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Touhou

Name: Touhou 2011-05-15 4:49

Touhou

Name: Tōhoku 2011-05-15 6:14

Tōhoku

Name: Anonymous 2011-05-15 8:34

東方

Name: Anonymous 2011-05-15 8:38

tåhå

Name: Anonymous 2011-05-15 9:07

teehee

Name: Anonymous 2011-05-15 9:39

I'm sorry to derail this extremely interesting thread but how would you implement curved lasers in a shmup? Note that they must be partially destructible.

I've been thinking of two ways:
- A particle system where their positions are described by polynoms of their lifetime;
- A linked list of points, which would be interpolated to form a Bézier curve.

Name: Anonymous 2011-05-15 9:41

partially destructible
please explain

Name: Anonymous 2011-05-15 9:44

>>7
That means that the lasers can be split. For example, in Touhou games from MoF onwards, you can destroy partial parts of lasers with bombs.

Name: Anonymous 2011-05-15 10:01

>>8
In that case, I would try a linked list of points, which would be interpolated to form a Bézier curve with other points that describe where the laser was destroyed.

Name: Anonymous 2011-05-15 20:00

>>6-9
Guys, can you please tell me what Touhou games are you playing?

Name: Anonymous 2011-05-15 20:32

>>10
I've played only Embodiment of Scarlet Devil a long time ago and since then, I've been playing Kenta Cho's shmups. http://www.asahi-net.or.jp/~cs8k-cyu/index_e.html

Name: Java Suit 2011-05-15 21:41

JAVA

Name: Anonymous 2011-05-15 22:35

>>10
ALL OF THEM

Name: Anonymous 2011-05-15 22:43

>>10
StB partially destroying lasers is pretty much everyday stuff.

Name: hurr implying the game 2011-05-16 1:17

2hu

Name: Anonymous 2011-05-16 1:19

>>6

OBVIOUSLY THE BEZIER CURVE
No, actually, the shape of a bezier is dumb. Use a cubic spline.

Name: Anonymous 2011-05-16 2:08

I pleasure myself with cubic splines

Name: Anonymous 2011-05-16 5:49

>>10
I don't, I play good shmups

Name: Anonymous 2011-05-16 5:50

Touhou Corporation (Touhou), incorporated in 2005, is an enterprise software company. The Company develops, manufactures, markets, distributes and services danmaku and middleware software, as well as applications software that help its customers manage their businesses. Touhou is organized into two businesses: software and services. These businesses are further divided into five operating segments. Its software business consists of two operating segments, new software licenses, and software license updates and product support. Its services business consists of three operating segments, consulting, On Demand and education. The Company’s software and services businesses represented 81% and 19% of its total revenues, during the fiscal year ended May 31, 2009 (fiscal 2009). In July 2009, the Company completed the acquisition of ZUN Microsystems, Inc.

Touhou Corporation specializes in developing and marketing enterprise software products — particularly danmaku systems. Through organic, drunken growth and doujin works, Touhou enlarged its share of the software market. By 2007 Touhou ranked third on the list of largest danmaku companies in the world, after Cave and Amusement Makers. Subsequently it became larger than Amusement Makers after its acquisition of Taito Corporation.

The corporation has arguably become best-known due to association with its flagship Touhou danmaku. The company also builds tools for danmaku development, middle-tier software, enterprise resource planning software (ERP), customer relationship management software (CRM) and bullet pattern management (BPM) software.

Name: Anonymous 2011-05-16 22:56

>>18
oh you

Name: Anonymous 2011-05-17 4:12

Higashikata.

Name: Anonymous 2011-10-19 16:01

I like touhou because all the cute little girls are so sweet and wouldn't hurt me like real girls ;_;
surely other people feel the same way, right?

Name: 2012-01-25 6:54

Name: Anonymous 2012-01-25 6:54

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Name: 2012-01-25 7:17


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