Name: That Guy 2010-08-26 15:02
Hey /prog/
The third year of my undergrad course is coming around and with it the ever daunting task of "The Final project".
Our group has chosen to make a physics based game in C++ using OpenGL, none of us have dealt with either of these before but we've done significant amounts of java and C so the concept of c++ isn't really new to us.
Couple things. Name a couple good technical books for OpenGL and C++, (Currently I have OpenGL Programming Guide 7th edition). Also anyone got any ideas what we should make? It has to be pretty physics based.
The third year of my undergrad course is coming around and with it the ever daunting task of "The Final project".
Our group has chosen to make a physics based game in C++ using OpenGL, none of us have dealt with either of these before but we've done significant amounts of java and C so the concept of c++ isn't really new to us.
Couple things. Name a couple good technical books for OpenGL and C++, (Currently I have OpenGL Programming Guide 7th edition). Also anyone got any ideas what we should make? It has to be pretty physics based.