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Code a Visual Novel in COBOL

Name: Anonymous 2013-03-02 21:11

Would you do it?

Name: Anonymous 2013-03-02 21:45

I'd rather use Twine.

http://gimcrackd.com/etc/src/

Name: Anonymous 2013-03-02 21:50

you know, the main problem with making a vn it's drawing and story writing, actual coding is quite basic since the engine should just get your input and show you a picture with some text depending on it. unlike 'real' games it's just an interactive book

Name: Anonymous 2013-03-02 21:51

>>2
i guess you refer that recent thread but i'd rather suggest renpy

Name: Anonymous 2013-03-02 22:19

I wouldn't use COBOL. I'd use Chicken Scheme, Racket, Haskell or Python.

Name: Anonymous 2013-03-03 5:58

>>2
NO VIM SYNTAX BAD LANGUAGE

>>5
Are you being deliberately humourless, or do you have Asperger's?

Name: Anonymous 2013-03-03 10:43


DOUCHE  SECTION.
OP.
END PROGRAM.

Name: Anonymous 2013-03-03 11:33

>>2,4
I think the Inform 7 approach is more intriguing, with syntax reminiscent of a manuscript. Which is a little COBOL-like.

Scene "The last Cudder";
    Setting:
        FancyDiningRoom.jpg
    Cast:
        Touhou1
        FrozenVoid
        Skeleton (lies in wait)

Fireplace.wav plays at half volume

Touhou1 happy. She say
    MC you are a baka!

MC retorts
    I AM ANDRU

Name: Anonymous 2013-03-03 12:03

>>8
Would play.

Name: Anonymous 2013-03-03 12:27

>>6
What humour is there in COBOL?

Name: Anonymous 2013-03-03 13:32

Why not just use PowerPoint?

Name: Anonymous 2013-03-03 13:44

>>5
                                                                               `
He hasn't the talent, drive or wherewithal to produce a hentai dating sim in COBOL

the_incredulous_condescension_of_/G/eorge_Costanza_by_Michelangelo.cbl

Name: Anonymous 2013-03-03 13:56

>>12
E/g/in ironic shitpost.

Name: Anonymous 2013-03-03 14:02

>>13
LEL i thot u wud like it bb

Name: Anonymous 2013-03-03 14:55

>>12
go back to /g/ with your cobol

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