Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Strategy Game Collaboration

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-19 0:46

Experimental RTS/Space sim Collaborative Coding Project.
The goal is to design a game with structure/settings/balance of Starcraft and scale of Eve Online(i.e. huge space battles, space empires,etc).
Though this wouldn't stop anyone from contributing code/feedback/criticism, i'll be coordinating the project.
All code/ideas should be posted in this and subsequent threads which i'll start as needed.
step #1: We will collaboratively create a name for our project.
Each suggestion must explain why this name fits the project and why its better then any other generic name.

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-22 17:31

>>514
SBCL is not programmer-friendly or player-friendly.
 Its not fit for development anyway. Arguments about its not being a VM will reduce to 2 points
1.Its not really a VM, "except this little loader".
2.Its not important that its a VM, its just very good at rapid app development.
Neither points are true. I'm removing compiler/VM definitions:they steal sig space and they only cause additional arguments.

________________________________________________
http://xs135.xs.to/xs135/09042/av922.jpg
Eternity lies ahead of us, and behind.

Newer Posts