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Doukutsu Monogatari Hard Type Hack

Name: Anonymous 2005-10-29 2:25

Here's a teaser of the hack.
It's very small, but gives you an idea of what to expect in the finished product.

So far it covers the starting area and the first cave.

http://rapidshare.de/files/6903154/Doukutsu_Zero.rar.html

Name: Anonymous 2005-10-29 2:54 (sage)

It sucks

Name: Anonymous 2005-10-29 3:57

>>2
of course it does, it's only two maps out of something like 90ish.

Name: Anonymous 2005-10-29 5:08

>>3
I hate to say it, but, no, it's not the small amount of maps that sucks, this game just does.  Having blocks that come out of the wall randomly with no way to detect them isn't "hard", it just makes you play until you have them memorized.  Also, I got trapped between the two dropping blocks on the bottom and had to reset - you shouldn't /have to/ reset.  On the left side of the screen where you have the retarded backwards spikes, I touched them and got pushed off the screen - again, restart required.  These aren't "challenges" that you can strive against - it's just extra steps to take.

If you want a "hard mode", go through the game without getting any life-ups and staying at 3 life, like I did.  You can survive 1 hit from some enemies, like the bats...  That is some fun & challenging shit.

Name: Anonymous 2005-10-29 5:16

>>4
err, the point is to re-design the game, not to make artificial challenges.

I also made visual cues to the traps. Like the water dripping, and the blocks that were different from the rest in the walls.

As for the spikes, those will simply kill you in the final version, so don't touch them.

Name: Anonymous 2005-10-29 16:19

>>5
Yeah, I saw the water dripping for the ones at the top... didn't notice the pattern on the tile, though.  Anyway, my point still stands that you have areas where you don't die, but get "stuck" and have to restart the game - that's just bad game design.

And this is supposed to be harder than normal?  We get 28 life and there are some slow moving bats that do 1 damage, and move on a standard pattern.  That's not very difficult.

Name: Anonymous 2005-10-29 17:09

>>6
I think the dude means it isn't supposed to be more difficult. It's just an alternative version.

Name: Anonymous 2005-10-29 17:30

>>6
I put that extra life thing there so you wouldn't get frustrated, and get a chance to see the changes in the next area. And it's just a demo, I made it in 2 hours. It's not perfectly polished.

In the final version, that wont be there. You'll also only start with 3 life, capsules that normally give 3 life will give 2, and capsules that normally give 5 life will give 3.
Enemies will also have more HP and some will do more damage.
You'll have 25% less time underwater before you drown.(normal time is 40 seconds, new time will be 30 seconds.)

I'll probably also add in new weapons and a new extra area. Something like hell, but with less spike traps and more shmuping  to avoid enemies and projectiles.

Name: Anonymous 2005-10-30 1:17

>>6
Picky little bitch arn't you?

Name: Anonymous 2005-10-30 3:38

>>9
The customer is always picky and opinionated.
I'm not trying to please everyone with this, just learn how to use Doukutsu Monogatari as an engine to make platformer games.

Name: Anonymous 2005-11-01 22:52

I'd like it better if you made a new story for it...  Like a sequel or something.

Name: Anonymous 2005-11-01 22:53

>>11
lol, because sage will affect the advertisement, right?

Trolling in world4chan outside fo VIP is a good way to get banned.

Name: Anonymous 2005-11-01 22:55

>>12
read the other posts, I will, eventually.

This is just a way to learn the engine inside and out.

Once I'm confident in my abilities, I'll be making a doukutsu zero, about the invasion 10 years before the game.

Name: Anonymous 2005-11-01 23:08

>>14
Why would you want to do that?  Why not make a side story instead, one that doesn't require you to possibly piss off pixel.

Name: Anonymous 2005-11-01 23:12

>>15
considering pixel doesn't want to do anything else with doukutsu monogatari, I think I'm ok.

But if it makes you feel better, I'll ask him.

Name: /b/-tard 2005-11-02 0:14

Requesting another Doukutsu Monogatari hentai thread.

XD

Name: Anonymous 2005-11-02 0:39

Wondering how the fuck this covered the banner thread in /b/.

Name: Anonymous 2005-11-02 2:18

>>18
banner thread?

I paid good cash for my banner, sir.

Name: Anonymous 2005-11-02 3:09

Oh and we care.

We really do.

No not really.

Name: Anonymous 2005-11-02 3:49

>>17
Seconded.

Name: Durandal 2005-11-02 5:48

age for someone giving money to moot, and this mod, keep at it!

Name: Anonymous 2005-11-02 9:15

Hmmmm, advertisement.

Name: The Red Barron 2005-11-02 10:04 (sage)

WTF. Why advertise a thread?

Name: Anonymous 2005-11-02 10:16

Because its a meat sink (Money Sink?). 4chan gets money and the thread will eventually die. Nothing ventured, nothing lost.

Name: Anonymous 2005-11-02 13:55

Heh...  A guy using an underground popular game as an engine to make his own crappy version of the game, and without any hearsay on what PIXEL has to think about it...
I smell a failure...

>>16
Just cause PIXEL isn't going to make another Cave Story, doesn't mean they don't give a damn what you do with what they have already made, or trying to make a new one based off their story and ideas.

Name: Anonymous 2005-11-02 14:13

pro tip: killing the player within the first 2 seconds of the game is a good way to get people to quit and delete your game!

Name: Glassfragment 2005-11-02 15:30

Haha, I jumped outside the boundaries of the screen and fell offscreen for ever and ever in the "First Cave"... XD

Name: Anonymous 2005-11-02 15:57

>>8
Those sound like good ideas.  Good luck with them!
>>9
In my universe, bringing a product's potential flaw to the attention of the producer is actually helpful.

Name: Anonymous 2005-11-02 21:11

Good luck on the hard type thing, change the banner when you get a final release or a larger beta.

Name: Anonymous 2005-11-02 21:55

Actually, the thing that's most funny about this, is that the guy decided to actually BUY OUT A BANNER for a game that's gonna be non-profit and in all honesty, probably not very popular.

So, why buy a banner when you aren't even making a decent game?
Because you are an A-T-T-E-N-T-I-O-N W-H-O-R-E.

Name: Anonymous 2005-11-02 22:56

>>30
Will do.
>>31
Because anonymous = attention whore, right?

If I wanted praise or attention, I'd have a name.
I just want to do something fun, and the banner is already serving its purpose by getting ideas and input into this thread.

I'm not doing this for money, popularity, attention, or anything.

Just doing it because I had a spare 20 dollars, free weekends, and wanted an excuse to do something interesting with Cave Story's engine.

If you dont like it, you do have the option of ignoring it, or contributing ideas to make it better.

I'm open to new and original ideas.

Name: Anonymous 2005-11-02 23:41

Go ahead and make a new game (Not based off of Cave Story). If you need help designing new characters/items/monsters give a call to anonymous. He can make pixel art and explode it to 200% just as well as pixel can.

Name: Anonymous 2005-11-03 1:07

You might consider making some 100% puzzle/platforming segments - no enemies, just an obstacle course style area.

Name: Anonymous 2005-11-03 16:52

RAWR!

Name: Anonymous 2005-11-03 17:03

After going through the first 2 areas, I thought I'd play through a little with the extra health just for shits - anyways - When I teleport to grass town - I get put in a bugged map -was this messed with too?

Name: Anonymous 2005-11-04 0:19

>>36
it's a problem with changing the tilesets of areas.

If you change the tileset of an area, the initial association of the tileset, in this case grasstown, loses all of its tile placements.

This can either mean the area will become a clone of the other area, or become completely fucking borked.

In other words, if I change one tileset, I'll need to edit its parent map.

Name: Anonymous 2005-11-04 6:27

>>31
oh no! how dare he give money to 4chan! you fail.

Name: Anonymous 2005-11-04 16:01

>>37
fix plz

Name: Anonymous 2005-11-05 4:51

>>39
it will be fixed in the final release.
I dont plan on changing tilesets with hardtype.

Doukutsu Zero will, however.

Name: Anonymous 2005-11-05 12:09

Interesting concept.  I agree with >>34 in that there should be some puzzle areas.

Name: Anonymous 2005-11-05 14:49

>>34
I had planned on it.

There's alot of fun ideas I've been kicking around involving those blocks that fall and kill you and the ones that smash sideways.

You can set a flag to make them not hurt you, and instead use them as pushers or platforms.

Name: Anonymous 2005-11-05 16:00

Get rid of the hidden insta-kill blocks. it doesnt make the game hard, just stupid.

Name: Anonymous 2005-11-05 16:09 (sage)

Posting in an advertised thread

Name: Anonymous 2005-11-05 16:32 (sage)

Get rid of the instant death things you fucking moron.

Name: Anonymous 2005-11-05 19:07

im guessing people dont like the instant death things?

Name: Anonymous 2005-11-05 19:14 (sage)

OH GOD PLEASE DONT DO THIS TO CAVE STORY

Name: Anonymous 2005-11-06 0:10

Everyone who even mentioned the word instant death block before me fails at everything. I hope to see an improvement in your learning attempts of modding CS.
I replayed the hell out of it, and couldn't bother modding it, because for all I know I could have made something so horrible it would cause my hard drive to explode.

Name: Anonymous 2005-11-06 5:08

NEEDS MORE DICKGIRLS!
Make it Sue. She seems pretty tomboyish.

Name: Anonymous 2005-11-06 7:49

needs more macversions

Name: Anonymous 2005-11-06 8:58

>>26
Who cares what pixel thinks?
Made a kick ass game, made it free. I'm sure everyone is fucking thankful for that. But really, if he/they/whatever want to stop more fun from being had, fuck 'em.

Name: Anonymous 2005-11-06 16:47

I this project dead yet?

Name: Anonymous 2005-11-06 17:44

>>52
no. I've been working at it all weekend.

It's only been a week.

Name: Anonymous 2005-11-06 23:20

^^ Im a nub but what is "Cave Story"

Name: Anonymous 2005-11-07 2:10

>>54
here's the official site where you can learn everything about it

www.google.com

Name: Anonymous 2005-11-07 2:17

Try googling for "Acmlm's Board" and "Miza" and see what you get.

(hint: cavestory editor)

(to everyone else: make a better one)

Name: Anonymous 2005-11-07 2:38

>>56
Except Miza hasn't been updated in fucking forever, is only about 25% complete, and doesn't do script hacking for shit.

Name: Anonymous 2005-11-07 11:02

Hot damn, this hack sucks

Name: Ciobby !NbM6uCeRW. 2005-11-07 16:34

I'd say ZOMG WALLHACK!!!111

Name: Anonymous 2005-11-07 16:56

Name: Anonymous 2005-11-07 18:27

You could just turn your story idea into fanfiction. Then we don't have to bother playing a bastardization of a fun game.

P.S. PLEASE INCLUDE KING X SUE RAPE SCENES

Name: Anonymous 2005-11-08 2:30

>>61
No.
And I'm forcing you to play this how exactly? I'd like to know what kind of weak willed little bitch you'd have to be to think someone who's probably hundreds of miles from you is FORCING you to play a game you obviously don't want to play.

Name: Anonymous 2005-11-08 2:32

>>61
Also, you've shown me the light. I shouldn't make this hack, I obviously was destined for greater things. I can obviously make people do things without even trying.

Perhaps I should join Psi-Ops and CRUSH GERMANS WITH MY MIND?

Name: Anonymous 2005-11-08 11:39

>>63

Quit whining and get back to work.

Name: Anonymous 2005-11-08 16:27

>>62
Your mother forced me to play it last night.

Name: Anonymous 2005-11-08 19:26

Nearly everyone in this thread is an idiot.
Make your hack, have fun doing it, and ignore these morons.
Give more money to 4chan btw.

Name: Anonymous 2005-11-08 22:17

>>66
No shit? Sounds like a fucking plan to me!

I'll be donating regularly to keep my banner up until release, then I'll make a 50 dollar banner for all of 4chan.

Name: Ceceil 2005-11-09 15:51

To those who've been saying Pixel won't be making another game, to them I direct this link:

http://www.livejournal.com/community/doukutsu/6288.html

Enjoy your pissing and moaning.

Name: Ceceil 2005-11-09 16:41

Oh, BTW, this mod stinks. As soon as I figured out the locations of the Heavy Presses it wasn't challenging at all. :\

Name: Anonymous 2005-11-09 23:35

>>69

Trust me, it's harder if you dont get the +life item.

Those bats suddenly become lethal.

Name: Anonymous 2005-11-11 0:50

whoa whoa im posting in a thread.. can ya give me a goat for that?

Name: Anonymous 2005-11-11 2:04

OH GOD FUCK NO ACMLM GARGAHTRGAGHRHARGRGARGGR BAD MEMORIES HVASVJJFFSFSFFS

Name: Anonymous 2005-11-13 14:38 (sage)

>>70
Dumbass...  That sounds more like a "PERSONAL" challenge one can do instead a of challenge thrown into the game.

Since if life+ still exists in the game, then what's the point of not using something like that unless you feel you are somehow being "HARDCORE" by not taking it.

Learn to do a correct mod before you start spouting BS on why your shitty one is good.

Name: Anonymous 2005-11-13 16:21

>>73
Err... you didn't even read the whole thread.

Way to make a complete idiot of yourself.

The super life+ item was put there for the sole purpose of allowing you to escape the first room alive. Without it, it becomes pretty hard.

Name: Anonymous 2005-11-13 23:17 (sage)

This thread is threadstopped. You can't post anymore.

Name: Anonymous 2005-11-14 21:25

>>75
I see what you did there.

Name: Anonymous 2005-11-15 8:50 (sage)

This thread is threadstopped. You can't post anymore.

Name: Anonymous 2005-11-15 21:36

har

Name: Anonymous 2005-11-16 10:02

This hack is hackstopped. You can't play anymore.

Name: Anonymous 2005-11-19 8:43

>>14


Hell yeah, Doukutsu Zero!  I'd like to see that.

Name: Anonymous 2005-11-19 17:37

Even with all the faggotry in this thread, you better get round to finishing this hack, otherwise they win.

ALSO MAKE A DRIVEABLE MOTORCYCLE OK. THAT PISSED ME OFF SO MUCH WHEN BOOSTER AND THAT SCIENTIST GUY WENT AND CRASHED IT.

Name: Anonymous 2005-11-19 18:47

>>81
I'm not sure I can even do that.

Name: Anonymous 2005-11-19 21:47

>>82
I know. Just wishful hoping.

Name: Anonymous 2005-11-20 10:08

FUCK THIS JAP SHIT PLAY COUNTER-STRIKE

Put the torches and pitchforks down, I was joking.

Name: Anonymous 2005-11-20 19:24

MAKE A FUCKING ORIGINAL GAME, DON'T BOTHER BASTARDIZING A GAME THAT ALREADY EXISTS!  USE DOUKUTSU ENGINE IF YOU WANT TO, JUST DON'T BASTARDIZE THIS GAME, DO YOU LACK THE CREATIVITY?

Name: Anonymous 2005-11-20 20:02

>>85
who cares?

Name: Anonymous 2005-11-21 5:13

Holy fuck. If the guy wants to hack an existing game, let him.

Do you have any idea how fucking hard it is to make a game from scratch? The coding is easy, but there's a shitload of art to redraw.

Name: Anonymous 2005-11-21 14:32

>>85
If it's as easy as you make it seem, how about you show us how it's supposed to be done?

Name: Anonymous 2005-11-21 23:46

>>87
I would think the code would be the hard part...

But then again, I'm an artist.

Name: Anonymous 2005-11-27 1:15

hey

Name: Anonymous 2005-11-27 15:49

So, is this just done using Miza or are you using some other method?

Name: Anonymous 2005-11-27 17:34

Shit sux fags

Name: Anonymous 2005-11-28 2:25

I know this is off topic, but has anyone heard any news from pixel?  Any idea if he's making any other games or what?

Name: zeppy !GuxAK3zcH. 2005-11-28 11:38

>>93
He said in a recent interview that he doesn't plan to release a sequel, nor another game.

Name: Anonymous 2005-11-29 1:38

>>91
from my demo alone you should be able to tell I'm using more than Miza.

Unless you don't know anything about Miza.

Name: Anonymous 2005-11-29 8:59

>>93
>>94
Took him five years to make that puny little thing. Obviously it's not his area of expertise, so yeah I can believe that.

Name: Anonymous 2005-11-29 10:56

>>95
Like what?

You've changed some of the tiles (doable with Miza), messed with the entities (doable with Miza) and lol'd the script up a bit (I think it's doable with Miza, sure I read somewhere that you can).

If not, confrabs on your leet hax skills. Once you've made it so you have a real melee weapon I'll gladly bow to your greatness.

Quote really needs a proper sword. :(

Name: Anonymous 2005-11-29 20:54

>>97
not difficult.

I'm still learning how to hack weapon properties.
All you really have to do is change the animation and shorten the max range of the sword.

I'd REALLY like to make it so additional levels in sword lets you do different combos, but so far it's been a real bitch.

Name: Anonymous 2005-11-30 12:55

Hey, why not change the character entirely?  Why not do the entire game from the point of view of arthur?

Name: Anonymous 2005-11-30 17:09 (sage)

100GET

Name: Anonymous 2005-11-30 18:55

Why does this guy get so much flak for making a mod? Stop bitching and start enjoying.

If the game sucks, let him know what's wrong, but complaining about a hack just because it's a hack is counterproductive.

Name: Anonymous 2005-12-01 18:24

>>98
Ok, sounds great. Good luck with it.

Name: Anonymous 2005-12-02 7:06

It's pretty cool, but I think you could make it a bit easier at the start until the user has expierenced a few puzzles first. I found it pretty hard to continue when I died every 10 seconds.
(particularly the top left block at the start near the bat)

Name: Anonymous 2005-12-02 23:03

>>99
read the other posts, this hack is about learning DM as a game engine, not so much making a game.

My next project will be based on DM, but original, then I might do something 100% original.

Name: Anonymous 2005-12-03 8:04

>>104
So, what kind of ideas do you have?  Because DM as a game engine is awesome, if I made games they'd be like it.

Name: Anonymous 2005-12-03 8:12

Hey, I just figured out something... Maybe they missed the point when they translated Arthur's name...  Maybe his real name was supposed to be "Ace" and they messed up...  You know, japanese has a problem mangling names, so maybe it was something like "asa" or something.

Name: Anonymous 2005-12-04 20:43

>>105
well, my original DM based game was going to be something about DM during the killer robot invasion.

as for the 100% original one, I wanted to do a game where zombies have taken over the planet.

Name: Anonymous 2005-12-06 7:02

i think the hack is good but can you increase the health at the start cause i still can't finish the original

Name: Anonymous 2006-10-17 3:23

age

Name: Powrnstar 2009-02-26 17:48

SECOND

Name: Anonymous 2009-02-27 4:09

lol i trol u

Name: Anonymous 2010-02-06 7:54

bump.
still waiting

Name: The Dog Kicker 2010-02-06 11:31

Hey guys, if you want to talk about video games there is a much better web site you should check out. These sites are crap compared to it. This site is even giving away free video game and soundtrack downloads. Why wait. Go to GameMarsh.com today. Register on the Home Page and then login to the forum. Post an intro and get to know the community. Its a lot better than wasting your time roaming around this confusing and poorly contrived shit hole.

GameMarsh.com. A WAY better experience.

Name: Anonymous 2010-02-06 13:58

So wait, can someone tell me what it is?

Is it just spikes everywhere.

Because I could do that in my sleep.

Name: Anonymous 2010-02-06 23:51

>>113
no one cares

Name: Anonymous 2010-02-11 12:29


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