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Commissioning Worthless Software

Name: Anonymous 2013-09-07 10:52

I'm looking to hire someone to create an extraction tool for ripping sound assets from a visual novel engine. I suspect such a job would be more research than implementation, but have no idea how to go about hiring someone, or how much I should expect to spend. I'm essentially asking someone to help me violate someone else's copyright, so I doubt most programmer for hire sites would take the posting, even if they didn't mind extracting resources from an eroge written and (likely) coded in moonspeak. Any commissioning tips, suggested budgets, or programmer exchange recommendations?

Name: Anonymous 2013-09-07 13:31

What you want likely already exist. Look up the translation wiki ( http://tlwiki.org/index.php?title=Tools ), if it doesn't exist there, talk to the regulars to see if you can commission it from them.

Name: Anonymous 2013-09-07 14:13

It doesn't. rUGP has a reputation of being obnoxiously difficult. There are script and sprte extractors, but nothing for sound.

Name: Anonymous 2013-09-07 14:18

I can do this for $100.
All I require is a legal copy of the game + a casset recorder.

Name: Anonymous 2013-09-07 14:20

>>3
It wouldn't be hard to modify one of those if everything is kept in a single file. As it, find the offsets of the sound (watch the engine or script as it executes), and use the existing unpacker for it. Don't pay to much.

Name: Anonymous 2013-09-07 14:57

>>4 sadly, this is how I've been operating (well, sound capture, not tape recording). The problem is that more items are playing than there are channels, and I want clean individual sound effects and loops without overlap or in-game audio processing. Also, its a 60 hour long game, so that would only be $1.67 an hour... Its within my budget, but wouldn't feel right, and wouldn't get the job done. I suspect that's not a serious offer anyway.

>>5
well, the archive is split into 3 parts (*.rio), likely for size. None of the unpackers I have seen from tlwiki or elsewhere have any tools for modern versions of rUGP, or if they do, they are script and/or cg only (WESTSIDE tools, riox, etc). Most unpackers are written with the intent of extracting scripts, and maybe CGs for translation and reinsertion (or at least hooking). I cant find anything for sound resources.

Name: Anonymous 2013-09-08 19:07

I'll come out and ask, anyone think they can take this on for under $200? There are a number of VNs put out under the rUGP engine that utilize .rio files as archives. I'm looking for an extractor that can rip audio (preferably all audio, but sound effects at a minimum) from any rio file (or at least any put out withing the past 10 years). I can supply a number of example rio archives if needed.

Name: Anonymous 2013-09-08 19:11

>>7
>>>progrider

Name: Anonymous 2013-09-08 19:15

>>8
the more you redirect him, the more he will stay

Name: Anonymous 2013-09-08 19:17

>>9
he will stay anyway, he is too addicted to quit

Name: Anonymous 2013-09-08 19:19

Dibs on dubs!

Name: doge !pIO0Pkg7M. 2013-09-08 19:21

>>11
nice dubs

Name: Anonymous 2013-09-08 20:58

>>8
>>9
>>10
If that's a redirection, I'm afraid I didn't comprehend it. I am following up on the two useful suggestions I got though (>>2 and >>5)
http://proger.i-forge.net/Stage%20Once/Part%201/IPk seems a decent resources as well.

Name: Anonymous 2013-09-08 21:05

>>13
Everyone who knew anything left when CAPTCHA was implemented. Good riddance. I fully support your effort to steal from the evil Jap, but your princess is in another castle. This board is now for shitposting only. Try progrider.org/bbs

Name: Anonymous 2013-09-08 21:17

>>14
I'm glad those faggots left but on the other hand shitposting was more fun when it made them go apeshit.

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