I want to start programming with OpenGL I know C++. Is OpenGL good for basic games? like a side scroller or a top down or like a roguelike game?
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Anonymous2012-12-30 17:13
that's cool and all, but check my dubz
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Anonymous2012-12-30 17:27
I suggest you pick a game engine.
Usually it's a bad idea to start off that low.
If you want to write a game engine (it has nothing to do with writing games and isn't as fun), then sure, base it off OpenGL.
But if you want to write an actual game, then pick a preexisting engine and don't solve the problems a team of engineers has already solved for you better than you ever could.
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Anonymous2012-12-30 17:39
Also you can check out our AGDGs on /vg/, or ask /g/ (they're actually helpful and someone will actually respond to your thread, unlike here where it's 1 post per day and it's LEEEE EGIN).
You can do 2D games in OpenGL but you still have to think about it in 3D space. Better just to use a simple 2D library like SDL (which handles other things besides graphics as well).
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Anonymous2012-12-30 17:42
>>5
You could try SDL. Or you could go with Pygame if C++ isn't the only option.
http://www.panda3d.org/
Panda3D is a game engine, a framework for 3D rendering and game development for Python and C++ programs. Panda3D is Open Source and free for any purpose, including commercial ventures, thanks to its liberal license. Go ahead and grab it here. To learn more about Panda3D's capabilities, visit the gallery and the feature list. To learn how to use Panda3D, check the documentation resources. If you get stuck, ask for help from our community, which is very active.
>>7
Sage is considered polite here. It means that you don't think what you are saying is important enough to jostle the ordering of the threads. Yes, I know you will respond with EGIN LEL, egin lel guy. Yes, I know you will ask me to choke on a donkey dick, choke-on-a-donkey-dick guy. Yes, I know you will call me an elitist, you-are-a-huge-faggot guy. I'm afraid I can only use this site when North America is asleep. I'll be back during those times. Until then, goodbye friends.
>>7 Why are you saging a programming thread?
Force of habit. Conversations on /prog/ can last long after the thread has fallen off the first page, so long as the participates keep it open in a tab or bookmark it. First page comments are typically bad.