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Writing a roguelike game

Name: Anonymous 2009-06-24 12:16

So, I'm thinking about writing a roguelike game. I know there are a shitton of threads about it, my question is different: is curses still a good choice? More modern alternatives? Should I go C or C++? Also, willing to listen to suggestions regarding the project.

Name: Anonymous 2009-06-25 17:14

>>53
Oh, if you want your program to be portable not only on computers, but also PSP/NDS, then you definitely should write the game in C. I'm not sure if there's an implementation of SDL on PSP/NDS, but if there is that'll save you a lot of work.

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