Because they don't have imagination, they simly copy ideas from europeens and ameritards.
Not only in programming.
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Anonymous2007-05-12 13:24 ID:vM3ctzuW
Give some examples of Japanese programmers sucking. Also, in b4 Ruby.
Name:
Anonymous2007-05-12 13:24 ID:oooDZPML
one word, ruby.
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Anonymous2007-05-12 13:25 ID:vUMB/CV6
>>2
That doesn't really explain it -- the things they copy, they do better. This is not the case for programs -- Japanese programs are riddled with bugs and incompatibilities.
>>1
>I'm serial guys, why?
Because you're not parallel guys.
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Anonymous2007-05-12 15:51 ID:yAK00AdY
Japanese programmers suck because none of them understand english and can't google for help with their programming issues. Thus isolated from documentation and help, they write their crap totally ignorant of any standards or programming guidelines. The resulting code is acceptable to them as long as it sort of runs in Windows with Shift-JIS set as the system character set.
Try running a Japanese program in a non-japanese Windows... and then cry or laugh as it can't even write text on the screen as it's unable to deal with the character sets everyone else uses.
The great rule of programming: Write it in English. If you think no one except the speakers of your native language are going to use or modify it, you are either:
- Wrong, and people are going to rewrite it and you're going to get called an idiot for what you did
- Right, and absolutely no one is ever going to use or modify your program, in which case you are pretty safe
>>11
Meaning that if you used a great program written by a Japanese person, you probably never even noticed, just like every other nationality.
>>1
You'll have to give more and better examples of Japanese programmers that demonstrate their kind's suckiness. You can't just keep passing us the bits one at a time.
I remember spending ages watching the credits from SONIC THE HEDGEHOG loop around after I completed, reading all these wonderful sounding foreign names.
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Anonymous2007-05-12 20:47 ID:W/FuaWBA
>>1
Japanese programmers rock, or at least they don't suck. The best videogames ever are Japanese. But they suck at one thing: they still haven't gotten their heads out of their asses and think Japan is all there exists in the world. They write 8-shits C, they're so full of their Shit_JIS. They haven't discovered the world nor Unicode.
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Anonymous2007-05-12 22:05 ID:eV7h3CuY
>>8
I am an EXPERT PROGRAMMER, and I am Finnish. What the fuck are you talking about!
>>24
He still releases executables compiled in debug mode. That said, looking at the debug strings at least shows that he uses meaningful type names and seems to care about error handling.
>>26
I haven't looked at the latest, but he did release executables with some custom debugging info. Executable itself seemed to have been optimized properly (debug mode by default uses little to no optimizations). It was probably be cause he used to use a mix of Intel's ICC and MSVC. I'd have to look at the latest executable to see what he's using now - if that path is an indication it would be gcc, but that would be a strange choice on Windows at least (it's fine, but optimization's worse than MSVC and ICC, and given that he cared enough to use ICC, why move to GCC?)
Name:
Anonymous2011-09-25 16:15
>>27
Are you sure GCC's optimizations are worse than MSVC and ICC? GCC has gotten way better in the past few years and it now has whole-program optimization. IIRC it generates code of the same quality as ICC.
There's nothing wrong with releasing libraries compiled with debug information.
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Anonymous2011-09-25 20:37
I work at a Japanese company and they really are pretty bad mostly because they never admit mistakes, waste time always consulting with one another and usually go with the "safest" lowest common denominator solution.
>>29
GCC is well known as being terrible. It might beat Intel's on AMD, but that's more because Intel has gotten better at pessimising AMD performance than anything GCC has done.
Name:
Anonymous2011-09-26 12:59
There is no relevant performance difference between GCC, ICC or VCC.
>>1 makes a good point. While Japanese videogames for consoles are usually of superb quality, anything they do for PCs (which, in Japan, means Windows) tends to never work outside the developer's machine, is full of bugs and generally awful technology; Bangalore quality. And of course, it's in Japanese. Among the 127 million Japanese there must be about as many English speakers as in the average Russian household.
Part, though by no means most, of the insanity, comes from the fact they haven't ever heard of Unicode and write Shit_JIS Windows bullshit. Since Windows is a toy OS, software written and compiled in one country won't run properly in another (this is actually an ameritard business strategy: others are divided, while their ASCII shit runs everywhere because everything is backwards-compatible with ASCII).
And of course, while every Japanese person knows about ass eels, nobody ever heard of free software, the GNU Project, Linux, UNIX, or anything of the sort over there. They only use amerifag corporation bullshit.
>>39 anything they do for PCs (which, in Japan, means Windows) tends to never work outside the developer's machine
Shit yes. Have you taken a look at Futuba's code? What a fucking monstrosity. If Yotsuba is based on that shit then it's obvious why the imageboards go down once a week.
they haven't ever heard of Unicode and write Shit_JIS Windows bullshit
More like they want to keep the gaijin out.
Windows is a toy OS
Fuck off with your freetard shit you retarded faggot.
ASCII is backwards compatible with ASCII
Yes, I believe that has something to do with the identity property.
>>39 While Japanese videogames for consoles are usually of superb quality
No! But they are usually better tested than patchable software.
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Anonymous2011-09-27 16:14
>>42 >>15
Oh look the weeaboos?!
No wonder they are so delusional.
"The best videogames ever are Japanese."
LOL
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Anonymous2011-09-27 17:17
>>46
Oh yeah these fucking weeaboos.
Brb check my favorite video games.
Crap...
Name:
Anonymous2011-09-27 17:27
SLACKWARESUPREMACY
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Anonymous2011-09-29 0:22
Japanese programs are riddled with bugs and incompatibilities.
I played many playstation games and only once Shadows of Colossus crashed - it slowed down, then freezed, then watchdog timer restarted it into the main menu. Final Fantasy, Metal Gear and Silent Hill never crashed for me. But PC games crash every time and required tons of patches to work. I remember playing Ultima 9 (PC clone of Legend of Zelda) - it wasnt even possible to complete because of bugs.
>Ultima 9 (PC clone of Legend of Zelda)
then Linux is clone of MS-DOS
Name:
Anonymous2011-09-29 4:50
>>51
Tell us at least three major game mechanics differences between Zelda and Ultima, setting alone.
Name:
Anonymous2011-09-29 5:23
>>52
Tell us at least three major interface differences between Command.com and Bash, setting alone.
Name:
Anonymous2011-09-29 5:32
>>53
You know how a C64 had BASIC? You could type BASIC commands and they would run immediately, or you could put line numbers and enter a program.
LoseThos has a C+ compiler instead of BASIC.
There is no path. You do not type filenames at the command line. Instead, a bunch of commands are waiting in memory, or you can #include new files to compile and run apps.
was the list of these royalties, and
they were a heavy and steadily increasing burden upon the treasury
and a menace to the crown. Yet Arthur could not believe this
latter fact, and he would not listen to any of my various projects
for substituting something in the place of the royal grants. If I
could have persuaded him to now and then provide a support for
one of these outlying scions from his own pocket, I could have
made a grand to-do over it, and it would have had a good effect
with the nat
>>10
SDMKun and Parsec47 beg to differ. And shiroi danmaku is even written in D. What a slap to enterprise programming. Actually, japs are not afraid to use D and other esoteric shit.
>>24
Has he fixed desyncs bugs in replay mode? Also some his mistakes were really rookish. Like locking Extra stage after playing on easy. Inb4 usual he-is-playing-on-easy shittalk that misses the point.
>>67
You could learn to program, but it can't be helped. You'd have to stop being Japanese first.
Name:
sage 2011-09-30 17:54
>>67
Opening you're eyes when programming might help, you could see what you're typing then. c:
One more thing, don't, DON'T, drive if/when you work in the US.
Please take the bus instead.
Bringing /prog/ back to its people
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy