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Strategy Game Collaboration

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-19 0:46

Experimental RTS/Space sim Collaborative Coding Project.
The goal is to design a game with structure/settings/balance of Starcraft and scale of Eve Online(i.e. huge space battles, space empires,etc).
Though this wouldn't stop anyone from contributing code/feedback/criticism, i'll be coordinating the project.
All code/ideas should be posted in this and subsequent threads which i'll start as needed.
step #1: We will collaboratively create a name for our project.
Each suggestion must explain why this name fits the project and why its better then any other generic name.

Name: Anonymous 2009-07-24 0:44

>>622-chan here. C++ would be my suggestion for the language we use. It's very low level which will give us good speed. It's got great libraries for us to use. It's object oriented which means that its more geared for big projects like this one as opposed to C(Structs are great and all, but with C++ we can give our objects functionality beyond variables). Also, it is my opinion that most people on this thread at least know enough C/C++ to be able to carry out programming tasks assigned to them with little 'extra learning'.

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