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Calculating Horizontal Acceleration

Name: Kamille 2009-02-18 0:47

Holy fuck you guys. I was finally able to solve the vertical component of a problem, but the horizontal problem still remains. If the Zeta Gundam is pushed off the Argama (on earth)as it floats .86m above the ground, and travels 1.4m before landing, I can at least calculate the final velocity and time fallen for the y component, and that's great because I can use the time for the x component, but how the FUCK do i find the initial velocity for the x component? I don't have initial or final velocity, or acceleration. Am I supposed to somehow derive horizontal velocity from vertical velocity, or what?

Name: 4tran 2009-02-18 1:25

Horizontal acceleration is typically 0, unless he has booster rockets (gundam floating .86m above ground? a typical human > 1.5m tall lol).

Not sure what to say about initial / final horizontal velocity.
How was the question originally worded?

Name: Anonymous 2009-02-19 10:58

unless he has booster rockets

or maybe drag.

Don't change these.
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