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Touhou

Name: Touhou 2011-05-15 4:49

Touhou

Name: Anonymous 2011-05-15 9:39

I'm sorry to derail this extremely interesting thread but how would you implement curved lasers in a shmup? Note that they must be partially destructible.

I've been thinking of two ways:
- A particle system where their positions are described by polynoms of their lifetime;
- A linked list of points, which would be interpolated to form a Bézier curve.

Name: Anonymous 2011-05-15 9:41

partially destructible
please explain

Name: Anonymous 2011-05-15 9:44

>>7
That means that the lasers can be split. For example, in Touhou games from MoF onwards, you can destroy partial parts of lasers with bombs.

Name: Anonymous 2011-05-15 10:01

>>8
In that case, I would try a linked list of points, which would be interpolated to form a Bézier curve with other points that describe where the laser was destroyed.

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