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Attributes for a game

Name: Anonymous 2013-04-13 20:12

Attributes for a Hack and Slash game?

I don't feel like using the standard ones, Strength, Vitality, etc.

Name: Anonymous 2013-04-13 20:13

Side effects
Pure functionality
Lambda gauge

Name: Anonymous 2013-04-13 20:17

>>2
 
Whysosrs?

Name: Anonymous 2013-04-13 20:21

You should have the physical constants change, and the game can be a simulation of what would happen when an player with electrons with a mass of 9.109E-28 grams fights a monster with electrons that are a mere 9.108E-28 grams.

Name: Anonymous 2013-04-13 20:22

>>4

Totally genious.

Don't change these.
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