Anime physics can be considered a subset of cartoon physics - a set of rules used in cartoons to twist or ignore the laws of physics for humorous or dramatic effect. These are commonly seen in anime but not so common in cartoons. Normally, these are referenced from popular series in the past. Note that many of these laws only apply to shounen series.
Examples include:
* Dramatic moments tend to distort time, either by slowing it down (usually long enough to call out the name of an attacker or the name of the "special move" used in the attack, or for bystanders to comment on the situation), or by looping three times.
o Similarly, transformations (especially those animated with stock footage) also seem to stop time until completed, allowing them to be used to counter attacks, or not allowing the person to be attacked while performing them.
* Attacks strong enough to shred entire planets will not destroy anyone's pants. Conversely, certain explosions can destroy a female character's clothing without significantly harming her body—in some cases, without her initially noticing this.
* Any fire-based attack on a character will not completely burn his/her clothes but will leave black stains instead.
* A sword, especially a katana, can cleanly cut through anything, including large objects (such as ships), but not through other swords.
o Wooden katanas (bokken) can cut just as well as the real thing, if not better (see Tatewaki Kuno from Ranma 1/2 or Twilight Suzuka from Outlaw Star)
Name:
Anonymous2006-08-26 19:54
* The main hero of a shonen anime series always has much more power than anyone knows about (even the hero himself), which will usually manifest when the hero is exhausted and apparently out of power(Yu Yu Hakusho, Dragon Ball Negima!)
* If the hero has his mecha destroyed or severely damaged, it's usually just in time to get it repaired and upgraded, or a new, more powerful mecha has just been completed.