Return Styles: Pseud0ch, Terminal, Valhalla, NES, Geocities, Blue Moon. Entire thread

Animation Appreciation Thread #3

Name: Anonymous 2012-01-03 12:37

The Sakuga Wiki [JP] - http://www18.atwiki.jp/sakuga/
ANN Database - http://www.animenewsnetwork.com/encyclopedia/

Animation Blogs [Eng]:
http://www.pelleas.net/aniTOP/
http://aninomiyako.wordpress.com/

Animation Twitters [Eng]:
http://twitter.com/raito_kun
http://twitter.com/Duune99
http://twitter.com/kyouray
http://twitter.com/catsuka

Previous threads:
#1 http://dis.4chan.org/read/anime/1291816034
#2 http://dis.4chan.org/read/anime/1314681601

I want to move away from using the term "Sakuga" as it often alienates people and can be misleading. There has been a bit of backlash against the Sakuga movement lately, and I'd like to think many people come to this thread to talk about the animation and visual aspect of anime, which is something that often gets overlooked elsewhere. It would be nice if we could get a wider appreciation of visuals in the anime fandom without being seen as elitists.

Name: Anonymous 2012-04-10 17:00

I'm getting increasingly frustrated with Fate/Zero, I expected it to step its game up now we're in the action half of the show yet 14 still had the same problems. Way too much focus on making the shot composition for each scene interesting instead of focusing on making dynamic and exciting movement. Like when Saber ran up Caster to cut Rider free, there was absolutely zero energy in that cut. They're spending too much polishing the "look" of the show instead making it fun to watch.

Newer Posts