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Writing a roguelike game

Name: Anonymous 2009-06-24 12:16

So, I'm thinking about writing a roguelike game. I know there are a shitton of threads about it, my question is different: is curses still a good choice? More modern alternatives? Should I go C or C++? Also, willing to listen to suggestions regarding the project.

Name: Anonymous 2009-06-27 15:01

>>73
The concept of a working, useful application is just so complicated…the other programmers would never understand, so why bother making even one?

The great thing about programming is that you know when your right because you're system works, and you know when someone is spewing bullshit because there's doesn't.

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