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Writing a roguelike game

Name: Anonymous 2009-06-24 12:16

So, I'm thinking about writing a roguelike game. I know there are a shitton of threads about it, my question is different: is curses still a good choice? More modern alternatives? Should I go C or C++? Also, willing to listen to suggestions regarding the project.

Name: Anonymous 2009-06-27 7:01

>>39
Way to follow the metaphor through. Anything shown to you would fly right over your head; that's the problem. Of course you'll deny that as aggressively as you maintain your ignorance.

>>43
(+ lua C ncurses)

Look at you: your grasp of Lisp is so poor that you can't even manage to add properly. Yet you think you have a well-founded opinion on this subject. Cddam valley-dwellers. Smug, self-satisfied, and utterly wrong.

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