Name: Anonymous 2012-10-17 7:26
http://developer.nvidia.com/game/gpu-accelerated-path-rendering
Very interesting stuff showing that ultimately the Right Thing always wins. Noteworthy bits:
— The sheer power of GPU enables the use of much higher quality rendering: it's gamma-correct and multi-sampled!
— An on-die scripting engine is reprogrammed to switch between stencilling and colouring without CPU overhead and extremely low GPU overhead.
— It mixes with OpenGL rendering flawlessly.
Very interesting stuff showing that ultimately the Right Thing always wins. Noteworthy bits:
— The sheer power of GPU enables the use of much higher quality rendering: it's gamma-correct and multi-sampled!
— An on-die scripting engine is reprogrammed to switch between stencilling and colouring without CPU overhead and extremely low GPU overhead.
— It mixes with OpenGL rendering flawlessly.