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LUA is a great language

Name: Anonymous 2010-02-02 11:13

Who's with me?

Name: Anonymous 2010-02-02 11:27

yeah, why not

Name: Anonymous 2010-02-02 11:38

YEAH!  I've never used it

Name: Anonymous 2010-02-02 12:32

>>1
Not the creators of Lua, that's for sure.

Name: Anonymous 2010-02-02 12:39

>>1
Not the creators of Lua, that's for sure.[citation needed]

Name: Anonymous 2010-02-02 12:57

>>5
Do the citation or back to wikipedia

Name: Anonymous 2010-02-02 13:04

I'm looking forward to finding time for learning how to embed lua in C. And the other way around. Somehow. Like nmap and awesome.

And world of warcraft, hurr

Name: Anonymous 2010-02-02 13:26

>>7
Something is not clear to me... I never heard a WoW player which is also a good programmer. A good programmer has no time for playing wow. The Real Programmer has no time for eathing either.


Besides: sorry for all that spoiler tags, but I didn't want to ruin the surprise of reading >>7san's spoiler tags.

Name: Anonymous 2010-02-02 14:17

>>8
Real programmer=greased neckbeard chewing junk food in damp basemnet?

Name: Anonymous 2010-02-02 14:24

>>8
I wouldn't say it's wow players who write this mods. Some devs probably.

Name: Anonymous 2010-02-02 14:27

>>8
eathing

Name: Anonymous 2010-02-02 15:16

>>9
somewhat. but you can be a skilled neckbeard or a unskilled one.

Name: Anonymous 2010-02-02 16:16

Best Languages
1 - Scheme
2 - Lua
3 - C
shit tier - everything else

Name: Anonymous 2010-02-02 16:22

>>13
Best Toy Languages
1 - Scheme
2 - Lua
3 - Lisp

Fixed that fer ya

Name: Anonymous 2010-02-02 17:02

>>14
Best Toy Languages
1 - Scheme
2 - Lua
3 - Lisp


Fix'd that 4 u

Name: Anonymous 2010-02-02 17:10

>>15
Best Toy Languages
1 - Scheme
2 - Lua
3 Lisp

Fix'd that 4 u

Name: Anonymous 2010-02-02 17:13

>>16
(best-toy-languages
  '((1 . Scheme)
    (2 . Lua)
    (3 . Lisp)))

(fixed 'that 4 #\u)

Name: Anonymous 2010-02-02 17:32

What's the best Scheme implementation for embedding?

Name: Anonymous 2010-02-02 17:33

>>5
http://www.lua.org/about.html#name

I believe you have been told. YHBT.

>>14
A scripting language as powerful and in such widespread use as Lua simply cannot be called a toy language.

http://www.satori.org/2009/03/the-engine-survey-general-results/

Name: Anonymous 2010-02-02 17:39

>>19
A scripting language as powerful and in such widespread use as Lua simply cannot be called a toy language.
In /prog/ everything can be called a toy language.

Name: Anonymous 2010-02-02 17:45

>>20
Okay. That may be true, but they still can't call C a toy language without being an obvious troll.

Name: Anonymous 2010-02-02 17:49

>>21
>>14 was an obvious troll, too, but that didn't stop you from being Troll'd.

Name: Anonymous 2010-02-02 19:01

>>21
There are no toy languages, except maybe Go, which I guess is Google's toy.

Name: Anonymous 2010-02-02 21:32

>>19
People who say "LUA" aren't mistaking it for an acronym, they're just saying it VERY LOUDLY.

Name: Anonymous 2010-02-02 22:35

>>24
That's why they say "LUA is a great language" instead of "LUA IS A GREAT LANGUAGE," right?

Name: Anonymous 2010-02-03 5:43

>>23++

Name: Anonymous 2010-02-03 6:28

What's the best Scheme implementation for embedding?

Name: Anonymous 2010-02-03 6:37

>>27
In which language? There are about 1000 different scheme implementations if you look hard enough.

Name: Anonymous 2010-02-03 8:16

>>28
In C. Basically, what is the most suitable Lua replacement in the Scheme world? I tried Googling, but the 1000 different Scheme implementations are obscuring my view.

Name: Anonymous 2010-02-03 8:19

>>29
Tinyscheme? It's what the GIMP uses. There is another popular embedding one, but I can't remember which one atm.

Name: Anonymous 2010-02-03 8:30

>>30
[u]GNU[/i] Guile.

Name: Anonymous 2010-02-03 8:40

About LUA I have to say that I'm impressed by the good design they made, but I feel a little disappoint by the seeming total lack of library.

By example, what if I need a fucking linked list, queue or stack?

Name: Anonymous 2010-02-03 8:45

>>32
By example, what if I need a fucking linked list, queue or stack?
You write one? Annoying yes, difficult no.

Name: Anonymous 2010-02-03 8:49

>>32
Have you read your `Programming in Lua' today?

It shows with many examples how to coerce tables into effectively being whatever data structure you want them to be, with minimal code. After reading it, I'm pretty convinced that Lua really doesn't need a standard container library.

Name: Anonymous 2010-02-03 9:09

>>32
If you can't turn an associative array into a queue, back to reddit.

Name: Anonymous 2010-02-03 9:09

>>33
>>34

Well, of course, but take it in python:

l = []
l.push(10)
hax = l.pop(0)

Easy peasy.

Today's needs is: be slow. I don't want to waste my time in reimplementing the wheel while I have a lot of things to do.
It can be feasible in C, where my first objective is to produce some highly optimized code, but from a high level language I expect to have a container library.

Name: Anonymous 2010-02-03 9:12

>>36
Perhaps you have fundamentally misunderstood the point of lua. Back to python with you.

Name: Anonymous 2010-02-03 9:28

>>37
Ouch! Can you please enlighten me on it? (srsly, not trolling)

Name: Anonymous 2010-02-03 9:34

>>38
Small, easily embeddable. It's goal was not anything like batteries included. You can run lua easily on microcontrollers. It's the most popular scripting language in game development. Etc. It is not there to provide your favorite container class.

Name: Anonymous 2010-02-03 9:35

>>39
I see. Well, I guess there should be some minimal libraries as well. ...probably it's some third party stuff.

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