>>1
I was under the impression that "Modern OpenGL", or Opengl 2.0+ was written in an object oriented way, and you couldn't use it in C like the legacy procedural libraries.
>>17
Does he still come to /prog/? I haven't seen his posts lately, and I honestly miss him. His ``challenge" threads were easily the funniest thing I read on /prog/ in quite some time now.
Name:
Anonymous2013-05-19 13:29
>>20
If you look carefully enough, you'll see that he is alive within each program.
>>24
You don't say! I'm currently learning gtk, and I have no idea what kind of retard you have to be to implement oop in C like this. Type safety, dammit.
Name:
Anonymous2013-05-19 17:53
>>19 openglheader_renderfunction() as opposed to openglobject.rendermethod()
Name:
Anonymous2013-05-19 18:21
>>26
A function with two possible return values from the same input is a medium sized PHP, that should be openglheader_renderprocedure() as opposed to openGlHeaderRenderFunction :: Hax a => My a b -> AnusT IO ()