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Making a Fightan Gaem

Name: Anonymous 2011-09-30 22:42

Want to give a character an original feeling 'second wind' kind of move.

You must input the move while being knocked back with less than 20% health. It costs meter. Once the input has been executed the character cannot be KO'd in the same combo.

Successful execution results in a special landing animation, portrait cut-in, and all that super move jazz. You now deal more .5 more damage and take no chip damage for the duration of the match.

Good idea?

Name: Anonymous 2011-10-01 14:58

Yeah, and then chickens sprout out from your ass, because that's what happens when you get beaten up. It's magic!

Don't change these.
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