>>46
Python 3 is an attempt to rectify some of the mistakes of Python. As usual, languages that concern themselves over backward compatibility always become an incomprehensible clusterfuck of awful.
>>48
Large standard libraries reduce the workload of the user of the language, it's obvious why they're universally hailed as good when they're monolithic and gargantuan.
There are lots of common things that people write in every language, so to save time, the author of the language decides that they should include a standardized structure/function/etc. within the standard library. Programmers appreciate this for obvious reasons, especially when the performance is on par or above what they could write.
Standard libraries don't inherently decrease performance, though they do make it harder to use the language on small devices. There's also the principle of abstraction that's becoming more and more important as techniques for everything are more advanced and there are more things to concern yourself over as a programmer.
The growth cycle works more like this:
1. "Hey, this language is pretty cool. It saves me a lot of time."
2. "Hey, language creator, save me more time by including <feature/class/whatever>!"
3. Language creator decides between one of two things.
3a. YES, I don't want to make my users angry.
3b. NO, my language only serves x purpose. That's what it's for and it will always be this way.
4a. "Wow, thanks for saving us so much time!"
4b. "Fine! Then I'll stop using your language!"
5a. Go to 2.
5b. "Very well, then. I still have my niche users. See you later."
Lua, of course, took the B route and I'm very glad they did. But there needs to be at least one language that takes the A route, because there is
always something that you could do to "improve" a given language to certain constraints, there will always be a market for languages.
Of course, there are things we haven't discovered yet either, being that computer programming is still a relatively young field of study, less than 100 years old. As we continue to develop experience, knowledge, etc., it's going to be important to create new things to take advantage of these.