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Strategy Game Collaboration

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-19 0:46

Experimental RTS/Space sim Collaborative Coding Project.
The goal is to design a game with structure/settings/balance of Starcraft and scale of Eve Online(i.e. huge space battles, space empires,etc).
Though this wouldn't stop anyone from contributing code/feedback/criticism, i'll be coordinating the project.
All code/ideas should be posted in this and subsequent threads which i'll start as needed.
step #1: We will collaboratively create a name for our project.
Each suggestion must explain why this name fits the project and why its better then any other generic name.

Name: Anonymous 2009-07-21 0:57

>>240 and >>234 here...

>>243
If you truly believe that 100% of code must run at maximum speed your CPU has to offer, why don't you just code it all in x86 asm (make sure to do a 64bit version too) with SSE optimizations and all the bells and whistles. It's likely this game won't need nearly the amount of resources that it's assumed to need.
Are you lost? I'm the guy who was advocating using Python above. Why the fuck are you telling me this?

The general idea about developing Lisp applications is to first develop a working prototype fast, profile the code, then start optimizing the code by using better algorithms, giving type declarations, or even writing code in C or assembler if that is needed
Which is exactly why I was advocating using Python.

Let's hypothetically assume for a second here that /prog/ actually writes this game, and that there are 2 teams developing the same game, at the same time, both teams of equal skill, one is coding in CL, while other in C++.
Are you fucking confused? God damn, at least read more than one post before running off your mouth.

Please remember that this is not a commercial endeavour, and that the coders are doing it purely for fun, and they both like the languages they are using.
Are you just quoting me now? Subconsciously paraphrasing what I've been saying?

Congratulations on regurgitating >>234. s/python/lisp/g, amirite?

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