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Animation Appreciation Thread #3

Name: Anonymous 2012-01-03 12:37

The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
ANN Database - http://www.animenewsnetwork.com/encyclopedia/

Animation Blogs [Eng]:
http://www.pelleas.net/aniTOP/
http://aninomiyako.wordpress.com/

Animation Twitters [Eng]:
http://twitter.com/raito_kun
http://twitter.com/Duune99
http://twitter.com/kyouray
http://twitter.com/catsuka

Previous threads:
#1 http://dis.4chan.org/read/anime/1291816034
#2 http://dis.4chan.org/read/anime/1314681601

I want to move away from using the term "Sakuga" as it often alienates people and can be misleading. There has been a bit of backlash against the Sakuga movement lately, and I'd like to think many people come to this thread to talk about the animation and visual aspect of anime, which is something that often gets overlooked elsewhere. It would be nice if we could get a wider appreciation of visuals in the anime fandom without being seen as elitists.

Name: Anonymous 2012-04-12 15:11

>>760
Tanaka saving the anime.

Name: Anonymous 2012-04-12 18:54

>>745
Director: Hiroyuki Okiura
Character Design: Hiroyuki Okiura, Masashi Ando
Animation Director: Masashi Ando
Second Animation Director: Toshiyuki Inoue
Assistant Animation Director: Ei Inoue, Takeshi Honda

Key Animators:
Toshiyuki Inoue, Ei Inoue
Shinji Suetomi, Akira Honma
Takeshi Honda, Tetsuya Nishio
Katsuya Yamada, Chikashi Kubota
Hiroyuki Aoyama, Takashi Mukouda
Masashi Okumura, Ayako Hata
Shinya Ohira, Hiroyuki Morita
Yuuki Kawashima, Tomohiro Shinoda
Hiroshi Shimizu, Toshiyuki Komaru
Hideki Takahashi, Ayumi KUrashima
Ayumi Shiraishi, Takahiro Tanaka
Susumu Mitsunaka, Fumiko Yoshida
Takuya Saito, Teiichi Takiguchi
Kouichi Arai, Hideki Hamasu
Tatsuzo Nishida, Hideki Ito
Hiroshi Kawaguchi, Masashi Ando

Kazuya Kise, Takahiro Komori, Takahiro Chiba
Mariko Ishikawa, Akira Takata, Takahiro Kimura
Shinya Inoue, Makoto Yamada, You Yoshinari
Atsushi Takeuchi, Kazuya Nomura, Akiko Yamaguchi
Kiyotaka Oshiyama, Tooru Okubo, Arifumi Imai
Izumi Seguchi, Yuuga Tokuno, Kiyu Katagiri

Name: Anonymous 2012-04-12 21:58

Who animated the dance at the start of Sengoku Collection 02?

Name: Anonymous 2012-04-13 5:50

>>762
Masters of Animation, but where is Mitsuo Iso!?!??!!!!?!?!?!
Can't believe Iso is not involved in Momo.
Shinya Ohira and Shinji Hashimoto are also missing.

Name: Anonymous 2012-04-13 6:23

here we go!

Sakamichi No Apollon episode 1
http://youtu.be/TZe7bCDoZFo

(the sub isn't the best though but it's still fine, crunchyroll has an official sub.)

Name: Anonymous 2012-04-13 7:55

>>765
Kazuto Nakazawa worked on the OP of Sakamichi No Apollon.
I knew he would be involved somehow, I mean it's Watanabe's show!

Name: Anonymous 2012-04-13 8:39

Eureka7 AO #1 when i watched it, i was like DAMN

Name: Anonymous 2012-04-13 9:41

Best Animation work of spring so far?
http://youtu.be/iplhNlQ_IfA

Utsunomiya? Mitsuo Iso?  Hiroyuki Okiura?

Name: Anonymous 2012-04-13 10:31

>>768

Isn't that for the animation training project?

Name: Anonymous 2012-04-13 10:34

>>769

Yep; Wasurenagumo.

Name: Anonymous 2012-04-13 11:29

Name: Anonymous 2012-04-13 11:37

>>768
Zetman I think
but spring has just begun.

Name: Anonymous 2012-04-13 12:18

Lupin OP
Masahiro Aizawa, Tadashi Hiramatsu, Takeshi Koike, Shouko Nakamura.
ED Yu Yamashita

Eureka Seven AO 1#
Kazuhiro Miwa, Megumi Kouno, Shinichi Kurita, Masahiro Sato, Shigeru Fujita, Hideki Kakita, Hidetsugu Ito.

Sankarea #2
Tokuyuki Matsutake

Tsuritama #1
Yuichi Takahashi, Takashi Hashimoto, Toshiyuki Sato, Takaaki Wada, Yuuki Hayashi, Hironori Tanaka.

Apollon #1 Hironori Tanaka
OP Kazuto Nakazawa solo, ED Akemi Hayashi, Shouko Nakamura

Name: Anonymous 2012-04-13 22:58

A New Ninja Scroll Project Announced
http://myanimelist.net/forum/?topicid=426685

According to the MADHOUSE official website, a continuation of the Ninja Scroll series was announced under the name Ninja Scroll Project.
This project is related to Ninja Scroll (movie) directed by Yoshiaki Kawajiri, and its sequel, Ninja Scroll: The Series. A news flash announcing
the start of the project with 3 short specials was aired at Sakura Con in Seattle WA, which was held between April 6th and April 8th.

Source (Japanese): MADHOUSE official website
http://www.madhouse.co.jp/news/news_2012_04.html

Name: Anonymous 2012-04-14 9:54

>>774 poor Kawajiri, what is he going to do on Madhouse without Maruyama?

Name: Anonymous 2012-04-14 11:26

Is anyone here familiar with Umakoshi?
Does anyone know when he started drawing with that distinctive style he uses nowadays? I think it might have been Casshern Sins.

Name: Anonymous 2012-04-14 11:59

>>776
Doremi

Name: Anonymous 2012-04-14 13:38

It looks like Nozomu Abe is workin' hard lately
and doing great animation

This month he did until now

Zetman #1,2

Accel World op #1,2

Mirai Nikki #25

Fate/Zero #15
if he did that Excalibur effect scene
thats mean he's the BOSS

Name: Anonymous 2012-04-14 18:26

Name: Anonymous 2012-04-14 19:06

>>776
>>777
The Doremi style is still quite different. You can see the difference clearly in Heartcatch when some of the animators who were working with Umakoshi on Doremi already fall back to those kind of drawings. Doremi is overall still in line with the general Toei character designs of the late 90s. All the animators who became character designers at Toei during that time share lots of similarities (Fun Fun Phamacy, Yume Crayon and all those kind of series) and that also applies to Umakoshi's work on Doremi, Kasumin and even Jubei-chan. I'm not exactly familar with Toei's older history, perhaps it's the influence of Tadano Kazuko?

The most distinctive change in Umakoshi's style was probably his work on Mushiking, then he followed up with Casshern where he kind of added Himeno/Araki's style in terms of drawings and dynamic to his already own well established style, creating those nostalgic designs in the aftermath.

Mushiking also marks generally a change in Umakoshi's work as animator. He always had that kind of "artsy" style both in layout and drawings but I perceive Mushiking as the one which had most radical change in overall tone.

I also think that Umakoshi and Yamauchi really complement one another, this really hit me when watching Yumekui Merry 1&11 and Peguindrum 18 but that is something that probably harks back to Hana Yori Dango already.

And. This has to be said. Mushiking is probably the most overlooked show in the west aside of Kasumin and Doremi, it's such a shame since all three are really wonderful and feature lots of unexpected and fun animation and are generally nice to watch.

Name: Anonymous 2012-04-14 22:48

Name: Anonymous 2012-04-17 14:11

holy shit, Hisashi Mori's bit on Zetman 03 was amazing. I'm really liking his style, though I can't really say the same about the show itself

Name: Anonymous 2012-04-17 15:12

>>782
http://www.youtube.com/watch?v=I-LxFAvo4vU

Looks like a little bit Kameda
goddamn awesome.

Name: Anonymous 2012-04-17 18:28

Seeing that I almost wanted to pick it up again but ep 1 was painful. I hope other people will keep uploading the good bits.

Name: Anonymous 2012-04-18 1:20

>>778
I think that Excalibur scene was Satoshi Mori.
He is also doing the firearms design, and effects direction for Jormungand.

Name: Anonymous 2012-04-18 1:29

And also Amemiya did Accel World eps 2.

Name: Anonymous 2012-04-18 7:11

>>783 comparing Hisashi Mori with Kameda makes Kameda totally overrated.
You should rather say, Kameda's work looks like Mori's.

We all love Kameda's work, but he still hasn't developed his own style yet, but I'm excited to see his future works and finally his own style.

Currently his style is something between Imaishi, Honda, Mori, Yutapon and some others.

Name: Anonymous 2012-04-18 9:33

http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01A1.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01A2.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01A3.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01A4.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01A5.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01A6.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01B1_c11conte.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01B2_c104conte.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01B3_c985conte01.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01B3_c985conte02.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01D1_c11LO.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01D2_c11BGlo_1.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01D3_c11BGlo_2.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01D4_c11BGlo_3.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01D5_c11BGlo_4.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01E1_c104BGlo.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01E1_c104lo01.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01E1_c104lo02.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01E1_c104lo03.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01E1_c104lo04.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01E1_c104lo05.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01E1_c104lo06.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01F1_c985BGlo01.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01F1_c985BGlo02.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01F1_c985lo01.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01F1_c985lo02.jpg
http://www.production-ig.co.jp/system/files/momo-special/images/momoSP03_01F1_c985lo03.jpg

Name: Anonymous 2012-04-18 9:47

>>788
The storyboard is really neat.

Name: Anonymous 2012-04-18 10:21

Name: Anonymous 2012-04-19 11:17

>>790
what?

Name: Anonymous 2012-04-21 4:40

Eureka AO #2
Hidetsugu Ito, Kazuhiro Miwa, Tohru Yoshida, Shingo Abe, Shingo Fujii, Shigeru Fujita, Hideto Komori, Kouji Sugiura, Megumi Kouno, Kim Se-Jun, Hiroshi Tomioka, Yasushi Muraki

OP
Kazuhiro Miwa, Shingo Abe, Toshihiro Kawamoto, Takashi Tomioka, Kouji Sugiura, Eiji Nakada, Kenichi Yoshida

That was brilliant eps

Name: Anonymous 2012-04-21 6:19

I feel like an elitist when I mention about animation, because this whole otaku fanbase act like animation is just an extra. How come? People are actually content with a Power Point slideshow? How ignorant.

Name: Anonymous 2012-04-21 10:02

>>792
Just look at all those names! But yest it was a great episode.

I'm wondering something. How much input can an animator have on things like coloring? With certain animators you can sometimes tell who did it due the way it's colored - Kakita's explosions is a good example Ben mentioned in his Eureka post. Miyazawa's scenes also tend to be colored very differently from the rest. This only seems to apply to FX-animation. I know that in the past (some?) fx-animators also indicated how the shot should be lit. Is it the same principle that's developed further in the digital era?

Name: Anonymous 2012-04-21 13:26

ETA: 24 hrs 30 mins

Name: Anonymous 2012-04-21 14:28

>>794
Mitsuo Iso too.

It depends on the animator. Only the famous and known animators can affect the coloring, specially those who walk around and talk with all the staff & director personally.

Name: Anonymous 2012-04-21 14:43

>>794
I think Kou Yoshinori does the coloring by himself.

Name: Anonymous 2012-04-21 18:31

I feel like you're giving key animators way too much credit for each scene. Key animators draw maybe 3 out of each 50 or so frames, first, middle and last. They influence them, but it's way more of a team effort than you're leading on. I put my praise into the studios that can churn out top notch anime from beginning to end on a limited budget with little compromise in quality, like Kyoani and Shaft.

Name: Anonymous 2012-04-21 20:29

>>798

stop trying to troll us with stupid youtube comments

Name: Anonymous 2012-04-22 9:22

>>799
I want to reply to the troll, it's fun. LOL

>>798
first of all, you have no idea

second, I will correct this for you:

"Key animators draw maybe 3 out of each 50 or so frames"
3 out of 50!?!?!?!?!?!?!?!?!
What kind of cut is that?!?! Ultra slow motion cut from Matrix??!?!

It depends on the animator first of all, sometimes they are forced to draw few keys, because of the budget, or becaue they are not skilled enough.

" first, middle and last."
That doesn't mean 1, 2 , 3 drawings & Finished, just to let you know.

and LAST:

Here a list of key-animators that do MORE than just key-animation usually-->
Norio Matsumoto (love drawing his in-betweens)
Mitsuo Iso (loves to be involved in post-production)
Sushio (hates it when he is not allowed to do in-betweens)
Toshiyuki Inoue (Animation god, this man deserves much more praise)
Hiroyuki Okiura (same as Inoue)

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