Name: Anonymous 2013-04-14 20:41
Object reference not set to an instance of an object:
CharacterGenerator.DisplaySkills () (at Assets/C# Scripts/Character Classes/CharacterGenerator.cs:66)
^
GUI.Label (new Rect(OFFSET, 40 + (cnt * LINE_HEIGHT), STAT_LABEL_WIDTH, LINE_HEIGHT), _toon.GetSkill(cnt).AdjustedBaseValue.ToString());
CharacterGenerator.OnGUI () (at Assets/C# Scripts/Character Classes/CharacterGenerator.cs:39)
^
DisplaySkills();
BaseCharacter.SetupSkillModifiers () (at Assets/C# Scripts/Character Classes/BaseCharacter.cs:98)
^
GetSkill((int)SkillName.Stab).AddModifier(new ModifyingAttribute(GetPrimaryAttribute((int)AttributeName.Strength), .20f));
Pissing me off, is /prog/ help alive?
CharacterGenerator.DisplaySkills () (at Assets/C# Scripts/Character Classes/CharacterGenerator.cs:66)
^
GUI.Label (new Rect(OFFSET, 40 + (cnt * LINE_HEIGHT), STAT_LABEL_WIDTH, LINE_HEIGHT), _toon.GetSkill(cnt).AdjustedBaseValue.ToString());
CharacterGenerator.OnGUI () (at Assets/C# Scripts/Character Classes/CharacterGenerator.cs:39)
^
DisplaySkills();
BaseCharacter.SetupSkillModifiers () (at Assets/C# Scripts/Character Classes/BaseCharacter.cs:98)
^
GetSkill((int)SkillName.Stab).AddModifier(new ModifyingAttribute(GetPrimaryAttribute((int)AttributeName.Strength), .20f));
Pissing me off, is /prog/ help alive?