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C#

Name: Anonymous 2008-09-24 20:33

General consensus on C#, /prog/

Microsoft Visual Studio's interface feels so kiddy. It's like Microsoft Word for Programmers.

Name: Anonymous 2008-09-24 20:37

At least it has lambdas.

Name: Anonymous 2008-09-24 21:03

It's somewhere between Java and FIOC.

Name: Anonymous 2008-09-24 21:05

Aside from your non sequitur in jumping from a language to an IDE, you are right in observing that VS's interface is an industry-standard high-usability advanced environment with many innovative and productivity-enhancing features.

Name: Anonymous 2008-09-24 21:12

C# will do until C++0x is better supported.

Name: Anonymous 2008-09-24 22:47

>>5
SEPPLESOX?‽!

Name: Anonymous 2008-09-24 23:34

C0x

Name: Anonymous 2008-09-25 1:18

It is not necessary to use Visual Studio to program in C#. Use MonoDevelop or ed if you like.

Thankfully the language has lambdas now, but I still wish it had conveniences like let ... in and where, and tuples. A set of functional primitives to go with the new language features would be nice too. (LINQ is part-way there)

I haven't used Java, but it sounds dreadful compared to C#. I also hate the idea of a one-public-class-per-file restriction.

Name: Anonymous 2008-09-25 1:44

I used to disregard C# as Microsoft's copy of Java, but now that I've actually used it for a while in my job I must admit that it isn't all that bad. In fact it's more workable than Java in many parts.

Name: Anonymous 2008-09-25 8:46

This is not Visual Basic! This is the Sea Octothorpe!

Name: Anonymous 2008-09-25 12:37

>>8
I also hate the idea of a one-public-class-per-file restriction.
Why? Because you can't figure out how to open more than one file at a time in vi?
Java is full of painfully braindead design decisions, but that's the least of them.

Name: Anonymous 2008-09-25 12:40

>>11
One-public-class-per-file can't compare to the elegance of C++, which allows complete separation between interface and implementation.

Name: Anonymous 2008-09-25 12:45

>>12
Having to compile megabytes of headers with every file can't compare to the elegance of Java, which enforces clean separation of concepts and doesn't recompile megabytes of headers with every file.

actually, they both suck

Name: Anonymous 2008-09-25 12:46

C#
saeg

Name: Anonymous 2008-09-25 13:01

>>11
Actually, vi's multi-file support is pretty bizarre. Sometimes I play with it, then back to Emacs, where multiple buffers are actually usable.

Name: Anonymous 2008-09-25 13:04

>>13
I prefer Python's one module per file.

Name: Anonymous 2008-09-25 13:08

>>15
No, it isn't. What the hell are you talking about?

Name: Anonymous 2008-09-25 13:24

>>17
Explain it, then. It doesn't make a lick of sense to me.

Name: Anonymous 2008-09-25 13:28

>>18
Explain what? I don't know what's your problem with it.

Name: Anonymous 2008-09-25 14:30

>>19
How it works. If it were simple, you would have explained it by now, so I can only conclude that it is as retarded as it seems. Don't bother explaining now though—my questions have been answered perfectly.

Name: Anonymous 2008-09-25 14:50

>>20
That's too vague not to be a troll.

Name: Anonymous 2008-09-25 15:29

>>21
It's not vague at all. It's "explain the fucking system for editing multiple files in vi". That's pretty specific. For example, in Emacs one opens files with C-x f, then switches buffers with C-x b. A window can be split with C-x 2, windows deleted with C-x 0, and cycled through with C-x o. :next, my ass.

Name: Anonymous 2008-09-25 16:22

>>22
All file/buffer related commands: :h edit-files
All window related commands: :h windows
All tabpage related commands: :h tabpages

Stuff that you asked:

Open file: :e <filename>
Jump to buffer: :b<buffer-number>
Jump to buffer: :b (<filename>|<buffer-number>)
Next buffer: :bn
Split horizontally: C-w s
Split vertically: C-w v

Name: Anonymous 2008-09-25 16:25

>>22
Also:

Cycle windows: C-w w
Close window: ZZ

Name: Anonymous 2008-09-25 17:14

>>23
That looks like vimmer faggotry to me, not vi, and an Emacs ripoff to boot. What's with all this "C-? ?" stuff?

Name: Anonymous 2008-09-25 17:37

>>25
Why would you want to use vi instead of vim?

Name: Anonymous 2008-09-25 17:42

>>26
A) I never said I would; this discussion just happens to be about vi.
B) Because vim is the Sepples of vi-clones.

Name: Anonymous 2008-09-25 17:59

LOOK AT ANGRY VIMMERS!

Name: Anonymous 2008-09-25 19:05

>>27
See? I was right about the trolling.

Name: Anonymous 2008-09-25 19:18

>>29
LOOK AT THE DELUDED VIMMERS

You know it's true. Vim is a mess. For example, viper-mode is a better vi (meaning "better vi than vim" and "improvement to vi").

Name: Anonymous 2008-09-25 22:39

nvi = god mode

Name: Anonymous 2008-09-25 23:12

vi > elvis > nvi > ed > vim > viper-mode
vim and viper-mode are both shit.

Name: Anonymous 2008-09-25 23:22

vi > elvis > nvi > ed > vim > viper-mode > vile

Name: Anonymous 2008-09-25 23:53

richard stallman didnt create scheme

Name: Anonymous 2008-09-26 1:01

>>32
EMACS > sam > ed > vi > viper-mode > elvis > nvi > notepad.exe > vim > Textmate.

Name: Anonymous 2008-09-26 1:03

EMACS > sam > ed > vi > viper-mode > elvis > nvi > VisualStudio > notepad.exe > vim > Textmate

Name: Anonymous 2008-09-26 1:32

vi > elvis > nvi > sam > ed > textmate > notepad.exe > vim > visual studio > viper-mode > vile > edit.com > emacs

Name: Anonymous 2008-09-26 2:18

>>34
Sucks so bad it fooled me!

Name: Anonymous 2008-09-26 2:36

>>37
6/10

Name: Anonymous 2008-09-26 3:02

Am I the only one who uses KATE? :/

Name: Anonymous 2008-09-26 3:05

I appreciate the features of the C# language.

Name: Anonymous 2008-09-26 8:38

>>40
yes

Name: Anonymous 2008-09-26 9:00

>>40
I'd use Kate if you catch my drift.

Name: Anonymous 2008-09-26 11:04

>>40
I use Kate. It's nice, keys can be fully, painlessly customized, it can be made to support CUA (and does by default) instead of some piss old, completely retarded convention, (by editing config and session files) it can be uncluttered to the point it's like Kwrite with several files (I get rid of all the bullshit toolbars and panes wasting visual space), and it's powerful enough to do the job. Even if I theoretically *could* get pretty-emacs to work like this, it'd take two life expectancies to reach that; if I'm going to use emacs and make it not suck as it horribly does by default, I might as well write my own editor; it's going to be faster and lots of fun.

My issues with it are that it lacks better script integration, and that I have to add scripts to duplicate lines and move lines above and below. I would also like Ctrl+Up/Down to move the cursor as well as the screen.

Name: Anonymous 2008-09-26 11:04

>>44
Note: "My issues with it" [with Kate]

Name: Anonymous 2008-09-26 15:22

>>44
Wow, that's a pretty huge list of things you have to do to Kate. Should have just used Emacs.

Name: Anonymous 2008-09-26 18:02

>>46
Should have just used Emacs.
qft

Name: Anonymous 2008-09-26 21:14

>>46-47
Even if I theoretically *could* get pretty-emacs to work like this, it'd take two life expectancies to reach that; if I'm going to use emacs and make it not suck as it horribly does by default, I might as well write my own editor; it's going to be faster and lots of fun.

All I did to Kate was to unclutter the UI and to write three 6 line Perl scripts that use DCOP to do what I need, then I bind them to keys in Kate's config.

In that time, I could have got emacs to... stop to annoy me with the way it handles lines and cursor movement, perhaps. Key bindings would take twice as much, and I guess they'd still suck. Colours, another day. And who knows what else's waiting for me in emacs config; I spent an hour swimming through its immense universe of options and I ran away scared.

Name: Anonymous 2008-09-27 0:35

>>37 wtf

edit.com >>>> anything

correct if wrong but edit.com links to qbasic.exe (edit.exe was the standalone version until msdos 4 or 5 when microsoft realised the redundancy slash moved from gwb to qb) and any educated computer user knows that qbasic.exe is BEST FUCKING THING EVER

Name: Anonymous 2008-09-27 1:49

>>49
The funny thing is EDIT.COM is still there in Vista.  Still says it's the "MS-DOS Editor."  Even has the 1995 copyright date.

Name: Anonymous 2008-09-27 1:54

>>49
edit.com didn't exist until MS-DOS 5, it was a stub that started QBasic until MS-DOS 7, when they introduced the standalone version.
it wouldn't be so bad if it didn't add 9000 blank lines to the end of any file I edit with it. >_>

Name: Anonymous 2008-09-27 2:30

I wish they had ported edit.com and edlin.exe over to Vista x64. It would have been a much better use of their time than implementing the shitfest that is UAC.

Name: Anonymous 2008-09-27 2:36

Name: Anonymous 2008-09-27 2:45

>>49-51
Yeah, there are two editors by the name of "MS-DOS Editor". The one that was just a stub was rather awful, being limited to 255-byte-long lines and only being able to edit files that fit into lower memory. The standalone is a lot better -- it adds binary mode (you can do simple hex, or rather, decimal editing with it), a less cluttered menu system, and the ability to open files up to 4MB using some sort of wierd virtual memory system. I still use it quite a bit.

>>49
Does it still say version 2.0.026?

Name: Anonymous 2008-09-27 3:17

Does it still say version 2.0.026?
http://img228.imageshack.us/img228/618/editex2.png

Name: Anonymous 2008-09-27 3:23

Brief research with my array of virtual machines shows that
* Edlin and GWBasic 3.22 come with MS-DOS 3.30.
* Edit 1.0 and QBasic 1.0 come with MS-DOS 5. Edit will not run without qbasic.exe present [hence same version number?]
* Edit 0.9.019 and QBasic 1.1 come with MS-DOS 6.22, seem to run independently of one another.
* Edit 2.0.026 and CScript 5.0 come with Windows 98SE/MS-DOS 7.10, run independently of one another.

Name: Anonymous 2008-09-27 3:55

MS-DOS 6.0 doesn't have a separate EDIT. It is simply a stub for QBASIC.EXE.

   File  Edit  Search  Options                                            Help
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 F1=Help   Enter=Execute   Esc=Cancel   Tab=Next Field   Arrow=Next Item


(QBasic is the same, with s/MS-DOS Editor/MS-DOS QBasic/ and it has an "Immediate" pane)

Name: Anonymous 2008-09-27 4:27

Edlin
speaking of which, the freedos version of edlin (http://sourceforge.net/projects/freedos-edlin) runs just fine on *nix... but unfortunately the freedos version of edit (http://www.ibiblio.org/pub/micro/pc-stuff/freedos/files/dos/edit/) isn't as portable T_T

also, all the versions of dos/windows that have edit also have edlin, including vista.

Name: Anonymous 2008-09-27 20:12

>>55
Oh wow, even ntvdm got BlurryType now? Yuck.

>>58
ed > edlin

FreeDOS edit is a bloated piece of shit. Almost 200K, and even packed it's still 70K. MS's was a little over 64K, not packed, if I remember correctly. It's also missing binary mode, and for some reason when I tried the EXE on XP, ntvdm.exe went to 100% CPU and stayed there. MS edit doesn't do that. Back then, I guess MS did have better programmers.

Name: Anonymous 2008-09-28 7:07

>>55
Vista faaaaag.

>>59
ClearType is not the bomb, but (at least on Windows XP) you can use the old renderer and Lucida Console sized 14 and over, which will yield a nice, crisp, clear, Unicode-enabled font on the Windows console.

Name: Anonymous 2008-09-28 15:12

>>57
MS-DOS 6.0 doesn't have a separate QBASIC. It is simply a stub for EDIT.EXE.
fixed

Name: Anonymous 2008-09-28 17:35

EDIT.EXE doesn't have a separate MS-DOS 6.0. It is simply a stub for QBASIC.
fixed.

Name: Anonymous 2008-09-28 18:30

QBASIC doesn't have a separate EDIT.EXE. It's simply a stub for MS-DOS 6.0.

fixed

Name: Anonymous 2008-09-28 20:56

QBASIC doesn't have a separate QBASIC. It's simply a stub for QBASIC FISTING FISTING FISTING FISTING FISTING FISTING FISTING FISTING QBASIC FISTING FISTING FISTING FISTING FISTING FISTING FISTING FISTING QBASIC FISTING FISTING FISTING FISTING FISTING FISTING FISTING FISTING QBASIC QBASIC QBASIC QBASIC QBASIC QBASIC QBASIC QBASIC QBASIC

fixed

Name: Anonymous 2008-09-28 21:22

>>40
yes.

Name: Anonymous 2010-11-14 1:08

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Name: Anonymous 2011-03-30 22:17

MonoDevelop, nigger

Name: Anonymous 2011-04-27 3:45

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