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Commissioning Worthless Software

Name: Anonymous 2013-09-07 10:52

I'm looking to hire someone to create an extraction tool for ripping sound assets from a visual novel engine. I suspect such a job would be more research than implementation, but have no idea how to go about hiring someone, or how much I should expect to spend. I'm essentially asking someone to help me violate someone else's copyright, so I doubt most programmer for hire sites would take the posting, even if they didn't mind extracting resources from an eroge written and (likely) coded in moonspeak. Any commissioning tips, suggested budgets, or programmer exchange recommendations?

Name: Anonymous 2013-09-07 14:20

>>3
It wouldn't be hard to modify one of those if everything is kept in a single file. As it, find the offsets of the sound (watch the engine or script as it executes), and use the existing unpacker for it. Don't pay to much.

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