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Strategy Game Collaboration

Name: =+=*=F=R=O=Z=E=N==V=O=I=D=*=+= !frozEn/KIg 2009-07-19 0:46

Experimental RTS/Space sim Collaborative Coding Project.
The goal is to design a game with structure/settings/balance of Starcraft and scale of Eve Online(i.e. huge space battles, space empires,etc).
Though this wouldn't stop anyone from contributing code/feedback/criticism, i'll be coordinating the project.
All code/ideas should be posted in this and subsequent threads which i'll start as needed.
step #1: We will collaboratively create a name for our project.
Each suggestion must explain why this name fits the project and why its better then any other generic name.

Name: Anonymous 2009-07-19 2:44

>>16
Gamehood is not achieved by slapping a few independently-developed arbitrary mechanics together and releasing whatever it happens to compile into.  You need to design everything together while paying close attention to the user experience, possible strategies, etc., else it will not be playable.

Name: Anonymous 2009-07-19 2:44

>>15
This project isn't aiming to impress but to create something which its developers like playing and answer all their gameplay needs
So basically it's going to be as productive as jerking off.

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