Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

GAMES

Name: Anonymous 2009-08-09 6:59

Hay /b/,

How do you make games?

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-08-09 9:27

>>6 I contrast trigger-AI vs Non-deterministic AI: example(quite primitive:real algorithms have multiple layers and branches of this):
1.First is response(A) for event(A) is deterministic,trigger-AI.
2.second is pick(array of A response[rnd_element]) for event(A) which isn't deterministic.

________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Velox Et Astrum gamedev forum: http://etastrum.phpbb3now.com
In hatred as in love, we grow like the thing we brood upon. What we loathe, we graft into our very soul.

Newer Posts
Don't change these.
Name: Email:
Entire Thread Thread List