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Dear /prog/

Name: Anonymous 2008-04-25 15:33

Sorry for typing out a possible rage inducing thread.

Can /prog/ recommend a 3D game engine with its own scripting language that allows commercial use for games created? I'm sort of an ambitious modeler who wants to go into gaming, but other open source engines such as Ogre, Crystal Space and Irrlicht frightened me.

Really, I would love to code because I find the logic fun, but I have no interest in computers or technical aspects of coding. When I code, I would love to just jump right in, with every line of it meaningful to how the game is run. The idea of linking libraries, setting up environment variables, calling up namespaces or whatever the bloody hell it was, then waiting for the thing to compile to find out I couldn't run even a 'hello world' properly because the programming tutorial I followed was out of date is just off putting.

For me, gamemaker was good, but 3d support was a no go. Blender had these 'logic' bricks/blocks I found nice, but their own game project on the front page is made with Crystal Space instead of the Blender engine.

Well this was a long post.

Name: Anonymous 2008-04-25 15:39

other open source engines such as Ogre, Crystal Space and Irrlicht frightened me.
Now you have a problem you just made up.

Well this was a long post.
Not really.

Name: Anonymous 2008-04-25 15:39

hax my anus

Name: Anonymous 2008-04-25 15:40

Hm... hax my anus, please.

Name: Anonymous 2008-04-25 15:50

>>2
I'm guessing then it's better to suck it up and try them again? Just thought programming in a scripting language would be easier on a modeler who wants to see his models in realtime.

And my bad, it looked long in the text box. I rarely post.

Name: Anonymous 2008-04-25 15:58

>>5
Just thought programming in a scripting language would be easier on a modeler who wants to see his models in realtime.
I think all of the engines you listed provide a Python API (I guess this qualifies as a scripting language for this purpose). Also check out http://panda3d.org/

Name: Anonymous 2008-04-25 15:59

You will have to use something like ogre whether you like it or not. It's not that scary. Now go learn.

Name: Anonymous 2008-04-25 16:00

Isn't there a variant of BASIC you can use to make 3D games? BlitzBasic, Blitz3D, DarkBasic, something?

Name: Anonymous 2008-04-25 16:03

I'm not sure if the engines using basic would support some of the things I want to do graphic-wise, so I'll go look into panda3d and using python.

Thanks guys.

Name: Anonymous 2008-04-25 16:11

>>8
BASIC
Just say no.

Name: Anonymous 2008-04-25 17:44

>>1
You can script games in Blender.

Name: Anonymous 2008-04-25 17:45

>>11
Wait, I see you mentioned that. Well, anyway, it seems like the thing for you.

Name: Anonymous 2008-04-25 19:10

>>1
/pr/ may interest you

Name: Anonymous 2008-04-25 19:39

The easier it is to just drop your model into a 3d world and noodle around with it, the less powerful the 3d game engine actually is, and you'll quickly hit really shitty limitations on what you try to do.

NO EXCEPTIONS

Name: Anonymous 2008-04-25 19:40

>>8
Those are shitty beyond shitty and you need to be a l33t BASIC h4xx0r in order to get those pieces of shit to do anything.  All that garbage just exposes a ton of low level unusable shit and expects you to control all the little details with something as pitiful as BASIC.

Name: Anonymous 2008-04-27 9:27

Name: Anonymous 2009-08-16 17:09

is made or made or recognized or recognized between recognized between a between a reference a reference to reference to   This to   This thread this thread and I feel kind of bad about it :(  List thread and I feel kind of bad about it :(  List of List of people of people who people who have WHO HAVE READ HAVE READ SICP read SICP as SICP as well as well as well as knowing as knowing programming knowing programming semantics programming semantics of

Name: Anonymous 2010-11-28 12:26

Name: Sgt.Kabukiman䖉 2012-05-22 23:25

All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy
 All work and no play makes Jack a dull boy

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