Me and someone else are trying to play MGO on the same internet connection at the same time(We both play it on two different PS3s and two different accounts), but when we both want to play MGO and go to the same server or a different server, one or both of use gets disconnected. This happens periodically. Does anyone know what is wrong?
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Anonymous2008-06-25 13:49
My guess is a badly thought-out anti-botting or anti-piracy measure.
Yeah I was thinking that, but we are using separate PS3, the official MGO game, and different user names. Also it's a console game and it plays on a disc not the HD. You could modify some patch content that are on the HD, but that would take some time to do and understanding how to do it would take some time as well.
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Anonymous2008-06-30 5:51
Do you have only one public IP address? If so, probably both instances of MGO are trying to use the same incoming port(s) thereby confusing the shit out of your router.
Why would you do that? WEP is an insanely easy crackable encryption method. I would keep WPA and look for a different answer. Unless, you like having your bandwidth stolen.
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Anonymous2008-07-05 16:10
>>7
The cargo cult approach to networking doesn't work as often as you might expect.
This is so frustrating that this network stuff always screws up.........
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Anonymous2008-07-07 21:51
And also does anyone know if enabling HTTP and HTTPS on a router good?
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Anonymous2008-07-08 0:49
No that is a major security issue
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Anonymous2008-07-08 7:37
>>11
That only matters if you intend to be administrating your router from the internet rather than the local network.
Please stop touching things you don't understand.
when i select to launch metal gear online, the screen turns black and i assume it is loading, the next thing i know he XMB pops up and metal gear has quit entirely
Well I understand what they do it's just when I've went to tech forums and other things like that they seemed to talk about enabling just one or the other on a router