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Animation Appreciation Thread #5

Name: Anonymous 2012-08-30 10:42

Name: Anonymous 2012-09-23 2:50

Name: Anonymous 2012-09-23 3:41

So is paying animators with fixed salary(KyoAni, American Studios) more efficient than paying by cuts(Japanese studios, Korean studios) or not?
http://archive.foolz.us/a/thread/71959259

Name: Anonymous 2012-09-23 4:04

>>442

/a/ - Animation Business Expert

Name: Anonymous 2012-09-23 4:10

>>442
Can't say without having any concrete numbers.

I'd imagine that it's more efficient for KyoAni since they put a lot of frames into their productions more than others, but that's just a silly assumption.

Name: Anonymous 2012-09-23 5:09

Name: Anonymous 2012-09-23 5:21

>>445
slowking.exe

Name: Anonymous 2012-09-23 6:13

>>442 the answer ist yes, it is more efficient to get payed by a fixed salary.
salary animators are very rich compared to those cut people and they work less for more money.

Name: Anonymous 2012-09-23 6:33

Otaking is ignorant, he thinks everything that looks overly detailed is the real shit.
both detail shit and simple shit are good.

I dont believe any word this guy says because he is fucking obsessed with the 80s.
I guess he will also hate Hisashi Mori's new movie

Name: Anonymous 2012-09-23 6:40

Gundam AGE #Final
Michinori Chiba, Kim, Kamogawa, Eiji Komatsu, Yoshikazu Tomita, Junichi Hayama, Obari, KenOh, Kanetake Ebikawa.

Name: Anonymous 2012-09-23 6:44

>>442
No doubt about it.
Put it this way. Animators earn less money than someone working a basic job at a McDonalds.
Animators work long hours and pay varies wildly since if they get less work one month, they get paid less.

>>448
Eh, having seen him post on /m/ the past few years - I'd say he's mellowed out a lot in that regard, he says those charts he made were totally biased and I can imagine he just did it to rile up and annoy people.

Like it was mentioned, he doesn't mind loose visuals, he enjoyed Kanada's Birth and enjoyed modern works like Soul Eater and Gurren Lagann - even though he used to bitch about FLCL and shows that used to look like it.

I think he was just ignorant of many things in the past, but nowadays, he's discovered sakuga too and he doesn't say those stupid things any more.

Name: Anonymous 2012-09-23 6:47

>>442
I don't know about economic efficiency, but it sure helps to make the awesome looking things Kyoani makes. Having employees better-paid and with more stability makes work less stressing and increases motivation.

Name: Anonymous 2012-09-23 6:57

Name: Anonymous 2012-09-23 7:15

It's funny that the thread had to be derailed just for some discussion to come in. I mean trolling 101 up until 3/4 of the thread. I'm glad the CG disucssion got a little better.

Name: Anonymous 2012-09-23 8:20

http://archive.foolz.us/a/thread/71656953/#71657703

>It was made in 2003 as an animation showcase because Kyoani was looking for producers to give them money to produce a full show by themselves.

Is this true?

Name: Anonymous 2012-09-23 8:26

>>453
Trolling is the only way to get people to talk about anything animation related on /a/
If you just start with "I like X animation" or "X is a cool animator" you get like 2 replies.

Name: Anonymous 2012-09-23 8:35

>>455
That is indeed true.

Name: Anonymous 2012-09-23 9:11

Munto was part of "KyoAni Original Project" in 2002.
7 projects by different director(all written and designed by each director) were planned.

They got their first TV series shortly after Munto was released, and other 6 original projects were never got made.

Name: Anonymous 2012-09-23 9:14

>>457
There were 10, not 7 projects.

Name: Anonymous 2012-09-23 9:20

>>458
I'm a retard.
It's actually 7.
http://i.imgur.com/JkJ5h.jpg

Name: Anonymous 2012-09-23 9:43

>>450
I knew it Otaking, you are on sakuga thread. XD you bastard haha! just kidding.
anyway glad you are not the ignorant ass we thought you were.
As mentioned, also some simple stuff can look good, it depends on.

There are bad animes in the 80's but there are also bad animes now. nothing has changed at all.

Name: Anonymous 2012-09-23 10:26

>>460
Eh, I'm not Otaking. I'm just an observer.

Name: Anonymous 2012-09-23 11:20

Gundam AGE 49: Last episode

Lots of names I don't know, I could spot: Se Jun Kim, Munetaka Abe, Eiji Komatsu, Toru Yoshida, Yuichi Nakazawa, Junichi Hayama, Masami Obari and Ken Otsuka

Name: Anonymous 2012-09-23 11:55

IMAS PSP OVA: http://www.youtube.com/watch?feature=player_embedded&v=LY2e-z62Oww

The bit at 0:23 is pretty interesting.

Name: Anonymous 2012-09-23 12:30

>>463
Are there any nicely animated videos with Makoto in them?

Name: Anonymous 2012-09-23 13:11

>>464

The third episode of Shiny Festa will feature a PV for the new song with lots of Megumi Kouno animation; Makoto will be featured.

Name: Anonymous 2012-09-23 13:31

>>459

racing for Yoneda huh.. I wonder if Yoneda handled the car chase scene in TSR.

Name: Anonymous 2012-09-23 15:04

http://www.youtube.com/watch?v=pj10g6bf0ls
I never got past episode 10 of the first FMP anime but these scene look pretty cool.

I wonder how many animators who did these scenes are still with KyoAni...

Name: Anonymous 2012-09-23 15:15

http://www.animenewsnetwork.com/encyclopedia/people.php?id=94414

Who is this Hiroshi Karata?
Why is he the only animator listed on ANN's FMP page?

Is there anything special about him?

Name: Anonymous 2012-09-23 15:30

>>468
I don't know if about that animator, but ANN's listings for FMP seems incomplete.

Name: Anonymous 2012-09-23 16:05

ANN is user edited, probably nobody's gotten round to filling the rest of the staff details in...

Name: Anonymous 2012-09-23 16:11

>>467
I think most of them. Yamakan is obviously no longer there. Horuichi is also an outsider. But the rest of the episode directors/storyboarders and animation directors are still at KyoAni.

Name: Anonymous 2012-09-23 20:26

Gundam AGE finale was pretty unimpressive.
I expected Kim Se Jun to do something cool, but didn't see anything.
Obari did some weird effect animation thing:  http://imgur.com/a/LAOCm - It didn't seem all that impressive *shrugs*

Star Driver ep 25 still the best mecha sakuga bonanza for a mecha show in recent times.

Name: Anonymous 2012-09-23 20:35

>>462
Obari
http://imageshack.us/a/img222/1060/1348404750201.gif
Char animation was really nice but, kinda boring..
Well, i'm proud of you KenOh! and Kim too!

Name: Anonymous 2012-09-23 20:56

>>473
I thought the chara animation was a little more expressive and detailed than usual for Gundam AGE. Especially during the middle.

Name: Anonymous 2012-09-23 23:24

>>467

Just finished it. It was good. I guess I could say it was worth crawling through the first season full of QUALITY.

Makes me really wonder how much of KyoAni's old staff are still(aside from Kitanohara).

Also I love that fight scene 0:47 onwards. This was from ep 4. According to ANN Satoshi Kadowaki was the AD for this ep.

Name: Anonymous 2012-09-24 0:52

>>475

Kigami, Ishidate and Chiyoko Ueno also worked on that episode.

Name: Anonymous 2012-09-24 6:40

Name: Anonymous 2012-09-24 8:40

Oda Nobuna is over. What do you guys think of its animation?

Name: Anonymous 2012-09-24 9:11

Name: Anonymous 2012-09-24 10:16

>>479
Cool

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