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Writing a roguelike game

Name: Anonymous 2009-06-24 12:16

So, I'm thinking about writing a roguelike game. I know there are a shitton of threads about it, my question is different: is curses still a good choice? More modern alternatives? Should I go C or C++? Also, willing to listen to suggestions regarding the project.

Name: Anonymous 2009-06-27 20:12

>>82
Enjoying your fantasy world? Being able to beat Sepples into submission doesn't mean its a better language than Lisp. It just means you have way to much patience and your time has no value.

As for your claim that it's impossible to write working, useful programs in Lisp... I'm not going to bother with a troll that transparent.

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