>>1
You select a platform and libraries on which you build a game.
Then you outline what you expect the game to have:features,settings,story.
After you got the outline you implement basic functions as pseudocode.
Then you flesh out the features and write them from pseudocode to real functions, which then get compiled into main unit. After that you fix bugs and improve the code, adding features as it becomes necessary and keeping stable backups.
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When despotism has established itself for ages in a country, as in France, it is not in the person of the king only that it resides. It has the appearance of being so in show, and in nominal authority; but it is not so in practice and in fact. It has its standard everywhere. Every office and department has its despotism, founded upon custom and usage. Every place has its Bastille, and every Bastille its despot. The original hereditary despotism resident in the person of the king, divides and sub-divides itself into a thousand shapes and forms, till at last the whole of it is acted by deputation. This was the case in France; and against this species of despotism, proceeding on through an endless labyrinth of office till the source of it is scarcely perceptible, there is no mode of redress. It strengthens itself by assuming the appearance of duty, and tyrannises under the pretence of obeying.