard for chimpanzees, so I guess it was designed for really really stupid chimpanzees. That's the problem with FF -- you really don't play them. You watch them.
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Anonymous2010-08-11 8:32
I scattered the Rothschild and Rockefeller drug companies
Even if I'm carrying high-tech industry in the powder mixture of silicon.
You have to remember America is a different country and that every RPG fan in America has their own preference to the point of not giving a crap about what's popular overseas. They simply buy something under pressure from getting scolded and cursed at. Their like-minded friends say they'll kill someone if this person doesn't buy World of Warcraft, for instance. Which in this case turns into a sadistic, confused fight over personal gain because no one can get their facts straight.
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Anonymous2011-02-11 5:41
>>1
I think its awesome how it always sounds like a haiku whenever a Japanese person speaks in mediocre English. Kind of like how whenever a black guy talks it sounds like he's rapping.
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Anonymous2011-02-12 1:34
None of the games ever had a memorable or recognizable character.
Not everybody in America that plays video games likes shooters. I like them, but I prefer MMOs and RPGs much more. I think it's because it is under-hyped, but it's relatively popular in some circles. It's not only called Dragon Warrior anymore, they stopped that in 2005, by the way.
>>1
Because in America we tend to buy RPGs that have actually moved forward in some way since the 1980s rather than keeping the same shitty mechanics they had two decades ago and trying to hide it with anime art.
And I'm not just putting down JRPGs here, plenty of JRPGs have made progress. Just not fucking Dragon Quest.
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Anonymous2011-12-15 9:52
>>140
You're replying to a post made in 2005. Ah, I miss those days... /v/ wasn't shitty back then. Okay, it was shitty, but in a way that was shitty to normalfags.
I really liked Dragon Warrior Monster 2: Cobi's Journey. It was one of my favorite games as a kid. Naturally, I also played DQM: Joker when it was released, and I also liked it, although it might not have been as good as Cobi's Journey. I am looking forward to getting a copy of DQM: Joker 2 soon.
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Anonymous2011-12-15 11:09
Now I agree that it's the same basic fight mechanics for every single game it still hasn't been f***** up by trying to reinvent the wheel
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Anonymous2011-12-15 12:58
don't mind me, posting in a FUCKING 6 YEARS OLD THREAD
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Anonymous2011-12-15 13:32
Thats how i roll
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Anonymous2011-12-15 13:32
dragon quest is awesome, I played DQVIII like 300hours and like 3 times each
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Anonymous2011-12-15 13:34
Dragon Quest V for the DS happens to be my favorite DQ game and it is quite popular in the US.
I feel that Dragon Quest isn't very popular in the US because of how traditional it is. Personally I respect Dragon Quest for sticking to its original formula and style. But Americans might want more in an RPG. Dragon Quest plays like an old RPG game with traditional turn based combat, which many new gamers might not like. It's style might also be a factor, perhaps too cartoon-like or animation like, and childish as well. Many Americans like realistic and high tech graphics, not simple cartoons. Final Fantasy has good and sometime life-like graphics, which appeals to Americans.
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Anonymous2011-12-15 13:37
final fantasy has become shit since FFX, Dragon Quest never backs down from the audience, the classic rpg style is far more appealing to me than the action rpg like FF's new titles
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Anonymous2011-12-15 13:59
Posting in an ancient thread.
Dragon Quest IX was alright, I think people really enjoyed the gameboy color remakes of the NES games too.
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Anonymous2011-12-15 14:41
You know, I never really got into DQ. I don't know why.
Reading this thread, I may actually go try it out. I miss old-fashioned JRPGs.
>>149 agreed. FFIX was the last good one. After that it went straight to shit.
25,000 lines of party chat butchered
FUCK YOU SQUARE
ENIX IS NOT THE ONE TO TAKE THE BLAME
THE ROM 8 MONTHS PRIOR ALREADY HAVE ALL THE ENGLISH TEXT EXCEPT THE PARTY CHAT
THE RELEASE DATE 8 MONTHS LATER NO PARTY CHAT FUCKING CHEAP LAZY ASSHOLES
25,000 lines of party chat butchered
FUCK YOU SQUARE
ENIX IS NOT THE ONE TO TAKE THE BLAME
THE ROM 8 MONTHS PRIOR ALREADY HAVE ALL THE ENGLISH TEXT EXCEPT THE PARTY CHAT
THE RELEASE DATE 8 MONTHS LATER NO PARTY CHAT FUCKING CHEAP LAZY ASSHOLES
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Anonymous2013-10-04 9:49
for this! they release cheap butchered crap
50,000 lines of party chat butchered
FUCK YOU SQUARE
ENIX IS NOT THE ONE TO TAKE THE BLAME
THE ROM 9 MONTHS PRIOR ALREADY HAVE ALL THE ENGLISH TEXT EXCEPT THE PARTY CHAT
THE RELEASE DATE 9 MONTHS LATER NO PARTY CHAT FUCKING CHEAP LAZY ASSHOLES