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Attributes for a game
1
Name:
Anonymous
2013-04-13 20:12
Attributes for a Hack and Slash game?
I don't feel like using the standard ones, Strength, Vitality, etc.
2
Name:
Anonymous
2013-04-13 20:13
Side effects
Pure functionality
Lambda gauge
3
Name:
Anonymous
2013-04-13 20:17
>>2
Whysosrs?
4
Name:
Anonymous
2013-04-13 20:21
You should have the physical constants change, and the game can be a simulation of what would happen when an player with electrons with a mass of 9.109E-28 grams fights a monster with electrons that are a mere 9.108E-28 grams.
5
Name:
Anonymous
2013-04-13 20:22
>>4
Totally genious.
Don't change these.
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