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Dear /prog/, this is /vp/

Name: Anonymous 2010-08-14 2:15

Dear /prog/,

Sorry to be of a bother but we /tr/ainers in /vp/ are in quite a struggle.

Currently a bunch of us are working on creating Pokémon games based on the North American continent, called the North American Pokemon League Project. However, we realized that creating a romhack was not the best solution to this due to inherent limitations on what we can do, and that RPG Maker XP doesn't provide what we absolutely need.

I'm not a programmer, so please bear with me as I explain.

One of the /prog/rammers in our ranks suggested that perhaps we can create an original engine scripted for the purpose of mimicking a Pokémon game (with added modifications such as seasons, real time weather, etc). It would be an open source project and would run under OpenGL.

Furthermore, it would ideally also have a Wysiwyg editor so that a non-programmer willing to learn the basics and who doesn't want to make any dire changes in the engine (because they don't know how) can make a simple Pokemon game. /vp/ would love it. I'm sure everyone on 4chan and beyond would love it.

Anywho, we're serious about this project. We have creative heads, but simply lack programmers. It would be a blessing if anyone here would help us out or take part in the inner workings of the project in general.

Our IRC is: rizon.net #napl
Our Wiki is: napl.wikia.com
Our Forum is: http://z7.invisionfree.com/NAPL/index.php?act=idx
For a glimpse into our story-script, we have some for two of our regions:

Great Lakes: https://docs.google.com/document/edit?id=1U0IWXg6NR6zQeCIR1Uot1jelWDOj2IDKwAqJXtLG5IU&authkey=CLPHmcQP#

Pacific: https://docs.google.com/document/edit?id=1RU9DYm90IkbpL3OtjfIbpf3GDzN9-SgjfVftMgsDK04#

Thank you for listening/reading! We really appreciate it!

Name: Anonymous 2010-08-14 11:57

>>16
This isn't strictly true; Katawa Shoujo is getting quite far and is quite active. That's been in development for years. I am, however, not aware of anything else that comes close to that kind of success.

>>14
Egh. Wikis are a pain to set up and maintain, but I suppose that's a viable solution for project information.

Also, deciding on a language is an important part of deciding on the majority of your development tools and libraries and so on. You should probably do that before discussing the issue of DirectX/OpenGL.

Regardless, you'll probably want an FTP for non-source content, but source code virtually needs to be under revision control. There are more choices there than SVN and Git, but those are probably the ones you'd want to look at first and they make a lot of different underlying fundamental assumptions.

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