>>18
Okay, what I said was not really true. Using shitty languages that promote hacks and other sloppiness will indeed lower the quality of the game PROGRAM, not the game itself. If you use Ruby, you'll just have to implement the game design, while writing beautiful code, and there's the game.
No, I do not give a damn about performance, I have a supercomputer that can perform 2 billion instructions per second, that is insane and much more that anyone'll ever need.
Re: College, the only thing you learn there with regards to programming is the algorithm complexity concept, which only supports my point of view.
>>11
If Ruby was really better, don't you think that it would be used commercially?
Of course not. "Professionals" know only how to create shitty software in decades, while real programmers churn out godly software in 2 minutes that does the same, and better.