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Writing a roguelike game

Name: Anonymous 2009-06-24 12:16

So, I'm thinking about writing a roguelike game. I know there are a shitton of threads about it, my question is different: is curses still a good choice? More modern alternatives? Should I go C or C++? Also, willing to listen to suggestions regarding the project.

Name: Anonymous 2009-06-25 5:58

>>37
The best one crawling the slopes can do is shout down to anyone whose ears are keen enough to hear. “Ho, down there! The cdr's fine up here!”
Exactly, all you can do is shout.  You sure as hell can't demonstrate any actual productivity in you're ‘enlightened’ language.

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